Alright, that's the basics out of the way. Now, to go a bit more in-depth.
What version of orks are we going for here? Will these orks be the grim-dark war mongers of death and destruction type, or the goofy, dumb-funny joking type of orks? Are we going to be monsters like a large percentage of the cannon would describe orks as, or the joke that their codex makes them out to be?
As far as i'm concerned those are two halves of the same coin. This won't be a comedy game, but at the same time orks and their schemes to have an inherent degree of silliness which is what makes them so appealing. You're orks, your not nice people, you're cunning and evil and you will undoubtedly do some bad shit, at the same time your not all mega geniuses with IQs of 180+, the occasional laugh or stupid moment isn't a bad thing.
As a group, will we have worked together before? Are we an existing mob that has been together for a while, or will we be just random boyz who decided to group up because we could?
The second, a random mob that's formed together from those who haven't picked a side.
How important will we be to the overall plot? Are we meant to be 'heroes' who are sent on missions that the bosses need done, and thus our final decision of who to back will carry weight? Or, do the bosses themselves each have a preset destiny in store for them, and who we pick just decides what kind of game we play near the end?
You are PC's so it's a given that you will have an effect on the plot. As for your effect on the overall story and the fate of the bosses, well you're just going to have to play and find out wont you. i'm not revealing anything this early.
You might do work for bosses, curry favour, earn some shiny gubbinz from doing so, that's all up to you.
How are we going to handle group equipment? For example, if our mob has a truk, who gets to drive? Who gets to use the guns? Will we decide as a group what kind of equipment is on the truk, or will the one designated the driver be considered the 'owner' who gets to make the final decision on what happens to it? Or, will there just always be an NPC driving us where we need to go in whatever the plot demands we be riding in?
This is up to the group. Something like a trukk I imagine will be a collective property. I don't want to give total control over to one person. Same with upgrading and pimping it out, talk amongst yourselves. If everyone is involved everyone will have a reason to be interested and care.
I'd rather have you guys work this kind of thing out on your own as deciding who drives and who shoots is ultimately pretty minor.
What about in-fighting? Orks are well known for vying for power, especially within their own groups. Will we be depicting the typical ork traits, and thus constantly sparing with each other? Will our group be special, and more effective because of a surprising level of co-operation? Or will there just be a nob among us who keeps us in line, and if so who?
I don't want this to game to derail or otherwise break apart because the PC's start stabbing eachother in the neck the moment the game starts. Yes orks are rowdy, and if the players want to get into a fistfight now and again I wont complain. But if people start trying to off each other just for the hell of it than ya, ill put the brakes on it. Nothing kills a game faster than the PC infighting. So I hope you guys are going to be a group with an above average level of co-operation.
Or will there just be a nob among us who keeps us in line, and if so who?
My question for you and any other interested player is this, are you going to force my hand and make an NPC like that a necessity? i'd rather not need to have such a character as it just feels like i'm holding you all on a leash.
How about the planet we're landing on? What kind of terrain should we expect? Who will we be fighting? It would be quite annoying to create a mek who specializes in looting enemy war gear, only to find out we're fighting tyrannids the majority of the time.
No, i'm not making you fight nids. The system your floating into is an Imperial one. So a good deal of opportunity for scrap collecting. As for the specifics of the planet your landing on, that will be explained in the OOC