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Okay so this is my pitch, for a long time, I've had a Original Trading Card Game Concept (with nearly 100 cards) But didn't really have the setting to put it in. So I've decided on a Persona-Style supernatural slice of life High School Academy where you as a student uncovers a Conduit Stone and gains the ability to summon Lost Empires Cards to reality and do battle. There will be overreaching plot about how an advertising company is looking to exploit the conduit stones for monetary gain, and in turn, put the world in danger by unleashing ancient magic. Your 'Conduit Stone' will unleash your 'BattleMage Profile' which is basically your 'Card Battle Persona Spirit' it is the ancient battlemage you will transform into to compete in card battles (more info below).
The RP will be split between slice of life 'downtime' and plot driven 'story time' and you will have your own personalized Deck of cards and will be able to earn booster-packs and build your deck as the RP goes on, and initiate battles whenever you wish.
This story has now evolved from a school based story to more of a general city adventure with catalysts all over the city now duelling in 'underground' locations. Mainly coffee shops and bars after dark.
So what do you think? Ready to be a card battler?
If you want to know more about the Trading Card Game The 0th Post is a VERY LONG description of the origin, rules and a few starter deck examples.
This game will require dedication and consistent attention to not only your cards, but the battles and the lore, please do not join unless you are willing to fully throw yourself into it!
Shumi Island
Located in this world is the independent Shumi Island, discovered in 1810 just off the coast of mainland Japan, it is home to the very powerful Shibuya entertainment media, which is respnsible for hosting all sorts of exciting sporting events including E-sports, X-treme sports and even the brand new sport Dash-Ball (covered in another RP). The Island has many schools, beaches, parks and basically can be described as a natural playground for those who can afford to take part.
Catalyst Academy
This is the central point of your story, Catalyst academy, one of the lesser known schools in the district, it is said to be built on an ancient burial ground which has given rise to countless ghost stories and supernatural investigations in and around the school. Because the interest in the mythical and unknown is so strong here, there is a large fascination with fantasy and roleplay among the students, and this includes your character!
Cayman District
The fairly quiet but highly populated Cayman District is a residential area that your character will be living in, because of all the space, it is a popular spot for student accommodation so its a great place to network and socialise with your peers, this is also a great spot for boating and fishing, and is sometimes home to surfing competitions during the summer.
The Mocha-Stream Cafe
This cafe is very rarely visited, some people say its because the atmosphere is too relaxed for the high energy people of Shhumi, but others are convinced there is something sinister happening there. The school teacher Yojima is occasionally seen walking out of here fairly late, but no one, not even the other staff know why.
Vice Room
A mysterious meeting place for a select few individuals that only opens after midnight. Most people know it as a poker room. But it is something much much more.
Starter Decks
Canis Canem Edit is a wolf based deck that is balanced and perfect for beginners, but does lack the raw magical firepower of other sets, instead focusing more of natural canine based ferocity.
3x Patrol Hound
Name: Patrol Hound
Type: Support
Element: Venus
Effect:A fast but weak attacker who cant sustain much damage in combat. Has the ability to identify invisible or hidden enemies by scent and will alert the player and friendly creatures to enemy positions.
Flavor Text: The patrol hound's tendancy to make a mess on the carpet, means he gets to be taken out on walks very frequently.
1x Kunai
Name: Kunai
Type: Weapon
Element: Earth
Effect: A small, easy to use throwing knife which doesn't do a whole lot of damage, but travels fast and pierces armor.
Flavor Text: Many young men became Ninja, just for a chance to carry these.
2x Man Wolf
Name: Man-Wolf
Type: Support
Element: Venus
Effect: A fast and agressive attacking support character, the man-wolf lacks fighting skill and any strategy and will always charge at an opponent with direct slashing and biting. Man-Wolf also has a very short life span and will be used up and discarded quickly. Its life span increases if there are other wolf characters on the battlefield.
Flavor Text: Thier howls are not of pride, but of guilt for what they have become.
1x Lizard Fighter
Name: Lizard Fighter
Type: Transform
Element: Venus
Effect: A fast and agile transform creature with moderate attack and defense and no real weaknesses. Is able to leap high to traverse difficult landscapes.
Flavor Text: The Lizard fighter, boasts much better speed than his cousins, and wont stop telling everyone.
1x Timber Pack
Name: Timber Pack
Type: Summon
Element: Neptune
Effect: When summoned, four vicious wolves enter the battlefield accompinied by a snowy haze, they will all bite a target once before dissapearing and then then the vision for all enemy support creatures will be slightly reduced for the rest of the match.
Flavor Text: Sometimes you'd rather not see what the storm is hiding.
2x Thorn Whip
Name: Thorn Whip
Type: Weapon
Element: Venus
Effect: A weak wepon with amazing range and near perfect accuracy. Perfect for small or airborne targets.
Flavor Text: The true form of 'Natural Discipline'
2x Spiked Club
Name: Spiked Club
Type: Weapon
Element: Earth
Effect:A strong blunt weapon that is very hard to block effectively, is swung fairly slowly.
Flavor Text: Thinking about spiked clubs is nearly as painful as being hit by one.
1x Etheral Wolf
Name: Etheral Wolf
Type: Support
Element: Neptune
Effect: While the etheral wolf stalks the battlefield all weapon attacks do bonus frostbite damage and take on the neptune element regardless of their original type. The Etheral wolf is also very hard to see in dark arenas.
Flavor Text: Many hunters wont even consider the idea of hunting an etheral wolf, as being stalked by one causes great depression and a feeling of lonlieness.
2x Bandit's Sling
Name: Bandit's Sling
Type: Weapon
Element: Earth
Effect: A good simple projectile weapon that delivers random damage.
Flavor Text: Giants are apparently trying to get these outlawed.
Name: Patrol Hound
Type: Support
Element: Venus
Effect:A fast but weak attacker who cant sustain much damage in combat. Has the ability to identify invisible or hidden enemies by scent and will alert the player and friendly creatures to enemy positions.
Flavor Text: The patrol hound's tendancy to make a mess on the carpet, means he gets to be taken out on walks very frequently.
1x Kunai
Name: Kunai
Type: Weapon
Element: Earth
Effect: A small, easy to use throwing knife which doesn't do a whole lot of damage, but travels fast and pierces armor.
Flavor Text: Many young men became Ninja, just for a chance to carry these.
2x Man Wolf
Name: Man-Wolf
Type: Support
Element: Venus
Effect: A fast and agressive attacking support character, the man-wolf lacks fighting skill and any strategy and will always charge at an opponent with direct slashing and biting. Man-Wolf also has a very short life span and will be used up and discarded quickly. Its life span increases if there are other wolf characters on the battlefield.
Flavor Text: Thier howls are not of pride, but of guilt for what they have become.
1x Lizard Fighter
Name: Lizard Fighter
Type: Transform
Element: Venus
Effect: A fast and agile transform creature with moderate attack and defense and no real weaknesses. Is able to leap high to traverse difficult landscapes.
Flavor Text: The Lizard fighter, boasts much better speed than his cousins, and wont stop telling everyone.
1x Timber Pack
Name: Timber Pack
Type: Summon
Element: Neptune
Effect: When summoned, four vicious wolves enter the battlefield accompinied by a snowy haze, they will all bite a target once before dissapearing and then then the vision for all enemy support creatures will be slightly reduced for the rest of the match.
Flavor Text: Sometimes you'd rather not see what the storm is hiding.
2x Thorn Whip
Name: Thorn Whip
Type: Weapon
Element: Venus
Effect: A weak wepon with amazing range and near perfect accuracy. Perfect for small or airborne targets.
