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S U P E R W O M A N
S U P E R W O M A N

“Been doing this a few years, people trust me. Luthor. Why can't I make you see I'm not the problem?”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
C H A R A C T E R S U M M A R Y
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Kara-El / Linda L. Danvers
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Superhero | 27 | The Justice League
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Metropolis | Delaware | United States of America

C H A R A C T E R N O T E S
C H A R A C T E R N O T E S
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T I M E L I N E
T I M E L I N E
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C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P T
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The planet Linda Lee-Anne Danvers was originally born on was known as Krypton, a planet that was on the verge of collapse. Her name was Kara.

Her father, Zor-El, was a scientist who had been attempting to prepare a route to safely save his species but even through his support by his brother, Jor-El, they found themselves at an impassable point as the ruling government of Krypton continued to deny that their planet was dying. When the final days finally reared their head, Krypton was in chaos, but the two brothers found themselves realizing the dark reality of the situation – they may have been able to procure enough illegal resources to build their escape but as the planet was caving in around them they only found enough time to save their children and not themselves.

Unfortunately, Kara and her cousin’s journey to their destination was not as idyllic as their parents would’ve hoped. A large interstellar anomaly interfered with the accuracy of the spacecraft’s navigation systems – though it could’ve been much, much worse. Avoiding being trapped in the storm for several light years, Kara’s pod soon approached the planet Earth, though she wouldn’t be awake to witness her abrupt, violent landing. When she came to she found herself in a room she did not recognize with a bandage on her head. The words her father spoke to her on Krypton became clouded and hard to remember; she didn’t even remember her name. Despite an immense language barrier between her and the woman who found her, she found herself less alone. She was eight years old.

Her appearance in the woods of western Delaware, as weird as it was, ended up being what saved her from a lifetime of scientific experimentation, military ownership, and indoctrination. The woman who she had locked eyes with upon waking had been a retired physician. Despite not knowing English, she began her recovery with her and her husband. These two people ended up becoming who she would come to call her parents. Eventually, the two came up with a name for Kara until she could remember her own. From the age of eight onward, Kara’s life became a topic of confusion for her. The memories of her old life, her birth parents, and her mission was clouded, only ever coming to her in her dreams and nightmares. For the longest time she could not remember Krypton, though she never had any long-lasting allusions that she was normal. By nine years old she was climbing the tallest tree in the Redden State Forest; by twelve she was running faster than any automobile or train she had ever seen. She could feel her powers growing and at first she thought she was a “mutant”. Her father refused to let the notion scare her and told her while there was nothing wrong with being a metahuman that she wasn’t one. It was a strange conversation hearing about her “pod” and how she came down from outer space, but as she heard it the more it made sense.

It made more sense as she visited the “pod” that her father had kept hidden away in an abandoned silo near his property. Slowly, in her senior year at Midvale High School, she began piecing things together. Eventually, her name came back to her and found herself traveling across the world to find more answers. Perhaps in the process she would find a way to balance college and protecting people with her abilities.

P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )
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With this game focusing heavily on the mutant conflicts what I want to do here is tap into that. With a few friends asking me to make a mutant-oriented character to help bounce off of them, I’ve also taken a long look at the mutant lore presented as well as other active characters. I think Polaris is the right fit for me here. If I can coordinate with the Havok player there’s some personalized stuff to handle, but I can also engage with the active X-Men team in scenes where both of us are present, so there’s that.

Overall, this is more of a reactive character than a solo character – but I do have plans for forming X-Factor, coming to blows with The Purifiers, the Brotherhood of Mutants, and other antagonists. I won’t just be waiting to see what is happening. If the RP is lively, I can collaborate and contribute.

That’s my pitch.

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mickilennial The Elder Fae

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Location: Graves Residence; Front Yard
Timeframe Early Morning

Interaction(s): None
Previously: Post

Lee does nothing.


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“Let's go on an adventure, okay?”

Unbeknownst to us, there has been a world between worlds, a dimensional cyberspace that persists within electronically transmitted data.

A Digital World.

A world that has become aware of our own. For how long? At what cost? And why?

These are all questions that have yet to be answered and perhaps they never will as long as Axion Bridge Technologies keeps quiet about their role in such a reality. For the average person, nobody knows. But for the digital world? It has already begun affecting our world, and in turn our world has been affecting it. It has been eight years since strange phenomena started to occur. When you were six years old you were touched by the digital world. Although you barely remember it, you were one of the eight who experienced a visage, a fabrication of two creatures not of this world. You might have thought it was a dream and forgotten about it, but the digital world did not forget you. And soon it will reach out for you once again.

