I will be introducing the Wasteland Revers. They are cheap expendable mercenary's that overwhelm enemy's, not with brute strength, but large numbers. They like to live on wasteland planets, tomb-worlds and Desert worlds. (The following will be a list of custom units, if you don't want me to use them, its ok. I just want to know if i am allowed. If so, please assign the cost to create each unit please and thank you.)
Scavenger: light infantry unit. Armed with: magnum pistol and knife. Wears a cheap scrap metal Armour, normally rusted.
Screamer: light support unit. Armed with: magnum pistol and MP4 Rex. Wears advanced scrap metal Armour with a built in alarm, used to scare off enemy's and call reinforcements.
Huller: Worker unit. Unarmed. Wears scrap Armour. Used to find and hull around resources.
Miner: Worker unit. Unarmed. Wears scrap Armour. Self explanatory.
Gunner: Infantry unit. Armed with: magnum pistol and scrappy energy rifle. Wears cheap scrap metal Armour with light class shield generator.
Vanguard: Heavy infantry unit. Armed with: MP4 Rex and heavy energy rifle. Wears heavy metal Armour with heavy class shield generator.
Searcher: light vehicle. Armed with: mounted machine-gun on top of it. Can hold: troop suite, mounted machine-gun, 20 pounds of cargo. (ground vehicle)
Transport: Industrial vehicle. Unarmed. Can hold: troop suite, 70 pounds of cargo. (ground vehicle)
Mine truck: Industrial vehicle. Unarmed. Can hold: troop suite, mining drill, 20 pounds of cargo. (ground vehicle)
Troop truck: light vehicle. Unarmed. Can hold: 5 troop suite's, 30 pounds of cargo. (ground vehicle)
Thrasher: heavy vehicle. Armed with: heavy energy tank turret and light energy machine-gun. Can hold: 2 troop suites, 80 pounds of cargo. (ground vehicle)
Smasher: heavy vehicle. Armed with: duel heavy energy tank turret and heavy energy machine-gun. Can hold: troop suite, 30 pounds of cargo. (ground vehicle)
Fly: light fighter. Armed with: duel energy turret. Can hold: troop suite.
Bee: light fighter. Armed with: heavy energy turret. Can hold: troop suite.
Wasp: heavy fighter. Armed with: duel heavy energy turret. Can hold: troop suite.
Savager: light frigate. Armed with: duel heavy energy turret, heavy energy cannon. Can hold: 4 troop suites, 50 pounds of cargo. 4 troop bays.
Shredder: light cruiser. Armed with: duel heavy energy cannon, heavy cannon. Can hold: 5 troop suites, 60 pounds of cargo. 5 troop bays, vehicle bay.
Ravager: heavy battle ship. Armed with: Heavy ion cannon, duel heavy energy cannon (X2). Can hold: 8 troop suites, 130 pounds of cargo. Has 8 troop bays, 3 vehicle bays, 2 fighter bays, cargo bay.
The K.S.S.R: capital ship. Armed with: duel heavy ion cannon (X3), duel heavy energy cannon (X5), duel heavy cannon (X5), light machine-gun (X15). Can hold: 12 troop suites, 390 pounds of cargo. Has 12 troop bays, drop zone, 15 vehicle bays, 10 fighter bays, 9 cargo rooms.
Again. Tell me if you will let me do this. if not, its ok. Also: I can only have 1 K.S.S.R. Tell me anything might need to fix and feel free to modify the units and ships to fit the game and rules. Thanks!