That is definitely enough interest for me to continue, plus some. I'll have an OOC up soon once I get the time today, so keep your eyes on this. Will also probably make a Discord.
Basically, I have an idea that I think is rather neat. To sum it up, in a fantasy world, in a land called Arkonia, King Uther, referred to by the rebels as the Mad King, has reigned for the past few years, with no end in sight. The players, who will be heroes (or at least enemies of Uther), seek to end his reign despite being doggedly hunted by Nicolo, Uther's right hand man. Besides that, I want other people to help create this world. I'm looking for a medium group, maybe 5-7 people (give or take). If you have any questions, feel free to ask.
Now here's a little tidbit I wrote from the perspective of the rebel hunter Nicolo:
--~--
It had been a long time since King Harold of Arkonia had died. A long time since the rebellion, a long time since King Uther had taken reign. The most prosperous kingdom in the land, brought to its knees by the mad king, was now rising back from the dead, its once-noble warriors now vicious and malevolent. It used to be that the most kind, the most intelligent, the most honorable were chosen to be leaders; now it is those with power, those who wield the magic. King Uther, using undead warriors and his fellow mages, now ruled with an iron fist. His tyranny seemed without end.
At least, that’s what a rebel would say. And Nicolo was no rebel.
Nicolo rose from kneeling, bowing to the king. King Uther was imposing despite being hidden behind the curtain in the royal throne room. The lights were kept dark, allowing one to only see King Uther’s vague outline.
Nicolo turned and walked slowly out of the room. He could feel the raw necromantic energy emanating from Uther until the doors slammed shut behind him. Nicolo couldn’t help but allow himself a small yet grim smile. He was Uther’s right hand, not leading the armies nor the cloaked Holy Men, yet somehow above those who did. He himself was well versed in necromancy, yet he was more warrior than mage. Who would have imagined a half-shifter as the right hand of the king?
It took a while for Nicolo to reach the lower chambers of the castle. As he entered the dungeons, two Holy Men appeared, guiding him to the prisoner’s cell. The first thing he saw as he entered the cell was the prisoner, curled up in the corner, shivering with the cold.
The prisoner, now humbled, had once been a leader of a band of rebels, rebels who had caused Uther a great deal of irritation. While the prisoner- a man named Waylon - was a competent mage, he had simply been caught off guard and outmatched by two dozen soldiers and four Holy Men. Nicolo strode up to Waylon.
"It's time," Nicolo growled. He unsheathed his blade, an exotic thing called a katana. It was not a blade native to Arkonia; it had been a gift to Uther by the Emperor to the far east.
Waylon uncurled himself, slowly standing with shaking limbs. Scars were emblazoned across his bare back, evidence of what the man had been through. "I suppose you will not be needing anything else from me," he mumbled.
"We know everything we need to know," Nicolo said shortly.
Waylon took a deep breathe, closing his eyes. He said, "I am -" and then was interrupted by the katana slicing cleanly through his throat. Waylon fell, clutching at his throat. Nicolo watched over him with cold, almost uninterested eyes.
It was a few minutes later when Nicolo left the cell. Executing the prisoner was not the only order Uther gave him, so Nicolo was better off gathering his men and leaving as soon as possible.
•The Administrators. Physically, they are humanoid in shape, never seen outside the strange spacesuits they wear. The traditional Administration uniform is a light grey, featureless bodysuit and a round helmet seemingly made of a transparent material, yet dimmed enough that one cannot see inside.
•Despite their traditional appearance, they are beings of great power. It's not known at what point they gained this ability, but they are capable of breathing in any atmosphere (in fact, they don't give off any sign that they do breath). Similarly unknown is how they feed - they don't appear outside their suits, so they don't visibly consume food around others. However, they can change what the outside of their helmet looks like to produce a facsimile of whatever species they are dealing with. More abilities of unknown origin are suspected to be of technological origin, such as teleportation, universal translation, and matter manipulation. However it's accomplished, it appears that every Administrator possesses these abilities.
