Ahem. Excuse me, but this RP is somewhat of a mix between impromptu writing, general story arcs, and a whole lot of experimenting. There is only one seat at the playing table, but if you so choose, another seat may be brought, allowing another to play. I, as the GM, will not be playing as a playable character but will be setting forth events, NPC reactions, and other such things.
This will be a fantasy/steampunk RP. Generic classes such as Warriors, Mages, and Thieves are present, but also Gunmen, Brawlers, and other strange classes will be available. Just make your own character and I'll say whether or not it's appropriate. (Which, probably, it will be as this will be pretty lenient) Also, character development might occur depending on how far you want to go with it. Without further ado, I will begin.
A small, stout man takes a seat at one of the wooden tables. His appearance harbors a large, red, robust beard that hangs from his face to his belly. A large cloak conceals his head, and the article of clothing rolls down to the rest of his body.
The stubby man observes his surroundings. A tavern, though not a tavern of mirth and heartiness, but one of silence and steam. The walls are wooden and are lined with rust encrusted pipes that feed the different parts of the building with power and water. Above each table is a kerosene lamp, each fed fuel through a small pipe. Behind a tarnished, brass counter, the tavern keeper, mangy and dingy as one may be, holds a scratched glass cup, is cleaning the interior with a dirtied rag. The wall that faces his back holds a large array of hard liquors that have different labels and brands.
As our dwarfish man continues sitting with beads of sweat running down his face, he takes out a pack of cards, each card individually engraved with runic writings. He lays each of them onto the table, as if waiting for a guest.
This will be a fantasy/steampunk RP. Generic classes such as Warriors, Mages, and Thieves are present, but also Gunmen, Brawlers, and other strange classes will be available. Just make your own character and I'll say whether or not it's appropriate. (Which, probably, it will be as this will be pretty lenient) Also, character development might occur depending on how far you want to go with it. Without further ado, I will begin.
A small, stout man takes a seat at one of the wooden tables. His appearance harbors a large, red, robust beard that hangs from his face to his belly. A large cloak conceals his head, and the article of clothing rolls down to the rest of his body.
The stubby man observes his surroundings. A tavern, though not a tavern of mirth and heartiness, but one of silence and steam. The walls are wooden and are lined with rust encrusted pipes that feed the different parts of the building with power and water. Above each table is a kerosene lamp, each fed fuel through a small pipe. Behind a tarnished, brass counter, the tavern keeper, mangy and dingy as one may be, holds a scratched glass cup, is cleaning the interior with a dirtied rag. The wall that faces his back holds a large array of hard liquors that have different labels and brands.
As our dwarfish man continues sitting with beads of sweat running down his face, he takes out a pack of cards, each card individually engraved with runic writings. He lays each of them onto the table, as if waiting for a guest.