Note: Would be willing to make new characters! All of them have their own roles, backstories and influences, which is why I included them as briefly as I could, which can serve as a form of inspiration for a possible plot!
Most of them should serve as mains, but there are some who are more villainous and would serve better as strong side characters, but nothing is set in stone.
Vampires:
Rosalie Chapelle Toreador, works closely with the Prince for the Camarilla, however she has secret motives and strange infatuation with the Sabbat philosophies. Hedonistic, luxurious, pleasant to be around, although dangerously deceitful. Theater actress, she's canonically a Hollywood sweetheart. Very pansexual in nature. I do intend to use her for roleplaying.
Plot Material: Rosalie is a type of character that is mostly played for social settings, filled with intrigue and political matters. Being in Camarilla and also being particularly dubious when it comes to political matters, she is great for the intriguing plots that revolve around playing Hollywood in the shadows, making unlikely friendships/connections, and of course, possible betrayal. She is a much darker character than she seems, certain obsessions with very inhumane traits of both human and supernatural world. For a Toreador who’s swooning over beautiful things, what she considers beautiful is quite cruel, monstrous and bloody. Her story revolves around fame, manipulation and deceit, but also certain motherly aspects of her character. She’s hedonistic and a lot of the content done with Rosalie will 100% contain NSFW elements. Her story consists mostly of this “fall from grace” type of a genre, where she in some ways becomes this dark mistress of forbidden delights drenched in macabre. She’s a favorite character of mine to play for a reason.
Alexandra Shikolai - True Brujah, she is one of the rare types in the modern world. A former USSR (specifically Russian soldier,) extremely disciplined and physically powerful, Alexandra is built to be a one-woman army, keeping her Brujah rage in check, however this rage will not be able to be contained for long. Having grown up in communist Russia, being a defensive and disciplined soldier, Alex stands out severely. After being fed up with capitalist swine, Alex is meant to retort to extremely aggressive violence, join the Anarchs and would be ready to take down the Camarilla - even steal a fucking tank to do so. Yes, I am DEFINITELY gonna use Russian stereotypes for her, I am not ashamed
Plot material: Alex’s story revolves around serving a Ventrue who is seated in a certain spot in the Camarilla hierarchy. Her Sire (dead or in torpor) owed either this vampire or their Sire a certain Boon. Her Sire was a True Brujah, man of honor and pride who has served the Camarilla (considering that they come from Soviet Russia, Camarilla is a whole lot different from Camarilla in the West) so they take loyalty and duty extremely seriously. However, being that this plot is very likely to take part in the Western territory, and also the natural hatred between the Brujah and Ventrue, this Boon will be broken, and so shall the new perspective Alex will have on both today’s society and Camarilla itself. Her composure will be broken and the Brujah rage will rear its ugly face. It’ll be all about taking down the Camarilla and her joining the Anarchs - but her reputation will make this conversion slightly tricky after being labeled a “Camarilla Bootlicker” by the Brujah among the Anarchs. Alexandra’s role can be used for both action and intrigue.
Venera Vatis - Koldun Tzimisce, an enigmatic member of the clan, Venera is an Elder Romanian Sabbat advocate. Easily mistaken for an unhinged Toreador with the gift of Vicissitude, Venera's role is to represent the unseen majestic greatness of the Sabbat. Obsessed with the biblical imagery, her Zulo form resembles what can be easily interpreted as the biblical angel. She falls among the aristocratic Sabbat, dealing with social affairs, even to a point where she is willing to challenge the Camarilla court head on. But don't let her facade and obsessions fool you - Venera is extremely strategic and even fit to be an Archbishop should she have an opportunity.
Plot material: Venera is a very specific character that would stand out and is a walking Masquerade breach. However, she is meant to be a Sabbat socialite and have a political role. Her coming to the Western territory would be recent and she would come with her own coterie, as well become a challenge to the existing structure of the Sabbat position. She will aim to take a position of leadership in the Sabbat, but knowing the Shovelheads, that will not be an easy task and she would have to prove herself in ways that would terrify all witnesses, so she could demonstrate her power. And once she does so, she will make herself an unwelcome guest in the Camarilla circles with her goons. Venera is unexpectedly chaotic and she lives for the challenge. When she reaches her position of power, she would be used more or less as a background character, as well as a villain for our Camarilla characters.