In fact, that day is today.



xx

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mickilennial The Elder Fae

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The world of Atega is on the brink of descending into darkness.

Lord Acrral, otherwise known as The Black King, has declared war on the people of Atega. Wielding the essence of a demon, Acrral looks to conquer and ravage anyone and anything in his path.



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cdn.donmai.us/original/6a/e1/__lapis_… - lapis

INIATEHOOD TRIALS:

DAY 1 - First Trial: Duty. After a basic evaluation, candidates are placed into color wards to train underneath experienced wardens for seven days of non-stop torture training. In this trial the key is to succeed in whatever mundane or esoteric challenge your commander asks you to do by the end of the day. This is the most random of all trials and is a judgement of one's ability for following orders or recognizing achievable tasks.

DAY 2 - Second Trial: Wisdom. The wards are pitted against each other in a trial of wits.

DAY 3 - Third Trial: Honor. xx

DAY 4 - Fourth Trial: Compassion. xx

DAY 5 - Fifth Trial: Discipline. xx

DAY 6 - Sixth Trial: Resolve. Initiates face their teacher to see how far they can be pushed and how strong their resolve truly is.

DAY 7 - Seventh Trial: Courage. A life or death challenge awaits initiates, as well as a path to becoming a warden.

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G M P O S T
G M P O S T
Location: The Grand City of Atutania
Prologue: To Be A Knight!


The first day of the second season1 of the calendar year was always a cherished one in the Grand City of Atutania. A celebration of the Order of the Glade, the great hero it devoted its purpose to, and its service to the nations before it. The first day of trials and tests for those who sought to become known as a warden. The Day of Heroes2.

But the Lord-Commander was not really thinking about another year of promising new recruits nor was she thinking of the festival that the city put on. She had other things on her mind.

“The world is teetering, isn’t it?”

Alicia Welrae sat blankly in her private chambers, arms crossed as she looked over various parchments in front of her. There was nobody else in the room.

“We haven’t been this unprepared in centuries,” she murmured in contemplation, “and it has happened under my watch.”

She sighed and looked upward.

“Seleistia watch over us all.”
◈ ◈ ◈


◈ ◈ ◈

Dreańe Priihdontas was bored.

Granted, Dreańe was always bored. As a veteran warden she was used to being in the field, not that she was particularly unenthused about her position as one of the few training prospective recruits into the order. The seven days ahead, as per the trials3, were going to be grueling and a test of character. Dreańe remembered her days as an aspiring warden with eyes as big as the sun. She passed the trials on her first try, of course, but very rarely were people truly ready for the fight before them.

Sometimes, initiatehood hopefuls even died on the seventh trial. How many would do so in the days ahead?

“Lady Priihdontas.”

And suddenly the green-haired warden was no longer bored. The appearance of the former child prodigy and newly humbled warden, Maxell Tolecht, was at the very least a curiosity. She wasn’t particularly surprised given the circumstances she had heard the rumors about his previous assignment. Those of their qualifications were only assigned to oversee warden prospects if they personally asked for the duty or if they needed to be reminded of their place in the order. She was the former and he the latter.

“Didn’t expect you to be here,” Maxell commented nonchalantly, “last I heard you were in that wretched desert.”

“Oh. Maxell,” the green-haired girl tilted her head, “suppose I was. But no longer.”

“Lord Tolecht.” the blonde corrected with disdain.

Maxell was the son of an undernoble, not particularly powerful nobility, but despite that and his particular reputation for having the impulse of a wild wolf, he did care much about formalities and manners. She didn’t, but she found it quite entertaining to push his buttons. Of course, this was known about her. It was sort of common knowledge among her fellows in the order that she was a bit of a devious one, after all, controlling people’s impulses was a lot easier than controlling hers.

“Lord Toilet,” she smiled wryly, “I cannot wait to see what initiates come to the proving grounds this year. That is, if they don’t get lost in the city among the celebrations. Quite unfair that we never get to participate, don’t you agree?”

He shot her a glare and rolled his eyes, he knew what she was about.

“Games are for others. Not I.”

“But I like games!”

“I know,” he sighed, “worry not, you’ll get your fun soon enough.”

As they quarreled, initiates began to enter the proving grounds, hoping to become wardens. When they arrived they would then be met by someone who would take their name and information before allowing them entrance into the area. It was here that they would find themselves directed to practice their skills as wardens observed their skills. The options to showcase were up to them: archery targets had been lined up on the west end overlooking the rolling hills that sprawled throughout the glade, melee dummies had been set on the east end, and in the center a large practice circle stood.