Flavor Text: The true form of 'Natural Discipline'
2x Spiked Club
Name: Spiked Club
Type: Weapon
Element: Earth
Effect:A strong blunt weapon that is very hard to block effectively, is swung fairly slowly.
Flavor Text: Thinking about spiked clubs is nearly as painful as being hit by one.
1x Etheral Wolf
Name: Etheral Wolf
Type: Support
Element: Neptune
Effect: While the etheral wolf stalks the battlefield all weapon attacks do bonus frostbite damage and take on the neptune element regardless of their original type. The Etheral wolf is also very hard to see in dark arenas.
Flavor Text: Many hunters wont even consider the idea of hunting an etheral wolf, as being stalked by one causes great depression and a feeling of lonlieness.
2x Bandit's Sling
Name: Bandit's Sling
Type: Weapon
Element: Earth
Effect: A good simple projectile weapon that delivers random damage.
Flavor Text: Giants are apparently trying to get these outlawed.
Drowned Gallows is a Pirate Based deck that utilizes more indirect and crafty abilities such as stealing and misdirection. But still has a couple of powerful weapons such as the flintlock and the flail.
2x Jack's Cutlass
Name: Jack's Cutlass
Type: Weapon
Element: Earth
Effect: A Strong, reliable swinging weapon with moderate speed and good damage.
Flavor Text: Jack made sure that if he was going to be a pirate, all of his equipment had to look the part.
1x Mermaid
Name: Mermaid
Type: Support
Element: Neptune
Effect: The mermaid will spawn directly in the middle of the user and the opponent. If the player is able to make contact first, 15% health will be replenished. If she takes one attack from any enemy the card is discarded immediately. If there is a body of water the mermaid will slowly make her way towards it.
Flavor Text: Her beauty is well documented. Her type, is up for debate.
1x Scallywag
Name: Scallywag
Type: Support
Element: Neptune
Effect: A dumb pirate enforcer who attacks with his fists for blunt damage, good lifespan but not a particularly skilled fighter.
Flavor Text: "My hands are the only weapons that be used against me!"
2x Buckler
Name: Bucklet
Type: Weapon
Element:Earth
Effect: A small but sturdy shield that provides some good protection against most conventional weapons, but rarely total protection. Can alternatively be used as weapon for a blunt sheild bash.
Flavor Text: Doubles as a plate for the more sophisticated ogres.
1x Sneaky Rouge
Name: Sneaky Rogue
Type: Support
Element: Neptune
Effect:A sly non attacking support that dashes at the opponent and attempts to pickpocket, if it manages to get close, the player will be able to to use the opponents next available weapon card for themselves, wether or not the steal is successful the Rogue will then be discarded.
Flavor Text: "If your opponent is using it, its probably worth having."
2x Crow Nester
Name: Crow-Nester
Type: Support
Element: Neptune
Effect:A giant crow that flies above the enemy and will attempt to drop a cannonball on its opponents head. Only has two cannonballs, and wil discard itself after dropping both. A large flying target, that moves fairly slowly but has decent toughness.
Flavor Text: Creatures like these are starting to force pirates to rename parts of the ship.
2x Spiked Knuckles
Name: Spiked Knuckles
Type: Weapon
Element: Earth
Effect: Quick blunt hand weapons that have the unique effect to hit twice as a punch combo.
Flavor Text: No need to keep your hands up if you can knock them out first.
1x Captain's Flail
Name: Captain's Flail
Type: Weapon
Element: Neptune
Effect: A very strong blunt weapon that is devastating to non armoured enemies. Also damages the user slightly.
Flavor Text: You wonder how he keeps these pirate scum in line.
1x TinkerBell
Name: Tinkerbell
Type: Support
Element: Venus
Effect:A small non attacking fairy which decreases gravity for your character giving you limited gliding and enhanced jumping abilities. Is a small target but has a short lifespan, and one hit with anything will destroy it.
Flavor Text: She is the biggest fan of one person, but has many fans herself.
1x Jack's Flintlock
Name: Jack's Flintlock
Type: Weapon
Element: Neptune
Effect: A powerful pistol that shoots through most armor, atmosphere conditions can effect the aim.
Flavor Text: Jack wonders if his purchase of the pistol was justified everytime he has to reload.
1x Water Siren
Name: Water Siren
Type: Support
Element: Neptune
Effect: The Siren sings which attracts all support to walk towards it, the first one who touches her will be hit with a very powerful attack which will always cause the siren to self discard. The siren doesnt move while singing unless she is near a body of water she can travel in.
Flavor Text: Famously, the siren's song is the most beautiful sound in the world, but for many it is the last thing they ever hear.
Name: Jack's Cutlass
Type: Weapon
Element: Earth
Effect: A Strong, reliable swinging weapon with moderate speed and good damage.
Flavor Text: Jack made sure that if he was going to be a pirate, all of his equipment had to look the part.
1x Mermaid
Name: Mermaid
Type: Support
Element: Neptune
Effect: The mermaid will spawn directly in the middle of the user and the opponent. If the player is able to make contact first, 15% health will be replenished. If she takes one attack from any enemy the card is discarded immediately. If there is a body of water the mermaid will slowly make her way towards it.
Flavor Text: Her beauty is well documented. Her type, is up for debate.
1x Scallywag
Name: Scallywag
Type: Support
Element: Neptune
Effect: A dumb pirate enforcer who attacks with his fists for blunt damage, good lifespan but not a particularly skilled fighter.
Flavor Text: "My hands are the only weapons that be used against me!"
2x Buckler
Name: Bucklet
Type: Weapon
Element:Earth
Effect: A small but sturdy shield that provides some good protection against most conventional weapons, but rarely total protection. Can alternatively be used as weapon for a blunt sheild bash.
Flavor Text: Doubles as a plate for the more sophisticated ogres.
1x Sneaky Rouge
Name: Sneaky Rogue
Type: Support
Element: Neptune
Effect:A sly non attacking support that dashes at the opponent and attempts to pickpocket, if it manages to get close, the player will be able to to use the opponents next available weapon card for themselves, wether or not the steal is successful the Rogue will then be discarded.
Flavor Text: "If your opponent is using it, its probably worth having."
2x Crow Nester
Name: Crow-Nester
Type: Support
Element: Neptune
Effect:A giant crow that flies above the enemy and will attempt to drop a cannonball on its opponents head. Only has two cannonballs, and wil discard itself after dropping both. A large flying target, that moves fairly slowly but has decent toughness.
Flavor Text: Creatures like these are starting to force pirates to rename parts of the ship.
2x Spiked Knuckles
Name: Spiked Knuckles
Type: Weapon
Element: Earth
Effect: Quick blunt hand weapons that have the unique effect to hit twice as a punch combo.
Flavor Text: No need to keep your hands up if you can knock them out first.
1x Captain's Flail
Name: Captain's Flail
Type: Weapon
Element: Neptune
Effect: A very strong blunt weapon that is devastating to non armoured enemies. Also damages the user slightly.
Flavor Text: You wonder how he keeps these pirate scum in line.
1x TinkerBell
Name: Tinkerbell
Type: Support
Element: Venus
Effect:A small non attacking fairy which decreases gravity for your character giving you limited gliding and enhanced jumping abilities. Is a small target but has a short lifespan, and one hit with anything will destroy it.
Flavor Text: She is the biggest fan of one person, but has many fans herself.
1x Jack's Flintlock
Name: Jack's Flintlock
Type: Weapon
Element: Neptune
Effect: A powerful pistol that shoots through most armor, atmosphere conditions can effect the aim.
Flavor Text: Jack wonders if his purchase of the pistol was justified everytime he has to reload.
