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Hidden 11 yrs ago 10 yrs ago Post by MistressCyanide
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-Full for time being-
N/A
Hidden 11 yrs ago Post by Zagan
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Might be up for this :) will need to think up a character, or would I be needing to play someone already there?
Hidden 11 yrs ago Post by MistressCyanide
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Zagan said
Might be up for this :) will need to think up a character, or would I be needing to play someone already there?


A original character would be better.
Hidden 11 yrs ago Post by Gingerbread Coffin
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Oh, wow. Is there any more room? & if so, do you have CS format in mind?
Hidden 11 yrs ago Post by MistressCyanide
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Gingerbread Coffin said
Oh, wow. Is there any more room? & if so, do you have CS format in mind?


Yeah I have a CS format somewhere, I will put it up above. Just to check you know this will be very slow to slow RP?
Hidden 11 yrs ago Post by Gingerbread Coffin
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That's fine. Think I can handle slow better than I can handle fast.
Hidden 11 yrs ago Post by MistressCyanide
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Gingerbread Coffin said
That's fine. Think I can handle slow better than I can handle fast.


OK, well take the template above, make something and then I will see what happens.
Hidden 11 yrs ago Post by Zagan
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one question, what do you class as 'omega powers'?
Hidden 11 yrs ago Post by Assallya
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Oh goodness. When I get home I'll cut and paste the old system from the nineties. Don't use the new system. In the new system everyone is an omega!
Hidden 11 yrs ago Post by MistressCyanide
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Zagan said
one question, what do you class as 'omega powers'?


Well something like Iceman where he can come back as long as there is a source of water about, I hope I am remembering that right. The Phoenix has omega powers. I could mention more and in better detail but it is better to make something and then I will say if it is omega or not though it will go under review between me and one other person.
Hidden 11 yrs ago Post by MistressCyanide
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Assallya said
Oh goodness. When I get home I'll cut and paste the old system from the nineties. Don't use the new system. In the new system everyone is an omega!


Better yet listen to this person.
Hidden 11 yrs ago Post by Assallya
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Let's just say, in the old version, anyone with the power to destroy humanity is "Omega". This included Ice Man because he could, with time and effort, bring about an ice age. Cyclops is an omega... because he could eventually blow up the world by shooting down at the Earth's core which means generally, ALL energy projectors and telekinetics are Omegas... which makes no sense.

Hence... the original... 1990's scale. It was written by one of the comic author's at the time and published in the back of one of the comics... In it he was trying to collect why there were both a number system (Class 3 mutants?) and Greek letters. (Alpha, Omega... etc)
Mutant Classifications and Powers Levels


Tier 1: Mutant has no combative abilities above human normal.
Tier 2: Mutant can be subdued through use of police or standard infantry
Tier 3: Specialized Forces required to take the mutant down
Tier 4: Use of full military assets or sentinels to take target down
Tier 5: Nearly Unstoppable. The Juggernaut or the Hulk

Alpha Mutants: The most powerful and most feared mutants. Alpha mutants have extremely powerful mutant traits without any significant flaws. Less than 10% of mutants are Alpha mutants so they are very rare. Some of the Alpha mutants include Gambit, Professor X, Colossus, and Emma Frost.
Classify Mutants as Alpha level if they have a normal human appearance and their mutation is powerful, useful and controllable (i.e. turn it on and off, direct it at will.)

Beta Mutants: As far as how potent their powers are Beta Mutants are on the same level as Alpha mutants. The difference between Beta Mutants and Alpha Mutants is that the Beta Mutants have flaws, albeit very small flaws. The Beta mutants are also believed to be about 10% of the mutant population. Some examples of Beta mutants are Wolverine, Mystique and Sabretooth.
Classify mutants as Beta Level if they have a normal human appearance and their mutation is powerful, useful, but less controllable, like Cyclops who can't turn his power off, but can still lead a normal life with only minor preparation. Wolverine, who has healing powers, can't ever decide NOT to rapidly heal from an injury, but this does not impair him in any reasonable way.

Gamma Mutants: Very powerful but with flaws; Unlike the Beta mutants a Gamma mutant's flaw is a major flaw that makes their life very hard. The best example is probably Rogue. Rogue can absorb a mutant's power which makes her very powerful, but she can't touch people without triggering her power, which makes any kind of romantic life difficult. Also, while Alpha and Beta mutants can pass as regular looking humans, many Gamma mutants cannot because they have physical deformities like Blob or Marrow.
Classify mutants as Gamma Level if their mutation is powerful, uncontrollable, sometimes useful but usually detrimental to living a normal life, such as a monstrously inhuman appearance that can't be switched off at will.