She is a killable character.Bishop Anoia - Antitribu Malkavian, carrier of a "Red Worm" disease which is actually a very unique Wyrm taint, Anoia is the "Horseman of Pestilence", not only is she dangerously mad, she is also a literal hazard to the environment. Anoia is the Bishop of the Sabbat and those blood bonded to her serve to be the plaguebearers of the society. Her role is to hit Camarilla where it hurts by slowly killing their resources.
Plot material: Anoia is a villainous character (leaning to a side character) with a complex motive who has connections to the Black Spiral Dancers. She pretty much has the role of Bishop Vick from the Bloodlines game, however the Brotherhood of the Ninth Circle would have a cooler part, to be fair. Her madness offered her insight into the whole “Wyld, Weaver and Wyrm” part of the story that is linked to the Werewolf franchise and she thinks that both Kindred and Kine are responsible for the Wyrm’s effect and that Gaia is nearing its death - a whole new vision of Gehenna. The plot can even revolve around Anoia before she even became a plaguebearer, the way she even got to carry this Worm disease is thanks to whatever deal she had made with the Black Spiral Dancers. Sort of a backstory for Anoia as a plot until we play out the present would be quite interesting, in my opinion, until she reaches this position and a title of a Bishop who is doing a massively destructive damage to Camarilla and Anarch Kindred, especially Kine, by making everyone sick with her disease. The way the Worm works - it eats the souls of the living, completely destroying them. Like a parasite, it takes over the lifeless body of the infected human and controls them. Their base instinct is to infect other mortals by biting/scratching them and taking over their body. Basically they become zombies. Anoia is a killable character.
A'idah Assamite, "Horseman of War", generation Methuselah and Bringer of the Jyhad. To top it off, A'idah is also one of the initial members of The Black Hand, a powerful vampire with a mission to "bring justice" in the world of Kindred and strike down all of those who opposed their nature.
Plot material: Playing a powerful character like this will be a bit tricky, however, this is something that would be used much later in the plot like a massive showoff, boss fight, call it whatever. Being so devoid of all humanity, A’idah will more or less be a side character and a big plot device that will be used much later in the story. This can also be a point in the story where yet another Methuselah is present in the story and there’s a faceoff between them. However, with the appearance and influence of such powerful Kindred, things will not be the same anymore.
A’idah is a killable character.Danica Giovanni - Giovanni who had been involved in Sabbat practices and diablerized a Baali vampire in "self defense", black sheep of the family who's obsessed with her twin brother, Danica practices Necromancy to dangerous levels. She is more or less working independently as a mercenary who is dealing with specific dealings such as the spirits, fomori and other things that may be spiritual in nature.
Plot material: Danica is quite specific due to the nature of how the Giovanni family and clan functions. She’s considered to be “antitribu” after independently working for the Sabbat as a mercenary and helped them in some ways. She’s still quite a valuable member of the family, despite being young, her interest and intense practice of Necromancy was active in the past century as a Ghoul, as well as training to fight. She’s a bit rebellious and likes to do things her own way, hence why she is the black sheep of the family. Not to mention that she doesn’t really try to hide her incestual relationship with her twin brother. Danica’s role is not really picking a side, despite her often working for the Sabbat, due to the freedom they offer to her practices, but she also works for the Camarilla and Anarchs, should anyone summon her. You don’t often come by a Necromancer who is familiar with the spiritual and other forms of undead that will be willing to clear up a mess. Working with a strong muscle to deal with massive issues tied to the spirit realms, as well as werewolves, sticking it to her family and possibly developing her relationship with her twin, all these things may be considered for the plot. Also, Danica is an extremely depraved character (she’s a nympho to put it lightly,) so there is going to be a lot of NSFW stuff. Exploration and action.
