We are all put on this earth to do something. Now we are here to survive.This is a survival-esque RP where a community of varied races fight alongside each other to stay alive.
We are all a unit based mainly fight and adventure loving. At least that's what we're made to think...
10,000 years ago a small, privately-funded lab in Michigan discovered a new breakthrough in advanced genetic engineering and Nuclear technology, causing a disagreement with the European Union and the American Government. Tensions rose as the Russian, Japanese and Australian authorities added their own input into the debate and eventually, the world was plunged into an all-out war to shut down all forms of the research. The American authorities grew restless, and on March 23rd - known now as "Rapture Day" - they unleashed their test subjects from hiding. Freakish, genetic mutations of ordinary people, with skin as thick as iron and muscles as strong as high carbon steel. Horrifically deformed and with an insane bloodlust, these failed experiments called 'Mistakes' ravaged the foreign armies, then American civilians, and eventually the entirety of America. From there they bred like rabbits, adapting at alarming rates, learning how to survive without the need for intravenous drips full of nutritional fluids and men in lab coats documenting their pulse.
It was the European Union which decided to band together to maintain civil living and they took appropriate measures when testing to make sure every experiment still strongly resemble and connect to Humans. These became the warriors who put up a project called "The Correction Operation" In which the warriors gather in the 'Mistakes' and attempt to tame them and some that still somewhat resemble humans attempt to get reversed. This rarely works and any who do survive has been labeled the "Nephilim" to mean "Touched by the angel" or "Children of god" In where such miricles have taken place.
After the war ended, great unease among the continents settled and 'Mistakes' invade frequently. New super-soldiers were made, creating new races to fight, normal humans were trained to fight their fears. They did. Now the 'Correction' Operation has been in place for over 110 years and at 14 years of age children were forced to choose between war and civility. Those who chose civility will live in the city as civilians. Those who did not, took to training instantly.
3 miles away from the city border a large tall wall protects the city and those who are trained fight away any outsiders and protect the city, stopping fights to take place in the city. Generally being the police and the soldiers. All soldiers leave the force after 40 years of age and live peacefully after.
Life within the Base is simple. We train. We guard. We fight. There are 6 Trainers, to lead 6 divisions, all have to be at least 18. The 6 divisions are :
Stealth - It's a scouting team of assassins, master of their craft and great at hiding themselves. They use many weapons, ranging from daggers to polearms however nothing too heavy.
Aerial [UNPLAYABLE]- Lead mainly by the Alkire, they take down any in the air battles using grunt force. Uses any weapons.
Offence - Grunt force on the floor, a team of strong warriors. Uses heavy weapons like two-handers or lances.
Defense [UNPLAYABLE]- They guard the city, patrolling and ceasing any in-city attacks or defending the walls.
Ranged - The ranged attackers. Uses bows, guns, chakrams any further ranged weapons.
Engineering [UNPLAYABLE]- Helicopter/plane fighters. Bomb and gadget fighters. They help fix things around the city too.
Human - Can take on any human appearance. Eye colour changes from a normal colour to an electric/neon version of said colour. Eg green turns to neon green.
Special abilities - Highest in most combat aspects, except aerial and ranged. Crazy - Willing to do almost anything for the thrill, like jump off buildings and land safely.
Alkire - Flexible human appearance, however they have wings, often of a bird or a bat/dragon.
Feather colours vary from - Black, Brown, White, black and white, White and brown.
Bat/Dragon wing skin colours vary from - Black, dark red, dark blue, dark purple.
Special abilities - Aerial attack, often fighting whilst in flight. With bat/dragon wings there may be bone-extension like claws at the wrist/elbow
Eliron - Human adjusted, has all the same aspects of a human with exception to animal-like eyes.
Eye type can vary from - Any cat eye, any reptile eye.
Special abilities - Ranged bow/gun based attacks, good snipers.
Par Cretura Torso upwards is human, waist down is animal.
Animals not allowed are - 'Mistakes', Fish.
Special abilities - DEPENDS ON ANIMAL, RESEARCH
A train takes you above the city to a building rooftop, it's.. Not slowing down? You look out the doors and spot people leaping to the rooftop, drawing a breath you step back and do the same. "The only way in is to jump." you hear and get pushed to the edge and you glance down, a hole leads to blackness. Will you jump?
A net is at the bottom of the hole, around the net is a large hall with tables and a podium at the front, this must be the meeting and dining hall. By the back wall and to the left there's a hallway that followed leads to a large towering room called the training chasm. At the back wall and to the right there's another hallway which splits into four, Boys' dorm, Girls' dorm, Boys' Washroom, Girls' washroom. At the front of the Meeting room there's two further hallways, one leads to the mental training room, the other leads to the weapons room and armoury. No-one of initiate rank has seen the labs.
These are the only available ranks. RANK DOES NOT MEAN YOUR TEAM. Please choose a team listed in the Basic History Tab. Order of authority goes from Highest to Lowest (EG - a rank with the number 4 beside the name can only boss around people with a number 5 or above)
1.Trainers - Leaders of their teams they are in charge and what they say goes. They train initiates and even warriors.
