Preface, this is still being worked on. I wanna finish his story section before I revisit the other sections.
BASICS----
Name: Apoch
Epithet: Vile, The Titan Lord, The Void's Emissary, One With Nothing
Height: 5'10 (Eliv) - 7'9 (Apoch) - 10' (Vile)
Weight: 160lbs (Eliv) - 20lbs (Apoch) - 1t (Vile)
Race: Deity
Eliv is his "mortal" guise, that which outwardly has no defining traits of a God, but instead of a magically gifted noble. His speech is haughty and elegant, with a light jaw and fair skin. Often found dressed in fine cream-colored silks, he carries a cane that is often tucked under his arm. His hair is resplendently golden and wavy, with not even a stubble upon his chin. The color of his eyes are unknown, as they eternally shine a bright white, the visual representation of the arcane potential bound within him. The closest to what he used to be that he's capable of remembering, Eliv is no beefcake. He's no physically mightier than the average man, Eliv's strengths are in his magic, where the arcane answers his whims as if he's intimately attuned to it. There is a hum of power about him that is easily mistaken as the ever-present magic he commands, though in truth is the aftereffects of stifling his aura to suppress his divinity.
Eliv's cane is of a rune metal, an extremely durable, valuable and precious mineral that has little function as a cane other than catching blows. Set within the head of the cane is a very finely polished diamond that refracts light beautifully, each surface a window in to the heart of the jewel which holds an ever-changing prismatic light which, when utilized, lashes out in a glorious display to blind the unprepared. It's also heavy so it bops good too.
A unique medallion hangs from around Eliv's neck, what looks like a timepiece with a single "hand" on it that points to archaic glyphs etched in the face of the medallion. This "hand" can be turned manually or via magic, and after a full rotation it unleashes its enchantment to replace the vessel of Eliv with the vessel of Vile.
Apoch is the physical manifestation of the pure, unbridled energy that is the god of the Void. The fabric and metals that make up his outfit are foreign, and incomparable to any known substance as they are materials wrest from the clutches of the Void, relics of universes lost. Apoch's aura is insurmountable, and if auras were a visible, measurable thing, to compare it to the UY Scuti star at its peak going supernova would be an understatement. There is no feasible way to put a title to that which comes from Nothing, though all who witness it are welcome to try. Beneath the robes there is believed to be Nothing, as either the armor he wears, or he himself, is weightless. Yet still from beneath the helm, piercing the all-encompassing darkness that dwells within the confines of this entity comes the brilliant shine of light, assumedly the entity's attempt at giving some semblance of relatability for others. This light directs its shine, dims, grows and vanishes as if it came from one's eyes.
The energy that Apoch draws forth can be from either side of the coin of divinity. He is of course perfectly capable of pulling essence from the Void, the basis for All that lurks beneath every realm and every subrealm, the shell that encompasses all. From this he can Unmake and Divide things, erasing and undoing what he deems unsuitable. Similarly he can reach in to the realm of Creation, drawing from its blessed Divine essence to mold it and give birth to new life, to new matter and gift it new properties. Apoch can Make and Unmake, Create and Erase just as easily as he can weave the arcane threads that permeate reality and expertly work it in to spells.
He is responsible with his Divine powers, as within the entity's mind is brilliance, the thoughts and souls of everything that has ceased to be melding with him and granting him knowledge beyond knowledge. He understands the universal law of "equivalent exchange", and that for every unmaking there must be a new birthing, and while capable of casting it aside, he respects it. Divinity has not stripped Apoch of his values and his beliefs, and so while not actively doing his self-imposed duty, he does not touch the realms of Creation and Erasure. This does not mean he will not access the Void for transportation.
Vile is a colossal monstrosity of a nightmare, a void-born terror shrouded in incredibly durable armor riddled with a foreign deity's insignia. He's a towering 10 feet tall and weighing in at a heavy metric ton. The divine gaze is warped a bright violet which shines from the eyesockets of the crowned helmet the Titan wears, and a cape of accomplishment flows from his back. What the obsidian people of the volcanoes declares a "TokHaar-Kal-Mej-Ket" (Rough translation; Sacred-Rock of the victorious Mage-Warrior) is a cape of magic obsidian creating an ever-flowing river of sacred lava carefully contained within the magical obsidian, so that it never leaks and always refreshes itself.
While in the form of Vile, almost all of the entity's active magical energy is channeled in to reinforcing the might of the vessel, giving it crushing strength and durability. Vile is a brick shithouse, a behemoth and a beastial warrior. There is little thought shown in his actions, his movement feral and relentless. Restraint is something that is lacking in this form, and so the overwhelming might that the Titan carries in his frame will often leave victims broken and dead, even unintentionally. Vile's gauntlets end in short claws like that of a tiger's, functional both inside combat and out, as it allows him to rend through foes with his not-so-bare hands while also letting him pick up things, like if he dropped his car keys. Ever tried to pick up keys while wearing plated gauntlets? It sucks.
