time fuckery is great when there's a chance of rolling badly
Looking forward to seeing Promien the Rotting, slapstick characters are not necessary though I apologise in advance if the system dissolves into chaos and anarchy :P
time fuckery is great when there's a chance of rolling badly
Looking forward to seeing Promien the Rotting, slapstick characters are not necessary though I apologise in advance if the system dissolves into chaos and anarchy :P
Another question though, if you don't mind. Can we specify how our magic works? Because I already have a way in mind for Necromancy as it relates to regular magic, though I might just nix the relation since it kind of forces normal magic to operate one way, and keep the necromancy functionality instead.
@Kenshi@ZAVAZggg Alright so the fundamentals of RTD is that it isn't D&D, @Mae decides how it works or we go off the general idea how that magic works. There are no spell lists unless she says otherwise.
@Kenshi@ZAVAZggg Alright so the fundamentals of RTD is that it isn't D&D, @Mae decides how it works or we go off the general idea how that magic works. There are no spell lists unless she says otherwise.
Hence the reason I asked her dude, don't start hackin on me Charlie.
@Kenshi@ZAVAZggg Alright so the fundamentals of RTD is that it isn't D&D, @Mae decides how it works or we go off the general idea how that magic works. There are no spell lists unless she says otherwise.
I'm not talking about spells, I'm talking about how magic conceptually functions. Where it comes from, how magical energies if there are any, are expended and regained, etc. My version of necromancy essentially functions off the idea that the practitioner imbues part of their own soul into their creations, and thus lose that essence permanently.
@ZAVAZggg i'm planning to keep the rp quite loose overall and I don't want to push everyone into their magic working a particular way. But i'd be curious to hear your system, would you be happy if it applied to Promien's path of necromancy and people who wish to opt into that kind of magic?
@Kenshi nah, the system is Roll to Dodge as @Kenshi said. This roleplay is my rp away from big systems lol ;D
@ZAVAZggg i'm planning to keep the rp quite loose overall and I don't want to push everyone into their magic working a particular way. But i'd be curious to hear your system, would you be happy if it applied to Promien's path of necromancy and people who wish to opt into that kind of magic?
Alright, so this I thought up and explained to two other guys on Discord, let me go grab it real quick.
School of Magic mislead me since that is a D&D term, my apologies. This changes lot for me, so I'm scratching my character and going with something more along the lines of Gargamel or Presto or some odd race of creature.
[7:08 PM] ZAVAZggg: If I did make one, I wouldn't go the Skyrim route
[7:08 PM] ZAVAZggg: Where he can just hippity hoppity, raise your dead body
[7:09 PM] ZAVAZggg: Until lichdom is achieved, I'd say he'd need to perform rituals to raise the dead, and even then he'd focus on like maybe one or two guardians at most since it would draw on his life force
[7:10 PM] ZAVAZggg: Other tactics would include him draining life and using frost based magic. But once he gets lichdom though, he can essentially raise dead without limit, spread pestilence, and cloak entire regions in unholy auras of darkness.
[7:11 PM] ZAVAZggg: My reasoning behind this is that, due to him cheating death via phylactery, the only lifeforce he'd have to draw from would be that in the world around him. Plants and microbes count in that too(edited)
[7:12 PM] ZAVAZggg: So in a sense he gets limitless necromantic power from life itself
[7:15 PM] ZAVAZggg: True, but his draining isn't something he can turn off at that point
[7:16 PM] ZAVAZggg: And it's not what sustains him as a lich, just his godlike necromantic powers
[7:16 PM] ZAVAZggg: In any case, for the sake of being fair and not ruining my own enjoyment via a mountain of questions, his drain will be a constant if ultimately small effect all things considered
[7:17 PM] ZAVAZggg: Enough to give him power, and if he needs more he can always manually do it to people en masse, but not enough to say depopulate an entire world.
Because then I have to explain how he doesn't become a necromantic Darth Nihilus, and that I do not want to do.
[7:18 PM] ZAVAZggg: Normal magic is different from necromancy in this sense, by letting you replenish your mana or life force naturally [7:18 PM] ZAVAZggg: Through certain plants/herbs, rest, potions, etc.(edited)
[7:20 PM] ZAVAZggg: Necromancy is the opposite. Once that life force gets spent, it's gone and you don't get it back. You get weaker depending on how difficult the magic or ritual was to perform, allowing a sliding scale that doesn't force me to shoot myself in the foot but also not be an overly OP cuck, but no amount of rest gets it back to you.
[7:20 PM] ZAVAZggg: Now typically, since mana comes from and makes up the soul in this instance, this is a bad thing. And eventually lethal.(edited)
[7:21 PM] ZAVAZggg: But if you're a lich you have no soul, that's locked away in a phylactery somewhere. What you do have is other souls, other mana around you, though...(edited)
[7:24 PM] ZAVAZggg: Of course to become a lich you gotta perform a ritual to rend your soul from your body, after making the vessel of course and ensuring it's tied to your being.
[7:25 PM] ZAVAZggg: The rending requires an incantation, and near-death. So either get cutting or get drinking, because one way or the other you have to get close to deaths door. As for the tying, well that's simple. Necromancers carry objects with them, some of which they seem to be connected to on an almost metaphysical level. These are generally candidates for future phylacteries.
It's technically a 4 AM magic system, but basically they use their own souls until lichdom, in which case they are technically remotely piloting their corpse that uses life energy essence shit it absorbs at very small increments ambiently. Unless they go the soul steal route.
Additionally, I'd limit it to they can't cast magic in general without mana. Now as to how strong a guardian is... honestly that was something I hadn't considered. I would say maybe that unless you undo the ritual binding a corpse to its owners will, then that's how you remove it entirely aside from just destroying it? I'm open to suggestions and changes though, since I did think of this at like, 4 in the morning a month or so back.