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Hidden 8 yrs ago Post by Nightmare Bunny
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Nightmare Bunny An Organized Magical Girl

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I'm here!!! I'll start on my CS now~~
Hidden 8 yrs ago Post by Mixtape Ghost N
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Mixtape Ghost N SOMETIMES EVЕN RICH NIGGAS GET LOST

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I'm here!!! I'll start on my CS now~~


I've dreaded this day.

Anyways, I made a quick edit to Sage's fighting style after realizing I forgot to update it. Oops.
Hidden 8 yrs ago Post by Nightmare Bunny
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Nightmare Bunny An Organized Magical Girl

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<Snipped quote by Nightmare Bunny>

I've dreaded this day.

Anyways, I made a quick edit to Sage's fighting style after realizing I forgot to update it. Oops.


A-Allen... I'm so hurt...
Hidden 8 yrs ago Post by Mixtape Ghost N
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Mixtape Ghost N SOMETIMES EVЕN RICH NIGGAS GET LOST

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<Snipped quote by Mr Allen J>

A-Allen... I'm so hurt...


Then my work here is done.
Hidden 8 yrs ago Post by Savo
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Savo Time to go to Hell

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<Snipped quote by Mr Allen J>

A-Allen... I'm so hurt...


If it makes you feel any better, I'm here too :D


Anyways, time to get started on that sentient Hamster who has a crapton of Ki within him... who pilots a human-like mech that is powered by his Ki.
Hidden 8 yrs ago Post by Mixtape Ghost N
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Anyways, time to get started on that sentient Hamster who has a crapton of Ki within him... who pilots a human-like mech that is powered by his Ki.


He'll die in the first sentence.
Hidden 8 yrs ago 8 yrs ago Post by The book of bad juju
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The book of bad juju Make Koganusan / Great Again.

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@The book of bad juju Pretty solid overall, but there's a few things that come to mind.

1). You didn't exactly explain how he learned his fighting style in his backstory. You say that his father and grandfather used a bolas, but didn't mention him grabbing any before he left at least. Especially since you made a big deal about him inheriting the family's traits. In an RP like this, I'd like training and the sorts to play a part in their past. Along with the fact I don't know where he learned how to rip holes in space. Is that a magic or ki technique?

2). This is probably me being anal retentive, and because you didn't provide a picture, but I can't get an idea of what he looks like. You were pretty vague, but, again, this is because you couldn't find a picture. lol

3). I'm a bit curious about his moveset because you said that he's weak up close, but he has a variety of close ranged moves. Are they weak, or...?

4). This is something tiny, but could you remove the space in the [ hr] tags? So they can form those fancy lines!

And don't get me wrong, he's not rejected, I just want a few things cleared up.


1). The fighting style i'm intentionally leaving vague and low-powered. This guy is meant to be the equivalent of a Peacock from Skullgirls, Phoenix Wright in Marvel vs capcom, Mr Game and Watch from Smash. Not characters who fight because they're the bestest at fighting nor to explain a sensible philosophy of consequentialist ethics, but because they wanna get loaded and have a good time, use every gimmick in the book to win without actually being stronger. The ripping holes in space thing is just a ki thing, though. It would be much stronger if he ever bothered to train it, but he hasn't. I've added a few paragraphs in his history to explain most of this up.

2). Yeah, that's still annoying. Thinking of just making a bad sketch and scanning it in.

3). You've hit the nail on the head.

4). Done and done.
Hidden 8 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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Hidden 8 yrs ago Post by Mixtape Ghost N
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@The book of bad juju Ah, I get it now. Just note in his weaknesses section that his melee specials are weak or something and he's accepted.




@Dead Cruiser Fenrir is a tough one. He's alright as a base character... but, his moveset is more like a boss character in a fighting game than a regular character. He can do a lot with his special moves as you loaded him with everything possible, instead of having him excel in some areas, but having weaknesses in others. Let's start.

1). Svartálfar, Ván and Helhammar are more like super moves than regular moves. I don't know, but having a guard breaker, second wind, and a move that punishes blocking as an attack he can do at any given time rubs me the wrong way. I'm not going to allow any of them due to them being broken.

2). You say that he's weak at a range, but you gave him several ranged attacks. Making the area cold (which I'll get to in a second), his roar, and pushing enemies away, sound like ranged attacks to me.

3). Gelgja kind of rubs me the wrong way since that move alone would be a headache to deal with. He'd practically be able to give him free reign to do any of his other attacks, and wallop away at opponents. I would accept freezing... if it was the focus of his kit rather than one of his many powerful moves.

3). Both of his super moves are practically instant win buttons. He can pretty much just render everyone helpless by freezing them with one move, and turn into an invincible super wolf with the other ones. Neither of these abilities are fair or fun (same with the rest of his kit). I don't feel comfortable accepting either to be honest.

4). You need to focus his strengths in one area, and give him actual weaknesses - or go the route I did with Justin and give him a bunch of techniques, but don't make him overwhelmingly strong in any of the categories. Is he going to be good at up close fights like you said? Then remove his many ranged attacks, his bullshit moves, and perhaps give him some more solid weaknesses.