Delta Mutants: Delta Mutants are like Alpha mutants in that they don't have any significant flaws. The only problem is that Delta mutants don't have powers that match an Alpha mutant, or even a Beta or Gamma mutant. At least 50% of mutants are Delta mutants making them the most common type of mutant. Some examples of Delta mutants are Forge, Domino and Callisto.
Classify mutants as Delta-Level if they have a normal human appearance, but their mutagenic powers are weaker or only narrowly applicable, though still controllable.

Epsilon-Delta Mutants: Epsilon-Delta Mutants are mutants that don't always manifest their power. An Epsilon-Delta's power will only manifest in certain circumstances and they don't use their powers very often. Their powers may manifest due to trauma, influence from somebody or somebody else or physical contact with someone.
Classify mutants as Episilon-Delta Level if they have a normal human appearance and their mutation is relatively weak, uncontrollable, and narrowly applicable.

Epsilon Mutants: Epsilon Mutants are unfortunate mutants. Epsilon mutants pretty much have no chance of having a regular life in society due to their major flaws. If that isn't bad enough Epsilon mutants also only have minor superhuman powers. About 20% of mutants are Epsilon Mutants. A good example of an Epsilon mutant is Beak.
Classify mutants as Episilon Level if they have an inhuman appearance or their mutation makes it impossible for them to function normally. Any accompanying "superpowers" would be next to useless. Epsilon mutants are differentiated from Gamma mutants in that a Gamma mutant's inhuman appearance would provide a compensating benefit like superior strength.

Zeta mutants: Zetas are not mutants that have powers like the X-Men and other mutants. Zeta mutants are simply humans that have defects. So Zeta mutants would include humans that people would refer to as "circus freaks".
Classify mutants as Zeta-Level if they're ugly humans with hideous birth defects.

Omega mutants: Omega mutants are the most powerful class of mutants. Omega mutants can control matter and energy, have unlimited potential and are possibly even immortal. All Omega mutants are also Alpha mutants but not all Alpha mutants are Omega mutants. For example Jean Grey is an Alpha mutant because of her power and lack of flaws and is also an Omega mutant because of how powerful she is. Gambit on the other hand falls under Alpha mutant for the same reasons but isn't powerful enough to be an Omega mutant.
Only classify mutants as Omega Level if they have been explicitly referenced as Omega Level within continuity or if they regularly match the feats of a known Omega Level mutant.
Thus, X-23 is an Alpha 3. Generally, awesome powers, looks completely normal (if you don't count that creepy angry stare she's giving me for using her as an example), and you need specialized special forces to take her down and heaven help them if she finds them before they find her!

Phoenix, of course, is an Omega 5. Cyclops is a Beta 4 mainly because he can knock down a city block in one blast if he wished but you really only need special forces to take him down. Etc.
Hidden 11 yrs ago Post by Solemn
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*Stares creepily and angrily at Assallya*
Hidden 11 yrs ago Post by MistressCyanide
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I will put my character up top though she is not all completed but the others from the older versions will know her. I have given her some negatives for this role play, but for later stories she is quite a powerful character.
Also wow.

