Hidden 7 yrs ago 7 yrs ago Post by TrippyNightmare
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TrippyNightmare Unapologetic Plagiarist

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Neon Lights


"Happy Twenty-Twenty, Night City."




Night City



January 1st, 2020.

Night City, Northern California


Happy New Years, sang out the crowd as the ball dropped in Night City. The Neon Lights of Old Downtown berated those below it while party goers lived what was seldom in Night City - Peace. Of course, the drugs, the sex, the grit retained itself in the city like it always did. Night City, a technological haven for the west coast. In the last few decades, America had been subjected to a series of unnatural disasters which hindered its abilities to operate domestically. Some states thrived, while some became wastelands for the Nomads to roam. Washington, still boasting its Federal power continues to tax the remaining states. The more you pay, the more freedom you have as a state - so it goes. Northern California, has had some trouble making their dues. Red Tape, Political Scandals and Assassination attempts against Governor Porter have geared the state legislation to two sides of the board. For the Fed and Forget the Fed. A vote of succession from the union could be coming and with implications of a civil war.

Who cares about the politics? Some say Night City is its own state, a city-state in this day and age would be unfeasible and unimaginable. Night City is fine as it is, some say at least. Whispers of net runners hacking into the city mainframe, downloading city and corporate material. Classified material. They're just whispers, rumors the real deal is with the combat zones - the booster gangs. Running into houses, killing families, decked out in heavy armor and cybernetics. That's what's scaring everyone right now, Night City Police try their best they are the best and brightest in blue but fighting the combat zone is like picking a scab; it'll grow back. The elusive C-Swat, brains in a suit of armor and carrying military fire power only ever seem to deploy in the combat zones. Some say they are accompanied by a janitorial unit, most say their arrest rate is 0% and the kill rate - well you know the rest.

It's all about making euro bucks, the jack, the scratch. The last physical currency in the states, you use it if you aren't some wire head decker who probably has six figures of credits in his swiss bank. We all need to make it, with Night City on the edge of running the risk of more combat zones and The Fed clamping down on Northern Cali - living is getting expensive. You'll see more people on the streets sleeping in coffins then in derelict housing. That's why you decided to join a gang, whether cash on the side or your full-time gig you're in the crew now.

So pull your weight, choob.






So what's the deal, Ace?



Welcome to Neon Lights, a role play that revolves around an upcoming gang starting out in one of the districts of Night City. Why are you in the gang? To make money? Become powerful? Maybe you'll take down the the Feds or State Government, or maybe you're a thrill seeker looking to get off on some killing. You come from different walks of life, Night City Police - a dirty pig who got caught biting off too much. A reporter looking for a hot story, or maybe a gun for hire just doing another job. Unemployed or not, you're dedicated to this crew, whether you volunteered to join - or were persuaded.

A sign of what's to come



Mature Themes - are expressed in this roleplay, violence, sex, and all that fun stuff. Adult themes. We won't be typing paragraphs on how Zach's head looks after ten 10mm rounds blow through it nor will we be hosting any lewding. Romance is PG13+, anything further is fade to black on the thread.

Choices - matter. In the end, the world reacts to what you do. Be it spit back at you or praise you, the people you help, kill, injure. The corporations you aid, destroy, steal from, will come back for you one way or another. Your gang will pick sides, your characters will pick sides. The story has multiple endings, I want to make sure player characters have an impact on which ending happens. Remember, fuck with the fed - you'll end up dead.

Freedom - is something me and @tfd always want to have in our role plays. The ability to do side quests, develop your character or to have fun. By freedom we don't mean turning the gun on other player characters, of course killing NPCs is fine but killing the main one will have implications on you and the story of course. Our policy is usually IC is IC, this applys to pretty much everything besides player killing. Be wary.

Death - will be common in the roleplay, if you find your character killed you are free to make another. Be careful of your actions, you could die within seconds of combat. That being said, as you progress the more bodies the drop the harder it will be hard to drop bodies. Pile the bodies high enough and you'll meet, National Guardsmen, C-SWAT, and Federal Soldiers. There are rumors of the Neo-Soviet Union, apparently, they'll invade. They are just rumors though.

