Character Sheet for Joshua Finn
Title: Captain, Psion
Height: 5'10 (1.78 meters)
Weight: 200 lbs (90.7 kg) without armor
Age: 55
Race: Human
Tier: Medium
Appearance: But with a round leather shield.
Personality: Fun-loving and adventurous. If it wasn't for his job, he'd probably be on Evetopia fighting dragons anyway. At least with Psycorp he gets paid well to do it. Loyal to his crew, and will protect innocent people if he can.
Abilities, Talents, Traits, Powers:
Psionic abilities: within eyesight unless specified, and can be resisted by strong willed people
Speech: Sends words to the speech center of another person's brain.
Concept transference: Activates the other person's brain in the same way his brain activates when conceptualizing things. May not work with other races, but works fairly well with most humanoids and doesn't require them to share a language.
Read thoughts: Copies the conceptualization pattern of others, or there speech pattern. Can listen to surface thoughts, ideas, and emotions.
Shout: Can send off a powerful telepathic signal that transfers a simple concept or a few words to any telepath nearby, based on their strength. Causes mental fatigue and headaches, so he only uses it in emergencies.
Shield thoughts: He has two ways to do this. The first method essentially duplicates, corrupts, and sends back any telepathic connection to his mind. It is usually experienced as a from of feedback which causes the other person to want to pull away. This happens automatically whenever his mind detects a telepathic attack, and can be consciously reinforced by him if he becomes consciously aware of the attack. The second method reinforces his current brain wave pattern to resist influence. This method is rarely used as it make him extremely stubborn and virtually unable to learn new things.
Telekinesis: With enough concentration he can move a mass of just over his own mass (Up to 110 kilos). This allows him to float himself as long as he isn't carrying a lot of weight, and move other large objects. Smaller objects are harder to focus on and move, and moving objects quickly is also more difficult.
Items: He has access to a wide variety of modern technology on his ship (which has optical camouflage), but as his work requires him to spend time on primitive worlds, studying them, he generally uses items at their level of technology. He has several magical items he has collected from various primitive worlds.
Terat scale shield: Given to him as a reward for saving a chief on a world that had sent itself back into the stone age because of a magical apocalypse, it is made of the hide of a dragon-like giant snake his group killed. It absorbs electricity (lightning) and fire, storing the energy in a jewel-laden symbol on the back, and using the energy to harden itself against physical attacks temporarily. Even at full charge, it can only harden itself for about an hour.
Holy Armor of Kersh: He bought this from a priest of Kersh he befriended on Ecetopia, this enchanted armor activates when one says the name of their god (Kersh'a'haqat), drawing on their magical or psychic strength, protecting them from mental attacks and mind control.
Steel sword: Generic medieval style steel sword.
Holographic necklace: A hologram generator that can be programmed to make the wearer look like a native of the planet. Only one appearance can be stored at a time. The effect is an illusion, and physical contact can go through it.
Translator earpiece: Translates the speech of others in the area in an approximation of their voice. Its effectiveness is based on how good its language files are for the language they are speaking.
History:
When he was eight he was playing with his brother, Cyrus, who was already a skilled telepath. After his brother cheated one too many times at a board game by knowing what Joshua was going to do, Joshua told him "It not fair that you can read my mind but you cant read mine. Why can't you let me borrow your power, so I can show you what it's like?"
It wasn't possible to loan psychic powers as far as they knew, but there were people who could give people psychic powers. Cyrus tried to give his brother powers and, because he had no idea what he was doing aside from a few videos he could pull up on the computer, Joshua was knocked out by the attempt. When he woke up a few hours later, though, he could hear the thoughts of his parents if he focused on them. The Doctor verified that he did, indeed, have psychic powers now, and he started training with his brother. His powers, however, weren't quite the same and, when Cyrus left for a quite part of space at the age of sixteen, Joshua kept in touch with him.
It wasn't possible to loan psychic powers as far as they knew, but there were people who could give people psychic powers. Cyrus tried to give his brother powers and, because he had no idea what he was doing aside from a few videos he could pull up on the computer, Joshua was knocked out by the attempt. When he woke up a few hours later, though, he could hear the thoughts of his parents if he focused on them. The Doctor verified that he did, indeed, have psychic powers now, and he started training with his brother. His powers, however, weren't quite the same and, when Cyrus left for a quite part of space at the age of sixteen, Joshua kept in touch with him.
Eventually Joshua got a job working with Psycorp, where they put his psionic skills to good use as a crewman on anthropological trips to primitive worlds so that they could study the local versions of psionics. On one of these worlds he was able to lead his team to victory over a giant fire-breathing snake that was attacking a village, and the chief awarded him with a shield made of the hide of the creature.
He continued to work for them as first officer and, when the Captain of his ship retired, he took over as Captain. Somehow made contact with the Broker, and arranged for the broker to donate large sums of money to Psycorp in exchange for Joshua's ship, the Odyssey, going to worlds that he detected as having psionic people on them.