•It's said that they were not always immortal; their form of immortality was gained when, millennia, eons ago, their species was nearly brought down by another. To stop themselves from ever being in such peril again, they changed themselves fundamentally. Now every Administrator, few though they may be, possess what they call a Lifewire; it prevents the death of an Administrator by both rapidly regenerating their current form, and, in the case that the body is completely destroyed, it brings them back by a sort of 'reality glitch' that causes the Administrator to be remade in the location they were destroyed with strange side effects, such as the offending danger being suddenly displaced by a large distance, any nearby hostile environmental factors calming down or simply stopping, the displacement of the Administrator themselves, pain in nearby sentients that observe the glitch, and, in some extreme cases, a altering of reality, such as the ship or planet they are on suddenly being displaced. However, the Lifewire never kills another being. It was made to assist the Administrators, not end others.
The aforementioned Lifewire is the main factor of their immortality. They cannot die, not of disease, old age, mortal wounds, anything at all, at least so far. The Lifewire does not seem to be technological, or at the very least it isn't anymore. Were it simply a part of their bodysuits, they would have removed it long ago. It seems to be built into the very being of each living Administrator (the population of Administrators is static - they stopped reproducing a long time ago, because of both the possible overpopulation they could cause and the fact that they realized it was entirely pointless for a race as ancient, powerful, and self-loathing as themselves to produce more).
•To lesser civilizations, of which they observe and control many, they appear as gods. Despite this, they make no effort to appear as gods anymore, instead appearing in their classic bodysuit appearance and acting more in line with a cold and detached scientist. Because of this shared experience with the distant yet obviously powerful beyond imagination Administrators, many species also call them Observers or Monitors. To the lesser civilizations, the Administrators are myth and legend. They appear only in their oldest stories, drawings, and dreams. They rarely directly interfere, yet twist the fate of entire solar systems. To the older (much, much older) civilizations, they are seen as icey experimenters, constantly meddling with primitives. The observation and controlling of lesser civilizations is usually only headed by a single Administrator, hooked into a mainframe. If not, then it is headed by a small team of Administrators. All the experiments that required more personnel ended a long time ago, either because the civilization died out or was uplifted to the point that the Administrators couldn't uphold the appearance of gods without revealing themselves as higher-technology aliens.
•While the Administrator military hasn't been active for a long, long time, it is still highly competent. They do not field large amounts of foot-soldiers despite their immortality, instead using androids and drones to do the dirty work. A single Administrator, hooked up into a mainframe, can operate an entire spacecraft. They prefer to leave the operation up to AI when not in important situations. They do not enjoy killing (not that they dislike it either); many of their weapons are made to cripple, paralyze, or render unconscious. They usually only mobilize small parts of the military when lesser civilizations get uppity (while the Administration may want to die, they don't want to go out as someone else's vassal or have someone else steal their spotlight). Individual Administration assassins, called Indigos, are utilized in experiments to remove key leaders of lesser civilizations or to prevent larger civilizations from crippling the Administration or rendering them harmless (of course, experiments are generally pointless now; they just run them to pass the time). An Indigo is a fiercesome specimen, wearing a high-tech version of the normal Administrator suit and wielding small rifles one-handed along with large blades capable of cutting through almost anything (this is usually used for cutting through walls and such), along with other useful gadgets.
•A big part of both labor and military forces are the drones and androids. Most constructions and military operations are handled by androids, who use drones as eyes and other uses. Drones and droids are always silvery or dark grey, never making any attempt to resemble their creators or anyone else. The Administration does not live on regular worlds, instead creating what they deem Drone-Moons, small, entirely metal planetoids, which are also built to be utopias for the many uplifted thrall species under the Administration. The thralls, once primitive species experimented on by the Administrators, now serve loyally as independent agents for the Administration when they don't feel like sparing an Indigo or droid or even just doing the dirty work themselves. The Administration is effectively the center of a large empire of a sorts, lead by the First Foreman and the other Foremen.
The Administration holds many civilizations under its influence, from primitive ones not even aware they are being watched to advanced ones capable of FTL and galactic warfare. Almost every single one is held in check by 1) Indigos and the overwhelming (yet seldom used) military might of the Administration, or 2)a flaw introduced to their system by the Administrators that they provide a solution for.
