Name: Leon Winchester
Nicknames: None
Age: 24
Gender: Male
Master of: Saber
Command Seal Location: Right Hand
Origin: Calm
Appearance:
-
Personality:
Respectful and honest Leon was raised to be a gentlemen by his parents. He always keeps it in mind to treat people fairly regardless of gender, or age. He doesn't tend to look down on people but he does occasionally feel the need to look down on certain people who he feels do not deserve respect. Contrary to this however he is very much an elitist mage and feels that people who look down on him as a magus, or to those can't properly control their magic are beneath him in this regard. He views talent, and hard work is better than prestige or glory. Though he seeks to be the best magus he could possibly be he doesn't intend to get there through ill gotten means however he believe the holy grail is his chance to increase the chances of him making breakthroughs in his skill even if it means using it as a crutch.
Leon as a leader is straightforward, level headed, and deadly efficient. He struggles with making choices though at times leaving it up to group choice which landed him in his current position. He considers loss of life on the team to be abhorrent, and disgusting not willing to live with it. Leon sometimes takes his job too seriously and puts himself in harms way to save his team. As a symbol of authority he is lacking but as a strike team coordinator he excels at fighting.
Biography:
Born in a rural town in the Midwest of America he was the son of a well known magus duo whose families hail from Ireland, and Scotland. His parents were teachers, and instructors of magical arts and worked for the Mage Association's American branch. His parents had great hopes for him, and knew he would be a strong mage someday if they instructed him properly. Though his grand father (mother's side) disliked the idea of forcing on him his parents' highly disturbing fondness for exploring Magecraft he was none the less forced to agree that his parents had the right to raise their child as they saw fit.
Growing up around magi scholars would be both a boon, and a disadvantage for young Leon whom would grow up with some social issues. He would be so used to magic that his parents would have to put spells on him when he was around normal humans to temporarily prevent him from using magic even accidentally. He also knew better than to talk about magic to others and lacking very few other hobbies Leon would make very few friends with normal people. He would also need to work on both normal school curriculum alongside his Magi training that his parents put him through since he was able to comprehend basic level spells. Despite this his parents did indeed very much care for their child, and wanted him to reach his full potential so that one day he could become a strong magus.
He would continue to have very few friends into his teenage years where his father, and grand father would both personally start to teach him their own specialized magical forms. His father was a masterful wind mage, and his grand father knew water magics as well as anyone. He had shown an affinity for both early on in his life and he appreciated his father pushing and leaning on him more than his grand father otherwise he may have never discovered his limits and how to stay within them. He had high ambitions of one day perhaps running his own guild within the magical community, and one of his friends, Gabriel Mackindley, would prove to be a worthy rival as he pushed on Leon to keep himself on his toes. He cherished what few close friends he had, and was grateful for them. Within time he started to develop a certain reputation within his circle of magicians, and even some others as 'The Black Hand Magus' after beating many opponents in a dueling arena while wearing his signature black glove on his left hand. It was not anything he had expected and he only wore the glove because it was a gift from his grand mother whom was also a duelist in her time.
Before he really knew it he was growing into a young adult, and his skills with magic were becoming stronger with each fight as he figured out new ways to use them. Though he was worried he was going to hit his limit soon enough. However destiny was set to change Leon. He was chosen by Chaldea for their attempt to recruit new mages into their organization. The group was led by an old friend of Leon's mother and when pressed Leon was hard pressed to join but after explaining the circumstances of the organization Leon agreed. Leon was tested in Chaldea by their head mages and was found as a talented mage in his own right. Though not top tier Leon was considered strong enough to compete with other mages of quality on his level by Director Orson. Deciding Leon would be best held up as a member of the second group of mages fielded by the organization, in other words the back up team, Leon performed well in the field, and in tests enough to eventually qualify as the head of the second team.
