Use the template below the line to create your character sheet—click "Raw" link in the top right of the post and copy the BBScript below the `hr` tag. This template is modeled loosely off of the character sheet found in the GUTS+ System rules, and is intended to help you organize and view your stats and items more easily.
Sections marked with a `( )` are intended to be filled in with an "X" if necessary, like so: ( X )
Age: exact or approximate age Build: thin, stocky, etc. Height: exact or approximate height Weight: exact or approximate weight Link to your Dice rolls
Status Effects
Status name
Status description
Status name
Status description
Status name
Status description
Injuries
Head:
Minor: ( ) ( ) Minor: ( )
Torso (Front):
Minor: ( ) ( ) Minor: ( ) ( )
Torso (Back):
Minor: ( ) ( ) Minor: ( ) ( )
Left Arm
Minor: ( ) ( ) Minor: ( ) ( )
Left Hand:
Minor: ( ) ( ) ( ) Minor: ( ) ( )
Right Arm
Minor: ( ) ( ) Minor: ( ) ( )
Right Hand:
Minor: ( ) ( ) ( ) Minor: ( ) ( )
Left Leg
Minor: ( ) ( ) Minor: ( ) ( )
Left Foot:
Minor: ( ) ( ) ( ) Minor: ( ) ( )
Right Leg
Minor: ( ) ( ) Minor: ( ) ( )
Right Foot:
Minor: ( ) ( ) ( ) Minor: ( ) ( )
Strain:
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( )
Inventory
Max Slots: 10 Item Name Item description Item Name Item description
Max Slots: 10 Item Name Item description Item Name Item description
Appearance
Torso:
Item name and description
Legs:
Item name and description
Feet:
Item name and description
Head:
Item name and description (optional)
Neck:
Item name and description (optional)
Arms:
Item name and description (optional)
Back:
Item name and description (optional)
Waist:
Item name and description (optional)
A description of what your character looks like.
Biography
A bit about where your character is from.
A description of what your character acts like and how they make decisions.
Where would we be in today's society without one? Duncan, for one, would be late from everywhere all the time, as he was not blessed with any form of innate sense of time. Has a lot of numbers, half of which he doesn't remember the origin of - ditto for pictures.
Wallet
Contains the usual; ID, credit card, loyal customer card to his local sports store, a few various stamp cards to different restaurants and some cash (around $20's worth).
Keys
Keys to his home, car, bike and another unknown location. Comes with a small dog keychain, which he has named Bruno. Bruno is a good boy.
Chewing gum
Sugar-free, peppermint flavour.
Lighter
Black lighter with a bulldog's head emblazoned on the side. The fuel container is half-full (or half-empty, whichever way one wants to see the world).
Pack of cigarettes
His biggest sin, love and addiction. He replenishes his stock often, so this one is two cigs short of full.
Max Slots: 10Towel
Essential. Don't at him.
Water bottle
Hydration is important, he's learnt, and will never forget to bring water to practice again. Once was enough.
Change of shoes
Shoes more fit for the basketball court, they're considerably cleaner than his regular ones.
Uniform
The uniform he wears at practice; shorts, top and socks in the college's official trio of colours; blue, red and white.
Basketball
They were instructed to buy their own, so Duncan did - not that he uses it much outside practice. It's basically always in his sports bag.
Comb
His hair doesn't get stylish on its own, you know.
Hair wax spray
Nor does it stay that way.
Sports drink
When water is too boring and soda too bad an idea.
Packet of energy bars (4pcs)
Cranberry-chocolate-nut flavour, his favourite. He tends to always carry around a few for some quick energy recovery - or as a guilty pleasure snack when no one's looking.
Portable battery charger
In case he happens to run out of phone battery on the go. Carries it in his pocket if he doesn't happen to have a bag at hand.
Appearance
Torso:
Varsity jacket in his college's colours with the letter "R" patched onto the breast as proper. Underneath, one can spot a white t-shirt with the logo of whatever brand happened to make it.
Legs:
His favourite pair of jeans, identified as such by the torn knees and washed-out colour. He doesn't mind though; some people pay good money to buy theirs ready-torn, you know.
Feet:
Pair of casual sports shoes, good to run in. Rumour has it they used to be white upon purchase, though they're more grey at the moment.
Head:
Wireless headphones, found either on his head or wrapped around his neck.
Neck:
Steel chain necklace, not as expensive as first glance would have you believe.
Arms:
Sturdy wrist watch. Supposedly works underwater. Probably doesn't.
Back:
His black and blue sports bag, usually flung over his left shoulder.
Waist:
Brown leather belt, more for style than utility.