•Geskilian Empire - Arguably the strongest of the thralls, Geskilians are a warlike people. They have four arms and two legs, with their arms being long and ending in claws. They have six black eyes, scaled (usually dark black or blue) skin, and large fangs. Uplifted as a primitive species by the Administration, they used to be engaged in many wars among themselves, as much as them swinging chunks of sharp metal at each other being called a 'war'. The Administrators gifted the largest kingdom some relatively basic technologies that allowed them to dominate the battlefield. It took a while, but after a few centuries of Director Alighn's careful grooming, they became a unified people, frothing at the mouth to fight for their gods. They are ruled by a God-Speaker, who, true to the name, acts as a conduit between his Empire and the Administration, specifically Director Alighn. Nowadays the live on their ships or, in rare cases, on the Drone-Moons. While the Administration has no need for their hostility nowadays, they still keep the Empire placated via blood sports. Geskilian ships also tend to have a small detachment of Administration droid 'police', known as Enforcers, to both aid them in combat but mostly to keep an eye on them.
•Abyssi Confederacy - The Abyssi are deep sea dwellers. They lack eyes, but the Administration has gifted them with cybernetic implants that allow them sight. They act as engineers, pilots, and other machine-oriented jobs for the most part. Originally they were scattered states across the ocean floor. They eventually came together to declare war on their surface-dwelling rivals who built deep sea vessels to hunt the Abyssi. The Administration found them in the middle of this war and originally chose to uplift the surface-dwellers. The Administration had their closest Drone-Moon orbit the planet as an omen of their forthcoming arrival (and also to amuse themselves). The Abyssi, with impressive speed, constructed an underwater cannon capable of firing at objects in orbit. The Administrators, who had dismissed them as inferior to the surface-dwellers and hadn't bothered surveilling the Abyssi, were impressed by this show of might and technology from a species so primitive. Director Kalligan personally met with the leaders of the Confederacy, presenting himself as he truly was, an Administrator scientist as opposed to the God he seemed to the surface-dwellers. After a long discussion, the Abyssi promised to serve the far superior Administration in return for aid against the surface-dwellers. Director Kalligan did them one better; he annihilated the surface-dweller society almost completely within a couple days. The Abyssi, aware of the power of the Administration, serves their place humbly.
•Agallan Monarchy - Agallans are insectoids who walk on four legs and have two arms. They generally are light green, though the ruling class dye themselves brighter as a sign of nobility. Surprisingly, they have had very few wars. Historically they have been cooperative people, rarely participating in conflicts. The Administration chose them when an Agallan ship approached a Drone-Moon. Director Waykon ordered them to be taken in, but entertained a transmission from them first. The Agallans, with impressive speed, had composed a very musical poem that was simultaneously an offering of peace and friendship, and also transmitted a large packet of cultural and social data. Director Waykon was amused and now interested, so he took in the Agallan ship and questioned them repeatedly about aspects of their civilization. He kept them, taught them, and learned about them for a full solar cycle. When he released the now knowledgeable Agallan ship, he accompanied them with an accompaniment of three Administrator ships. Waykon spoke to the King of Agalla and, after a few days of enlightening him, the King agreed to learn from the Administration. The crew of the Agallan ship became nobility afterwards. Agallans are one of the, if not the absolute, most trusted races by the Administrators. They commonly work leadership positions or as personal or official assistants to an Administrator.
•The Administrators. Physically, they are humanoid in shape, never seen outside the strange spacesuits they wear. The traditional Administration uniform is a light grey, featureless bodysuit and a round helmet seemingly made of a transparent material, yet dimmed enough that one cannot see inside.
•Despite their traditional appearance, they are beings of great power. It's not known at what point they gained this ability, but they are capable of breathing in any atmosphere (in fact, they don't give off any sign that they do breath). Similarly unknown is how they feed - they don't appear outside their suits, so they don't visibly consume food around others. However, they can change what the outside of their helmet looks like to produce a facsimile of whatever species they are dealing with. More abilities of unknown origin are suspected to be of technological origin, such as teleportation, universal translation, and matter manipulation. However it's accomplished, it appears that every Administrator possesses these abilities.