1x Water Siren
Name: Water Siren
Type: Support
Element: Neptune
Effect: The Siren sings which attracts all support to walk towards it, the first one who touches her will be hit with a very powerful attack which will always cause the siren to self discard. The siren doesnt move while singing unless she is near a body of water she can travel in.
Flavor Text: Famously, the siren's song is the most beautiful sound in the world, but for many it is the last thing they ever hear.
Desert Emprie is desert themed deck that mainly deals in magical offense, but with a few clever effect cards thrown in too. Very straightforward and easy to use.
Djinn Saber x1
Name: Djinn Saber
Type: Weapon
Element: Neptune
Effect: A light-magic sword that with good reach but low damage. If it hits an enemy player you may bring one discarded summon back to your deck.
Flavor Text: Even a genie cant be too careful.
2x Flame Wands
Name: Flame Wand
Type: Weapon
Element: Mars
Effect: Shoots a small but fast travelling fireball at the opponent, will set certain creatures on fire for lasting damage.
Flavor Text: "Its magic, so you dont have to think too hard about it"
1x Rotten Stalker
Name: Rotten Stalker
Type: Support
Element: Mars
Effect: A Slow dumb sentry type character who attacks with a blunt axe, not a very capable fighter but is slightly tougher than average when it comes to absorbing damage.
Flavor Text: Most of the undead stalkers were just as much a threat to humanity when they were still alive.
1x Tomb Caster
Name: Tomb Caster
Type: Support
Element: Venus
Effect: A non-fighting support creature, the Tomb Caster uses its withering ability to decrease the amount of time that other support and transfrom creatures stay in effect. Has moderate health and toughness but is rather slow.
Flavor Text: After a lifetime of ruling egypt, he now spends the afterlife following orders.
1x Mutant Ant
Name: Mutant Ant
Type: Transform
Element: Mars
Effect: Mutant ant is fairly fast in dash and can attack directly in front with its pincers. Its hard shell is also decent armor. But its agility is lacking and attack patterns are fairly predictable.
Flavor Text: Although a worker ant, after growing to the size of Rhino, he was convinced he could get a lot more done on his own.
2x Throwing Chakram
Name: Throwing Chakram
Type: Weapon
Element: Earth
Effect: A fast, damaging throwing weapon with good damage that will bounce of surfaces for 'bank shot' attacks. Is much less damaging against armored opponents.
Flavor Text: Its not a boomerang, be careful where you throw it.
2x Desert Knight
Name: Desert Knight
Type: Support
Element: Mars
Effect: A cavalryman who rides up and down the battlefield trying to strike enemies with his scimtar in a hit and run tactic. Although fast and powerful, the Knights mobility is very effected by terrain, and while his lifespan is decent, a single hit to the mounted knight while moving will kill him instantly.
Flavor Text: Because its no fun collecting heads standing still.
1x Boulder Brute
Name: Boulder Brute
Type: Summon
Element: Earth
Effect: An angry giant who throws a large boulder at the opponent, the boulder will smash through most structures on the battlefield and doesn't dissapear after it stops moving.
Flavor Text: Everyone has a strategy until they get a giant rock thrown at them.
1x Lizard Warrior
Name: Lizard Warrior
Type: Support
Element: Mars
Effect: A strong and skilled transform creature with moderate speed and defense and no real weaknesses. Is able to destory weaker structures in an arena.
Flavor Text: The Lizard warrior is much stronger than his cousins, rarely misses an oppurtunity to remind everyone.
x1 Sand Monster
Name: Sand Monster
Type: Support
Element: Earth
Effect: A non attacking monster that slowly circles the bettlefield and creates soft sand wells underneath the opposing characters feet. This slowly fills the battlefield with sand and slows the ground speed of all enemy chracters. Very vunerable to blunt attacks
Flavor Text: Is mostly worried about what the local cats might bury around him when he is asleep.
1x Ember Monk
Name: Ember Monk
Type: Support
Element: Mars
Effect: A skilled fighter with a flame element staff with average speed and low defense. Unique as he will only follow-up attack against an ememy that the player attacks with weapon, stays passive otherwise.
Flavor Text: He is inspired by those who are reckless enough to make the first move.....
1x Fire Knuckle
Name: Fire Knuckle
Type: Weapon
Element: Mars
Effect: The fist of a fire specter appears out of the ether to deliver a fiery uppercut, the damage is very good and the range is deceptively long.
Flavor Text: 500 years in the afterlife and the fisticuffs still remains the weapon of choice.
Name: Djinn Saber
Type: Weapon
Element: Neptune
Effect: A light-magic sword that with good reach but low damage. If it hits an enemy player you may bring one discarded summon back to your deck.
Flavor Text: Even a genie cant be too careful.
2x Flame Wands
Name: Flame Wand
Type: Weapon
Element: Mars
Effect: Shoots a small but fast travelling fireball at the opponent, will set certain creatures on fire for lasting damage.
Flavor Text: "Its magic, so you dont have to think too hard about it"
1x Rotten Stalker
Name: Rotten Stalker
Type: Support
Element: Mars
Effect: A Slow dumb sentry type character who attacks with a blunt axe, not a very capable fighter but is slightly tougher than average when it comes to absorbing damage.
Flavor Text: Most of the undead stalkers were just as much a threat to humanity when they were still alive.
1x Tomb Caster
Name: Tomb Caster
Type: Support
Element: Venus
Effect: A non-fighting support creature, the Tomb Caster uses its withering ability to decrease the amount of time that other support and transfrom creatures stay in effect. Has moderate health and toughness but is rather slow.
Flavor Text: After a lifetime of ruling egypt, he now spends the afterlife following orders.
1x Mutant Ant
Name: Mutant Ant
Type: Transform
Element: Mars
Effect: Mutant ant is fairly fast in dash and can attack directly in front with its pincers. Its hard shell is also decent armor. But its agility is lacking and attack patterns are fairly predictable.
Flavor Text: Although a worker ant, after growing to the size of Rhino, he was convinced he could get a lot more done on his own.
2x Throwing Chakram
Name: Throwing Chakram
Type: Weapon
Element: Earth
Effect: A fast, damaging throwing weapon with good damage that will bounce of surfaces for 'bank shot' attacks. Is much less damaging against armored opponents.
Flavor Text: Its not a boomerang, be careful where you throw it.
2x Desert Knight
Name: Desert Knight
Type: Support
Element: Mars
Effect: A cavalryman who rides up and down the battlefield trying to strike enemies with his scimtar in a hit and run tactic. Although fast and powerful, the Knights mobility is very effected by terrain, and while his lifespan is decent, a single hit to the mounted knight while moving will kill him instantly.
Flavor Text: Because its no fun collecting heads standing still.
1x Boulder Brute
Name: Boulder Brute
Type: Summon
Element: Earth
Effect: An angry giant who throws a large boulder at the opponent, the boulder will smash through most structures on the battlefield and doesn't dissapear after it stops moving.
Flavor Text: Everyone has a strategy until they get a giant rock thrown at them.
1x Lizard Warrior
Name: Lizard Warrior
Type: Support
Element: Mars
Effect: A strong and skilled transform creature with moderate speed and defense and no real weaknesses. Is able to destory weaker structures in an arena.
Flavor Text: The Lizard warrior is much stronger than his cousins, rarely misses an oppurtunity to remind everyone.
x1 Sand Monster
Name: Sand Monster
Type: Support
Element: Earth
Effect: A non attacking monster that slowly circles the bettlefield and creates soft sand wells underneath the opposing characters feet. This slowly fills the battlefield with sand and slows the ground speed of all enemy chracters. Very vunerable to blunt attacks
Flavor Text: Is mostly worried about what the local cats might bury around him when he is asleep.