Realism - is a mechanic we hope to strive towards, of course, it's cyberpunk, a sub genre of sci fi and there is advanced medicine and pseudo science. However, if I shoot you three times in the chest then you shouldn't be walking it off. People die, like people. Expect the economy to be grueling, people untrustworthy and the world that doesn't owe you anything - but it'll take and take from you until you are just pink slime in the drain. Expect a challenge.

Cooperation - plays a huge part in the story, working as a team will bring the story together. Of course, there will be solo moments, in private or in encounters/side missions. Actively becoming the epic hero, or the edgy silent guy who doesn't interact with anyone won't fly.

Future-Shock - conveys the atmosphere of the Cyberpunk genre, we hope to capture Night City in its fullest, dirty, corrupt glory. The universe, culture, media and down to the smaller things we hope to make enjoyable and immersible for the players.

Storytelling - remains a great passion of ours, in this role play we hope to tell an interesting story. Actions will effect it, we want players to reflect on their choices. There will be moral choices, nothing is black and white in cyberpunk and not everything is as it seems.




Rules

"Know your place drekhead, or we'll bag and tag you!"


- Myself and @tfd are GMs when we make decisions please respect them as they are final
- Obey guild rules, or the god-emperor was known as Hank may appear. Mercy is unheard of.
- Any OOC Drama should be dealt with off thread, in PMs or whatever medium that isn't the IC/OOC/CHAR
- CS are to be posted in OOC, or PMed to me and TFD. If you have any requests or questions about your character and want to speak so in private.
- Post at least once per week, or you'll be dropped.
- If you are away or unable to post, please let us know.
- One char per player
- Don't god mod/power game or we'll eat you.
- Realistic and semi-realistic (concept art, drawn etc) are allowed. No anime, or it's the bricks for you.

Backgrounds

"So you got a story?"


Rockerboy/girls - are punk musicians in the One and Twenty, a rebel rocker who uses music to rebel against authority. Usually on the stage jamming out, playing to crowds big and small. On tour, across town, state or country. Remember the three A's. Axe. Attitude. Audience.

Solos - are ex-military, killers, hitmen, assassins. All for hire, they live and die by the sword and the gun. You point and they shoot. Doesn't matter who if the money is right, they pull the trigger and don't look back. Allegiance is from wire transfer to wire transfer, they usually work for the corps some on contract while others as security forces.

Netrunners - are geeks, the nerds who hit the net hard. They live for the thrill of cyber space, bustin' into dataforces and taking everything they can. It's not about gaining all the corporate secrets, government intelligence or blackmail. Getting better, getting faster. In net space, you never age, you're never slow. Unless your frontal lobe is fried by another runner, then what does it matter - if you're dead.

Techies - like to play Frankenstein, a lot. Need a grenade launcher in that cybernetic leg of yours? Done, need your augs tuned up. Done. Suffering from cyber-psychosis and don't want C-SWAT turning you into scrap? Call the Techies. Techies love technology and are absolute tech-o-files about it, don't touch that combat chip their working on, you could break it. If they could, they'd go full cyborg. If only we could live fully metal, no flesh. Some do surgery, ex-doctors, vets it's all the same. You get shot, you get fixed if they are good enough at least.

Media - searches for the truth, no matter what. The story is what matters, through thick and thin. Reporters hit the ground, security detail or not they will traverse a combat zone to interview survivors or record that fire fight that's raging by old city hall. Maybe you're a news caster, you cover the big story's on the big screen while your entourage of interns works on making you perfect. Down and dirty or high and mighty? How will you crack the story? Does it matter, the danger is the thrill anyway?

Cops - Local, State or Federal. Cops are the arm of the law, the enforcers of justice. You play it safe, write tickets and do traffic duty. Or you do your job for real, break arms, shoot first and ask questions when it's convenient. You're a loose cannon, you hate your sergeant and just want to get back to when society was simple - back in the old twentieth. Things aren't that simple anymore, maybe you're off the force or still on. Criminals who know you, want you in the floor or don't want to see you ever again.

