Pigeon Spit is a small coastal village on the southeast corner of the island of Eltrud. The community is isolated by a high mountain range to the north and east. The Aberon river flows from a lake high in the mountains. To the west of the community is the Ibeaum Sea. The community sits on a shallow cove with no natural break wall. The cove is wide enough to many ships (one and two mast ships) with shallow drafts to dock. Larger trading ships bypass the community for safer ports.
Due to having smaller ship docking there the community has a reputation for being a hangout for pirates, smugglers, and thieves. Pirates from the Western Isles do frequent the port. Smugglers from around Eltrud use the village as an exchange point. Mostly Pigeon Spit is a small diverse community.
Climate:
Pigeon Spit is a place of extreme weather. It is temperate enough to grow crops and get three cuttings of hay, but far enough south to have the chance of heavy winter storms. The ocean currents and prevailing winds flow from the northern coast past Pigeon Spit then return the circulation towards the Western Isles then go north completing the cycle. The currents do shift based on water temperature.
The currents on the other side of the island flow similarly but return more westerly. This provides for much atmospheric moisture.
Economy:
The major economy of Pigeon Spit is centered around the port. There are a few family farms, fishing, and hunting that provides for the food needs. Copper ore and stone are being extracted by dwarven miners and a few criminals assigned to do hard time. The town has three bars, one inn, and two temples. There are a few simple craftsmen and women in the community. Currently there is a leather worker, two seamstresses and cobblers, two foresters, ten miners (four dwarves and six prisoners), a stone mason, a carpenter, a fishmonger, a dwarven brewer, and a weaver. They are able to make a living crafting for the community. There are eight farm families on the edges of the town, most are raising cattle and a few have sheep. Most homes have a small herb and vegetable garden. There are a couple general stores that provide for the basic needs of the community and sailors. Exotic items are harder to come by normally smuggled into the community or horded by the two dragons in the area.
Like many port cities, the prices of goods goes up when ships arrive.
Crime:
There is some crime in Pigeon Spit. There is a thieves guild, the Gold Tooth, that does not have a fixed location. They are small but starting to become more ambitious. They also act as part of the local security forces when others try to move in on their operations. There is a derelict ship that grounded itself on a sandbar in a storm about ten years ago.
Slavery is illegal in Eltrud, but there have been cases of people owning slaves away from the capital.
Prostitution occurs but there is no brothel.
Guards:
There is a local guard comprised of five men at arms. They are lead by a “Lieutenant” who got the job because he was the biggest. They do try to keep the peace, but in the winter they are just as likely to start a tavern brawl as the sailors.
Due to having smaller ship docking there the community has a reputation for being a hangout for pirates, smugglers, and thieves. Pirates from the Western Isles do frequent the port. Smugglers from around Eltrud use the village as an exchange point. Mostly Pigeon Spit is a small diverse community.
Climate:
Pigeon Spit is a place of extreme weather. It is temperate enough to grow crops and get three cuttings of hay, but far enough south to have the chance of heavy winter storms. The ocean currents and prevailing winds flow from the northern coast past Pigeon Spit then return the circulation towards the Western Isles then go north completing the cycle. The currents do shift based on water temperature.
The currents on the other side of the island flow similarly but return more westerly. This provides for much atmospheric moisture.
Economy:
The major economy of Pigeon Spit is centered around the port. There are a few family farms, fishing, and hunting that provides for the food needs. Copper ore and stone are being extracted by dwarven miners and a few criminals assigned to do hard time. The town has three bars, one inn, and two temples. There are a few simple craftsmen and women in the community. Currently there is a leather worker, two seamstresses and cobblers, two foresters, ten miners (four dwarves and six prisoners), a stone mason, a carpenter, a fishmonger, a dwarven brewer, and a weaver. They are able to make a living crafting for the community. There are eight farm families on the edges of the town, most are raising cattle and a few have sheep. Most homes have a small herb and vegetable garden. There are a couple general stores that provide for the basic needs of the community and sailors. Exotic items are harder to come by normally smuggled into the community or horded by the two dragons in the area.
Like many port cities, the prices of goods goes up when ships arrive.
Crime:
There is some crime in Pigeon Spit. There is a thieves guild, the Gold Tooth, that does not have a fixed location. They are small but starting to become more ambitious. They also act as part of the local security forces when others try to move in on their operations. There is a derelict ship that grounded itself on a sandbar in a storm about ten years ago.
Slavery is illegal in Eltrud, but there have been cases of people owning slaves away from the capital.
Prostitution occurs but there is no brothel.
Guards:
There is a local guard comprised of five men at arms. They are lead by a “Lieutenant” who got the job because he was the biggest. They do try to keep the peace, but in the winter they are just as likely to start a tavern brawl as the sailors.