1x Ember Monk
Name: Ember Monk
Type: Support
Element: Mars
Effect: A skilled fighter with a flame element staff with average speed and low defense. Unique as he will only follow-up attack against an ememy that the player attacks with weapon, stays passive otherwise.
Flavor Text: He is inspired by those who are reckless enough to make the first move.....
1x Fire Knuckle
Name: Fire Knuckle
Type: Weapon
Element: Mars
Effect: The fist of a fire specter appears out of the ether to deliver a fiery uppercut, the damage is very good and the range is deceptively long.
Flavor Text: 500 years in the afterlife and the fisticuffs still remains the weapon of choice.
Pride and steel is a deck that is completely based around weapons and armor and making them stronger, although very direct and powerful, will need good tactics to combat more supernatural opponents.
3x Arcane Longsword
Name: Arcane Longsword
Type: Weapon
Element: Earth
Effect: A fairly strong weapon witha very impressive reach. When blocked the sword will make the opponent discard one card at random from the deck (unless its the last).
Flavor Text: Strike down all who question the legitimacy of your sword.
Castle Longbow x1
Name: Castle Longbow
Type: Weapon
Element: Earth
Effect: A large bow with power and accuracy, particularly strong against armored opponents.
Flavor Text: "Gain the higher ground and let all hell rain upon the attackers"
1x Frontline Centurion
Name: Frontline Centurion
Type: Support
Element: Earth
Effect: A human solider with lower than average strength and lifespan but very high skill and decent armor. Fights harder against other soldiers.
Flavor Text: When everything in your training scared you, nothing in the real world can.
1x Quartermaster
Name: Quarter Master
Type: Summon
Element: Earth
Effect: The QuarterMaster will allow the player to put up to 3 previously discarded weapon cards back in the deck ready for use. And will raise the damage of the next melee weapon used by the player.
Flavor Text: You'd be surprised how long it takes to twirl a staff without dropping it.
2x Battle Halberd
Name: Battle Halberd
Type: Weapon
Element: Earth
Effect:A fairly slow but strong weapon that can be used to slash or stab. Slashing works better on un-armored opponents, stabbing works better against armoured ones.
Flavor Text: When carrying and an axe and spear just isnt convinient.
2x Sturdy Sentry
Name: Sturdy Sentry
Type: Support
Element: Earth
Effect:A heavily armoured but very slow support who will attack enemies close to himself or the player. Attacks are powerful but quite easy to block or parry.
Flavor Text: "Mobility be damned, as long as I look important!"
1x Foul Marksmen
Name: Foul Marksmen
Type: Summon
Element: Venus
Effect: A squad of forest orcs let loos a flurry of arrows that are hard to dodge and do devastating damage to armored creatures. Impossible to block.
Flavor Text: They curse at not being close enough to see the damage the deal from a distance.
2x Throwing Chakram
Name: Throwing Chakram
Type: Weapon
Element: Earth
Effect: A fast, damaging throwing weapon with good damage that will bounce of surfaces for 'bank shot' attacks. Is much less damaging against armored opponents.
Flavor Text: Its not a boomerang, be careful where you throw it.
1x SwordBreaker
Name: Swordbreaker
Type: Weapon
Element: Mars
Effect: A well made blade with normal reach and average speed which excels at parrying, if used to parry another sword weapon the opponent will take the damage of his own weapon.
Flavor Text: Forged in an evil cult, to give the arrogant warrior a taste of his own medicine.
1x Wily Blacksmith
Name: Wily Blacksmith
Type: Support
Element: Mars
Effect: The Black smith is a non-attack support who increases the damage of all bladed weapons, and decreases the damage of all non-bladed weapons for both the user and the opponent. Has a fairly high lifespan but doesn't move.
Flavor Text: "Contrary to popular belief, I don't get paid comission"
Name: Arcane Longsword
Type: Weapon
Element: Earth
Effect: A fairly strong weapon witha very impressive reach. When blocked the sword will make the opponent discard one card at random from the deck (unless its the last).
Flavor Text: Strike down all who question the legitimacy of your sword.
Castle Longbow x1
Name: Castle Longbow
Type: Weapon
Element: Earth
Effect: A large bow with power and accuracy, particularly strong against armored opponents.
Flavor Text: "Gain the higher ground and let all hell rain upon the attackers"
1x Frontline Centurion
Name: Frontline Centurion
Type: Support
Element: Earth
Effect: A human solider with lower than average strength and lifespan but very high skill and decent armor. Fights harder against other soldiers.
Flavor Text: When everything in your training scared you, nothing in the real world can.
1x Quartermaster
Name: Quarter Master
Type: Summon
Element: Earth
Effect: The QuarterMaster will allow the player to put up to 3 previously discarded weapon cards back in the deck ready for use. And will raise the damage of the next melee weapon used by the player.
Flavor Text: You'd be surprised how long it takes to twirl a staff without dropping it.
2x Battle Halberd
Name: Battle Halberd
Type: Weapon
Element: Earth
Effect:A fairly slow but strong weapon that can be used to slash or stab. Slashing works better on un-armored opponents, stabbing works better against armoured ones.
Flavor Text: When carrying and an axe and spear just isnt convinient.
2x Sturdy Sentry
Name: Sturdy Sentry
Type: Support
Element: Earth
Effect:A heavily armoured but very slow support who will attack enemies close to himself or the player. Attacks are powerful but quite easy to block or parry.
Flavor Text: "Mobility be damned, as long as I look important!"
1x Foul Marksmen
Name: Foul Marksmen
Type: Summon
Element: Venus
Effect: A squad of forest orcs let loos a flurry of arrows that are hard to dodge and do devastating damage to armored creatures. Impossible to block.
Flavor Text: They curse at not being close enough to see the damage the deal from a distance.
2x Throwing Chakram
Name: Throwing Chakram
Type: Weapon
Element: Earth
Effect: A fast, damaging throwing weapon with good damage that will bounce of surfaces for 'bank shot' attacks. Is much less damaging against armored opponents.
Flavor Text: Its not a boomerang, be careful where you throw it.
1x SwordBreaker
Name: Swordbreaker
Type: Weapon
Element: Mars
Effect: A well made blade with normal reach and average speed which excels at parrying, if used to parry another sword weapon the opponent will take the damage of his own weapon.
Flavor Text: Forged in an evil cult, to give the arrogant warrior a taste of his own medicine.
1x Wily Blacksmith
Name: Wily Blacksmith
Type: Support
Element: Mars
Effect: The Black smith is a non-attack support who increases the damage of all bladed weapons, and decreases the damage of all non-bladed weapons for both the user and the opponent. Has a fairly high lifespan but doesn't move.
Flavor Text: "Contrary to popular belief, I don't get paid comission"
Hell On Earth is a powerful but chaotic deck that uses the power of the hellish underword to terrify and overwhelm enemies. A strong but difficult deck to use.
x2 Hell Dragoon
Name: Hell Dragoon
Type: Support
Element: Mars
Effect: A moderately armored demon that attacks by jumping and diving with its spear, can be fairly innacurate but its powerful if the attack lands. It has no means to defend itself on the ground and has a fairly low lifespan.
Flavor Text: Its not how high you can jump, but how fast you can fall.
x1 Dragonette
Name: Dragonette
Type: Support
Element: Neptune
Effect: An agile fighter who specialises in targeting airborne opponents, has fairly weak attack and defense in general.
Flavor Text: "The armor is actually more comfortable than it looks".
x2 HellBat
Name: HellBat
Type: Support
Element: Mars
Effect: A small but fast flying creature that bites enemies to drain their life and keep their own life force going.
