Hidden 6 yrs ago Post by Dio
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Dio older

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Twenty-five — Beorc {Spirit Charmer} — Swordmaster

Personality: Cunning and intelligent, Martel never takes action without thinking thoroughly through the situation at hand. He is creative, crafty, and can be a bit devious but is willing to meet an end goal by any means necessary, in hopes that it will affect the least amount of people. Martel is also highly-educated, coming from a well-off family in the Begnion Senate. With having had such a studious and just nature growing up, Martel can come off as a bit of an arrow, always flying the path of what he considers righteous.

Martel is self-less, always thinking about the betterment and safety of others before his own, having been taught that every life is precious. He wants to see growth and prosper for all of Tellius, always one to want to reach a goal of everlasting peace. Deceit is something the young lordling despises, but hypocritically uses himself. At first glance, most people see Martel as a sickly, thin man under his robes and garbs, but he manages to play it off pretty well too. He uses it to his advantage when others think he can be walked all over, but in reality he has grown up to be a strong-willed, physically capable, and talented young man.

Commanding a very focused mind, there are many times he is sought out for leadership by those his age who are looking to make a name for themselves. He emits a warming aura and one for the growth of a person. Young adults like himself seek out his sagely advice, but in reality the young man is just as broken down and self-conscious as the others around him. Martel is able to just play along confidently enough that he can slyly walk on through.

History: Martel was born in Begnion to the Alba family. They live in Albany, near the capitol city of Sienne. The Alba's are one of the oldest families in the Senate and have stayed some of the most loyal to the Apostle as well, with Martel being no different. In his family history it is said that they are distant relatives to the royal family, having the possibility of having royal blood running in their veins. Martel is a non-believer in which he hopes that they don't because with that kind of power running in your veins then more troubles would lie ahead for those generations to come.

Growing up, Martel was a very sickly child. He would often times be running high fevers and would be on the brink of death it seemed. Things had gotten somewhat better as he aged, but still being bed-ridden for weeks on end as a toddler. It wasn't until he was about a teenager when his parents had taken him to a church hidden in the forests near the Begnion-Daein border that he had miraculously overcame all his illnesses. As a young teen, that specific memory faded into darkness, having it shine on through every so often as a dream. That was also the time during which a mark appeared on his hip that he was told to hide from the eyes of others. Martel was also informed by his parents that he must continue acting like a sickly, young man for if he didn't the eyes of all those around them would be prying away at the secrets that they are trying to hide.

From then on Martel continued the act of being an ill and physically weak young man for the sake of his family. Behind the scenes and away from the deceitful eyes of the other families of the senate, Martel was being taught many things by wise sages and taught by the finest of swordsmen, having gained a talent for sword arts.

To this day, even now as an adult, he is still seen as a meek and frail young man, but Martel learning and doing what he can in order to help create the change in the world that he wants to see.
Hidden 6 yrs ago Post by Rosalite
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Rosalite

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Aoide Varis
[Age: ~23] [Race: Branded (Dragon)] [Class: Dark Sage]



Personality: Aoide is polite enough, but the way she carries herself is clearly meant to keep others at a distance. She speaks in an airy manner that seems to betray a lack of commitment or care in regards to whatever it is she's talking about; for better or for worse, she wears a perpetual poised mask in the presence of others. This is not to say that she is not emotive, but rather her calm facade gives her a feeling of control and, consequentially, comfort when she is forced to be around unfamiliar faces.

Although she will follow orders, it is not something that she does without question, and she is not shy with voicing any reservations that she may have about a plan. Aoide believes that her status as a branded leads her to be more morally aware of the shades of gray that may be present in a situation; in actuality, her inability (or lack of desire) to form meaningful connections with others simply leads her to question everything she is told or asked to do--she tends to scrutinize even the smallest of requests when it comes from someone she harbours no particular affection for. Sometimes she'll determine on her own grounds that the orders given are reasonable and will carry them through without issue, but other times she'll put up a fight.

For the few who she does come to trust, such as her father and brother, Aoide reveals herself to be a much more relaxed individual than initially portrayed. She is much lighter, both in regards to her general disposition as well as with her beliefs or desires. She is much more willing to give leeway to those whom she has forged some sort of genuine friendship with than anyone else, even if that "anyone else" happens to be an experienced and respected individual of some sort. Put simply, Aoide would much rather lend her support to a common street rat who has befriended her over even the mightiest of kings, even if said king is a reasonable authority figure to begin with. This bias can prove to be both helpful and detrimental depending on the situation in question.



History: Aoide has no illusions about her bloodline; she is fully aware that she is a distant descendant of Dheginsea, one of Ashera's fabled "Three Heroes". That being said, this fact has had little bearing on how she lives her life as a whole. Although she recognizes that she is some sort of relative to Goldoa's current reigning King, she has little interest in reconnecting with her distant kin.

As it is, Aoide hails from a branch of the family that had purposefully distanced themselves from those in Goldoa. One of Aoide's ancestors, a young woman named Callia, had grown weary of the discrimination that she faced for being one of the branded--something that she had not chosen of her own free will, but a fate that she had simply been born into. She grew angry at the unfair hand that she had been dealt and consequentially decided that she would not allow her own children or descendants to suffer the same judgement that she had. As a result, she chose to seek out ways to "purge" the laguz blood from those who came after her. Ultimately, she came to the conclusion that the only logical way of doing so would be to breed it out.

While the idea would work in theory, in practice, even moving out of Goldoa and surrounding oneself with beorc would not guarantee that those that came after Callia would conform to her plans. Between the fact that the dragon laguz blood in their veins was not easily diluted and the fact that not every descendant that followed married a pure-blooded beorc, it proved to be a difficult--if not nigh impossible--task to "cleanse" their lineage as Callia had desired. However, while this plan has ultimately ended in failure, it did result in this branch of the family growing distant from its roots.

Aoide has been fortunate enough to to be born with her brand on her inner wrist, making it quite easy for her to hide said mark from the public eye. Because of this, Aoide has blessed with a more fortunate life than what can be said for many other branded. She lived alongside her father and older brother for a period of time in Crimea, but whereas their interests lay in blacksmithing and swords, she had become drawn to the magical arts when an incident had revealed that she had some latent talent hidden within. When a chance encounter with a group of passing mercenaries resulted in an invitation to travel along, she was quick to accept at the prospect of growing more proficient with her magic.

While she has been traveling with this same group for the past year, Aoide has yet to forge any notable bonds with her companions. As she sees it, she is never meant to stay in one place or with one group for very long--her slowed aging prevents it, assuming that she wants to keep her status as a branded under wraps. While this is but a temporary arrangement for her, she's been trying to learn all that she can while she is under their guidance.



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