Hidden 7 yrs ago Post by Gisk
Raw
OP
Avatar of Gisk

Gisk

Member Seen 4 mos ago



McDonough's Rest. A small town built out of a long abandoned IMC facility on Typhon. The folk here don't know what it was for, and for the most part don't care. It's shelter from the native creatures, and any storm that might roll through, and that's enough for any frontier settlement.

The trouble comes when the Remnant Fleet decides they want it back. The Frontier Militia and IMC alike have pulled out of Typhon since the planet's devastation at the hands of the Fold Weapon. An unusually kindly Fleet captain has demanded the folk of McDonough's Rest to depart within the week, or be slaughtered wholesale(this being unusually kindly, as the usual modus operandi would be to just get on with the slaughtering and take what they want).

With no Militia help, McDonough's Rest faces death, either at the hands of the Remnant Fleet, or the prowlers out in the wild, should they try to flee. The grandchild of the town's namesake, Patrick McDonough, has set out in desperation to find anyone, Militia, mercenary, even IMC, that would protect them, or allow them to flee.

A handful of pilots and their titans answer the call.

~~~~

Obviously being familiar with Titanfall and Titanfall 2 wouldn't go amiss, but you don't really need to be. All you need to know is that a pilot is an elite fighter, partnered by a neuro link to a titan, a bipedal war machine.



Due to the expense to build a titan and train a pilot, most are in the employ of one of the larger factions out in the frontier. Even so, there's a fair amount that work as mercenaries, either independently, or as a mercenary company.

The premise of this game is basically the plot of The Magnificent Seven, set in the Titanfall universe, with pilots as the cast. It doesn't have to literally be seven(in fact, I'll probably title the game based on the number of players).

Hidden 7 yrs ago Post by eemmtt
Raw
Avatar of eemmtt

eemmtt

Member Seen 1 yr ago

I am up for this.
Hidden 7 yrs ago Post by Gisk
Raw
OP
Avatar of Gisk

Gisk

Member Seen 4 mos ago

Sweet! Here’s a link to the other thread, it’s gotten more replies. There’s a CS there that you can feel free to fill out.

Now, we have dropped the Titanfall, it’s an original world with a similar premise now. There were a lot of people who liked the giant robot western, but weren’t familiar with the games.
Hidden 7 yrs ago 7 yrs ago Post by Dealdric
Raw
Avatar of Dealdric

Dealdric Essence of Purgatory

Member Seen 5 yrs ago

@Gisk

Does this include Titanfall 2 equipment?

What of the simulacrums? Are they playable pilots like in multiplayer or no?
Hidden 7 yrs ago Post by Gisk
Raw
OP
Avatar of Gisk

Gisk

Member Seen 4 mos ago

@Dealdric
Please note the post above yours.

There was a lot of interest, but(other than you, now) none by anyone who had played the games, so I dropped the fandom element. It's the same premise(elite soldier/mecha pilots playing the role of the seven gunslingers in the movie), just in an original world.

The style of mech and of the pilots is pretty much the same, so feel free to use the games as inspiration(I don't even mind in the slightest if you use actual Titanfall/Titanfall 2 art).
Hidden 7 yrs ago Post by Gisk
Raw
OP
Avatar of Gisk

Gisk

Member Seen 4 mos ago

Oh, and let me actually address the simulacrum question.

I hadn't accounted for it, but it's been established that true, human-like intelligence in an AI is an emergent phenomenon. It's not designed or created, but comes about "naturally" as a result of their ability to learn. It takes about the same amount of time as a human for an AI to be fully "developed" and "mature," so around twenty years, give or take depending on the individual.

An android pilot would never be made deliberately, but it's definitely feasible that a combat or security droid would outlive its original purpose and gain some level of independence and freedom. The frontier is a wild place, anything can happen.
↑ Top
© 2007-2024
BBCode Cheatsheet