Flavor Text: Most vampires are embarrassed at the comparison.
x1 Ryuji The Oni
Name: Ryuji The Oni
Type: Support
Element: Mars
Effect: An extremely skilled and powerful demon warrior, has a less than average lifespan and is extremely weak to holy and light based attacks.
Flavor Text: His only master is chaos.
x3 Kunai
Name: Kunai
Type: Weapon
Element: Earth
Effect: A small, easy to use throwing knife which doesn't do a whole lot of damage, but travels fast and pierces armor.
Flavor Text: Many young men became Ninja, just for a chance to carry these.
x1 Shadow Agent
Name: Shadow Agent
Type: Support
Element: Earth
Effect: An agile and evasive support with very low armor, will occasionally attack with thrown shurikens which do a bit of damage, but if visibility is poor or against creatures with low awareness, the ninja will attack with a much more damaging sword strike. Can see in the dark perfectly.
Flavor Text: You're only as safe as the last ninja you hired.
x1 Lava Stinger
Name: Lava Stinger
Type: Support
Element: Mars
Effect: The Lava Stinger doesn't engage opponents directly but fires wildly innaccurate blasts from its tail made of molten lava, if they hit, they are devastating, but if the miss, they begin to morph the battlefield in molten rock. Attacking the Lava Stinger directly will cause it to pinch back with its claws but it will not pursue. Its lava damages itself.
Flavor Text: As if regular scorpions weren't intimidating enough.
x2 Fine Katanna
Name: Fine Katanna
Type: Weapon
Element: Earth
Effect: A very powerful weapon that does added damage vs enemy players, but when blocked will do no 'spillover' damage.
Flavor Text: Because sometimes, a Wakazashi is just too pretentious.
x1 Dread King Hammer
Name: Dread King's Hammer
Type: Weapon
Element: Mars
Effect: A Dual purpose weapon with an option to use the mallet swing which will do more damage to armored opponents. Or the sharp stabbing end which does more damage to human opponents. Both attacks are fairly slow but have good range.
Flavor Text: The most expensive Hammer in Hell.
x2 Obnoxious Imp
Name: Obnoxious Imp
Type: Support
Element: Mars
Effect: An untrained and wild imp that flies above the battlefield shooting small fireballs with fairly low accuracy. Good lifespan but terrible defense. And wont engage in Melee.
Flavor Text: Hell gets boring quicker than you think.
Name: Hell Dragoon
Type: Support
Element: Mars
Effect: A moderately armored demon that attacks by jumping and diving with its spear, can be fairly innacurate but its powerful if the attack lands. It has no means to defend itself on the ground and has a fairly low lifespan.
Flavor Text: Its not how high you can jump, but how fast you can fall.
x1 Dragonette
Name: Dragonette
Type: Support
Element: Neptune
Effect: An agile fighter who specialises in targeting airborne opponents, has fairly weak attack and defense in general.
Flavor Text: "The armor is actually more comfortable than it looks".
x2 HellBat
Name: HellBat
Type: Support
Element: Mars
Effect: A small but fast flying creature that bites enemies to drain their life and keep their own life force going.
Flavor Text: Most vampires are embarrassed at the comparison.
x1 Ryuji The Oni
Name: Ryuji The Oni
Type: Support
Element: Mars
Effect: An extremely skilled and powerful demon warrior, has a less than average lifespan and is extremely weak to holy and light based attacks.
Flavor Text: His only master is chaos.
x3 Kunai
Name: Kunai
Type: Weapon
Element: Earth
Effect: A small, easy to use throwing knife which doesn't do a whole lot of damage, but travels fast and pierces armor.
Flavor Text: Many young men became Ninja, just for a chance to carry these.
x1 Shadow Agent
Name: Shadow Agent
Type: Support
Element: Earth
Effect: An agile and evasive support with very low armor, will occasionally attack with thrown shurikens which do a bit of damage, but if visibility is poor or against creatures with low awareness, the ninja will attack with a much more damaging sword strike. Can see in the dark perfectly.
Flavor Text: You're only as safe as the last ninja you hired.
x1 Lava Stinger
Name: Lava Stinger
Type: Support
Element: Mars
Effect: The Lava Stinger doesn't engage opponents directly but fires wildly innaccurate blasts from its tail made of molten lava, if they hit, they are devastating, but if the miss, they begin to morph the battlefield in molten rock. Attacking the Lava Stinger directly will cause it to pinch back with its claws but it will not pursue. Its lava damages itself.
Flavor Text: As if regular scorpions weren't intimidating enough.
x2 Fine Katanna
Name: Fine Katanna
Type: Weapon
Element: Earth
Effect: A very powerful weapon that does added damage vs enemy players, but when blocked will do no 'spillover' damage.
Flavor Text: Because sometimes, a Wakazashi is just too pretentious.
x1 Dread King Hammer
Name: Dread King's Hammer
Type: Weapon
Element: Mars
Effect: A Dual purpose weapon with an option to use the mallet swing which will do more damage to armored opponents. Or the sharp stabbing end which does more damage to human opponents. Both attacks are fairly slow but have good range.
Flavor Text: The most expensive Hammer in Hell.
x2 Obnoxious Imp
Name: Obnoxious Imp
Type: Support
Element: Mars
Effect: An untrained and wild imp that flies above the battlefield shooting small fireballs with fairly low accuracy. Good lifespan but terrible defense. And wont engage in Melee.
Flavor Text: Hell gets boring quicker than you think.
Rigor Mortis is a complex but unique deck which draws upon the power of the dead. A lot of diverse and effective magic is used, but lacks brute power. Recommended for more cerebral players.
Sand Spectre x1
Name: Sand Spectre
Type: Transform
Element: Earth
Effect: A good skilled warrior with a well crafted weapon and armor, has moderate speed, but will increase the speed and agressiveness of all friendly undead support creatures on the field. Also gains added attack power around sand enviroments.
Flavor Text: When only war can still make you feel truly alive.
Rotten Stalker x3
Name: Rotten Stalker
Type: Support
Element: Mars
Effect: A Slow dumb sentry type character who attacks with a blunt axe, not a very capable fighter but is slightly tougher than average when it comes to absorbing damage.
Flavor Text: Most of the undead stalkers were just as much a threat to humanity when they were still alive.
Villian's Axe x2
Name: Villain's Axe
Type: Weapon
Element: Earth
Effect:A slow but powerful Axe that forces the opponent to either discard one transform or summon card if it the user has less than 40% health.
Flavor Text: If you're going to oppose justice, its important you have the right equipment.
Switchblade x1
Name: Switchblade
Type: Weapon
Element: Earth
Effect: Has extremely short range, but used as a suprise attack upclose, the damage from this tiny sharp blade can be very heavy.
Flavor Text: Small and nasty, just like the people who are usually seen wielding them.
Canine Cadaver x2
Name: Canine Cadaver
Type: Support
Element: Venus
Effect: A slower than average zombie wolf with above average toughness, speed increases around other wolves and attack power increases around other undead.
Flavor Text: In the afterlife, the hunt never ends.
Reluctant Shaman x1
Name: Reluctant Shaman
Type: Summon
Element: Earth
Effect: A powerful voodoo practitioner who can bring back up to 3 'undead' support creatures with increased speed and power but at the cost of 20% of your health.
Flavor Text: "The inability to accept death will always lead to something worse than death".
Skull Mercenary x2
Name: Skull Mercenary
Type: Support
Element: Earth
Effect: A slow-ish but strong, skilled and heavily armored undead warrior. Will only attack other support creatures but not the opponent. Fairly weak to magic attacks.
Flavor Text: The fact that he cant use money as a corpse doesn't stop him from charging ridiculous fees.
