Name: Gareth SigsbyAge: 17Time in Shibuya: 5 monthsNationality: Australian
Appearance (The image works, but use the description here for details.): Wears whatever's comfortable/utilitarian, ie. Cargo pants, cheap tshirt, and a 60 liter backpack. Has a lower than average face, which is marred further by the grime constantly covering it. Well-muscled, and can probably win some money arm-wrestling. Short brown hair, to avoid it catching in machines.
Personality: Curious, Intelligent, and generally uninterested in people. He's socially underdeveloped, due to spending all his free time around broken cars & shit like that, as opposed to people. An existentialist. Also a bit of a slob. He doesn't wash often, and his clothes are usually 'clean enough'.
Hobbies & Interests (besides engineering): Violin, Dark Souls, Cooking, Chemistry, Poetry and Lyricism, and Philosophy.
Bio: Gareth was raised by a small time mechanic living in Melbourne. When he was young he discovered an interest and a natural talent with machines. By 10 he had made several air rifles, a hydraulic arm for heavy lifting, and a mouse bot he hoped to enter Robot Wars with. At 12 he had started apprenticing under his father for a modest wage, and at 16 he entered TAFE to study engineering even further. His studies naturally led him to Japan as an exchange student. He'd already become quite accomplished at basic engineering, so he was to study robotic engineering there. AI and shit. He honestly expected to be placed into a more prodigious school, but he'll make do. He'll also have to make a trip to From Software's office soon.
Don't fill these in until I've confirmed availability:
Ring: Grey
Deck: Pride & Steel
Ranking: F
<BattleMage Profile>
This is the spirit of your card using abilities and the avatar for your card battles, one will be assigned to you after you pick a a colour for your ring.
3x Arcane Longsword
Name: Arcane Longsword
Type: Weapon
Element: Earth
Effect: A fairly strong weapon witha very impressive reach. When blocked the sword will make the opponent discard one card at random from the deck (unless its the last).
Flavor Text: Strike down all who question the legitimacy of your sword.
Castle Longbow x1
Name: Castle Longbow
Type: Weapon
Element: Earth
Effect: A large bow with power and accuracy, particularly strong against armored opponents.
Flavor Text: "Gain the higher ground and let all hell rain upon the attackers"
1x Frontline Centurion
Name: Frontline Centurion
Type: Support
Element: Earth
Effect: A human solider with lower than average strength and lifespan but very high skill and decent armor. Fights harder against other soldiers.
Flavor Text: When everything in your training scared you, nothing in the real world can.
1x Quartermaster
Name: Quarter Master
Type: Summon
Element: Earth
Effect: The QuarterMaster will allow the player to put up to 3 previously discarded weapon cards back in the deck ready for use. And will raise the damage of the next melee weapon used by the player.
Flavor Text: You'd be surprised how long it takes to twirl a staff without dropping it.
2x Battle Halberd
Name: Battle Halberd
Type: Weapon
Element: Earth
Effect:A fairly slow but strong weapon that can be used to slash or stab. Slashing works better on un-armored opponents, stabbing works better against armoured ones.
Flavor Text: When carrying and an axe and spear just isnt convinient.
2x Sturdy Sentry
Name: Sturdy Sentry
Type: Support
Element: Earth
Effect:A heavily armoured but very slow support who will attack enemies close to himself or the player. Attacks are powerful but quite easy to block or parry.
Flavor Text: "Mobility be damned, as long as I look important!"
1x Foul Marksmen
Name: Foul Marksmen
Type: Summon
Element: Venus
Effect: A squad of forest orcs let loos a flurry of arrows that are hard to dodge and do devastating damage to armored creatures. Impossible to block.
Flavor Text: They curse at not being close enough to see the damage the deal from a distance.
2x Throwing Chakram
Name: Throwing Chakram
Type: Weapon
Element: Earth
Effect: A fast, damaging throwing weapon with good damage that will bounce of surfaces for 'bank shot' attacks. Is much less damaging against armored opponents.
Flavor Text: Its not a boomerang, be careful where you throw it.
