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The Castle Griffonwatch was more of a Keep than a true castle, set upon the highest rise in the land east of Hulburg to watch out over the Highfells more than a hundred years ago to halt invasions from the savage races that dwell in Thar. Its stables and outer buildings were guarded by the risen land instead of any walls, though at the front there was a north wall with a gate that was a less natural means of protection.
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Back down the road was Hulburg. A modest city, some would say. Others would claim it was more of a moderately sized town, with only about 6,000 inhabitants, mostly human. There was a small, strong Dwarven population as well that traded and worked both here and in Glister, the town to the north that mined the minerals from the Galena mountains. Hulburg would be considered quaint from someone hailing from Baldur's Gate or Waterdeep, or any other of the larger, more well known cities of the Realms. However, it was civilized and bustling with trade activity as usual.

Today, the Harmach Grigor Hulmaster awaited those who received a call he had sent out to Adventurer and people of skill for an errand he wants done. The call was made out a week ago, setting itself upon this date to come to Griffonwatch to answer the summons. It is now noontime, and the sun is out shining brightly, with ne'er a cloud in the vast blue sky. The air is cool and a tad windy, bringing the smell of the sea not two miles away into the mainland.

As the adventurers walk up, they will find the gate of Griffonwatch open but guarded by Shieldsworn. They are the Harmarch's personal fighting force of Griffonwatch, set to keep the peace. The sergeant stands in front, ready to treat with whomever answers the summons for aid.