-
Magecraft Section:
School of Magecraft: Water, and Air Elements
Skills/Spells List:
Wind Current Change - 4 Times
Powerful Gust - 4 Times
Concussive Bullet - 5 Times
Water Shield - 5 Times
Freeze Water - 5 Times
Hands of Water (ability to conjure hands from water sources) - 2
Liquid Manipulation - 6 Times
Amount of Magecraft Mana: B-
Nicknames: None
Age: 24
Gender: Male
Master of: Saber
Command Seal Location: Right Hand
Origin: Calm
Appearance:
-
Personality:
Respectful and honest Leon was raised to be a gentlemen by his parents. He always keeps it in mind to treat people fairly regardless of gender, or age. He doesn't tend to look down on people but he does occasionally feel the need to look down on certain people who he feels do not deserve respect. Contrary to this however he is very much an elitist mage and feels that people who look down on him as a magus, or to those can't properly control their magic are beneath him in this regard. He views talent, and hard work is better than prestige or glory. Though he seeks to be the best magus he could possibly be he doesn't intend to get there through ill gotten means however he believe the holy grail is his chance to increase the chances of him making breakthroughs in his skill even if it means using it as a crutch.
Leon as a leader is straightforward, level headed, and deadly efficient. He struggles with making choices though at times leaving it up to group choice which landed him in his current position. He considers loss of life on the team to be abhorrent, and disgusting not willing to live with it. Leon sometimes takes his job too seriously and puts himself in harms way to save his team. As a symbol of authority he is lacking but as a strike team coordinator he excels at fighting.
Biography:
Born in a rural town in the Midwest of America he was the son of a well known magus duo whose families hail from Ireland, and Scotland. His parents were teachers, and instructors of magical arts and worked for the Mage Association's American branch. His parents had great hopes for him, and knew he would be a strong mage someday if they instructed him properly. Though his grand father (mother's side) disliked the idea of forcing on him his parents' highly disturbing fondness for exploring Magecraft he was none the less forced to agree that his parents had the right to raise their child as they saw fit.
Growing up around magi scholars would be both a boon, and a disadvantage for young Leon whom would grow up with some social issues. He would be so used to magic that his parents would have to put spells on him when he was around normal humans to temporarily prevent him from using magic even accidentally. He also knew better than to talk about magic to others and lacking very few other hobbies Leon would make very few friends with normal people. He would also need to work on both normal school curriculum alongside his Magi training that his parents put him through since he was able to comprehend basic level spells. Despite this his parents did indeed very much care for their child, and wanted him to reach his full potential so that one day he could become a strong magus.
He would continue to have very few friends into his teenage years where his father, and grand father would both personally start to teach him their own specialized magical forms. His father was a masterful wind mage, and his grand father knew water magics as well as anyone. He had shown an affinity for both early on in his life and he appreciated his father pushing and leaning on him more than his grand father otherwise he may have never discovered his limits and how to stay within them. He had high ambitions of one day perhaps running his own guild within the magical community, and one of his friends, Gabriel Mackindley, would prove to be a worthy rival as he pushed on Leon to keep himself on his toes. He cherished what few close friends he had, and was grateful for them. Within time he started to develop a certain reputation within his circle of magicians, and even some others as 'The Black Hand Magus' after beating many opponents in a dueling arena while wearing his signature black glove on his left hand. It was not anything he had expected and he only wore the glove because it was a gift from his grand mother whom was also a duelist in her time.
Before he really knew it he was growing into a young adult, and his skills with magic were becoming stronger with each fight as he figured out new ways to use them. Though he was worried he was going to hit his limit soon enough. However destiny was set to change Leon. He was chosen by Chaldea for their attempt to recruit new mages into their organization. The group was led by an old friend of Leon's mother and when pressed Leon was hard pressed to join but after explaining the circumstances of the organization Leon agreed. Leon was tested in Chaldea by their head mages and was found as a talented mage in his own right. Though not top tier Leon was considered strong enough to compete with other mages of quality on his level by Director Orson. Deciding Leon would be best held up as a member of the second group of mages fielded by the organization, in other words the back up team, Leon performed well in the field, and in tests enough to eventually qualify as the head of the second team.