[*] Amelia Talirin*STEALTH*
[*]Maria 'Bullet' Hathaway*RANGED* [OFFENCE - OCCUPIED]
2. Deputies - A second in command, training to become leader when the other one retires or dies. [ Does not require previous Veteran Ranks ] (3 spots left!)
3.Veterans - Have to have done at least 10 years of service!
4.Medics - A medic for the fighters, may even be sent to the field, Initiate training required for this rank.
4.Warriors - An average rank, you've passed your training and are a fully fledged warrior.
5.Initiates - The starting rank, one of the lowest ranks.
TEAM-SPECIFIC RANKS: These ranks are only obtainable in specific teams. Whilst any of these ranks can don a warrior outfit and take the battle head-on, most team members are specifically trained for their certain team. If they choose to play the role of their team-specific rank over the usual 'Warrior' rank, they gain different benefits and drawbacks in the fight, and usually have to be backed up by Warriors, Initiates or Veterans.
Stealth
4(3 if Veteran) Shadows - The Stealth Team's equivalent for a 'Warrior', they have the same rank and benefits of a Warrior, but excel in light armour and quiet movement. If undetected, they are effective in battle, but when caught in the open, they pay the price dearly for wearing less armour than a normal soldier. A Shadow cannot work alone in a battle, and has to be backed up by fully-armoured soldiers. The only time they're permitted to work by themselves are in Stealth-only Missions.
Ranged
4(3 if Veteran) Snipers - A sniper is deadly at long range. They work well with the Stealth team, who generally escort Snipers to their vantage points unharmed. Giving up their normal ranged weapons for a sniper rifle, a tripod and lots of ammo, these additions to the team can deal some serious damage if they're at long range. On the other hand, if they're caught unawares at close range, they'll have to rely on their fists or a fully loaded pistol with extremely limited ammo until help arrives.
Offensive
4(3 if Veteran) - TO BE ADDED
See Accepted applications here for help! IC Name -
Age -
Gender-
Sexuality -
Rank -
Race -
Appearance -
Personality -
Backstory -
Fighting Specialty -
Weapons of choice -
Strengths(Max 3) -
Weaknesses(At least 3) -
FEARS (VERY IMPORTANT - Bold main fear- at least 4)
OOCAcivity (1-10) -
Do you understand the History? -
Do you understand the Base Layout? -
My application -
IC Name - Amelia Talirin
Age - 19
Gender- Female ♀ (CODES : Alt + 11 = ♂, Alt + 12 = ♀ )
Sexuality - Hetrosexual
Rank - Trainer
Race - Human
Appearance - A tall, lithe girl with short, straight and side-swept hair. Green eyes and a few freckles over the bridge of her nose. She's often in black uniform with a red ribbon-belt tied loosely around her waist to symbolize her leadership place in the Stealth team.
Whew! Sorry if they're rubbish! ._.
Personality - She's a tough leader to say the least, constantly working everyone to their limits, however to balance this harshness she is kinder in person, she refuses to allow any of her initiates or warriors go through mental training without her present and will never turn someone in need of help down. She's sarcastic and funny and outgoing. She's like a big sister to a majority of the members of the 'Correction' Operation, even though she may be younger than them. She's the newest Stealth leader as the previous died before Amelia even turned 20 and may be slightly under-experienced.
Backstory - Born into the civilian live she watched the 'Correction' operatives leap around the city gracefully, but most of all she attempted to spot the stealth force. She was well off, as an apothecary's daughter she got medicines when she was ill and the high pay allowed a decent supply of food, so she trained, with every stick found. She got a large stick and called it a sword, broke it in half and dual wielded "Daggers" and even attempted archery, in which she failed at.
By the time she was ten she was tall and strong and she changed her look from pretty little girl to strong warrior in an attempt to fit in as soon as she joined the force. I mean that's what she was going to do! She flipped her hair to the side and cut it short, the ends jagged and uneven but that's what happens when it's cut by an inexperienced apothecary owner. At 14 she joined the Correction operation straight off and, due to her previous 'training' she took well and got a warriors promotion within a year, however back then there was a large attack at the time and promotions were easier to get. This changed a year later as some 'experienced' fighters had poor fighting abilities and required further training. By 17 she got a deputy's spot and loyally followed the previous leader - Darren Ollismith - until he died abrubtly in a 'mistakes' surprise attack. Amelia, under-prepared and under-qualified took the lead of the Stealth team and has been learning from other leaders since.
Fighting Specialty - Stealth.
Weapons of choice - Dual wielding swords and daggers.
Strengths(Max 3) - Stealth, agility, fear resistance
Weaknesses(At least 3) - Brute force, ranged attacks, A pressure point on her side, by her stomach, Heavy weapons
FEARS (VERY IMPORTANT- Bold main fear- at least 4) - Water,
harassment, rejection/loneliness, fighting dogs
OOCAcivity (1-10) - 8-10??
Do you understand the History? - Yep!
Do you understand the Base Layout? - Yes again.
Interest Check here Hello! I see you're looking at my RP, Sorry if things change and I ask of anyone to change their application for said reason, this is sort of WIP so it can be a better RP for everyone here! I will make announcements on what's changed in separate posts to make it clear for you all!