Corporate - just seem to never have any problems in their life. The cars, girls, wealth it's all there for them. Either they inherited daddy's money or made it on their own in a mega corporation. They'll never know wage slave work, or the insecurities of one of those degenerates on the streets. If they want something they'll get it, somehow. For most, it's about the power, not the cash, if you cross a corporate, you can kiss your life goodbye as they send a security team to send you and your family's life. Watch your mouth, you dirty shit.

Fixers - have everything, everywhere. Need that new rifle that Militech just dropped, a Fixer has it. Need to know where your boss lives? Not a problem, he has that information on his network. Need a fix of Hardfire, it's a call away. A Fixer has connections everywhere, big time Fixer's have connections to Washington and the military. Alone, a Fixer is just a common thug but with resources - a Fixer could take over a city.

Nomad - are homeless, no his home is on the move. He rolls in packs of dozens, maybe hundreds of others like him. Men, Women, Children all on the move in vehicles. Armed to the teeth, living off the land outside the cities. You see, if a pack comes into the city The Law will drive them out unless the cops or gangs haven't already. They are the cowboy of the One and Twenty, the law has never been in their vocabulary and never will be.



Disclaimer


The roleplay is set in the world of Cyberpunk 2020. There is a wealth of information on the setting that you can find and read up on, but all the necessary information will come to you as you play. Find a copy of "Cyberpunk 2020 2nd Edition" by R. Talsorian Games. We will be using source material from Cyberpunk 2020, all credit is to R. Talsorian Games.

Applications will be up when the OOC is up, we thank everyone who applies. We will be basing selections off merit, quality, originality etc. Make sure you take your time on CS.
Hidden 7 yrs ago 7 yrs ago Post by Wernher
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Could be interesting. If I had an idea about an ex-netrunner that turned corporate, would that work? Basically used her skill to infiltrate corporate system and blackmail people in power to hire her for net security. Did this enough to hire other tech specialists and ultimately start her own corporation. Has a lot of enemies but most of them are kept in check by the fact she sits on a death switch revealing all the secrets she gathered if she's killed.

I'd play antagonist but I get this may not be what you're looking for. So maybe an unwilling member? The person that gets the crew in corporate sectors and hacks unwillingly because the crew has dirt on her?
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Hidden 7 yrs ago Post by Thecrash20
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Intrested!

Thinking of my dude being the Media, but isn't just the average reporter. Working for a more anonymous group that finds the corruption and terrible scandals of corporations, officials, government, etc. He goes in deep in his field. Sort of like a spy, doing whatever it take to get the job done and a story told.
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Hidden 7 yrs ago Post by Komager
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I'd be interested in playing a fixer or techie character. I can't say I know an awful lot, or anything really, about the universe however.
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Hidden 7 yrs ago Post by Sundrop
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I'm intrigued, and loving the concept of a rockergirl. Definitely willing to be a part of this!
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Hidden 7 yrs ago Post by TrippyNightmare
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The lore and resources will be provided in OOC.

I forgot to mention, the roles listed aren't the only roles you can play.

If you can think it you can play it, probably. (prostitute, unemployed, news stand owner etc)

The ones listed are what most fall into, and they break into their own jobs (e.g. drug dealer would fall under fixer, merc would be solo).

TFD will be responding to most messages, I'll do the clean up when I get to work.
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Hidden 7 yrs ago 7 yrs ago Post by tfd
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Could be interesting. If I had an idea about an ex-netrunner that turned corporate, would that work? Basically used her skill to infiltrate corporate system and blackmail people in power to hire her for net security. Did this enough to hire other tech specialists and ultimately start her own corporation. Has a lot of enemies but most of them are kept in check by the fact she sits on a death switch revealing all the secrets she gathered if she's killed.

I'd play antagonist but I get this may not be what you're looking for. So maybe an unwilling member? The person that gets the crew in corporate sectors and hacks unwillingly because the crew has dirt on her?


Hi! We're glad you're interested. In short, the idea of the net runner sounds great! Remember that you're starting a little smaller than mega-corporation at your fingertips, so a backstory is okay, but a start-up with "get out jail free cards" as soon as you start the game is a big no-no. I think I'd like to see an unwilling member rather than an antagonists, as antagonists are reserved for us as GMs in order to create the atmosphere in our vision, and not risk botching it because of miscommunication or failure to oblige to the correct instructions. It's not to say you can't be up to our standards, it's to say we're not ready to give someone reigns yet until we know them.