Dinah - Nagaraja, childe of Pisha, cannibalistic and occultic personality, she will do literally anything to discover supernatural secrets, to top it off, she believes that there truly are Olde Gods Lovecraft spoke of, given some occultic and spiritual proof she had managed to dig out. She practices all sorts of rituals and is surprisingly fun company to have around despite looking creepy. She is also a former member of The Black Hand, having betrayed the Sabbat in order to dig out the occult secrets.
BONUS IMAGEPlot material: Dinah is one of the few characters who will involve explorations and traveling, as well as experimenting with different franchises and existing cults/cultures. In short - Dinah’s story is about chasing the mysterious, the forbidden, the otherworldly and just freaky stuff in general that would make anyone go mad. She knows that Lovecraft was a very specific creature - she is not sure what he was, her doubts were that he was a Nephandi mage who opened a portal which resulted with cosmic creatures rearing their ugly heads to humanity and the mortal realm in general. The thing is - it seems that the portal has closed and there are a lot of remnants on the planet left from these cosmic creatures. Perhaps something new has been going on and Dinah’s investigation rekindled. Dungeons, visions, madness, otherworldly stuff and all kinds of jazz will be tied to Dinah’s character. She works alone, but… With such a massive threat, why would she want to do this all by herself? Also, considering everything Dinah has seen and experienced, I’ll just say that Dinah’s sexual palette is quite… Out of this world, to put it lightly. Taboo can barely describe it. Exploration and action.
Karma - Tremere of the House Tremere who has turned against her clan to join House Goratrix in the Sabbat faction, believing that Goratrix is the father of their clan. She's to become the Pack Priest in the Sabbat faction with the role of rebranding clan Tremere into clan Goratrix. Very aggressive and unforgiving, active diablerist. I would like to play out her storyline as a side-plot.
Plot material: As mentioned, Karma has been a part of the Camarilla based Tremere Chantry (of House Tremere) and the most important thing to her is knowledge. She was a loyal member of the clan until she realized that the Regent of the House, who worked for the Camarilla and followed orders, was hiding many truths about the clan and the knowledge that the apprentices are allowed to learn. Breaking a few rules and digging into the forbidden corners of the Chantry, she began to learn about these truths and her faith in the House and Camarilla itself completely shattered. To be lied to by someone she had held in such high regard, she began to spread these stories around the Chantry, managing to get people to side with her. To Regent’s horror, Karma’s story really stuck out to the other apprentices to the point where they join the Sabbat, and Karma being the loudest of all, she turned to the Sabbat authorities and appealed her willingness to join and that she was ready to do anything to be a part of their movement. Her offer was this - to revamp the clan Tremere into clan Goratrix. A frightening appeal, but also is heavily supervised by the fiendish members of the sect that Karma is not allowed to do anything to other Sabbat clan members for experiments, given what Goratrix mage himself has initially done. Karma is a chaotic character and a blood mage that would progressively become powerful, which will result with loss of her humanity and she becomes an entirely villainous character.
She is a killable character. Can be used for both action and intrigue.
Nefertari - Formerly being a nomad Setite, Nef has settled in one location and opened up an exotic brothel with African, middle and eastern aesthetic. She sided with Anarchs and is a spy in Camarilla dominated areas, as she's digging out important information through hedonism and other less pleasant methods. She's a power player when it comes to deceit and trickery. Owns snakes and scorpions. Is closely associated with Rosalie.
Plot material: Serving as a seemingly quite neutral and Camarilla sympathetic Kindred, Nefertari through the acts of deceit and hedonism lures in her targets with attempts to dig out any crucial information through whatever means necessary. She’s a pleasant character to be around, extremely protective over the marginalized groups and offers them to work and live in her exotic brothel, yet as a Setite herself, she does not do anything without a certain motive. It is unclear why she joined the Anarchs and what is even more unclear is Nefertari’s background. Of course she’d be incredibly friendly with Rosalie, the two women are the same as much as they’re different, which made it all easier for them to get along. Nefertari is used mostly for intrigue.