Assallya said
Let's just say, in the old version, anyone with the power to destroy humanity is "Omega". This included Ice Man because he could, with time and effort, bring about an ice age. Cyclops is an omega... because he could eventually blow up the world by shooting down at the Earth's core which means generally, ALL energy projectors and telekinetics are Omegas... which makes no sense. Hence... the original... 1990's scale. It was written by one of the comic author's at the time and published in the back of one of the comics... In it he was trying to collect why there were both a number system (Class 3 mutants?) and Greek letters. (Alpha, Omega... etc)Tier 1: Mutant has no combative abilities above human normal.Tier 2: Mutant can be subdued through use of police or standard infantryTier 3: Specialized Forces required to take the mutant downTier 4: Use of full military assets or sentinels to take target downTier 5: Nearly Unstoppable. The Juggernaut or the HulkAlpha Mutants: The most powerful and most feared mutants. Alpha mutants have extremely powerful mutant traits without any significant flaws. Less than 10% of mutants are Alpha mutants so they are very rare. Some of the Alpha mutants include Gambit, Professor X, Colossus, and Emma Frost. Classify Mutants as Alpha level if they have a normal human appearance and their mutation is powerful, useful and controllable (i.e. turn it on and off, direct it at will.)Beta Mutants: As far as how potent their powers are Beta Mutants are on the same level as Alpha mutants. The difference between Beta Mutants and Alpha Mutants is that the Beta Mutants have flaws, albeit very small flaws. The Beta mutants are also believed to be about 10% of the mutant population. Some examples of Beta mutants are Wolverine, Mystique and Sabretooth. Classify mutants as Beta Level if they have a normal human appearance and their mutation is powerful, useful, but less controllable, like Cyclops who can't turn his power off, but can still lead a normal life with only minor preparation. Wolverine, who has healing powers, can't ever decide NOT to rapidly heal from an injury, but this does not impair him in any reasonable way.Gamma Mutants: Very powerful but with flaws; Unlike the Beta mutants a Gamma mutant's flaw is a major flaw that makes their life very hard. The best example is probably Rogue. Rogue can absorb a mutant's power which makes her very powerful, but she can't touch people without triggering her power, which makes any kind of romantic life difficult. Also, while Alpha and Beta mutants can pass as regular looking humans, many Gamma mutants cannot because they have physical deformities like Blob or Marrow. Classify mutants as Gamma Level if their mutation is powerful, uncontrollable, sometimes useful but usually detrimental to living a normal life, such as a monstrously inhuman appearance that can't be switched off at will.Delta Mutants: Delta Mutants are like Alpha mutants in that they don't have any significant flaws. The only problem is that Delta mutants don't have powers that match an Alpha mutant, or even a Beta or Gamma mutant. At least 50% of mutants are Delta mutants making them the most common type of mutant. Some examples of Delta mutants are Forge, Domino and Callisto. Classify mutants as Delta-Level if they have a normal human appearance, but their mutagenic powers are weaker or only narrowly applicable, though still controllable.Epsilon-Delta Mutants: Epsilon-Delta Mutants are mutants that don't always manifest their power. An Epsilon-Delta's power will only manifest in certain circumstances and they don't use their powers very often. Their powers may manifest due to trauma, influence from somebody or somebody else or physical contact with someone. Classify mutants as Episilon-Delta Level if they have a normal human appearance and their mutation is relatively weak, uncontrollable, and narrowly applicable.Epsilon Mutants: Epsilon Mutants are unfortunate mutants. Epsilon mutants pretty much have no chance of having a regular life in society due to their major flaws. If that isn't bad enough Epsilon mutants also only have minor superhuman powers. About 20% of mutants are Epsilon Mutants. A good example of an Epsilon mutant is Beak. Classify mutants as Episilon Level if they have an inhuman appearance or their mutation makes it impossible for them to function normally. Any accompanying "superpowers" would be next to useless. Epsilon mutants are differentiated from Gamma mutants in that a Gamma mutant's inhuman appearance would provide a compensating benefit like superior strength.Zeta mutants: Zetas are not mutants that have powers like the X-Men and other mutants. Zeta mutants are simply humans that have defects. So Zeta mutants would include humans that people would refer to as "circus freaks". Classify mutants as Zeta-Level if they're ugly humans with hideous birth defects.Omega mutants: Omega mutants are the most powerful class of mutants. Omega mutants can control matter and energy, have unlimited potential and are possibly even immortal. All Omega mutants are also Alpha mutants but not all Alpha mutants are Omega mutants. For example Jean Grey is an Alpha mutant because of her power and lack of flaws and is also an Omega mutant because of how powerful she is. Gambit on the other hand falls under Alpha mutant for the same reasons but isn't powerful enough to be an Omega mutant. Only classify mutants as Omega Level if they have been explicitly referenced as Omega Level within continuity or if they regularly match the feats of a known Omega Level mutant. Thus, X-23 is an Alpha 3. Generally, awesome powers, looks completely normal (if you don't count that creepy angry stare she's giving me for using her as an example), and you need specialized special forces to take her down and heaven help them if she finds them before they find her!Phoenix, of course, is an Omega 5. Cyclops is a Beta 4 mainly because he can knock down a city block in one blast if he wished but you really only need special forces to take him down. Etc.
Hidden 11 yrs ago Post by Zagan
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Name: John Freeman
Age: 17
Apperance:
http://s984.photobucket.com/user/Ellevana/media/256Male/Mizaradazi_zpscaf2765e.jpg.html
Power:
Terra-Kenisis (Earth manipulation) – as the name implies, its like telekenisis, but he is only able to move and manipulate the earth, create beings and control them like puppets or simple things like being able to get around faster,

