Lyrel Swistral
Female, 24 (approximately)
Appearance/Description: Five foot and seven inches tall with a slim, petite figure, Lyrel is not physically intimidating. Her pale skin indicates one who most likely hails from Regis and her raven-black hair confirms this heritage, trailing long and straight to the small of her back. Eyes as dark as her hair with flecks of a deep purple within them, she would be a perfect shadow in the night if it were not for the luminescent whiteness of her skin. Although her preference is for dark clothes she has been forced to adopt the whiter tunics and dresses the people of the mainland wear to ward off the higher temperatures, ones she is most certainly not accustomed to. She styles herself in functional, form-fitting tunic tops and trousers which might go against the sensibilities of some of the more courtly members of society but as she has no intention of ingratiating herself with such people it is no concern of hers.
Flare: Clairvoyance is the most accurate way to describe this but it is not quite the full picture. Lyrel is able to sense an impending event but she does not see it. Her body and mind will instinctively react to the information her Flare feeds her, an example being a sharpshooter taking aim at her blind spot and her Flare commanding her body to dodge safely. It is easy for this ability to become overloaded by sensory input and she can only 'see' herself. She uses Adamant up more quickly when she is having to Flare more often, for example when she is facing numerous opponents. If she is simply walking down the street with no clear opponents then she will use Adamant up very slowly but this can be dangerous as it will leave excess substance in her digestive tracks with poisonous effects.
The other use is more traditional, allowing her to see snapshots of future events. She can only do this when totally still without any distraction, usually in a dark room and alone, and only sees events involving people she has met. The more tenuous their relationship the less clearly she sees. This use is particularly exhausting and she will see maybe five minutes of disconnected images if she expends an entire pouch of Adamant.
(Primary/Secondary Flare strength ratio varies on extent of Primary use from 1:1 (5/5) when extensively using Primary to narrow focus of Primary at 2/8 split)
History: Lyrel hails from Regis, the small island sitting between mainland Boreas and the unknown lands of Miram further east. Their position would make one think that they were in prime position to feed off the Adamant trade from Miram to the mainland but the Highprinces are too caught up in their constant border disputes to capitalise on such an opportunity and ultimately Tikanddyri seized in in their place.
Her family was one of many killed in such clashes although she was young enough at the time that it has become a distant memory; a defining one and not without pain but not an event that influences her personality and future. Shortly after the slaughter she, and many other unfortunate survivors, were carted off to the city and thrown into work on the docks or in warehouses, wherever they could be made use of. Highprince Regis had no sympathy for his subjects slain along the border, especially if he eventually lost the land which they had once tended, and Lyrel quickly learned that loyalty towards one's Highprince was rarely returned although she also saw first hand that disloyalty was swiftly punished and so kept her head down, stepping back into shadows when she did not want to be seen and finding that it was easy to go unnoticed if she wanted.
Her skills were noticed by a small time thief who brought her into a large group where she soon learned she had a knack for slipping in and out of homes and shops without attracting attention. While lacking the finesse of a master pickpocket she wasn't half bad but, unfortunately, that was not good enough to forever escape the keen eyes of the law and soon she found herself imprisoned. Sold as a slave, she was put to work rowing a ship but slipped away in the first port they came to although she was pursued. Sanctuary came in the form of Vale Craft after she stumbled, in her flight, into one of their frequent Powder Mage musters and proved to possess a Flare.
Her freedom was bought by the Master personally and she has a strong loyalty to the guild, more than most who call it home.
Personality: Lyrel is intensely loyal to certain people, those whom she trusts although that is not something easily earned. To others she is amicable, if somewhat cautious and actively dislikes being the centre of attention. She works best when in the background, unnoticed and going about her business until she is ready to step into the limelight.
That said she will lead if required, her time as a slave and her history leaving its fair share of scars and injustices upon her.
She likes to be up high, even if that is perching on the tallest bar stool (or the bar itself) and although she has a good sense of propriety she pays little heed to it, not above climbing a client's bookshelf to find the most comfortable vantage point in their room for 'reasons'.