Name: Apoch
Epithet: Vile, The Titan Lord, The Void's Emissary, One With Nothing
Height: 5'10 (Eliv) - 7'9 (Apoch) - 10' (Vile)
Weight: 160lbs (Eliv) - 20lbs (Apoch) - 1t (Vile)
Race: Deity
Eliv is his "mortal" guise, that which outwardly has no defining traits of a God, but instead of a magically gifted noble. His speech is haughty and elegant, with a light jaw and fair skin. Often found dressed in fine cream-colored silks, he carries a cane that is often tucked under his arm. His hair is resplendently golden and wavy, with not even a stubble upon his chin. The color of his eyes are unknown, as they eternally shine a bright white, the visual representation of the arcane potential bound within him. The closest to what he used to be that he's capable of remembering, Eliv is no beefcake. He's no physically mightier than the average man, Eliv's strengths are in his magic, where the arcane answers his whims as if he's intimately attuned to it. There is a hum of power about him that is easily mistaken as the ever-present magic he commands, though in truth is the aftereffects of stifling his aura to suppress his divinity.
Eliv's cane is of a rune metal, an extremely durable, valuable and precious mineral that has little function as a cane other than catching blows. Set within the head of the cane is a very finely polished diamond that refracts light beautifully, each surface a window in to the heart of the jewel which holds an ever-changing prismatic light which, when utilized, lashes out in a glorious display to blind the unprepared. It's also heavy so it bops good too.
A unique medallion hangs from around Eliv's neck, what looks like a timepiece with a single "hand" on it that points to archaic glyphs etched in the face of the medallion. This "hand" can be turned manually or via magic, and after a full rotation it unleashes its enchantment to replace the vessel of Eliv with the vessel of Vile.
Apoch is the physical manifestation of the pure, unbridled energy that is the god of the Void. The fabric and metals that make up his outfit are foreign, and incomparable to any known substance as they are materials wrest from the clutches of the Void, relics of universes lost. Apoch's aura is insurmountable, and if auras were a visible, measurable thing, to compare it to the UY Scuti star at its peak going supernova would be an understatement. There is no feasible way to put a title to that which comes from Nothing, though all who witness it are welcome to try. Beneath the robes there is believed to be Nothing, as either the armor he wears, or he himself, is weightless. Yet still from beneath the helm, piercing the all-encompassing darkness that dwells within the confines of this entity comes the brilliant shine of light, assumedly the entity's attempt at giving some semblance of relatability for others. This light directs its shine, dims, grows and vanishes as if it came from one's eyes.
The energy that Apoch draws forth can be from either side of the coin of divinity. He is of course perfectly capable of pulling essence from the Void, the basis for All that lurks beneath every realm and every subrealm, the shell that encompasses all. From this he can Unmake and Divide things, erasing and undoing what he deems unsuitable. Similarly he can reach in to the realm of Creation, drawing from its blessed Divine essence to mold it and give birth to new life, to new matter and gift it new properties. Apoch can Make and Unmake, Create and Erase just as easily as he can weave the arcane threads that permeate reality and expertly work it in to spells.
He is responsible with his Divine powers, as within the entity's mind is brilliance, the thoughts and souls of everything that has ceased to be melding with him and granting him knowledge beyond knowledge. He understands the universal law of "equivalent exchange", and that for every unmaking there must be a new birthing, and while capable of casting it aside, he respects it. Divinity has not stripped Apoch of his values and his beliefs, and so while not actively doing his self-imposed duty, he does not touch the realms of Creation and Erasure. This does not mean he will not access the Void for transportation.
Vile is a colossal monstrosity of a nightmare, a void-born terror shrouded in incredibly durable armor riddled with a foreign deity's insignia. He's a towering 10 feet tall and weighing in at a heavy metric ton. The divine gaze is warped a bright violet which shines from the eyesockets of the crowned helmet the Titan wears, and a cape of accomplishment flows from his back. What the obsidian people of the volcanoes declares a "TokHaar-Kal-Mej-Ket" (Rough translation; Sacred-Rock of the victorious Mage-Warrior) is a cape of magic obsidian creating an ever-flowing river of sacred lava carefully contained within the magical obsidian, so that it never leaks and always refreshes itself.
