Dungeons and Dragons
Shadow World
Thousands of years ago, mortals rose up against the Gods, confronting them in a bloody conflict to gain immortality and divine power. As a consequence, the Gods severed the link to the elemental planes from the material world. Cut off from the elemental energies that power the material plane, the world died a slow death. Century by century, the sun grew dim, rains became scarce, beasts died off, and cities fell into decay and became ruins. Ten years ago, the sun set one final time, never to rise again.
It is in this doomed world where our heroes dwell. From humble beginnings they will find they are powerful, and unlock the ability to be a force for change in this age of darkness. Shall they rise to become mighty generals, leaders of fleets and armies? Or perhaps as powerful lords, with entire kingdoms resting upon their shoulders? Or perhaps they will pursue a more sinister fate, pledging allegiance to a dark god and become a twisted sorcerer of terrible power? Your fate is in your hands.
Overview
Greetings and thanks for checking out my interest check for a proposed D&D game. I'm new to the forum, but have run play by post games in the past, as well as currently running a couple live d&d games of my own. This game shall be a West Marsh style game, meaning the players will have most control of the narrative. You all decide what you want to do, with who, and where. It is then up to me to make up the adventure and present it to you.
Rules & Features
~ A homebrew world, with Humans, half-elves, orcs, half-orcs, dwarves, tieflings, and halflings.
~ Players will be responsible for their own character sheets, providing links from sites such as Dicecloud, so their character can be tracked.
~ Players begin at level one, beginning as small scale heroes and growing to be powerful figures in the world, if they survive.
~ A game that focuses on narrative > rules. Our objective here is to tell a great story, bending the rules of the game if need be.
~ We will be making use of Discord for game rolls to relay quick battle outcomes so players may begin IC asap.
~ Unique maps created with Campaign Cartographer to give players the information needed to immerse themselves in this world.
~ A West March game focused on the players, with the freedom to fulfill their own ambitions or take part in the main story at their leisure.
~ A high fantasy setting, with magic elements throughout the land, but magic users are rare, their power stemming from ancient bloodlines, descendents of the warriors that warred upon the Gods, stealing the divine power of magic as their own.
~ Players will be responsible for their own character sheets, providing links from sites such as Dicecloud, so their character can be tracked.
~ Players begin at level one, beginning as small scale heroes and growing to be powerful figures in the world, if they survive.
~ A game that focuses on narrative > rules. Our objective here is to tell a great story, bending the rules of the game if need be.
~ We will be making use of Discord for game rolls to relay quick battle outcomes so players may begin IC asap.
~ Unique maps created with Campaign Cartographer to give players the information needed to immerse themselves in this world.
~ A West March game focused on the players, with the freedom to fulfill their own ambitions or take part in the main story at their leisure.
~ A high fantasy setting, with magic elements throughout the land, but magic users are rare, their power stemming from ancient bloodlines, descendents of the warriors that warred upon the Gods, stealing the divine power of magic as their own.
So that's the game, in a nutshell. Please feel free to ask me any questions you might have, or we can begin workshopping a character if you want to start drawing up a back story and begin working on your CS.