In this role play, there will be several parts to it.

Part One:

Gracefall Academy; the place where two levels of class meet to find out which have the best virtues. There is high class and low class. Upon arriving at the Academy, the students are shown to their dorms, which, at the start of the year, are the same. Once the first semester ends, the students can redeem their 'points' to customize their rooms or gain a higher level, larger living quarters. The grades are set by letters. D= freshman C=sophomore B=Junior A=Senior. Uniforms for girls: Gray skirt, white button up, red tie, and optional black blazer. Uniforms for boys: Gray or black pants, white button up, red tie, and optional black jacket.

Points are gained by doing well academically or by having good ethics and helping around the campus. Students can give others points, using their Gracefall Academy Status card. This card is received on the first day of school. Students musn't lose this card, as it gets them into their dorm and stores valuable data. If this card is lost or damaged, and cannot be recovered, a new one can be issued by the student's dorm keeper. A student ID will be necessary to varify that the student is, in fact, who they say they are.

Students may battle for points with each other, but 1/4 of the points awarded to winner will be donated to the club of their opponent. This is to discourage our students from battling unless necessary. However, the better a student does academically or physically will determine the strength of their battle character. A battle character is a small avatar that a student can customize and use to help them with chores, club activities, etc. They are not toys, and if an avatar is damaged in a battle, then the student who owns the avatar is instantly assigned chores around the campus such as: Helping with the cafeteria, picking up trash, cleaning dorm rooms, etc. Failure to complete the chores by their deadlines will result in immediate punishment. (Student loses points or is placed in a lower class dorm.)

Once a student reaches 5,000 points, they will be issued new cards with special abilities. These cards, depending on their holder, can have from one to five different ability. If the student who receives the card is an utter genius, the card can conjure items or use magic spells. (Cleaning spells, instant memorization spells, flying spells,etc.) Students with a lower academic ability will be able to use the card to hover or run quickly. More card abilities can be purchased with points earned by those students.
Rules:
- What GM says is basically law. But I'm pretty lenient, so that shouldn't be an issue.
- Do not argue with other players OOC-ly. If it's an issue, take it to PM or notify me.
- No OOC posts in the IC
- Try not to post back to back in the IC. Once in awhile, it may be overlooked, but consistantly is a big no-no.
- Once accepted, and the IC is up, you are expected to be on at least once a week.
- Posts must be at least 15 sentences, 5 words long each. It's not that hard, but I have high expectations for this role play
- Please put 'Tea is lovely' in the Other section of your character sheet.

Character sheet:
Name:
Age: (14-16. note: Character 16 will be considered held back, as everyone starts as a freshman, which is class D. )
Gender:
Height:
Appearance: (A picture would be preferred, anime or real life is fine with me.)
Personality:
Bio: (Just something short)
Smarty pants, or just a nice kid?: (You're either really smart or really nice. That's how you got into this school. Maybe you're a mix of both, but try to just have one or the other. Maybe you have a smart character with a sweet spot for girls or guys, or just one person. Or maybe you have a nice kid who's kind of dumb, with the exception of a certain subject. Just not a perfect student.)
Other: