Harsh are the ways of worlds bathed in light and static; those emptied of their Native Deity. Stability flees and leaves the "Dolls" to seek a fulfilling course of action. Strange Gods seek the Throne left empty by a previous group of "Albatross". The "Ouroboros Wheel" is given a turn, altering the base nature of their Reality Prism.
This time, the "Dolls" find their unlikely heroes in a sprawling seaside city. "Cardinal City", the focal point of Reality Prism 003/(04), where life "continues" while Divinity in the Ethereal Demense climbs higher as a God gnaws at the "Scale Aegis". The humans are pulled toward The Egress, a new structure within Cardinal City, and a Doll sets out to guide them to their new/true purpose.
Killing Gods. Saving Dolls. Breaking the Scale Aegis, and claiming the Throne for themselves.
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Ok.
So.
That's most of the idea. I don't mind clarifying, if questions are posed.
Quick points:
• Albatross (Player Characters) are given abilities/powers when "chosen" by The Wheel. There will be some room for creativity in what your Character will possess.
• Dolls are also playable. Given that most of them have their own "souls", they can exist and subsist within the Reality Prism's "Corporeal Chamber".
• Expect a mix of adventure and slice of life.
• Cardinal City will be divided into four sections. North (Northgate), South (Knightworth), East (Bishop Watch), West (Rookwall). Planning to give some detail on each, in OOC.
• I have a fair bit of story planned out, but I'm more interested in seeing where things go.
• We'll be killing God(s). Not planning to use pre-existing entities as much more than base inspiration.
• I won't have many restrictions on what kind of Character you can make, so far as Albatross go. Whatever walk of life. Whatever occupation. I want a fairly varied group.
• The universe of "We're Killing God: R3+" is fairly developed, though some information is best discovered through In-Character exploration.
I'll be here to explain or make more concise certain murky aspects.
Thanks for reading!