A prelude to a great beginning.


1. The second season is called Harvest by humans and Niwlen (bloom) by elves.
2. The Day of Heroes is a holiday that most of the great nations celebrate in honor of Itena and her legend.
3. The wardens of the Order of the Glade are notoriously strict and their trials dangerous. “If one fails, so do the other four.” is a known adage for a reason.
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Sensation & Wonder Presents: The Batman
ISSUE #1: Darkness Looms

Gotham City New Jersey

Park Row. Where darkness begins. Where light ends. A tranquil denouement of a place that was once thriving; where Gotham's rot truly began to spread like a cancer. It is a monument to who I am and what I once was.

It is the place where Thomas Wayne died.
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B A T M A N
B A T M A N

"If you don't tell me what I want to know, I will make sure that you wish you were dead when I'm done with you."

C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
C H A R A C T E R S U M M A R Y
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Dr. Thomas Patrick Wayne
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Socialite | Justice League (?)
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TBD | Open

C H A R A C T E R N O T E S
C H A R A C T E R N O T E S
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P O S T C A T A L O G
P O S T C A T A L O G
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C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P T
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Batman was one of the first mainline characters in Ultimate DC, then run by Andy and Master Bruce, that I ever wrote. I feel like returning to the beginning but doing something different with it should be my goal here to keep my interest in a comic-based concurrent game. So this is where my brain went.

It also helped that I’ve recently been rewatching the Flashpoint adaption of the comic book arc that DC Animation put out some years ago.

This concept is not one where Bruce Wayne is Batman or even alive; it is an interpretation of the brutality and precision of Thomas Wayne in the face of a tragedy that broke him years ago. At this point in his career, Thomas Wayne has fought a variety of foes in Gotham City and has found himself facing the same question Bruce often does in the middle of his career: does his presence invite the madness that has come to Gotham, and is he merely a deterrent and not a cure of Gotham’s darkness?

I am leaving more tangible certainties of his backstory open to collaboration. The book is open, though I will have enough foundational pieces present and be clear in what kind of Batman he is and has been. He’s still a hero, but if people in the mainstream continuities were skeptical of Bruce due to his methods, then Thomas would make them believe Batman is beyond saving – or at least for a time. I’m pretty excited to get my feet wet in these kinds of games again and I’m bringing my best here.

Hopefully it will be fun to work with and around.

C H A R A C T E R S Y N O P S I S
C H A R A C T E R S Y N O P S I S
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Prior to his vigilante career, Thomas Wayne was notorious for his once-in-a-generation mind. He was one of the most acclaimed surgeons in the world and often guest lectured at the University of Gotham which is where he met his wife, Martha Kane.

Martha Kane would introduce him to the world of social justice, charity, and her inner circle of friends. In many respects Thomas was the brains and Martha was the heart, and it caught the attention of everyone. A bitter irony that would lead to the murder of their son, Bruce, eight years later at the hands of a man named Joe Chill. It would be the undoing of both Martha and Thomas in ways no one could have anticipated. A bitter, abhorrent curse fit only for Gotham City.

Obsessed with vengeance, Thomas fell into a depression of rage and sorrow. He lost sense of himself. His oath as a surgeon, and his values instilled by both his family and Martha. It didn’t take long for the symbolism of a Bat to inspire his mutation into a creature of violence and retribution. A rot that would intoxicate his soul for many subsequent years; and so he became the vigilante known as The Batman.

For it was the criminal underworld who destroyed his family, so he too, would destroy theirs.

And he would start with Francesco Falcone, the man who ordered Joe Chill to kill his son to send a message. It would be only fitting that Falcone would receive a much more brutal, painful, and final message. It was then, after killing Falcone, that the domino fell. The Batman continued to target the crime families, their corruption, and their taint on the city. It would eventually lead to new influences to come to the city, or to rise from the shadows, and some of them happened to be creatures driven by Gotham’s darkness. Soon Gotham became a place of monsters and maniacs. So the stories of The Batman began.

It has been years since those early days, and things are only getting worse.

Thomas has reassessed his tactics to a point, and aligned himself with those who needed him to be more than an agent of vengeance, but a beacon of hope in the twisted city they called home. The Batman has helped root out the corruption in the Gotham Police Department with the help of likeminded allies, he has found similar souls to his who fight for a better world in spite of their flaws, and even regained some of his humanity.

He knows god will judge him harshly for how this crusade began, but he is perfectly content with that. There is still more work to be done.

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