The Flying Dutchman x1
Name: Flying Dutchman
Type: Support
Element: Neptune
Effect: A large sentient ghost ship that flies above the battlefield and causes a powerful rainstorm while lightning is dropped randomly on friend and foe alike (but not the player). Also decreases accuracy for opponents.
Flavor Text: Infamy lasts forever.
Throwing Charkram x1
Name: Throwing Chakram
Type: Weapon
Element: Earth
Effect: A fast, damaging throwing weapon with good damage that will bounce of surfaces for 'bank shot' attacks. Is much less damaging against armored opponents.
Flavor Text: Its not a boomerang, be careful where you throw it.
Cruel Tail x1
Name: Cruel Tail
Type: Weapon
Element: Mars
Effect: A small-ish whip forged from the spine of an imp, does almost no damage but can hold an enemy in place long enough for a follow up attack, is more effective on humans.
Flavor Text: Some imps will donate their spines for a good cause.
Name: Sand Spectre
Type: Transform
Element: Earth
Effect: A good skilled warrior with a well crafted weapon and armor, has moderate speed, but will increase the speed and agressiveness of all friendly undead support creatures on the field. Also gains added attack power around sand enviroments.
Flavor Text: When only war can still make you feel truly alive.
Rotten Stalker x3
Name: Rotten Stalker
Type: Support
Element: Mars
Effect: A Slow dumb sentry type character who attacks with a blunt axe, not a very capable fighter but is slightly tougher than average when it comes to absorbing damage.
Flavor Text: Most of the undead stalkers were just as much a threat to humanity when they were still alive.
Villian's Axe x2
Name: Villain's Axe
Type: Weapon
Element: Earth
Effect:A slow but powerful Axe that forces the opponent to either discard one transform or summon card if it the user has less than 40% health.
Flavor Text: If you're going to oppose justice, its important you have the right equipment.
Switchblade x1
Name: Switchblade
Type: Weapon
Element: Earth
Effect: Has extremely short range, but used as a suprise attack upclose, the damage from this tiny sharp blade can be very heavy.
Flavor Text: Small and nasty, just like the people who are usually seen wielding them.
Canine Cadaver x2
Name: Canine Cadaver
Type: Support
Element: Venus
Effect: A slower than average zombie wolf with above average toughness, speed increases around other wolves and attack power increases around other undead.
Flavor Text: In the afterlife, the hunt never ends.
Reluctant Shaman x1
Name: Reluctant Shaman
Type: Summon
Element: Earth
Effect: A powerful voodoo practitioner who can bring back up to 3 'undead' support creatures with increased speed and power but at the cost of 20% of your health.
Flavor Text: "The inability to accept death will always lead to something worse than death".
Skull Mercenary x2
Name: Skull Mercenary
Type: Support
Element: Earth
Effect: A slow-ish but strong, skilled and heavily armored undead warrior. Will only attack other support creatures but not the opponent. Fairly weak to magic attacks.
Flavor Text: The fact that he cant use money as a corpse doesn't stop him from charging ridiculous fees.
The Flying Dutchman x1
Name: Flying Dutchman
Type: Support
Element: Neptune
Effect: A large sentient ghost ship that flies above the battlefield and causes a powerful rainstorm while lightning is dropped randomly on friend and foe alike (but not the player). Also decreases accuracy for opponents.
Flavor Text: Infamy lasts forever.
Throwing Charkram x1
Name: Throwing Chakram
Type: Weapon
Element: Earth
Effect: A fast, damaging throwing weapon with good damage that will bounce of surfaces for 'bank shot' attacks. Is much less damaging against armored opponents.
Flavor Text: Its not a boomerang, be careful where you throw it.
Cruel Tail x1
Name: Cruel Tail
Type: Weapon
Element: Mars
Effect: A small-ish whip forged from the spine of an imp, does almost no damage but can hold an enemy in place long enough for a follow up attack, is more effective on humans.
Flavor Text: Some imps will donate their spines for a good cause.
Cold Blood is a raw and powerful deck that combines the tribal fury of the reptile family. Hard Scales and Strong Steel, but not much else in the way of tricks.
Lizard Fighter x1
Name: Lizard Fighter
Type: Transform
Element: Venus
Effect: A fast and agile transform creature with moderate attack and defense and no real weaknesses. Is able to leap high to traverse difficult landscapes.
Flavor Text: The Lizard fighter, boasts much better speed than his cousins, and wont stop telling everyone.
Lizard Warrior x2
Name: Lizard Warrior
Type: Support
Element: Mars
Effect: A strong and skilled transform creature with moderate speed and defense and no real weaknesses. Is able to destory weaker structures in an arena.
Flavor Text: The Lizard warrior is much stronger than his cousins, rarely misses an oppurtunity to remind everyone.
Lizard Soldier x2
Name: Lizard Soldier
Type: Support
Element: Neptune
Effect: A well rounded support creature with an above average lifespan.
Flavor Text: The lizard soldier is the toughest out of his cousins, and is unlikely to ever be quiet about it.
Dragonette x1
Name: Dragonette
Type: Support
Element: Neptune
Effect: An agile fighter who specialises in targeting airborne opponents, has fairly weak attack and defense in general.
Flavor Text: "The armor is actually more comfortable than it looks".
Fossil Glider x1
Name: Fossil Glider
Type: Support
Element: Earth
Effect: A Mountable Support creature that can fly you around the battlefield, will swoop in on, but wont attack ground targets itself. So best to use in combination with weapons. Will snap at other aerial targets for minor damage.
Flavor Text: As long as it has an opponent to focus on, it will tolerate you being on its back.
Battle Halberd x2
Name: Battle Halberd
Type: Weapon
Element: Earth
Effect:A fairly slow but strong weapon that can be used to slash or stab. Slashing works better on un-armored opponents, stabbing works better against armoured ones.
Flavor Text: When carrying and an axe and spear just isnt convinient.
Croc Skirmisher x1
Name: Croc Skirmisher
Type: Support
Element: Neptune
Effect: A lower skilled but tough warrior who can do minor damage by blocking, fights a lot better when he is outnumbered.
Flavor Text: To increase your chances, you'll have to decrease his.
Frost Shuriken x1
Name: Frost Shuriken
Type: Weapon
Element: Neptune
Effect: Two weak projectiles that cause whoever they hit to slow down considerably, can be aimed at different targets.
Flavor Text: The ninja's answer to a snowball fight.
Reptile Ride x1
Name: Reptile
Type: Support
Element: Venus
Effect: A mountable support creature that can attack for below average damage by biting and swinging its tail. It's speed is halved in sand but doubled in wooldand.
Flavor Text: Its temper is more entertaining than any trick you could teach it.
Royal Elven Rod x2
Name: Royal Elven Rod
Type: Weapon
Element: Venus
Effect: A short reaching moderately damaging blunt weapon that becomes more powerful when used against non living opponents.
Flavor Text: They arent just made to make the palace more regal looking.
Black Swamp Hydra x1
Name: Black Swamp Hydra
Type: Summon
Element: Neptune
Effect: An incredibly destructive summon who blasts the opponents with a beam of dark energy. The user discards 1 support at random, and the target discards two weapon cards.
Flavor Text: True horror has many faces.
Name: Lizard Fighter
Type: Transform
Element: Venus
Effect: A fast and agile transform creature with moderate attack and defense and no real weaknesses. Is able to leap high to traverse difficult landscapes.
Flavor Text: The Lizard fighter, boasts much better speed than his cousins, and wont stop telling everyone.
Lizard Warrior x2
Name: Lizard Warrior
Type: Support
Element: Mars
Effect: A strong and skilled transform creature with moderate speed and defense and no real weaknesses. Is able to destory weaker structures in an arena.