•It's said that they were not always immortal; their form of immortality was gained when, millennia, eons ago, their species was nearly brought down by another. To stop themselves from ever being in such peril again, they changed themselves fundamentally. Now every Administrator, few though they may be, possess what they call a Lifewire; it prevents the death of an Administrator by both rapidly regenerating their current form, and, in the case that the body is completely destroyed, it brings them back by a sort of 'reality glitch' that causes the Administrator to be remade in the location they were destroyed with strange side effects, such as the offending danger being suddenly displaced by a large distance, any nearby hostile environmental factors calming down or simply stopping, the displacement of the Administrator themselves, pain in nearby sentients that observe the glitch, and, in some extreme cases, a altering of reality, such as the ship or planet they are on suddenly being displaced. However, the Lifewire never kills another being. It was made to assist the Administrators, not end others.
The aforementioned Lifewire is the main factor of their immortality. They cannot die, not of disease, old age, mortal wounds, anything at all, at least so far. The Lifewire does not seem to be technological, or at the very least it isn't anymore. Were it simply a part of their bodysuits, they would have removed it long ago. It seems to be built into the very being of each living Administrator (the population of Administrators is static - they stopped reproducing a long time ago, because of both the possible overpopulation they could cause and the fact that they realized it was entirely pointless for a race as ancient, powerful, and self-loathing as themselves to produce more).
•To lesser civilizations, of which they observe and control many, they appear as gods. Despite this, they make no effort to appear as gods anymore, instead appearing in their classic bodysuit appearance and acting more in line with a cold and detached scientist. Because of this shared experience with the distant yet obviously powerful beyond imagination Administrators, many species also call them Observers or Monitors. To the lesser civilizations, the Administrators are myth and legend. They appear only in their oldest stories, drawings, and dreams. They rarely directly interfere, yet twist the fate of entire solar systems. To the older (much, much older) civilizations, they are seen as icey experimenters, constantly meddling with primitives. The observation and controlling of lesser civilizations is usually only headed by a single Administrator, hooked into a mainframe. If not, then it is headed by a small team of Administrators. All the experiments that required more personnel ended a long time ago, either because the civilization died out or was uplifted to the point that the Administrators couldn't uphold the appearance of gods without revealing themselves as higher-technology aliens.
•While the Administrator military hasn't been active for a long, long time, it is still highly competent. They do not field large amounts of foot-soldiers despite their immortality, instead using androids and drones to do the dirty work. A single Administrator, hooked up into a mainframe, can operate an entire spacecraft. They prefer to leave the operation up to AI when not in important situations. They do not enjoy killing (not that they dislike it either); many of their weapons are made to cripple, paralyze, or render unconscious. They usually only mobilize small parts of the military when lesser civilizations get uppity (while the Administration may want to die, they don't want to go out as someone else's vassal or have someone else steal their spotlight). Individual Administration assassins, called Indigos, are utilized in experiments to remove key leaders of lesser civilizations or to prevent larger civilizations from crippling the Administration or rendering them harmless (of course, experiments are generally pointless now; they just run them to pass the time). An Indigo is a fiercesome specimen, wearing a high-tech version of the normal Administrator suit and wielding small rifles one-handed along with large blades capable of cutting through almost anything (this is usually used for cutting through walls and such), along with other useful gadgets.
•A big part of both labor and military forces are the drones and androids. Most constructions and military operations are handled by androids, who use drones as eyes and other uses. Drones and droids are always silvery or dark grey, never making any attempt to resemble their creators or anyone else. The Administration does not live on regular worlds, instead creating what they deem Drone-Moons, small, entirely metal planetoids, which are also built to be utopias for the many uplifted thrall species under the Administration. The thralls, once primitive species experimented on by the Administrators, now serve loyally as independent agents for the Administration when they don't feel like sparing an Indigo or droid or even just doing the dirty work themselves. The Administration is effectively the center of a large empire of a sorts, lead by the First Foreman and the other Foremen.
•The Administrators. Physically, they are humanoid in shape, never seen outside the strange spacesuits they wear. The traditional Administration uniform is a light grey, featureless bodysuit and a round helmet seemingly made of a transparent material, yet dimmed enough that one cannot see inside.
•Despite their traditional appearance, they are beings of great power. It's not known at what point they gained this ability, but they are capable of breathing in any atmosphere (in fact, they don't give off any sign that they do breath). Similarly unknown is how they feed - they don't appear outside their suits, so they don't visibly consume food around others. However, they can change what the outside of their helmet looks like to produce a facsimile of whatever species they are dealing with. More abilities of unknown origin are suspected to be of technological origin, such as teleportation, universal translation, and matter manipulation. However it's accomplished, it appears that every Administrator possesses these abilities.