-
Magecraft Section:
School of Magecraft: Water, and Air Elements
Skills/Spells List:
Wind Current Change - 4 Times
Powerful Gust - 4 Times
Concussive Bullet - 5 Times
Water Shield - 5 Times
Freeze Water - 5 Times
Hands of Water (ability to conjure hands from water sources) - 2
Liquid Manipulation - 6 Times
Amount of Magecraft Mana: B-
====
Class Name: Saber
Nicknames: Head of the Round Table, King Pendragon
Alignment: Neutral Good
Height: 181 CM
Weight: 68 KG
Servant of: Leon Winchester
Weapon(s): Excalibur
Abilities:
Skills:
Mana Burst A
Instinct A
Giant Beast Hunting A
Charisma B
Class Abilities:
Magic Resistance: A
Riding B
Base Parameters:
Strength: A
Mana: B
Endurance: A+
Luck: B
Agility: B
N. Phantasm: A+
Noble Phantasms:
True Name:
Appearance:
Nicknames: Head of the Round Table, King Pendragon
Alignment: Neutral Good
Height: 181 CM
Weight: 68 KG
Servant of: Leon Winchester
Weapon(s): Excalibur
Abilities:
Skills:
Mana Burst A
Instinct A
Giant Beast Hunting A
Charisma B
Class Abilities:
Magic Resistance: A
Riding B
Base Parameters:
Strength: A
Mana: B
Endurance: A+
Luck: B
Agility: B
N. Phantasm: A+
Noble Phantasms:
Name: typemoon.wikia.com/wiki/Excalibur_Proto
Quote:
“Yes. Let's put an end to this.”
“Seal Thirteen──Decision start!”
Merlin:
“───Approved. Bedivere, Gareth, Lancelot, Mordred, Galahad.”
Arthur:
“This is a battle to save the world.”
Merlin:
“Arthur.”
Arthur:
“Excalibur!!”
Rank: C (EX)
Type: Anti-Fortress
Range: Short
Description:
Excalibur (エクスカリバー, Ekusukaribā?), differentiated from the Excalibur of Fate/stay night as Excalibur Proto: Sword of Promised Victory ( 約束された勝利の剣エクスカリバー・プロト , Yakusokusareta Shōri no KenEkusukaribā Puroto ?) in Hanafuda, is a Divine Construct and the golden holy sword of King Arthur. Differing from that of Saber's Excalibur, it is a double-sealed weapon locked by two seals, Invisible Air and Restraints of the Round Table. It is the shining holy sword that saves the planet. A golden blade that repels pretty much any evil, built to defeat an outside enemy that destroys the planet.
If seven or more seals are released, the sword's true power as a Divine Construct to save the world is released, but otherwise, it still acts as a powerful Anti-Fortress Noble Phantasm. The seals remain locked until he activates it, causing a series of clanking sounds as the Restraints are lifted one by one. Activated to counter Enki, it releases as an expanding pillar of light that cleaves both the "Star of Destruction" and Archer with a single strike. Expanding larger than the city, it can even be witnessed from space.
Even without releasing its true name, Excalibur is still able to release its slash of light that varies in strength but are all weaker than its Anti-Fortress attack; however, it can be further enhanced in its destructive power by his Mana Burst Skill. One was powerful enough to counter the Sword of Paracelsus Noble Phantasm attack, while another overrided its power snatching ability.[3] With six Restraints released, Excalibur's Anti-Fortress attack was powerful enough to defeat the rampaging Beast after the death of Manaka Sajyou.[4]
In Fate/Grand Order, the sword takes on the shape of when six of the holy sword's "Thirteen Restraints" are released. Although it still cannot display its true power since over half of its restraints (in other words, seven or more) have not been released, even so, this is unmistakably an intense light that defeats a great evil. The release of the "Bedivere Restraint" is automatically being acknowledged, making one consider the hypothesis of a decisive battle against a greater being.
Quote:
“Yes. Let's put an end to this.”
“Seal Thirteen──Decision start!”