Flavor Text: The Lizard warrior is much stronger than his cousins, rarely misses an oppurtunity to remind everyone.
Lizard Soldier x2
Name: Lizard Soldier
Type: Support
Element: Neptune
Effect: A well rounded support creature with an above average lifespan.
Flavor Text: The lizard soldier is the toughest out of his cousins, and is unlikely to ever be quiet about it.
Dragonette x1
Name: Dragonette
Type: Support
Element: Neptune
Effect: An agile fighter who specialises in targeting airborne opponents, has fairly weak attack and defense in general.
Flavor Text: "The armor is actually more comfortable than it looks".
Fossil Glider x1
Name: Fossil Glider
Type: Support
Element: Earth
Effect: A Mountable Support creature that can fly you around the battlefield, will swoop in on, but wont attack ground targets itself. So best to use in combination with weapons. Will snap at other aerial targets for minor damage.
Flavor Text: As long as it has an opponent to focus on, it will tolerate you being on its back.
Battle Halberd x2
Name: Battle Halberd
Type: Weapon
Element: Earth
Effect:A fairly slow but strong weapon that can be used to slash or stab. Slashing works better on un-armored opponents, stabbing works better against armoured ones.
Flavor Text: When carrying and an axe and spear just isnt convinient.
Croc Skirmisher x1
Name: Croc Skirmisher
Type: Support
Element: Neptune
Effect: A lower skilled but tough warrior who can do minor damage by blocking, fights a lot better when he is outnumbered.
Flavor Text: To increase your chances, you'll have to decrease his.
Frost Shuriken x1
Name: Frost Shuriken
Type: Weapon
Element: Neptune
Effect: Two weak projectiles that cause whoever they hit to slow down considerably, can be aimed at different targets.
Flavor Text: The ninja's answer to a snowball fight.
Reptile Ride x1
Name: Reptile
Type: Support
Element: Venus
Effect: A mountable support creature that can attack for below average damage by biting and swinging its tail. It's speed is halved in sand but doubled in wooldand.
Flavor Text: Its temper is more entertaining than any trick you could teach it.
Royal Elven Rod x2
Name: Royal Elven Rod
Type: Weapon
Element: Venus
Effect: A short reaching moderately damaging blunt weapon that becomes more powerful when used against non living opponents.
Flavor Text: They arent just made to make the palace more regal looking.
Black Swamp Hydra x1
Name: Black Swamp Hydra
Type: Summon
Element: Neptune
Effect: An incredibly destructive summon who blasts the opponents with a beam of dark energy. The user discards 1 support at random, and the target discards two weapon cards.
Flavor Text: True horror has many faces.
Natural Order is a deck of health, life and constitution. Is the anti-thesis to decay and uses the power of the natural world to grow strength. A somewhat more passive and defensive oriented deck for intermediates.
Woodland Phantom x1
Name: Woodland Phantom
Type: Suppot
Element: Venus
Effect: A non attacking support creature that uses magic to cover the battlefield in forest. While it is alive, it prologs the life of all venus creatures and saps the life of all undead creatures.
Flavor Text: "In this forest, life is much stronger than death."
Glade Ranger x2
Name: Glade Ranger
Type: Support
Element: Venus
Effect: A reliable archer support character who will fire arrows at both the enemy player and any support creatures. The Arrows arent very powerful and the ranger is quite fragile, however in a woodland/nature setting. Glade Ranger will attack from vantage points and stay mobile and evasive.
Flavor Text: Being the only blonde elf in the forest makes wearing a mask somewhat pointless.
Warcheif's Spear x1
Name: Warchief's Spear
Type: Weapon
Element: Earth
Effect: A strong, accurate throwing weapon with good range. Its weakness is that it offers no defense to block with, leaving the player to absorb full damage from any attack if used to defend.
Flavor Text: Warchiefs love their throwing spears, but usually not enough to retrieve them.
Glacier Guard x1
Name: Glacier Gaurd
Type: Weapon
Element: Neptune
Effect: A Large Ice Sheild that not only blocks most attacks effectively but does a small amount of damage to the attacker when defending. Has a devastating weakness to Mars element attacks as they will melt the shield before it can be used.
Flavor Text: Holding the shield for too long can give the user a cold, but its probably better than a sword through the chest.
Hunting Knife x2
Name: Hunter's Knife
Type: Weapon
Element: Venus
Effect: A fast, but small and weak weapon. Unless used agains animal creatures where it damage will triple.
Flavor Text: Many of its wielders are seen shirtless for some reason.
Royal Tiger x1
Name: Royal Tiger
Type: Transform
Element: Earth
Effect: A powerful and vicious transform creature with heavy attacks and impressive speed. It also has minor armor for protection. The Royal tiger will only attack the opponent and will ignore all other creatures while transformed.
Flavor Text: Feels as much apart of the palace as the rest of the royal family, mainly because no one will ask her to leave.
Elven Shortsword x2
Name: Elven Shortsword
Type: Weapon
Element: Venus
Effect: A fast well crafted weapon that deals decent damage, slightly short reach but good for defending with.
Flavor Text: No matter how good an archer you are, you might run out of arrows.
Glade Troll x1
Name: Glade Troll
Type: Transform
Element: Venus
Effect: A large lumbering brute that is faster than it looks, but lacks fighting skill. In forest areas can use branches and trees as makeshift weapons.
Flavor Text: Unfortunately, his forest has very few bridges to sleep under.
Dog Knight x1
Name: Dog Knight
Type: Support
Element: Earth
Effect: An axe wielding soldier with good armor and good fighting skill. Will not evade projectile weapons.
Flavor Text: Curses his master for teaching him 'catch'.
Leo Gladiator x3
Name: Leo Gladiator
Type: Support
Element: Earth
Effect: A very average support fighter with a less than competent fighting style. Has an ability to 'devour' (discard) another support card to double his longevity and agility.
Flavor Text: His job and his lunchtime are not mutually exclusive.
Name: Woodland Phantom
Type: Suppot
Element: Venus
Effect: A non attacking support creature that uses magic to cover the battlefield in forest. While it is alive, it prologs the life of all venus creatures and saps the life of all undead creatures.
Flavor Text: "In this forest, life is much stronger than death."
Glade Ranger x2
Name: Glade Ranger
Type: Support
Element: Venus
Effect: A reliable archer support character who will fire arrows at both the enemy player and any support creatures. The Arrows arent very powerful and the ranger is quite fragile, however in a woodland/nature setting. Glade Ranger will attack from vantage points and stay mobile and evasive.
Flavor Text: Being the only blonde elf in the forest makes wearing a mask somewhat pointless.
Warcheif's Spear x1
Name: Warchief's Spear
Type: Weapon
Element: Earth
Effect: A strong, accurate throwing weapon with good range. Its weakness is that it offers no defense to block with, leaving the player to absorb full damage from any attack if used to defend.
Flavor Text: Warchiefs love their throwing spears, but usually not enough to retrieve them.
Glacier Guard x1
Name: Glacier Gaurd
Type: Weapon
Element: Neptune
Effect: A Large Ice Sheild that not only blocks most attacks effectively but does a small amount of damage to the attacker when defending. Has a devastating weakness to Mars element attacks as they will melt the shield before it can be used.
Flavor Text: Holding the shield for too long can give the user a cold, but its probably better than a sword through the chest.
Hunting Knife x2
Name: Hunter's Knife
Type: Weapon
Element: Venus
Effect: A fast, but small and weak weapon. Unless used agains animal creatures where it damage will triple.
Flavor Text: Many of its wielders are seen shirtless for some reason.