While in the form of Vile, almost all of the entity's active magical energy is channeled in to reinforcing the might of the vessel, giving it crushing strength and durability. Vile is a brick shithouse, a behemoth and a beastial warrior. There is little thought shown in his actions, his movement feral and relentless. Restraint is something that is lacking in this form, and so the overwhelming might that the Titan carries in his frame will often leave victims broken and dead, even unintentionally. Vile's gauntlets end in short claws like that of a tiger's, functional both inside combat and out, as it allows him to rend through foes with his not-so-bare hands while also letting him pick up things, like if he dropped his car keys. Ever tried to pick up keys while wearing plated gauntlets? It sucks.
Being a deity, Apoch has very little need for actual physical weaponry, instead opting for his incredible control over the arcane. However, there is one weapon he retains for power amplification, and another for sentimentality.
The Artifact
During his time in his crystalline prison, Apoch (at the time Vile) had sought for more ways to increase his power, to hasten his evolution and his day of reckoning. When he was only just starting to naturally produce divine energy, he harnessed that energy and began weaving a weapon composed of his own essence. It took him plenty of time, however the end result was an Artifact of incredible might that grants any wielder temporary demi-god status. They can draw upon its energy to increase their physical or magical prowess, heighten their senses and use it as a catalyst for their own spellweaving. While in Vile's hands it acts as an amplifier for his power, increasing his might by 1.5x. The Artifact is capable of melting in to the sacred lava of the TokHaar-Kal-Mej-Ket and becoming a passive boost to his strength.
The Dragon Fusion Hammer
Shut up, that's a maul, not a halberd. Shut up. SHUT UP. IT'S A MAUL.
A relic of significant importance, this weapon is the only artifact capable of withstanding the intense heat and stress it must be exposed to in order to fashion orichalum, or dragonmetal, in to new shapes. Being composed of advanced orichalum itself, it is an intrinsically magical object containing the soul of its original wielder, the God-General of the Worshippers, the Kronesian. It was originally a trophy claim by the mighty Gonad Yaksplitter, who knew the value of the tool and offered it to Vile with a request for a set of gauntlets that suited himself crafted of the same metal. Being one of the few mortals that the entity respects, Vile gratefully accepted the trade and took the Fusion Hammer from Gonad, it quickly becoming a symbol of the Titan's dominance in combat.
The Artifact
During his time in his crystalline prison, Apoch (at the time Vile) had sought for more ways to increase his power, to hasten his evolution and his day of reckoning. When he was only just starting to naturally produce divine energy, he harnessed that energy and began weaving a weapon composed of his own essence. It took him plenty of time, however the end result was an Artifact of incredible might that grants any wielder temporary demi-god status. They can draw upon its energy to increase their physical or magical prowess, heighten their senses and use it as a catalyst for their own spellweaving. While in Vile's hands it acts as an amplifier for his power, increasing his might by 1.5x. The Artifact is capable of melting in to the sacred lava of the TokHaar-Kal-Mej-Ket and becoming a passive boost to his strength.
The Dragon Fusion Hammer
Shut up, that's a maul, not a halberd. Shut up. SHUT UP. IT'S A MAUL.
A relic of significant importance, this weapon is the only artifact capable of withstanding the intense heat and stress it must be exposed to in order to fashion orichalum, or dragonmetal, in to new shapes. Being composed of advanced orichalum itself, it is an intrinsically magical object containing the soul of its original wielder, the God-General of the Worshippers, the Kronesian. It was originally a trophy claim by the mighty Gonad Yaksplitter, who knew the value of the tool and offered it to Vile with a request for a set of gauntlets that suited himself crafted of the same metal. Being one of the few mortals that the entity respects, Vile gratefully accepted the trade and took the Fusion Hammer from Gonad, it quickly becoming a symbol of the Titan's dominance in combat.
Apoch is the God of the Void, brought about from his ever-growing divine might corrupted by the hunger of the Void during his experiments with magic. As such he is effortlessly able to shear open rifts to the Void, both in combat and out. In combat he can open rifts to quickly reposition himself or displace his opponent, and while facing a creature incapable of Voidwalking he can bait them in to one of the rifts and close it, locking them within what is essentially Limbo that kills. Outside of combat he can use the Void to immediately travel to whatever destination he wishes, as well as moving forwards or backwards in time.
He is a masterful spellcaster, as his entire self is a pure manifestation of divine energy, leaving him with an intimate understanding of magic that escapes others. Harnessing the arcane, to Apoch, is as easy immediate and unconscious as moving is to humans. The only limitation Apoch has on his spellcasting is what he is capable of imagining, what he believes should be.
While in the form of Vile, the Titan's strength increases to such a degree that he can not only hold his own but actually overpower the incredible might of Gonad Yaksplitter. His access to magic is incredibly restricted due to the majority of it being harnessed in increasing his mass and his might, however the entity's ability to access the Void is unrestricted.
