Rolls
Basic Demographics & Geography Territory Size:4. Your nation has an average sized expanse of land. There's enough for agriculture, cities, and then some wilderness. Your border is large enough that smugglers can sometimes make it through, but by and large it's still defensible.
Population:2,500,000 (a bit on the low side)
Urbanization:2. Aside from your capital and perhaps one or two urban centers, you have a very highly rural population. There is likely some system such as serfdom, in which knights or other minor nobles inhabit estates that oversee a region and its people.
Government Type:5. Your nation is ruled by the sword, and the cogs of its "political system" are oiled with blood. Though they might put it more eloquently in order to conjure an image of legitimacy, your nation is quite frankly ruled by whatever warlord(s) are currently at the top of the food chain. This chaotic military dictatorship has the potential to perhaps transform into something more like a monarchy, but for now birthright means nothing and the man with the most soldiers at his back is always the man that lays out the law.
Political Stability:2. Your people are growing increasingly discontent, but so far it hasn't boiled over to the point of violence. Or if it has, your government has found a way to suppress it before it erupted into anything major.
Economy Overall Wealth:3. Your nation is rather weak economically, but you're developing. With a rapidly growing economy and likely a transition towards urbanization and industrialization, your people are happy. While you may not be an economic superpower yet, it's looking like you're beginning to enter a golden age that might catapult you there.
Government's Primary Means of Generating Income:10. Your government is constantly minting new currency. Maybe they directly control a gold mine, or maybe they have a group of secret alchemists locked up in a tower always at work transmuting more lead into gold. Either way, they just put more money into circulation whenever they need to buy something. There's a fair amount of inflation because of this.
Technology:4. Technological Parity; you're keeping up with the rest of Albion pretty well.
Agriculture:5. You grow a variety of grains and vegetables and your farmers have developed a system of crop and field rotations. As such, they create a food surplus and your people are generally well nourished.
Natural Resources:Copper, opiates or other "medicinal substances", wine
Military Military Size6. Medium-sized core of professional soldiers that mainly serve to keep order in peacetime and direct vast (but unreliable) armies of slave soldiers in wartime.
Military Focus9. Decent navy; large but overall somewhat weak army; a few magic users
Military Leadership6. Competence of generals varies greatly; they are usually powerful sorcerers; decadent
Military Reputation2. Considered terrifying oppressors domestically; considered barbaric by foreigners