1x SwordBreaker
Name: Swordbreaker
Type: Weapon
Element: Mars
Effect: A well made blade with normal reach and average speed which excels at parrying, if used to parry another sword weapon the opponent will take the damage of his own weapon.
Flavor Text: Forged in an evil cult, to give the arrogant warrior a taste of his own medicine.
1x Wily Blacksmith
Name: Wily Blacksmith
Type: Support
Element: Mars
Effect: The Black smith is a non-attack support who increases the damage of all bladed weapons, and decreases the damage of all non-bladed weapons for both the user and the opponent. Has a fairly high lifespan but doesn't move.
Flavor Text: "Contrary to popular belief, I don't get paid comission"
Name: Arcane Longsword
Type: Weapon
Element: Earth
Effect: A fairly strong weapon witha very impressive reach. When blocked the sword will make the opponent discard one card at random from the deck (unless its the last).
Flavor Text: Strike down all who question the legitimacy of your sword.
Castle Longbow x1
Name: Castle Longbow
Type: Weapon
Element: Earth
Effect: A large bow with power and accuracy, particularly strong against armored opponents.
Flavor Text: "Gain the higher ground and let all hell rain upon the attackers"
1x Frontline Centurion
Name: Frontline Centurion
Type: Support
Element: Earth
Effect: A human solider with lower than average strength and lifespan but very high skill and decent armor. Fights harder against other soldiers.
Flavor Text: When everything in your training scared you, nothing in the real world can.
1x Quartermaster
Name: Quarter Master
Type: Summon
Element: Earth
Effect: The QuarterMaster will allow the player to put up to 3 previously discarded weapon cards back in the deck ready for use. And will raise the damage of the next melee weapon used by the player.
Flavor Text: You'd be surprised how long it takes to twirl a staff without dropping it.
2x Battle Halberd
Name: Battle Halberd
Type: Weapon
Element: Earth
Effect:A fairly slow but strong weapon that can be used to slash or stab. Slashing works better on un-armored opponents, stabbing works better against armoured ones.
Flavor Text: When carrying and an axe and spear just isnt convinient.
2x Sturdy Sentry
Name: Sturdy Sentry
Type: Support
Element: Earth
Effect:A heavily armoured but very slow support who will attack enemies close to himself or the player. Attacks are powerful but quite easy to block or parry.
Flavor Text: "Mobility be damned, as long as I look important!"
1x Foul Marksmen
Name: Foul Marksmen
Type: Summon
Element: Venus
Effect: A squad of forest orcs let loos a flurry of arrows that are hard to dodge and do devastating damage to armored creatures. Impossible to block.
Flavor Text: They curse at not being close enough to see the damage the deal from a distance.
2x Throwing Chakram
Name: Throwing Chakram
Type: Weapon
Element: Earth
Effect: A fast, damaging throwing weapon with good damage that will bounce of surfaces for 'bank shot' attacks. Is much less damaging against armored opponents.
Flavor Text: Its not a boomerang, be careful where you throw it.
1x SwordBreaker
Name: Swordbreaker
Type: Weapon
Element: Mars
Effect: A well made blade with normal reach and average speed which excels at parrying, if used to parry another sword weapon the opponent will take the damage of his own weapon.
Flavor Text: Forged in an evil cult, to give the arrogant warrior a taste of his own medicine.
1x Wily Blacksmith
Name: Wily Blacksmith
Type: Support
Element: Mars
Effect: The Black smith is a non-attack support who increases the damage of all bladed weapons, and decreases the damage of all non-bladed weapons for both the user and the opponent. Has a fairly high lifespan but doesn't move.
Flavor Text: "Contrary to popular belief, I don't get paid comission"
Name: Jaques LeRoux
Flavor Text: Late into the era of the use of magic, a gambler from the chess Islands managed to make cards a living even before he began summoning monsters. His natural wit, charm, and ability for violence made the transition fairly easy for him. His powers were discovered when he was being hunted down for a gambling debt, and he hasn't looked back since.
Rank Abilities:
Rank F: 'Random' effects of enemy cards are less effective.
Rank E: New Card
Rank D: ?????