Lorena Beneditti - A ghoul to a Ventrue Justicar (a side character of mine) Lorena gets shit done, but is severely jaded and bitter with everything, given that she's realized that she might be doomed to forever serve her Domitor, never to be Embraced. As a daughter of one of the most fierce Sicilian mafia bosses back in the mid 20th century, Lorena is meant to be a very outstanding and imposing Ventrues in the future due to her discipline, cold-bloodedness, calculative and cruel nature.
Plot material: Lorena’s story is being the underdog to a Justicar and doing all the dirty work for almost a hundred years as a Ghoul. The potential she holds is quite remarkable, not to mention that she had the impossible privilege of seeing the ins and outs of the Inner Circles that Kindred of higher positions don’t even to witness, given her Domitor’s position, Lorena is held in high regard for a Ghoul. But - she is still just a Ghoul, Justicar or not, her Domitor makes sure she never forgets her place. However, other people see Lorena as a valuable asset, Domitor’s weakness, and also a great potential. Who wouldn’t want to take such a powerful vampire’s tool for themselves? Lorena is meant to be a Ventrue vampire, and she wants to leave this life of servitude and take power into her own hands - which would make her dangerous. And oh, would she use her knowledge to get it back at her Domitor and hit the Camarilla where it hurts. She can be used for both political intrigue and action.
Werewolves:Eris - Homid - Black Fury - Ahroun, she's a daughter of a powerful Fury warrior who is the living legend of her time, while also raised by a Get of Fenrir Kinfolk who is her father, Eris was meant to do great things and fearlessly fights against the Wyrmspawn. However, Eris' temper and seeing the world falling apart while the Elders have been worried about political aspects rather than focusing on the salvation of Gaia, Eris started to disagree with her mother, making her position less favorable, even risking her well-built reputation, even though her heart and intentions are in true place. Killed a Black Spiral Crinos with a single punch with the much power that she has - that's how fierce this warrior is.
Plot material: Eris is a well-established character with a good reputation, loving heart and adoring people in her life, but with heavy trials, especially coming from the side of her mother who expects her daughter to be flawless in every way possible. Eris had managed to power through gruesome trials, but not without errors and every small mistake builds tension between her and her mother. But Eris also has grievances with her mother and that is because she’s far too deep into political issues. Her mother is no longer the warrior she used to be and Eris demands that there is action taken into consideration - servants of the Wyrm are many and the number just keeps increasing, while the Garous worry themselves over petty issues. Eris’ impatience and anger is seen as immature by the Elders, so Eris is put through other trials by helping the younger cubs go through their Rites - which end tragically. Seeing such young blood not making it through weighs Eris’ heart and she wants to stick it to the Elders. She may risk getting kicked out and becoming a Ronin, or she should seek the help of other Tribes to prove to the Elder Council that the matters are far worse than they know. Intrigue and action would be a great part with this one.
Zuma Bane-Whisperer - Metis - Black Spiral Dancer - Theurge, deadly and dangerous, apathetic to all life and offers her body to be used as a puppet for the Wyrm. Her mission might be suicidal, but it's extremely dangerous for everyone who steps in her way and all those who oppose the Wyrm. Zuma is extremely villainous, however extremely fun to play with.
Plot material: Zuma is plain and simply a villain who is up to no good. From allowing herself to be possessed by Banes and other Wyrm spirits, she also corrupts the flora around her with her presence. She is a ruthless killer and is also serving as a close associate to the leader of the Dancer Pack. They are open to working with vampires, specifically those who are from the Sabbat. Honestly if you just want fucked up chaos, this is it.
She is a killable character.Demons:Nirolynth - Namaru, Daughter of Lilith, forged from the magmas of Hell, Niro is angry at God and her mission is to turn humanity away from it. She started a black metal scene outside of the Scandinavian borders, as she is both the guitarist and growl vocalists of a band, spreading anti-god messages to convert the rebels and the rabble from the virtuous path, as well starting movements with those who preach her message and burns down churches. Niro is the incarnation of wrath and hatred, and will stop at nothing.
BONUS IMAGE.