•It's said that they were not always immortal; their form of immortality was gained when, millennia, eons ago, their species was nearly brought down by another. To stop themselves from ever being in such peril again, they changed themselves fundamentally. Now every Administrator, few though they may be, possess what they call a Lifewire; it prevents the death of an Administrator by both rapidly regenerating their current form, and, in the case that the body is completely destroyed, it brings them back by a sort of 'reality glitch' that causes the Administrator to be remade in the location they were destroyed with strange side effects, such as the offending danger being suddenly displaced by a large distance, any nearby hostile environmental factors calming down or simply stopping, the displacement of the Administrator themselves, pain in nearby sentients that observe the glitch, and, in some extreme cases, a altering of reality, such as the ship or planet they are on suddenly being displaced. However, the Lifewire never kills another being. It was made to assist the Administrators, not end others.
The aforementioned Lifewire is the main factor of their immortality. They cannot die, not of disease, old age, mortal wounds, anything at all, at least so far. The Lifewire does not seem to be technological, or at the very least it isn't anymore. Were it simply a part of their bodysuits, they would have removed it long ago. It seems to be built into the very being of each living Administrator (the population of Administrators is static - they stopped reproducing a long time ago, because of both the possible overpopulation they could cause and the fact that they realized it was entirely pointless for a race as ancient, powerful, and self-loathing as themselves to produce more).
•To lesser civilizations, of which they observe and control many, they appear as gods. Despite this, they make no effort to appear as gods anymore, instead appearing in their classic bodysuit appearance and acting more in line with a cold and detached scientist. Because of this shared experience with the distant yet obviously powerful beyond imagination Administrators, many species also call them Observers or Monitors. To the lesser civilizations, the Administrators are myth and legend. They appear only in their oldest stories, drawings, and dreams. They rarely directly interfere, yet twist the fate of entire solar systems. To the older (much, much older) civilizations, they are seen as icey experimenters, constantly meddling with primitives. The observation and controlling of lesser civilizations is usually only headed by a single Administrator, hooked into a mainframe. If not, then it is headed by a small team of Administrators. All the experiments that required more personnel ended a long time ago, either because the civilization died out or was uplifted to the point that the Administrators couldn't uphold the appearance of gods without revealing themselves as higher-technology aliens.
•While the Administrator military hasn't been active for a long, long time, it is still highly competent. They do not field large amounts of foot-soldiers despite their immortality, instead using androids and drones to do the dirty work. A single Administrator, hooked up into a mainframe, can operate an entire spacecraft. They prefer to leave the operation up to AI when not in important situations. They do not enjoy killing (not that they dislike it either); many of their weapons are made to cripple, paralyze, or render unconscious. They usually only mobilize small parts of the military when lesser civilizations get uppity (while the Administration may want to die, they don't want to go out as someone else's vassal or have someone else steal their spotlight). Individual Administration assassins, called Indigos, are utilized in experiments to remove key leaders of lesser civilizations or to prevent larger civilizations from crippling the Administration or rendering them harmless (of course, experiments are generally pointless now; they just run them to pass the time). An Indigo is a fiercesome specimen, wearing a high-tech version of the normal Administrator suit and wielding small rifles one-handed along with large blades capable of cutting through almost anything (this is usually used for cutting through walls and such), along with other useful gadgets.
•A big part of both labor and military forces are the drones and androids. Most constructions and military operations are handled by androids, who use drones as eyes and other uses. Drones and droids are always silvery or dark grey, never making any attempt to resemble their creators or anyone else. The Administration does not live on regular worlds, instead creating what they deem Drone-Moons, small, entirely metal planetoids, which are also built to be utopias for the many uplifted thrall species under the Administration. The thralls, once primitive species experimented on by the Administrators, now serve loyally as independent agents for the Administration when they don't feel like sparing an Indigo or droid or even just doing the dirty work themselves. The Administration is effectively the center of a large empire of a sorts, lead by the First Foreman and the other Foremen.