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Hidden 6 yrs ago 6 yrs ago Post by NoNamedotEXE
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NoNamedotEXE

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A NoNamedotEXE.isworking… A 18+ RP...
(The Roleplay/story includes...

Writing Styles: Casual, Advance,
Party Size: Large Group, 1x1, Small Group
Genres: Romance, Fandom tributes, Horror from later 'interesting' events >:3, Fantasy, Nation, Steampunk like world, Anime and Manga inspiration, Slice of life situations, Military, if moved long enough push towards Modern day or alternative history, Historical of course, with some Ancient and Medieval elements.)

(PLEASE DUE NOTE ROMANCE IS ALLOWED, JUST NOT DEEP INDEPHT ERP STUFF JUST KEEP THAT TO A PRIVATE THING LIKE... Steam or Discord...)

The basic things to know...
- In the 1920's, the powder keg of Uropas was boiling to the point of no return with a war that would show the worst in humanity itself for the first time in ages. With the Drachreich (Austria-Hungary) hurrying to keep itself from exploding anger of it's people but up north of it was the Ostranreich (Ostra,Germany) keeping to itself as it showed off it's military-might against it's grand rival, the Britannian Commonwealth and the Franian Republic in the arms race. What laid in the East was the Zapahoronia, holding first for the most landmass and people out of Uropas combined and having an everlasting empire like the Darchreich, Ostrans, and Alexandrians. The Zapahoronians were great innovators and for the people but in the late days of the turn of the century after the great failure of the conflict with the Shouguns and Khanetes (Japan and China), they failed showing weakness in such a great army, also adding the ideas of the arriving ideals of Revolutionaries and the slow dive into starvation.

With the West and East Uropas doing it's own thing, south of it was the Roma imperia holding the mountains and hilltops of the Alps south of the western empires and across from them was the great Alexandrian Empire holding parts of the grand ripe arid lands of desolated riches. With this the governments, monarchs, prime ministers were aware of the incoming war and by that time they realized it too late from feuds and the people thirst for war and starting one of the most horrifying conflicts that scar Uropas for the first time in awhile but also start a age of innovation and enlightenment for others.

The year is 1929, and this is the end of the beginning. -

-EXPANDED LOOOOOOORE around the world of Uropas-
In the world of Fantasy, the world of science and magika collide together creating either a thing of beauty or something horrifying. From this there is for example is the works of the slowly ending of the old ways of the world and superstitions like itself of the magika user from Fire, ice, healing, and black (Black being a form of rare since it has a potency that can incapacitate people but can kill them).

With this world comes it's many kind of people, first of course is the humans, then the elveian (Elfs people), dwarves, daemons (Humans mix with demonic like features) Succubi (Known for their seductions... and spies), Orks, Wilds (Another species of humans... but with animalistic features either from localized areas of wildlife or domestic animals relations, basic person with a tail and ears no animal faces, wings, blah blah blah).

With these races, the Elveians were considered the intellectuals and rich kind of people, relating to politics, business, in military command, or in the works of science and the arts.

The Dwarves being of course masters of engineering, technology, but not uncommon or foreign to the idea of war like nature they still had in them.

The Daemons, acting as the low class and primary working force, fighting force, or anything but they were a rather curious kind of people indeed with their own subculture of religions within them but the daemons were treated like a second class but befriended and liked by most who were in the same boat with them.

The Orks were a somewhat rare and slowly dying race of soldiers and workers alike to the daemon and its human cursed cousin, the necros. The Orks were natives of countries like Drachreich, Ostra, Frania, Zapahoronians, and the Nords.

Finally was the Wilds, this race of people was common like the humans and made up some of the population with the humans or the other races. The Wilds are consider to be more special and interesting with abilities relating to their 'animal' counterparts like a Ostran shepherd when coming down to its bare fist, the wild will resort to going 'wild' quite literally but its claws increasing its length and its size making them more deadly when clawing or killing their assailant or enemy. Another is bloodhounds, having distinct sense of smell from long distances and are perfect hunters. WITH Each Wild having its own features and abilities, it can show a path for where they will go and for the ones who can fight and defend ones self is a road down into hellish warzones.

-The Mysteries and Myths-
Within the world of Fantasy, it still has the world it was once was way before the technological push towards a better life that would hurt many more. But during the early 1900's was the last days of those creatures but one remained untouched, Farcus. A Land untouched by the colonization goals and riches but only north of it, below is a world stuck still in prehistoric era practically where the plants and maybe insects will kill you easily and housing the lasting dragons, dinosaurs, and other extinct creatures but few remained like the dragons in the Ural mountains. With that also comes to a sad aspect of the world, the Necros.

The Necros are a race of resurrected soldiers, eternally stuck in a body from the works of a necromancer magikian or a trained scientist/doctor. These people were resurrected for the sole purpose of causing war and being a career soldier and becoming quite literal 'gods of wars'. They cannot die from normal wounds like stabbings, bullet wounds, blunt, or physical trauma that would soon heal and having a black like mist coming off of it BUT if limps or large amounts of body harm happen, the Necro will become incapable of doing anything for a long period of time and their body healing for that time only. BUT they can be killed from a simple decapitation, but this can be vary from one thing that can save a Necro. When they become necros, they will have a dangerous chance of catching multiple personality disorder depending on programing (If programmed for being themselves they are fine) mentally and memories, they will have multiple personality disorder exhibiting different personas of themselves towards friends, comrades, or other wise the enemy. But after long periods of time they can control this or in later years, having pills or medicine to regulate themselves.
Hidden 6 yrs ago Post by NoNamedotEXE
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NoNamedotEXE

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Also I forgot to say this, men and women are allowed so equal equality towards this and also their demises so who cares. It's 18+.
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