Merlin:
“───Approved. Bedivere, Gareth, Lancelot, Mordred, Galahad.”
Arthur:
“This is a battle to save the world.”
Merlin:
“Arthur.”
Arthur:
“Excalibur!!”
Rank: C (EX)
Type: Anti-Fortress
Range: Short
Description:
Excalibur (エクスカリバー, Ekusukaribā?), differentiated from the Excalibur of Fate/stay night as Excalibur Proto: Sword of Promised Victory ( 約束された勝利の剣エクスカリバー・プロト , Yakusokusareta Shōri no KenEkusukaribā Puroto ?) in Hanafuda, is a Divine Construct and the golden holy sword of King Arthur. Differing from that of Saber's Excalibur, it is a double-sealed weapon locked by two seals, Invisible Air and Restraints of the Round Table. It is the shining holy sword that saves the planet. A golden blade that repels pretty much any evil, built to defeat an outside enemy that destroys the planet.
If seven or more seals are released, the sword's true power as a Divine Construct to save the world is released, but otherwise, it still acts as a powerful Anti-Fortress Noble Phantasm. The seals remain locked until he activates it, causing a series of clanking sounds as the Restraints are lifted one by one. Activated to counter Enki, it releases as an expanding pillar of light that cleaves both the "Star of Destruction" and Archer with a single strike. Expanding larger than the city, it can even be witnessed from space.
Even without releasing its true name, Excalibur is still able to release its slash of light that varies in strength but are all weaker than its Anti-Fortress attack; however, it can be further enhanced in its destructive power by his Mana Burst Skill. One was powerful enough to counter the Sword of Paracelsus Noble Phantasm attack, while another overrided its power snatching ability.[3] With six Restraints released, Excalibur's Anti-Fortress attack was powerful enough to defeat the rampaging Beast after the death of Manaka Sajyou.[4]
In Fate/Grand Order, the sword takes on the shape of when six of the holy sword's "Thirteen Restraints" are released. Although it still cannot display its true power since over half of its restraints (in other words, seven or more) have not been released, even so, this is unmistakably an intense light that defeats a great evil. The release of the "Bedivere Restraint" is automatically being acknowledged, making one consider the hypothesis of a decisive battle against a greater being.
Name: Invisible Air
Quote: None
Rank: ?
Type: Short
Range: Short
Description: Invisible Air: Bounded Field of the Wind King ( 風王結界インビジブル・エア , Fū-ō KekkaiInbijiburu Ea ?) is a sheath of wind that covers Excalibur and conceals it so that it cannot be easily recognized as the famous holy sword of King Arthur and expose her identity. It is a Bounded Field closer to magecraft than a Noble Phantasm that is made up of multiple layers of wind compressed into super-high pressure air with a massive amount of magical energy, which distorts the refraction of light and renders what is inside completely invisible. For the male King Arthur, Invisible Air acts as one of the seals along with the Restraints of the Round Table to Excalibur Proto's true power. While it has no basis in history, Kinoko Nasu figures it would be something Merlin could have managed because Heroic Spirits with overly famous Noble Phantasms generally have ways to hide their identities.
Quote: None
Rank: ?
Type: Short
Range: Short
Description: Invisible Air: Bounded Field of the Wind King ( 風王結界インビジブル・エア , Fū-ō KekkaiInbijiburu Ea ?) is a sheath of wind that covers Excalibur and conceals it so that it cannot be easily recognized as the famous holy sword of King Arthur and expose her identity. It is a Bounded Field closer to magecraft than a Noble Phantasm that is made up of multiple layers of wind compressed into super-high pressure air with a massive amount of magical energy, which distorts the refraction of light and renders what is inside completely invisible. For the male King Arthur, Invisible Air acts as one of the seals along with the Restraints of the Round Table to Excalibur Proto's true power. While it has no basis in history, Kinoko Nasu figures it would be something Merlin could have managed because Heroic Spirits with overly famous Noble Phantasms generally have ways to hide their identities.
True Name:
Appearance:
Casual Attire: