Hidden 6 yrs ago 6 yrs ago Post by The Large Dumbo
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The Large Dumbo Duke-King-President of Candyland

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@Ciaran Whoops! Fixed the mistake. Since everybody seems to be posting their thoughts, I was planning on building a Warforged Eldritch Knight/Wizard. Is there anything special or important about Warforged or Dwarves in the world we're going to be in that I should know about? I was planning on having him be built by a poor family of Dwarves to protect them, and having their call to adventure involve the mysterious disappearance of the family's daughter.
Hidden 6 yrs ago Post by Cu Chulainn
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Cu Chulainn nuts

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Ooh, since we've got another person planning to play a Cleric, I may play another caster class, for variety. Probably a druid.
Hidden 6 yrs ago Post by Pyromaniacwolf
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Pyromaniacwolf Edgy Character Maker

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I feel like we may have a fair few casters :v

Also if my character was proficient in medicine and had the alchemist feat he would work as a sort of off-healer? During rests and such most likely, I've heard only wizards can make most potions.
Hidden 6 yrs ago Post by Ciaran
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Ciaran Lord's Blade

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@Pyromaniacwolf Evil characters are cool, as long as they are done correctly. Watch Matt Colville's video on that for what I mean. Likewise, alternate humans are allowed.

EDIT: Wow, lots of posts. I'll get to work.
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Hidden 6 yrs ago Post by Pyromaniacwolf
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Pyromaniacwolf Edgy Character Maker

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I'll have a look but if it's a motive that will encourage cooperation with the party it should work...honestly I'm not sure if my character is really evil or just unethical..hm I'll have a think on it and watch the video.
Hidden 6 yrs ago Post by Ciaran
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Ciaran Lord's Blade

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@Duthguy Everything looks fine there.

@The Large Dumbo The main thing with warforged is that they're different. And in small, rural communities, "different" and "bad" mean the same thing. Dwarves are pretty much just dwarves. There are not many mines in Stakkenhortd, so they don't have quite so many underground, but still plenty, especially towards the south, where there are more mountains.

@Pyromaniacwolf A herbalism kit is needed to craft potions of healing. More powerful ones are resolved like any other magic items: time, money, and a minimum of being at 3rd level.
Hidden 6 yrs ago Post by Pyromaniacwolf
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@Ciaran I can work with that, I have a flavor request for any potions my character ends up producing but I'll save that for when he's done. Also are alchemist supplies and herbalism kits different things then?
Hidden 6 yrs ago Post by Torack
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Torack The Golden Apple

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Lots of casters. I'm going for an Aasimar fighter, because why not. Something about a non-casting guy in the middle of a whole bunch of casters that relies on pure skill sounds badass to me.
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Hidden 6 yrs ago Post by Cu Chulainn
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Cu Chulainn nuts

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I have an interesting idea for a Moon Druid that should fit the flavor of this campaign, and he'll serve as a sort of semi-frontliner.
Hidden 6 yrs ago Post by Ciaran
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Ciaran Lord's Blade

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@Pyromaniacwolf Yes, they are different. Herbalism kits are required to make both potions of healing and antitoxin, as well as anything else that would make sense. Alchemy kits are just for anything relating to alchemy, such as acids, basic explosives, and so on.
Hidden 6 yrs ago Post by Pyromaniacwolf
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@Ciaran ah i see so alchemist supplies are more for utility use, thats fine I'll just have to buy a herbalists kit whenever I can. Now I shall continue my character sheet, it'll be on Myth-Weavers if you're familiar with the site.
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Hidden 6 yrs ago Post by Pyromaniacwolf
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Finished my CS, tell me any issues- myth-weavers.com/sheet.html#id=1651287

Woops sorry for the double post.
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Hidden 6 yrs ago 6 yrs ago Post by Zynros
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Zynros I wanna Kitten...

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@Ciaran If this is still open, I'd like to voice my interest in joining?
Hidden 6 yrs ago Post by Duthguy
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Duthguy Someone who can't spell Dutchguy

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@Cu Chulainn Sorry about that if I had known about you wanting to play a cleric before I started on the cs I would have picked a different class
Hidden 6 yrs ago Post by Cu Chulainn
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Cu Chulainn nuts

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@Duthguy It's fine. I'm happy with my new concept!
Hidden 6 yrs ago Post by Duthguy
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Duthguy Someone who can't spell Dutchguy

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Just in case I have no plans to make Milo a full cleric, though that will be his main class, I see his limited faith in the Gods from making it harder for him and will probably give him some fighter levels as well. If that messes up someone else's plans let me know and I will change his secondary class.
Hidden 6 yrs ago Post by Lusus Naturae
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Lusus Naturae Freak of Nature

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Is this still open for applicants? Was thinking of going as a monk if that role hasnt already been filled
Hidden 6 yrs ago Post by Ciaran
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Ciaran Lord's Blade

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@Zynros @Lusus Naturae I'll be happy to have both of you. Looks like I'm being held to what I said about taking any number of players - it's a good thing I meant it.
Hidden 6 yrs ago Post by Cu Chulainn
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My original plans were to make a Druid/Barbarian who was formerly a lycanthrope but still has animalistic urges and uses druidic magic in order to channel them, buuuuut I think I might just cement my role as some sort of main caster ;;"
Hidden 6 yrs ago 6 yrs ago Post by Pyromaniacwolf
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Worry not we have good Dr.Rybar in the party, give him some time and he'll get everyone in tip-top condition about 40% of the time!

Edit: On a serious note my character will probably help stabilize the group after a battle but he's not gonna work as a combat healer at all, in combat he's a caster through and through.
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