The first thing people tend to notice about Duncan is his considerable height; standing at 6'6'', he's gotten told he was born to play basketball on more than one occasion. He has an athletic build as one would expect from a regular player, though some of his lazy habits outside the court have kept him from reaching his peak. He has broad shoulders and an angular face, with a prominent nose that apparently runs in the family. His hair is a thick mess of black, which he has to spend copious amounts of time molding into something resembling a faux hawk. His eyes are blue, and his skin moderately tan.
Duncan likes to look good, and generally takes good care of his appearance. Unfortunately for him, he isn't exactly swimming in money, so many of the more expensive brands are out of his reach. To compensate, he tries to buy particularly convincing counterfeits, or claims that the whole 'torn jeans and cheap accessories' look is a conscious fashion statement. Hey, in the end it's all about the attitude anyway; not what you wear, but how you wear it.
Biography
Duncan's childhood was no fairy tale, but it wasn't exactly a horror story either. He was born to a fairly average household, or so he's told. He has no recollection of his mother, and would rather if he didn't have any of his father either. Gambler and a drunkard, Jason Stewart was more indifferent than malicious towards his son, allowing the boy to come and go as he pleased ever since young. Still, Duncan remembers more than a few instances of broken furniture when his old man drank one beer to many or lost too much money at once.
Speaking of, for quite obvious reasons, the Stewarts were not swimming in money. Duncan had a roof over his head and food on his plate, but not much else. College was out of the question, for one, as was Duncan's biggest dream; a sports car of his own. He'd worked summer jobs at a local garage, fixing up cars of various kinds, and had fallen in love with them.
High school was a big turning point. By then, Duncan was already half a head taller than most of his peers, and quickly ended up being scouted for the local basketball team. Truth be told, he had no real interest in the sport, and just figured he'd try it out for the hell of it. As it turned out, though, he was decent enough- and before he knew it, it was a little too late to quit. He made friends with some of his fellow players, who practically dragged him to practice day after day. He ended up getting a reputation. There was no way to quit without losing face.
So, basketball became his life, even ending up carrying him to college through a sport scholarship - further trapping him into the world of courts and hoops when really, he just wants to be a car mechanic or, hell, a street racer. That'd be cool. He has a decent enough car of his own now, and pretends to own many more. Because, uh, somewhere along the way, he might have kind of given off the impression that he came from a well-off family - and since he's lying about his interests anyway, might as well keep that lie up, too.
He was on his way back from practice when, well, he found himself waking up... somewhere.
Loud and boisterous, Duncan is sure to leave some sort of an impression wherever he goes. Name a party - or any social gathering, really - and you can be sure to find him there. If not flirting by the pool, then making a name for himself at the dance floor or the beer pong table. Unless he's passed out under the latter, that is. You would think that the son of an alcoholic would not readily touch alcohol, but you would be wrong. While he tends to turn to the cig more often than not when nervous or stressed, nicotine isn't quite as good a mind number as alcohol - and leads to less fun. It's fine, he can control it, he doesn't have a problem, okay.
As is quickly clear, Duncan tends to talk a lot. Whether to himself or others, he doesn't shy away from small talk, thinking out loud or throwing 'clever' one-liners where he sees appropriate - whether or not others might see it inappropriate. He's outgoing and sociable with a tendency for pulling pranks and teasing his peers - something that has caused undue conflict between him and some of his friends in the past. Admittedly, he can be a bit 'too much' at times; so focused on having fun that he forgets others' feelings in the process. Even so, he isn't a bad friend and will look out for those in his inner circle; sometimes he just needs a proverbial (or a literal) slap back to reality.
However, despite his well-crafted 'devil may care' attitude and love for high speeds in particular, Duncan is, at heart, an escapist and a coward, just as hooked on attention and adrenaline as he is on nicotine. He's deadly afraid of losing face or ruining his established reputation. In the same vein, though he likes to establish himself as the leader of most groups, when it comes down to it, he is a follower. He does like to shock people, but on a smaller scale; to do something unexpected every now and again to spruce things up, not to go against the establishment to make a statement. His reaction to scary situations is likely to be the same as to most other problems; by vehemently denying it and making light of it - at least until it's no longer possible. This makes him reckless, too stubborn to prove his non-existent bravery.
All Utility rolls are reduced by 1 die until Pebs is able to successfully perform another action.
