The Empire’s iron grip over the galaxy is put to the test as the newly appointed Emperor Palpatine sweeps a lightning campaign against once independent systems and quickly sprouting rebel factions. Two years after its formation, there is almost nothing that can challenge this new massive behemoth, but even it cannot control everything under massive hand. The Emperor has yet to sweep the past Confederacy away, and now he finds himself more trapped within the confines of administrative work, thus having to let his underlings deal with some of that tedious work.
The not as astute Imperial Officers have gone to some length to assemble a hit squad to deal with these rather bothersome holdouts. Of course no commander would want to waste his resources on something so tedious and time consuming as destroying these outposts themselves, but they had to make an effort of some degree to avoid losing their positions. Thus many would casually make up a false report that an old droid base had been destroyed, so long as it was not overly active. Except for Imperial Commander Jahter Ladlson, who would pull together a squad to efficiently deal with a Separatist Holdout by any means necessary.
You were one of these people to receive the summons of the Empire, whether willingly or not, you went to the arrange meeting spot with your equipment. Now it’s a matter of what’s next.
Hello and welcome to Star Wars: Holdouts!
Believe it or not this is a sandbox Star Wars campaign that I have set up following the formation of the Galactic Empire, approximately 17 BBY so not too many rebel factions going around yet, well not organized anyways. Hopefully this can drum up some interest!
And before you ask, there will be a rather rudamentary Character Sheet, nothing big as I like to leave the character building for the RP. But I’ll make it up once some interest comes about!