The second part of his power is a physical mutation which is slowly turning his entire body to earth/stone (skeleton becomes stone, everything else becomes earth)
Personality:
While not the most social person to have ever existed, John is what he would described as a slight outsider and has a thing for pleasing people, afraid of conflict John will do what he thinks is needed to diffuse a situation; as this goes against his ethics, He made a vow to never use his powers to hurt, but only to defend that which he deems precious. Not really getting on with people John will normally stay quiet and go with what ever is going on, be it on a mission or just relaxing with in the grounds of the school.

History:
Apart from living in fear of the mutant outbreaks – John had much the normal childhood, he was picked on a lot for not being a mutant in a population that has a large percentage of mutant kids about the city, and so learnt to keep attention away from himself, yet through all this he did experience the normal things in life, girlfriends, hobbies, family outings.

Teen to current (including getting his powers)
As he hit his teens, he moved up to high school. He had seen the information about the new teachers and the extra security measures to protect the students, both mutant and non mutant alike – and this relieved not only himself, but his parents as well; even though they (John’s parents) claimed to be liberal – there deepest darkest fear was that John would be a mutant – his grandfather (his dad’s dad) had been a mutant and they worried the X gene could be passed down, although they never talked about it with John in the house, they both prepared for the worse....

It was a week before Johns 17th Birthday that his powers manifested; the true test of his parents ‘liberalness’ which they both failed, they tried to hide him, deny his existence. It was not until they got a call from America from someone calling themselves ‘Xavier’ saying he wanted John to attend his own school did they do what was right for their son and sent him to Xavier’s school for gifted youngsters allowing John to thrive and grow as a person.

Im guessing this guy would be an omega then? :P
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DarkShadow

Real Name: Sarah Covenry
Age: Nineteen
Gender: Female
Height: 5'4"
Weight: 97lbs.
Eyes: Blue
Hair: Blond
Occupation: Student, Former Exotic Dancer
Legal Status: Citizen of Canada with a criminal record, illegally immigrated to the United States
Marital Status: Single
Place of Birth: Toronto, Canada
Present Group Affiliation: X-Men
Past Group Affiliations: None

Powers:
Darkshadow seemingly has "Umbrakinesis". This, of course is impossible. She actually possesses a unique form of Ectoplamic Generation. Normally ectoplasm appears as white smoky tendrils or images. This is the stuff that ghost and spirits use to materialize and affect our world. Like telepathy, ectoplasm is a natural part of all beings and any with proper discipline can use this extension of their souls. Darkshadow's ectoplasm differs from most peoples is that her manifestation is either invisible or entirely black and is mostly opaque. This is what allows her to create darkness, wherever she places her ectoplasm light cannot penetrate. Ectoplasm, however, for no known reason is affected by sunlight which causes it to disintegrate. This is what causes spirits (and possibly vampires ?) to only manifest at night. Sarah's 'plasm is far more powerful and is not as adversely affected by sunlight. Sarah has no actual idea of how this power is based and thinks she merely has control over darkness. No one has ever pointed out to her that solid darkness is contrary to all laws of physics. Ectoplasm has three states, intangible, semi-tangible and solid, what each allows her to do is discussed below.
--Ectoplasmic Darkness in the Intangible State This power allows her to create darkness in a large radius, the amount varies as according to ambient light. On a cloudy night she could cover a city block. At high noon this is limited to a 20' radius sphere. Of course, people and things can pass through the darkness at will. All vision is impossible and most scopes such as starlight and infra-red are completely useless. True thermal vision, the ability to see heat is unaffected as is any means of navigating by sound or radio waves. She can even place the darkness inside a sealed environment due to the 'plasm's intangible abilities. Her ability to make darkness appear at a distance attests to the 'plasm's ability to become invisible, yet this is completely subconcious. She can see in all forms of darkness (save mentally induced). Additionally she can 'feel' someone penetrating her darkness like someone lightly brushing across her hair, this sensation is so slight she often does not notice it. This is due to the fact taht the 'plasm is an extension of her mind.
--Semi Tangible State In it's semi-intangible state, DarkShadow can manipulate the world about her to a small degree. She can use the 'plasm as smoky tendril to lift small objects up to a couple of pounds or drag a 10 pound object across the floor. She can sense things through this darkness much more clearly and can use these to feel things much like her hand does. She can stretch wisps of darkness across a threshold and await them being broken, her senses will tell her that they have been broken and there is trouble afoot. Another thing she often creates are Shadow Monsters, illusions composed entirely of dark ectoplasm. Like a ghost with no soul or controlling force. These things can be any size but no matter what are weak creatures with no mind of their own and controlled entirely by Sarah. Being semi-intangible they are somewhat resilient but have little strength. The damage they are likely to inflict is negligible and limited to nothing more than a serious cat scratch. They are useful to intimidate and drive the enemy. Also, her costume is composed of this form of darkness. It protects her from being pummeled by average people of normal human strength. The main purpose of the suit is to protect her from weapons fire. In this case a bullet willl not penetrate as the force is spread across her body. It will hurt a lot, and if a heavy caliber will likely knock her unconcious leaving large bruises.
--Solid State In this state her 'plasm loses all flexibility. She can create any shape she desires from small roses to large spheres of protection. The structural strength of these spheres can withstand normal weapons fire, but can be layed one over another until she is able to potentially, after a great deal of preparation and on a dark night, to stop a nuclear bomb. (Completely impossible due to the vast amount of light unleashed, see below) Since these shapes have no means of locomotion they have no ability to move any thing, but as a bridge or structural support could lift an amount equal to five tons.