5). Also, this is a small one, but you were supposed to give a list of personality traits, not describe his entire personality.
Hidden 8 yrs ago Post by Gowi
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So who is the loli yandere?
Hidden 8 yrs ago Post by Mixtape Ghost N
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So who is the loli yandere?


this post gave me cancer
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Hidden 8 yrs ago 8 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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@Mr Allen J So I think the major issue here is that I'm not very familiar with design philosophy for fighting game characters. As a result, I designed Fenrir more like he was a MOBA or MMO character. That is to say, his special abilities are all meant to provide utility to him as a character rather than just be "an attack, but fancier," and are balanced by strict cooldowns. I did try to research some fighting game characters to base him off of (specifically Glacius and Sabrewulf from Killer Instinct, and Wolfgang from Blazblue) but I didn't come away with much useful information. Anyway, as a result, his specials may need to be reworked from the ground up, but I'll try my hand at working with your criticisms here.

1) I'll redesign these, but I'll be keeping the names the same for thematic reasons.

2) Fenrir has one ranged attack (Gjöll), and as I mentioned in his Weakness section, it's very easy to avoid. Essentially it has a massive tell, and only a completely stunned opponent would be unable to avoid it. Gelgja only works at melee range and deals no damage, likewise with Hati.

3) This was probably the most direct result of "MOBA Design Philosophy," as this ability was inspired by one of the most annoying Overwatch characters (Mei). As I just mentioned, it only works within Fenrir's melee range, and is meant to punish more mobile characters for getting into his range.

4) (You have 3 twice and it screwed your numbering) Again, a design philosophy issue, with abilities meant to swing a group battle into his team's favor. Fimbulvetr can be tweaked to be a large AOE version of Gelgja, which has a chance of insta-killing trapped enemies. Ragnarök could be better explained: essentially a super mode that increases his attack power and speed, and gives all of his ice abilities a lingering damage effect.

5) Hopefully these notes have clarified his weaknesses, which are meant to be his lack of reliable ranged attacks, and his lack of strong defensive abilities.

6) Do you need me to rewrite it?
Hidden 8 yrs ago Post by Mixtape Ghost N
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@Mr Allen J So I think the major issue here is that I'm not very familiar with design philosophy for fighting game characters. As a result, I designed Fenrir more like he was a MOBA or MMO character. That is to say, his special abilities are all meant to provide utility to him as a character rather than just be "an attack, but fancier," and are balanced by strict cooldowns. I did try to research some fighting game characters to base him off of (specifically Glacius and Sabrewulf from Killer Instinct, and Wolfgang from Blazblue) but I didn't come away with much useful information. Anyway, as a result, his specials may need to be reworked from the ground up, but I'll try my hand at working with your criticisms here.


You should probably explain these "cooldowns" a bit more in detail, then. I had no idea about the cooldowns until you brought it up. Then again, the problem might lie in the fact that I am a bit inconsistent with the fighting game theme. lol

6) Do you need me to rewrite it?


It doesn't need to be reworked from the ground up as some of the attacks need to be cut, and the supers need to be changed a bit. That said, I'll address your points.

3) This was probably the most direct result of "MOBA Design Philosophy," as this ability was inspired by one of the most annoying Overwatch characters (Mei). As I just mentioned, it only works within Fenrir's melee range, and is meant to punish more mobile characters for getting into his range.


At the same time, it is really strong against anyone with a melee attack (Which is an awful lot of characters). Just getting within Fenrir's melee range is where a good amount of the characters deal their damage.

4) (You have 3 twice and it screwed your numbering) Again, a design philosophy issue, with abilities meant to swing a group battle into his team's favor. Fimbulvetr can be tweaked to be a large AOE version of Gelgja, which has a chance of insta-killing trapped enemies. Ragnarök could be better explained: essentially a super mode that increases his attack power and speed, and gives all of his ice abilities a lingering damage effect.


My problem with Fimbulvetr is the same I have with Gelgja, except on a larger scale. Unless there is some way of other characters escaping it, I don't think I can allow someone that freezes everyone instantly. You can maybe change it into a barrage of ice shards or whatever if you want to keep up with the ice theme. Ragnarök probably just needs to be explained a bit more in detail, and maybe a limit or two as to how long it lasts. Because it does sound like the second form of a boss. lol
Hidden 8 yrs ago Post by Mixtape Ghost N
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I plan on starting the IC on Friday, but don't worry if you haven't finished your sheet yet; it'll be open enough for anyone to just jump in.
Hidden 8 yrs ago Post by Gowi
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Somebody is impatient.
Hidden 8 yrs ago Post by Mixtape Ghost N
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Somebody is impatient.


shut up, Gowi
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Hidden 8 yrs ago 8 yrs ago Post by Savo
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Savo Time to go to Hell

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Nipple salads.

Edit: This is what happens when we have discord, isn't it.
Hidden 8 yrs ago Post by Mixtape Ghost N
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Nipple salads.

Edit: This is what happens when we have discord, isn't it.


LOL SO RANDOM XDDDD
Hidden 8 yrs ago Post by Savo
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Savo Time to go to Hell

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<Snipped quote by Savo>

LOL SO RANDOM XDDDD


... you ok Allen? It almost seems like some sort of demon possessed you to type something so out of character... Side note, quote comes from Krieg the Psycho in Borderlands 2, so yeah.

Anyways, I'll alert everyone on discord that we need to perform an exorcism, find out who possibly hacked you, or if you're giving in to the dark side... possibly all three for good measure.
Hidden 8 yrs ago Post by cloudystar
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cloudystar The Roleplaying Roleplayer of Roles

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i'll try to find my old fighter and join hehe, can't wait!
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