Injuries
Head:
Minor: ( ) ( ) Minor: ( )
Torso (Front):
Minor: ( ) ( ) Minor: ( ) ( )
Torso (Back):
Minor: ( ) ( ) Minor: ( ) ( )
Left Arm
Minor: ( ) ( ) Minor: ( ) ( )
Left Hand:
Minor: ( ) ( ) ( ) Minor: ( ) ( )
Right Arm
Minor: ( ) ( ) Minor: ( ) ( )
Right Hand:
Minor: ( ) ( ) ( ) Minor: ( ) ( )
Left Leg
Minor: ( ) ( ) Minor: ( ) ( )
Left Foot:
Minor: ( ) ( ) ( ) Minor: ( ) ( )
Right Leg
Minor: ( ) ( ) Minor: ( ) ( )
Right Foot:
Minor: ( ) ( ) ( ) Minor: ( ) ( )
Strain:
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( )
Inventory
Slots: 4/10Swiss Army Knife
A small, compact multi-tool given to Pebs by her family at an early birthday. She carries it with her everywhere.
Phone
Absolutely essential to contact family and reassure her worrywart parents.
Tangle of Wires
A tangle of wires coated in several different colors, the frayed metal sticking out the ends of each. Previously molded into a hook.
C Battery
C-sized battery. Exactly that.
Slots: 10/10Spiral Notebook
Classic spiral notebook used by students everywhere
Box of Wooden Pencils
Twelve wooden pencils, all sharpened and equipped with pink erasers. Pebs is ready for school.
Zipper Lunchbox
A small, zippered bag of homemade goodies geared towards a fulfilling lunch. Including and unfortunately limited to: a ziplock of sliced apples, two PB&J sandwiches, and a ziplock of baby carrot sticks.
Graphing Calculator
Hand-me-down tool for math homework, but mainly for Pebs to feel more like a student. She knows how to use the thing, but it has a few too many buttons and features Pebs doesn’t know how to work. She’d got the four basic functions down though.
Four AAA Batteries
For the calculator. Pebs got caught once without extra batteries, but never again. Enough for exactly one replacement.
Mini First-aid Kit
Scrape a knee? Find a papercut? Pebs’ got you covered with a trusty kit of bandages, band-aids, and a few tiny antibacterial cream packets. Guaranteed to last at least a few minor uses or one major use, so use sparingly!
Plastic Waterbottle
A hard, reusable one-liter water bottle 3/4ths of the way full of water.
Bare Speaker
Speaker without some vital parts. Looks like it was removed from something rather than bought new.
Pliers
Needlenose pliers with orange handles and a wire stripper on the inside end;
Radio-controlled Pickup Truck
A small radio-controlled pickup truck that's about a foot long and half a foot wide. Has two D-type batteries inside.
Appearance
Torso:
Red plaid flannel shirt
Legs:
Denim jeans
Feet:
Leather boots
Head:
Hairband to tie her hair back
Neck:
Small horshoe necklace
Arms:
Classic watch
Back:
Token green cloth backpack with black straps and two zippered compartments, one large and one small.
Waist:
Leather belt
A smattering of freckles cover Pebs’ face, and her skin has a goldish hue from all her time under the sun. Her hair, brown, bushy, and thick, is often braided and tied up with a hairband. Pebs is of average stature, though on the stocky side.
Biography
Pebs likes to think she has a humble beginning, hailing from a small town in the middle of cornfields and straight roads that end at the horizon. Playing in the fields was her childhood, as was chasing grasshoppers and brushing goats, milking cows and petting the tabby who lived on her family’s farm but who her family had no more claim on than a name he only heeded when it suited him. Under the great blue sky in this flat, expansive land, Pebs grew and learned, the steady work on the farm interrupted only by school. That she didn’t stand out in school didn’t bother her, but her parents urged her to put more time into her studies, hoping for a future, Pebs didn’t quite see for herself. To her, life on the farm was enough, and all she needed was to understand the machinations of biology and machinery, of balance and harvest applicable to the crops and animals around her. Still, when the state college acceptance came in the mail, her parents were quick to help her pack, pushing her towards the city. There, she’d find opportunity, they said, but Pebs couldn’t see why they’d be able to see any farther than she could.
Pebs is, through and through, a kindhearted person who tries to do good. She loves animals and believes in the good in people, believes that great things can be achieved when people work together. As an upstanding citizen and good samaritan, Pebs has a certain amount of backbone to her, and she’s not afraid to stand up for what she believes in when it comes down to it, even if she hates conflict. She’d much rather prefer to be a mediator when possible, but all this only applies when Pebs is sure about what she’s doing. When she’s not, it’s a different story; being uncertain is Pebs’ Achilles’ heel since it means that Pebs is unable to determine the ‘right thing’ to do. While she’s equal parts doer and thinker, both require a certain amount of certainty, and without a path to follow, Pebs has nowhere to apply her usual dedication and confidence.