Quirks: Since Darkshadow's ability it ectoplasmic it may or may not provide a disruptive influence on telepathic powers.

Weaknesses: Since ectoplasm is negatively affected by light, all laser or light based attacks can penetrate all her defenses. Powers that vastly increase the amount of ambient light reduce her powers by a like amount. DarkShadow's powers function without concious effort, so that when she creates an object it exhists until she disperses it. This does not hold however while she is unconscious. Without the driving force of her will all her creations dissolve into black steam that quickly disintegrates into the air.

Background
Sarah was born in Toronto, Ontario in North York General Hospital. Her loving parents were kind and compassionate and her early memories are filled with stories and fairy tales. She was bred to believe in Fairies and Dragons. Her entire childhood had her dreaming of being Snow White or Sleeping Beauty. She wished to be the helpless fair damsel who was rescued by a handsome prince and live happily ever after. That was the case until the nightmares came, a frightening movie (Well, frightening to one her age) brought out dark fears that manifested in her room. All her stories of Dragons, Trolls and monsters beneath her bed literally became real as her poorly developed shadow powers painted them across the wall. It was after a long time and serious amount of psychological help that she overcame these ' Shadow Monsters ' and developed a mental block inhibiting her inborn gifts. Over the years, her love of fantasy never faded. She read avariciously any book she could attain, always envisioning herself as the lead heroine or hapless damsel. Outside, in the school yard she encouraged the others to join her on her adventurers, and played out her whimsical romantic fantasies. So she continued, the perfect girl, chaste in her conservative clothing. And just a little too innocent...

Late one evening while walking home, Sarah was accosted by muggers who given the circumstances were about to expand the criminal activities to include rape as well. Her total overriding fear shattered her mental block and unloosed her powers once more. The shadows danced about them and the criminals stared about in shock, then one of the shadows struck. A light scratch appeared on the robbers face and he instantly turns to flee. The second was not so easily cowed. Turning upon Sarah with harsh profane words about mutants he made to strike with his knife. The darkness enveloped them both and she extended her open hand towards her assailant. Raw black smoke coalesced about her hand and blasted forth in a hailstorm of jet shards. Flesh was pierced and ripped blood splaying in from a dozen wounds, his chest cavity perforated to the point where his lungs labored unsuccessfully for air. Within moments the assailant was dead, but Sarah in fevered terrified haste had already left the scene. Horrified she denied the event had occurred struggling to forget what she saw as a gift that could only be evil in nature, a power whose sole purpose was in destruction..

