In the year of 1993, humanity perfected its first warp drive, opening the gate to the stars! We discovered that in the far reaches of space exists a highly advanced galactic community of aliens of all shapes and sizes. This society has become so advanced that mundane crime is all but extinct. But to take its place, strange new criminals have arisen with bizarre new forms of crime! Chief among these ne'er-do-wells is the Cosmic Ring of Intergalactic Masterminds and Evildoers, otherwise known as C.R.I.M.E.! Led by a criminal mastermind known only as The Big Brain, C.R.I.M.E. seeks to rule the underworld of the cosmos!
To combat the threats faced by galactic civilization, long ago the people of the Milky Way set up an order of lawmen. Led for centuries by the gruff and mysterious Chief Hyperion, these unique individuals from across the stars have come together. Humans and aliens, men and machines! These stalwart champions stand together, dedicated to the highest ideals of justice. Sworn to preserve law and order across the universe, they are... the Galacticops! Their mission: To protect and serve the galaxy!
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Do you remember sitting around on Saturday mornings, watching cartoons designed to sell you toys? Well, Galacticops is a game meant to emulate those halcyon days of youth. An order of spacecops stand against monsters, invaders, and a galaxy-spanning network of organized crime. The idea for this show, and the accompanying toyline, is that a toy company had a bunch of toy licenses they couldn't sell on their own merits. Seeing the success of other toy-based TV shows, they decided to slap all the toylines together in a single universe, writing off the wildly different aesthetics and designs as being aliens from various planets. There's a couple of things to keep in mind regarding tone and such.
- The game's going to be drenched in optimism, like the cartoons of old. The morality's black and white, there's minimal angst and depression, and there's not going to be a lot of overly dark villain plots. We're not IDW here.
- Let's be honest. Transformers, GI Joe, He-Man, Silverhawks, these were shows designed to sell toys. When making your character, consider the following question: "If I was a kid, would I buy this action figure?"
- Keep the power level reasonable for, say, He-Man or COPS.
- I like spacewizards as much as the next guy, but I'd rather keep everything tech-based. Feel free to have a dude whose tech looks like wizard gear or something though!
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