Plot material: Appeasing Lucifer and doing whatever she possibly can to bring him back in the mortal realm. Lucifer has mysteriously disappeared - or simply refuses to show himself - and it was quite upsetting to Niro, the silence of their Father could mean that either the end is nigh or something must’ve gone wrong, maybe the Earthbound got him. Truth is - the Inquisition has brought the big guns and the True Faith has grown so strong in the area that it’s been affecting all of the unholy creatures and fed the Earthbound. Bringing in the scene of satanic black metal in the area, with all sorts of dark gimmicks and performances which are actually rituals to weaken the power of True Faith, Nirolynth does a heroic(?) deed to expose herself to the Inquisition’s True Faith and presence to weaken it, which harms her in turn. This is gonna be a really edgy ride, starting from dark rituals, to black metal performances, killing Inquisitors and burning down the churches, it’s all done in order to bring back Lucifer. Destruction, performance, fire and more action!
Changelings:Evangeline of Ridoran - Sidhe from the Seelie Court, Evangeline has low tolerance on slackers and people who are all talk, but no deeds whatsoever. She is fairly hands-on and hardworking even for a Sidhe, even though her entitlement may at times seem intimidating, having Evangeline on your side is more of a blessing than a nuisance, given that she is set to bring success, in the court, she is a social menace.
Plot material: Evangeline owns a business that is tied to fashion and also actively supports marginalized groups of people and their businesses. But aside from her desire to inspire people who were struck with injustice by the society, she also tries to indirectly target the vampire influences and vampire owned businesses. By making herself a strong competition, as well as trying to sabotage and ruin their influence, but also to bring back the Glamour to this dreaded place after it’s been overshadowed by the darkness these cursed creatures give. In her free time, Evangeline would spend her free time with the local Garou. To tell you the truth, for such an elegant and refined fae, she has a thing for those burly and crass warriors… Mostly intrigue and drama all the way, with some romance sprinkled in here. The Ridoran is a new Seelie House with a very diverse history.
"Freak of Nature" - Red panda Pooka from the Unseelie Court. Red is slightly unhinged, although her personality and outer appearance are sensationalized in the circus scene where she performs. She's typically dressed in flashy clothing depicting animals, fairies and other outlandish and fae-like styles, entertaining the audience, but when she enters a fight, she's quite a terrifying force of nature to be reckoned with specifically for a reason that she's dressed like a cute, flowery fairy that is chasing you with a chainsaw.
Plot material: Red is… Complicated, to say the least. She brings Glamour to the scene just as much as she strips it away. She is an unpredictable time bomb, and for such a short, clumsy figure, she can be quite destructive and hard to deal with. Nonetheless, Red is impressive and there’s that strange, innocent vulnerability about her one might not expect. She’s tied to both drama and action, more or less a side character.
"Sphinx" - Sidhe from the Unseelie Court. After leaving her family from the Dreaming Realms because of their ideals, Sphinx has decided to join the Unseelie Court with hopes of achieving the level of respect she requires in order to save her family's name. However, from such a drastic switch, Sphinx realized that she bit off more than she could actually chew. She's new to the Unseelie court and is going to be introduced to the cruelty of those among the Unseelie.
BONUS IMAGE.
Plot material: After leaving her House Dellarte that has recently dishonored the Seelie Court, Sphinx wanted to try her best in fixing her reputation, but she no longer deserved to be among the Seelie, hence why she joined the Unseelie Court. There was a bet she made with one of the Unseelie Houses, one deal that she had lost, and is now forced to serve as the head of the said House. Dellarte House used to be a powerful in the Seelie Court, many have envied their influence and the amount of Glamour the produced in Athens, Venice, Rome and Paris throughout the eras, it was a power move made by the head of the House to have a member of the formerly glorious House to serve him. It is a massive shame for Sphinx, however, not all is lost. There is still hope for her to do something about her situation. Mostly intrigue in this one, possible romance.
These are just a few of the main characters I had, I do have one Inquisition witch-hunter and also an Anasazi Fera, including an Euthanatos and a Technocrat mage, but I don't contain enough information on those yet. I will be eager to share information on side characters, as well as more new main characters if it's needed!
I will be making character sheets for each character we introduce, since I prefer to represent my characters as much as possible whenever making them.