To detail more on the other idea (which I think is absolutely brilliant), you'd be a recruited net-runner that was dug up from an outside source that managed to essentially doxx you and has amassed an amount of evidence that would ruin your life; because of that, you're forced into the gang life, sentenced to the desk you're ever so familiar with. Let me know how you think that sounds.

Intrested!

Thinking of my dude being the Media, but isn't just the average reporter. Working for a more anonymous group that finds the corruption and terrible scandals of corporations, officials, government, etc. He goes in deep in his field. Sort of like a spy, doing whatever it take to get the job done and a story told.


We're glad you're interested! As far as the media goes, that's exactly what a media can be! Medias in this world have become this leaker and exposer of the world that serves as the truth of the people, or even a huge liar to distort what actually happened. (because believe me people don't even think 9/11 happened anymore because of medias)

In short, you'd be the gang's own rat, digging up info on whatever he can so he can report it not only to the boss, but earn recognition with big time news teams by providing them with information and taking down other gangs through espionage. Let me know what you think!

I'd be interested in playing a fixer or techie character. I can't say I know an awful lot, or anything really, about the universe however.


We're glad you're interested. We'll provide you with any source material you need to kind of get explained to the lore if you'd like! Feel free to shoot myself or Deaddrop a pm and we can detail anything you'd like!

I'm intrigued, and loving the concept of a rockergirl. Definitely willing to be a part of this!


We can't wait! A rockergirl is definitely something cool that you don't see often in groups, simply because people are just wanting action. Kudos to you for wanting a role as awesome as that!
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Hidden 7 yrs ago Post by Wernher
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@tfd Oh of course not a mega corp powerdealer, but a couple employees and run something lucrative enough for her to have a nice apartment with a view on the park in the corporate zone of the city and be called a corpzoner. Not enough to have a full time security department but enough to rent body guards and occasionally send solos after someone if she hates him enough.

On top of my head, the story I'd cook up would be...

Comes from a beaver family, middle management but with family ties to more successful corpzoners, was destined to just go to university and become a mid-level wage slave or maybe a mover if she could take the stress. Rebellious, begins at a early age working as a netrunner/edgerunner for the thrills. Gets caught by the police but dodges prison/a literal bullet by making a plea bargain to work for what's left of the US intelligence services for a couple of years thanks to her corporate family members making a few calls. Essentially just continues to netrun for the government on the east coast doing industrial espionage on Europe and the soviets.

Her after a few years her contract comes to an end and many big corporations offer her work but she decides to solo and go legit... more or less. So a lot of blackmail later she takes cyber security deals from major corporations (Officially only security deals but sometimes shadier things) and remains safe by keeping a healthy amount of blackmail on a dead hand switch so she isn't just terminated via corporate hit squads.

If I had to suggest how she's part of the crew, I'd say when she was an edgerunner she worked with the other players here (or the ones who were active say 5 years ago) and when the group found out she was back in town and working with the big guys they couldn't help but ask her for a big favor, and another, and another. Simply because when she was arrested, it was for a couple of charges, a fraction of the mountain of things she did back then, things they have proof she was the author. Can't escape your pass.
Hidden 7 yrs ago Post by TrippyNightmare
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Expect OOC and the juicy bits to be up tonight or tomorrow, killers.
Hidden 7 yrs ago Post by Lonewolf685
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Well my interest is raised but I'll wait to see what the CS expects before making any claims.
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Hidden 7 yrs ago Post by TrippyNightmare
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"Slam it, Chuck!"


OOC is now up here.

Just remember these four things guys.

@Lonewolf685
@Wernher
@Sundrop
@Komager@Thecrash20
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules.
Hidden 7 yrs ago Post by TrippyNightmare
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Everything is up, we're still taking.
Hidden 7 yrs ago Post by FallenTrinity
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Interested
Hidden 7 yrs ago Post by TrippyNightmare
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Interested


Come to ooc >:)
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