Royal Tiger x1
Name: Royal Tiger
Type: Transform
Element: Earth
Effect: A powerful and vicious transform creature with heavy attacks and impressive speed. It also has minor armor for protection. The Royal tiger will only attack the opponent and will ignore all other creatures while transformed.
Flavor Text: Feels as much apart of the palace as the rest of the royal family, mainly because no one will ask her to leave.
Elven Shortsword x2
Name: Elven Shortsword
Type: Weapon
Element: Venus
Effect: A fast well crafted weapon that deals decent damage, slightly short reach but good for defending with.
Flavor Text: No matter how good an archer you are, you might run out of arrows.
Glade Troll x1
Name: Glade Troll
Type: Transform
Element: Venus
Effect: A large lumbering brute that is faster than it looks, but lacks fighting skill. In forest areas can use branches and trees as makeshift weapons.
Flavor Text: Unfortunately, his forest has very few bridges to sleep under.
Dog Knight x1
Name: Dog Knight
Type: Support
Element: Earth
Effect: An axe wielding soldier with good armor and good fighting skill. Will not evade projectile weapons.
Flavor Text: Curses his master for teaching him 'catch'.
Leo Gladiator x3
Name: Leo Gladiator
Type: Support
Element: Earth
Effect: A very average support fighter with a less than competent fighting style. Has an ability to 'devour' (discard) another support card to double his longevity and agility.
Flavor Text: His job and his lunchtime are not mutually exclusive.
Bloodlines is an deck that is the entry into the world of the romantic evil of the vampires. Draining life to sustain their own and using dark magic and undead fury to achieve their dark goals. Good for beginners and intermediate players.
HellBat x2
Name: HellBat
Type: Support
Element: Mars
Effect: A small but fast flying creature that bites enemies to drain their life and keep their own life force going.
Flavor Text: Most vampires are embarrassed at the comparison.
Roaming Dhampir x2
Name: Roaming Dhampir
Type: Support
Element: Mars
Effect: A guilty but skilled half vampire armed with a rapier and a musket that will not attack human enemies.
Flavor Text: "I refuse to be like them, even if it means my doom".
Flame Wand x1
Name: Flame Wand
Type: Weapon
Element: Mars
Effect: Shoots a small but fast travelling fireball at the opponent, will set certain creatures on fire for lasting damage.
Flavor Text: "Its magic, so you dont have to think too hard about it"
Arcane Longsword x1
Name: Arcane Longsword
Type: Weapon
Element: Earth
Effect: A fairly strong weapon witha very impressive reach. When blocked the sword will make the opponent discard one card at random from the deck (unless its the last).
Flavor Text: Strike down all who question the legitimacy of your sword.
Cruel Tail x2
Name: Cruel Tail
Type: Weapon
Element: Mars
Effect: A small-ish whip forged from the spine of an imp, does almost no damage but can hold an enemy in place long enough for a follow up attack, is more effective on humans.
Flavor Text: Some imps will donate their spines for a good cause.
Bored Incubus x1
Name: Bored Incubus
Type: Summon
Element: Neptune
Effect: A seduction demon that allows the user to take up to 2 'female' cards from the opponents deck and use them as their own for the current duel.
Flavor Text: "One night stands become a lot less interesting when you live forever".
Fine Wakazashi x2
Name: Fine Wakazashi
Type: Weapon
Element: Venus
Effect: A well crafted japanese shortsword, that lacks reach but cuts deep, can also be thrown as weapon.
Flavor Text: Sometimes, a Katanna is just too mainstream.
Pale Stalker x2
Name: Pale Stalker
Type: Support
Element: Neptune
Effect:A cave dwelling bat humanoid who is fast and powerful, has average defense but becomes slightly tougher in darkness. Will be killed instantly by one light based attack and will not attack any other undead.
Flavor Text: To some vampires, charm and wit is grossly overrated.
Dark Romance Moon x1
Name: Dark Romance Moon
Type: Summon
Element: Mars
Effect: A cursed moon that will return 15% of your health when you sacrifice a summoned support. If that support happens to be a wolf or a vampire you get 25% health.
Flavor Text: The mutual ally to the greatest of enemies.
Bat-Beserker x1
Name: Bat Beserker
Type: Support
Element: Venus
Effect: A frenzied Bat that is fast and powerful but cannot be controlled, will become tame and even mountable if a support sacrifice is made at his summoning stage.
Flavor Text: "Catnip for a vampire bat is....well, blood."
Name: HellBat
Type: Support
Element: Mars
Effect: A small but fast flying creature that bites enemies to drain their life and keep their own life force going.
Flavor Text: Most vampires are embarrassed at the comparison.
Roaming Dhampir x2
Name: Roaming Dhampir
Type: Support
Element: Mars
Effect: A guilty but skilled half vampire armed with a rapier and a musket that will not attack human enemies.
Flavor Text: "I refuse to be like them, even if it means my doom".
Flame Wand x1
Name: Flame Wand
Type: Weapon
Element: Mars
Effect: Shoots a small but fast travelling fireball at the opponent, will set certain creatures on fire for lasting damage.
Flavor Text: "Its magic, so you dont have to think too hard about it"
Arcane Longsword x1
Name: Arcane Longsword
Type: Weapon
Element: Earth
Effect: A fairly strong weapon witha very impressive reach. When blocked the sword will make the opponent discard one card at random from the deck (unless its the last).
Flavor Text: Strike down all who question the legitimacy of your sword.
Cruel Tail x2
Name: Cruel Tail
Type: Weapon
Element: Mars
Effect: A small-ish whip forged from the spine of an imp, does almost no damage but can hold an enemy in place long enough for a follow up attack, is more effective on humans.
Flavor Text: Some imps will donate their spines for a good cause.
Bored Incubus x1
Name: Bored Incubus
Type: Summon
Element: Neptune
Effect: A seduction demon that allows the user to take up to 2 'female' cards from the opponents deck and use them as their own for the current duel.
Flavor Text: "One night stands become a lot less interesting when you live forever".
Fine Wakazashi x2
Name: Fine Wakazashi
Type: Weapon
Element: Venus
Effect: A well crafted japanese shortsword, that lacks reach but cuts deep, can also be thrown as weapon.
Flavor Text: Sometimes, a Katanna is just too mainstream.
Pale Stalker x2
Name: Pale Stalker
Type: Support
Element: Neptune
Effect:A cave dwelling bat humanoid who is fast and powerful, has average defense but becomes slightly tougher in darkness. Will be killed instantly by one light based attack and will not attack any other undead.
Flavor Text: To some vampires, charm and wit is grossly overrated.
Dark Romance Moon x1
Name: Dark Romance Moon
Type: Summon
Element: Mars
Effect: A cursed moon that will return 15% of your health when you sacrifice a summoned support. If that support happens to be a wolf or a vampire you get 25% health.
Flavor Text: The mutual ally to the greatest of enemies.
Bat-Beserker x1
Name: Bat Beserker
Type: Support
Element: Venus
Effect: A frenzied Bat that is fast and powerful but cannot be controlled, will become tame and even mountable if a support sacrifice is made at his summoning stage.
Flavor Text: "Catnip for a vampire bat is....well, blood."
Character Sheet
<Image>
Name:
Age: (between 14 and 18)
Time in Shibuya: (between 3 years and 3 Months)
Nationality:
Personality:
Hobbies & Interests:
Bio:
Don't fill these in until I've confirmed availability:
Ring: (Choose a colour, Red, Blue, Yellow, Cyan, White, Black, Violet, Dark Orange, Grey.)
Deck: (Ask me what's available first)
Ranking: F
<BattleMage Profile>
This is the spirit of your card using abilities and the avatar for your card battles, one will be assigned to you after you pick a a colour for your ring.