Morovia is a world defined by the sky. A great sea of dense clouds made of a poisonous gas called miasma covers most of the world, making everything below it permanently inhospitable to humans. Rising out from above this miasma are countless mountain peaks. Singular mountains make up countless islands across a vast sea of cloud, while mountain chains and high plateaus make up dense archipelagos and small continents. It is on these islands and continents that humanity would develop and civilization would begin. With the land below the miasma closed off people took to the sky to find their way. Morovia is a world where the glider was invented before the wheel, and airships are vital for transport.
Now the great powers of Morovia have risen from the mountain homes to spread across the world. The Industrial revolution has created a world of immense industry and human progress, but at the cost of great strife. Different people, different ideas of how Morovia will move into the future. The great powers build airships of steel and new heavier-than-air planes with which to wage war. As transportation technology grows the world has become a much smaller place.
Skies of Morovia is a dieselpunk Nations RPG game set in an alternate 1900s world. It includes a light rules system encouraging players to compete for glory, resources and influence in a massive world. We're currently recruiting and open to all players. The first turn will begin on September the 25th, but we will be accepting applicants beyond that date. Please feel free to take a look, or ask any questions if you're interested.
Link: skies.boards.net