It was later in that final year of High School that a new student arrived. This powerful telepath knew everything about her. His delving into others minds had gained him knowledge about Sarah's altercation with her would-be rapists. Having no physical powers of his own, he was intrigued by her powers possible uses to him. He set about bending to her will. He moved slowly over an entire year, constantly monitoring her thoughts. He became close to her, earned her trust through subconscious suggestion. He added to this an emotional response, a flushed shy feeling coupled with arousal. But this was just one aspect to his plan, whenever her thoughts stayed to the subject of boys he made sure that her body overreacted, flushing with arousal.

hen the second part of his plan was put into action. After a few months he plowed into her mind dominating her completely. With her consciousness repressed he used her body to fulfill his own basic needs. Every time he handed her back consciousness and control of her body to find herself in terrible states. First she hound herself in the arms of various boys she did not know. Soon afterwards he made it worse, she found herself stripped near naked atop one of the school cafeteria's tables stripping for the school's boys . This embarrassment alone was a terrible blow to her self image and world view. Each time she turned to her new friend who spoke of repressed desires and wanton lust. He declared victory when she awakened to find herself naked in bed next to another boy. Taking control of the boy he convinced her that they had had sex when they did not. She ran to him and begged him for help where he revealed his mental powers to her and agreed to help. Distraught she did not notice the connection. He explained that there was nothing she could do and that this was the way she truly was. That once she accepted that fact the blackouts would cease. Flooding her with lust she succumbed to his will. He had artfully played her innocent nature, doubts about herself, and fear of her own power against her, and gained an accomplice.

After that it they set their sights on villainy. With Sarah's mentalist master sneaking into the minds of bank personnel they determined the time when the bank was open and a mere steel gate preventing entry. (During busy times they leave the vault open...He didn't want to dominate someone into opening the door because it would reveal his presence) Sarah flooded the branch with darkness and easily strolled into the bank taking an easy million. A super group attempted to stop them as they escaped but of the four heroes DarkShadow took out one and her mentalist companion dominated one to take out the other two who were stunned into shock. The two fled and headed for the American border. Crossing it easily, he came to a stop on the roadside, paralyzed Sarah and evicted her from the vehicle. Tossing her a few thousand dollars for her trouble, the man, unidentified by the police left her to her own devices.

The police later caught up with her but before she could be taken in she was met by Professor Xavier who used his abilities to cause those involved to forget that they had captured her and brought her to the mansion. Together they have been working on repairing the damage the unknown telepath has done to her. Given the amount of time she was in his clutches this is a time consuming process.
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Zagan said
Name: John FreemanAge: 17Apperance: http://s984.photobucket.com/user/Ellevana/media/256Male/Mizaradazi_zpscaf2765e.jpg.htmlPower:Terra-Kenisis (Earth manipulation) – as the name implies, its like telekenisis, but he is only able to move and manipulate the earth, create beings and control them like puppets or simple things like being able to get around faster,The second part of his power is a physical mutation which is slowly turning his entire body to earth/stone (skeleton becomes stone, everything else becomes earth)Personality: While not the most social person to have ever existed, John is what he would describe as an observer, a slight outsider of the social scene standing on the borders of being an outsider. He is able to get what he needs from anyone, being able to guess accurately what would need to be said in order to provoke a certain reaction or to gain co-operation from the person he is talking to, but over all society would label him antisocial but over all a nice person, never really using his skills for malicious purposes; as this goes against his ethics of being a pacifist. History:Childhood to Preteen:Apart from living in fear of the mutant outbreaks – John had much the normal childhood, he was picked on a lot for not being a mutant in a population that has a large percentage of mutant kids about the city, and so learnt to keep attention away from himself, yet through all this he did experience the normal things in life, girlfriends, hobbies, family outings.Teen to current (including getting his powers)As he hit his teens, he moved up to high school. He had seen the information about the new teachers and the extra security measures to protect the students, both mutant and non mutant alike – and this relieved not only himself, but his parents as well; even though they (John’s parents) claimed to be liberal – there deepest darkest fear was that John would be a mutant – his grandfather (his dad’s dad) had been a mutant and they worried the X gene could be passed down, although they never talked about it with John in the house, they both prepared for the worse....It was a week before Johns 17th Birthday and he was walking home from school when he got jumped by three mutants in senior year, they didn’t say what for – something happened, the guys who jumped him woke up in the hospital a year later, John meanwhile limped home – only to see in the reflection that something was different, not human – was this a gift or curse? What would his parents think? As he opened the door, he was met with two very angry and frightened adults with make shift weapons – the fight was short and brutal, his father leading the charge – and paying the price, his mother sank to the floor and passed out, taking the chance – to flee, but making sure to keep on at the school while trying to survive when schools out.... it was due to this that he came to hate violence and believed that life is better lived walking a more peaceful pathIm guessing this guy would be an omega then? :P


Added you to the list.
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Name: Laura Kinney-Howlett
Alias: Talon, X-23.
Age: 28 - looks 19.
Gender: Female

Powers: Healing factor - hyper metabolism. Immune to most diseases, increased strength, agility, and endurance. Can heal through just about anything, including the Legacy Virus. There are still plenty of ways to kill her...good luck executing them. She has superhuman tracking ability and hyper-senses (Smell, sight, taste, etc.) as a result of the hyper metabolism.

