Premise
You are just another student at Aomori Gakuen, located in Jitsuryoku-jima, a fictional island located somewhere in Japan. Unbeknownst to you and the majority of its populace, this island has served as the setting for numerous supernatural happenings through its history and, to this day, is still considered as a point of interest by a good number of factions present within the occult-side of the world. One day, Jitsuryoku-jima experiences a 'mysterious earthquake' and is soon swallowed whole, diving headfirst into a different dimension.
A desolate wasteland for the most part, its original inhabitants appear to be monstrous creatures who'll try to kill you on sight. With scarce resources, little clues and the clear weakness inherent to all human beings, you'll be thrown into a constant struggle for survival as you do your best to uncover the mystery behind the tragedy that brought you there, learning more and more about the RP's setting as you progress. Your decisions will affect not just your fate, but that of other survivors as well.
This RP will feature:
* Elements that draw inspiration from Type-Moon works, but possess their own original touch to keep them fresh.
* Challenging enemies and a realistic combat system that will require you to be crafty in battle at all times. Bear in mind that some serious injuries sustained by characters may be permanent.
* Eventual 'class upgrades' that will allow you to improve your characters, several of which can unlock and employ supernatural powers and/or tools. Expect their use to be limited, so as to keep the difficulty high. Remaining a normal human will also be rewarded.
* A relationship system that will mark how close you are to NPCs and dictates the way they'll act towards you in moments of crisis. Working in groups will be mandatory in a world where going solo might as well be suicide.
* Sanity and Drive to Live represented as attributes that you'll have to manage in order to earn temporary and dramatic power-ups or avoid an immediate game-over regardless of your physical health.
* Going in blind: More that you'll be learning as you progress through the game, as opposed as knowing how everything works beforehand.
* May obviously include violence, sugestive themes and strong language.
* A player-base that should be between five and nine players.
We now have a OOC thread. Check it out!
Discord too
You are just another student at Aomori Gakuen, located in Jitsuryoku-jima, a fictional island located somewhere in Japan. Unbeknownst to you and the majority of its populace, this island has served as the setting for numerous supernatural happenings through its history and, to this day, is still considered as a point of interest by a good number of factions present within the occult-side of the world. One day, Jitsuryoku-jima experiences a 'mysterious earthquake' and is soon swallowed whole, diving headfirst into a different dimension.
A desolate wasteland for the most part, its original inhabitants appear to be monstrous creatures who'll try to kill you on sight. With scarce resources, little clues and the clear weakness inherent to all human beings, you'll be thrown into a constant struggle for survival as you do your best to uncover the mystery behind the tragedy that brought you there, learning more and more about the RP's setting as you progress. Your decisions will affect not just your fate, but that of other survivors as well.
This RP will feature:
* Elements that draw inspiration from Type-Moon works, but possess their own original touch to keep them fresh.
* Challenging enemies and a realistic combat system that will require you to be crafty in battle at all times. Bear in mind that some serious injuries sustained by characters may be permanent.
* Eventual 'class upgrades' that will allow you to improve your characters, several of which can unlock and employ supernatural powers and/or tools. Expect their use to be limited, so as to keep the difficulty high. Remaining a normal human will also be rewarded.
* A relationship system that will mark how close you are to NPCs and dictates the way they'll act towards you in moments of crisis. Working in groups will be mandatory in a world where going solo might as well be suicide.
* Sanity and Drive to Live represented as attributes that you'll have to manage in order to earn temporary and dramatic power-ups or avoid an immediate game-over regardless of your physical health.
* Going in blind: More that you'll be learning as you progress through the game, as opposed as knowing how everything works beforehand.
* May obviously include violence, sugestive themes and strong language.
* A player-base that should be between five and nine players.
We now have a OOC thread. Check it out!
Discord too