Across both forms of Apoch and Vile, the entity's aura is warped by the Void, manifesting in a null-field. All but the absolute strongest of magics (or magic cast by other Voidwalkers) will fizzle out and disperse in to nothingness upon nearing 10ft of the currently manifested entity. He is a manifestation of the Void, a relic of its hunger, and through him the Void seeps out to a very limited degree. It hungers and it consumes, and the Null-Field of his aura renders most magics defunct due to this. Eliv is exempt from this null-field production due to the conscious stifling and restricting of it, in order to make him blend in to mortality better.
He is a masterful spellcaster, as his entire self is a pure manifestation of divine energy, leaving him with an intimate understanding of magic that escapes others. Harnessing the arcane, to Apoch, is as easy immediate and unconscious as moving is to humans. The only limitation Apoch has on his spellcasting is what he is capable of imagining, what he believes should be.
While in the form of Vile, the Titan's strength increases to such a degree that he can not only hold his own but actually overpower the incredible might of Gonad Yaksplitter. His access to magic is incredibly restricted due to the majority of it being harnessed in increasing his mass and his might, however the entity's ability to access the Void is unrestricted.
Across both forms of Apoch and Vile, the entity's aura is warped by the Void, manifesting in a null-field. All but the absolute strongest of magics (or magic cast by other Voidwalkers) will fizzle out and disperse in to nothingness upon nearing 10ft of the currently manifested entity. He is a manifestation of the Void, a relic of its hunger, and through him the Void seeps out to a very limited degree. It hungers and it consumes, and the Null-Field of his aura renders most magics defunct due to this. Eliv is exempt from this null-field production due to the conscious stifling and restricting of it, in order to make him blend in to mortality better.
Before his release from his crystalline prison, Vile was an ever-shifting mind composed of millions of others, primarily made up of the Council of the Nine. The Council of the Nine eternally discussed and dictated the actions of the Vessel known as Vile, with Apoch being the head of it all. For Vile was a power-leech, he absorbed the souls of those that fell by his hand and welcomed them in to the prison with him, subjugating them to his will and accessing their entire being. The Council of the Nine were a feared concept, due to their immediate decisions, as the transfer of information between the Nine was more than immediate thanks to their sharing of the same 'mindspace' within the crystal.
Now that he has freed himself from that prison, the Council has ceased to be, as have all of the billions of souls trapped within the crystal. Their knowledge and power has been absorbed in to the essence of the entity and retained, while the minds and souls have been erased. This has left Apoch with all of the advantages and none of the drawbacks of a think-tank, as disagreements are nonexistant. He is an understanding and wise creature, philosophical even as he is now, and retains a sense of morality. He is a merciful creature, however his is a cruel mercy, one that spares his victims of death yet leaves them a judgemental suffering, something he deems suitable for what he determines to be 'sins'.
Apoch knows godhood to be a mistake. Both for himself and as a concept, even while he was hungering and growing ever stronger, rising from mortality to divinity, he believed it was an error, a fluke in creation and now that he has achieved it he knows it to be true. His self-imposed mission is to fix it. He has carefully guided his own transcendence to place him in a position where he may seek out and wring the essence of 'Godhood' from all who falsely claim it, that being all who do. He is restless and devout to this cause, tireless in his search for more of these 'Gods' amongst men. Apoch has extended his influence in a web of Guardians, carefully chosen mortals or demi-gods who support his cause. They too seek the cosmos and aid in the hunt.
Now that he has freed himself from that prison, the Council has ceased to be, as have all of the billions of souls trapped within the crystal. Their knowledge and power has been absorbed in to the essence of the entity and retained, while the minds and souls have been erased. This has left Apoch with all of the advantages and none of the drawbacks of a think-tank, as disagreements are nonexistant. He is an understanding and wise creature, philosophical even as he is now, and retains a sense of morality. He is a merciful creature, however his is a cruel mercy, one that spares his victims of death yet leaves them a judgemental suffering, something he deems suitable for what he determines to be 'sins'.
Apoch knows godhood to be a mistake. Both for himself and as a concept, even while he was hungering and growing ever stronger, rising from mortality to divinity, he believed it was an error, a fluke in creation and now that he has achieved it he knows it to be true. His self-imposed mission is to fix it. He has carefully guided his own transcendence to place him in a position where he may seek out and wring the essence of 'Godhood' from all who falsely claim it, that being all who do. He is restless and devout to this cause, tireless in his search for more of these 'Gods' amongst men. Apoch has extended his influence in a web of Guardians, carefully chosen mortals or demi-gods who support his cause. They too seek the cosmos and aid in the hunt.