She was born with bone claws, two in each hand and one in each foot. All six claws are coated in adamantium, but her skeleton is not.

Personality: Her personality and sense of self has grown and flourished since finding herself and learning more of choice and, generally just being allowed to grow. She's a lot like Wolverine, sort of cold and distant, but with a warm undertone. She still has trouble empathizing sometimes, but she understands pain and happiness very well and will do her best to help the people around her.

Bio: A deep, dark bloodstain represents her past and not all of it is hers. She's killed for The Facility and for the X-Men, for herself and for others. She was used for a weapon by various controllers, even used as a prostitute - she didn't see the difference. Still, the love and support she received from the friends she didn't realize she had had shone through. In little epiphanies, revelations and hard work she found, on the hunt for her soul, that she was much more than just an experiment. That all the pain and anger she'd felt was a symbol of humanity...as well as the restraint and kindness and the will to do right. She learned through pain how precious life is and few people have ever had to experience the pain that she went through; and all that she would go through again to make sure people never had to experience it.

Years later and after much self-discovery, she found a place back at the Mansion. She'd served as an Avenger and as a vigilante for some time. She'd traveled around the world, but found a place working with her adoptive father (and genetic progenitor). Old friends had come and gone, new ones were made. Comfort and openness she never knew existed in her childhood came easily to her, she changed from the shell of a person she thought herself to be, to a comfortable...almost personable (she's definitely still her adoptive father's genetic clone), young woman.

For the last few years at the Mansion X has taken to teaching, picking up where Wolverine left off (or collaborating with) for more combat and survival oriented classes and field exercises.
Hidden 11 yrs ago Post by Crab
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Crab

Member Offline since relaunch

May I sneak in?


Name: Basil Konran
Code Name: Talus
Age: 26
Gender: Male
Height: 6' 1"
Weight: 261lbs

Powers: -Osteokinesis: Basil has an unnatural control over his skeletal frame, allowing him to grow and shape existing or new bones, manipulating density/weight, and using them as weapons or armor. While his bones may grow, his skin does not stretch with it, and must tear through it in order to use them internally. He has the ability to make bones denser, more durable but bulkier, or create weapons from his skeleton to wield.

-Adoptive Muscle-Memory: Basil, if able to study an action or physical skill often requiring weeks of practice, may near-perfectly replicate the skill almost immediately. Noticing how each muscle and movement happens nearly instantaneously, Basil is able to understand how each action is performed. As long as his body is able to physically handle the action, he can learn skills such as martial arts, swordsmanship, archery, and even simple tricks such as juggling. In addition, Basil is completely ambidextrous and a multi-tasker, able to write in two separate languages simultaneously or engage two enemies at once.

-Peak Human Reflexes: While not a true power, Basil has trained himself to react to situations much quicker than thought possible. This leads him to a near-instantaneous, thoughtless reactive sense that is able to catch flies out of air or catch falling objects easily.

Weaknesses: -Mental Illness: Basil suffers from pre-onset schizophrenia, a result of intense stress throughout his childhood. Basil is somewhat paranoid, constantly uneasy and anxious in any given situation. In addition, he suffers from hallucinations and vertigo, affecting his daily life; while walking, distances may become unrecognizable, making hallways seem endless or traffic move as blurs. Basil constantly hears a single low, monotone whistling noise that he has been unable to grow accustomed to, and shapes may twist before his very eyes.

-Solar-Powered: Basil's bone manipulation is hindered by a lack of vitamin-D, although not fueled by it. He must spend at least 2-3 hours in direct sunlight in order to create strong bone, and will become progressively weaker without it. This process lasts 36 hours, in which his bones progress from iron-durability to paper durability. It is unknown by how much his bones deteriorate, but it is seen that he is strongest 0-2 hours after direct sunlight.

Personality: WIP

History: WIP

I'll hopefully try to finish this tomorrow. I think Basil would be around Delta to Beta level of strength, but please point out anything you disagree with.
Hidden 11 yrs ago Post by Zagan
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Zagan

Member Seen 10 yrs ago

Codenames are a pain to think of lol
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