Rosa Stoneheart
Influence: 3
Groups: Currently none.
Description:
Height: 6'0"
Weight: 168lbs
Age: 29
Race/species: Werewolf (previously human)
Appearance: Rosa is quite obviously physically athletic - a large portion of her weight is muscle, which, with her height as well, is quite high. She has light brown skin, blue eyes, and black hair, the lattermost being fairly short and swept back. She has many scars, most of which are cuts of various kinds, though all of them have an odd texture as if whatever cut her also burned (in truth, these are injuries from silver weapons - nothing else can scar her). In terms of fashion, Rosa tends to wear tough, durable clothes, often made of black leather, but otherwise keeping to the technology and possibly the style of the planet she's on. She also always wears a necklace from which hang six large canine teeth - the upper-right canines of six different werewolves that died trying to usurp the leadership of Pack Stoneheart from her.
Personality: Rosa seems aggressive, sometimes even cruel, and to an extent she is. She hasn't been able to really trust someone in a long time, and she has known most of her life that giving off an intimidating impression makes her safer. Despite this rough shell, she treats her friends, however few they are, very, very well, and will not hesitate to put herself at risk to protect them. Additionally, she is very stubborn once she's picked a course of action, and quick to resort to violence when other methods fail. However, she isn't stupid, simply uneducated - don't ask her about quadratic equations or the boiling points of hydrocarbons, ask her about the fastest way to get into the military complex undetected.
Weight: 168lbs
Age: 29
Race/species: Werewolf (previously human)
Appearance: Rosa is quite obviously physically athletic - a large portion of her weight is muscle, which, with her height as well, is quite high. She has light brown skin, blue eyes, and black hair, the lattermost being fairly short and swept back. She has many scars, most of which are cuts of various kinds, though all of them have an odd texture as if whatever cut her also burned (in truth, these are injuries from silver weapons - nothing else can scar her). In terms of fashion, Rosa tends to wear tough, durable clothes, often made of black leather, but otherwise keeping to the technology and possibly the style of the planet she's on. She also always wears a necklace from which hang six large canine teeth - the upper-right canines of six different werewolves that died trying to usurp the leadership of Pack Stoneheart from her.
Personality: Rosa seems aggressive, sometimes even cruel, and to an extent she is. She hasn't been able to really trust someone in a long time, and she has known most of her life that giving off an intimidating impression makes her safer. Despite this rough shell, she treats her friends, however few they are, very, very well, and will not hesitate to put herself at risk to protect them. Additionally, she is very stubborn once she's picked a course of action, and quick to resort to violence when other methods fail. However, she isn't stupid, simply uneducated - don't ask her about quadratic equations or the boiling points of hydrocarbons, ask her about the fastest way to get into the military complex undetected.
Abilties, Talents, Traits, Powers:
- (3) Second form -- Rosa is able to transform into a huge, wolflike version of herself. As long as she does so, she has dramatically improved strength, speed, reaction time, and physical resilience.
- (3) Regeneration -- Rosa is able to regenerate most injuries inflicted upon her within ten minutes. However, silver burns her, and will stop any injuries it comes into contact with from ever healing. She can't regenerate lost limbs, and many wounds of a high caliber, such as broken bones, will take even longer, possibly reaching one hour or even more. Also, if an injury leaves a foreign body inside of Rosa (i.e. bullet wounds) the injury cannot heal until the foreign body is removed.
- (2) Physical superiority -- In her human form, Rosa's strength, speed, reaction time, and physical resilience are superior to those of a normal human, but not as much as her second form's.
- (2) Gunplay -- Rosa knows how to load, aim, and accurately fire most modern guns, and is particularly skilled in the use of shotguns and pistols.
- (2] Brawling -- Rosa is good in a fistfight, though her style is heavily practical - she's not good enough to show off.
Items:
- (3) Portal network -- Rosa knows a guy who owns a portal network between a few well-traveled planets, and charges people to use it. For someone who travels a lot, like herself, this comes in handy, even if it gets expensive.
- (2) Accomodation -- Rosa has a flat on Frixion Prime, and a townhouse in New Bastion, on Ecetopia. They're good, but nothing fancy.
- (2) Guns -- Rosa has a shotgun and a pistol, as well as plenty of ammo, which she stores at her flat if the technology level of wherever she's headed wouldn't account for them.
Background: Rosa lived in a small Ecetopian town for most of her childhood, brought up by her parents, Helena and Leopold Bowe. Leopold's disappearance when Rosa was 12 dramatically changed things.
Helena had difficulty coping, and Rosa soon found herself providing for both of them, hunting game in the nearby forest and selling it to the townsfolk. It was extremely difficult at first, and the two narrowly avoided poverty and starvation. However, as things progressed, Rosa's skill developed. Their situation was stable again, though Helena continued to suffer.
This ended with her suicide. Her grief over Leopold, two years after his disappearance, finally proved too much. Rosa, upon discovering her mother, fled into the woods.
Rosa soon regretted this decision. She was thoroughly lost be nightfall, with no food, fire, or shelter. Eventually she accepted she would spend the night out there, and did so. However, a pack of huge wolves attacked her in the night, and, though she tried to flee, she ended up bitten, and soon collapsed from blood loss.
When she woke up, she found herself in an encampment - which she later learned to be the home of the werewolf pack Pack Stoneheart, of which she was the newest member. Amazingly, Leopold was there, too (in fact, he had become the pack leader). Despite the tragedy and the jarring change, it looked as though things for Rosa wouldn't be so bad, after all.
Rosa remained in the pack for a long time. After five years, Leopold's age dictated that he was no longer strong enough to lead Pack Stoneheart, and he stepped down. Leadership of Pack Stoneheart was contested, between Rosa and a packmate named Elias. The conflict was resolved in the werewolves' usual method: single combat.
Rosa defeated Elias (to the shock of many; Elias was by far the larger and stronger), though, contrary to tradition, she left him alive. It would be unfair to kill him for his ambition alone, she said, and that he had no way to know he was opposing or threatening her when he announced it. Using the same logic, she killed six would-be usurpers across her eight years ruling Pack Stoneheart.
Rosa's leadership suddenly came to an end (when she was 27, in case you haven't been keeping track), with a raid on the encampment by a force of soldiers working for the Lord Magistrate of New Bastion. The attack was perfectly planned - impossibly so, were it not for one thing: Elias, the werewolf Rosa defeated so long ago, had betrayed the pack for a chance at revenge. He attacked Rosa, nearly killing her, but she managed to escape him.
Rosa has since travelled around widely, taking on mercenary work and just generally getting by. She has no idea how many others escaped the raid, or where Leopold or Elias are now, if either are alive. If she had the opportunity, she would kill Elias in an instant. Though all the leads she had have gone cold, one word about him and she'll be there in an instant.