Caldwell's Academy of Magical Talents
(Restart/Redo)
Within your home town, city, or secluded homes you stay in safety and comfort or dangerous and lonely life. Regardless of how you feel or what attachments you had to your current life and the world you lived in would now be cast away. You unlike most humans in the world have magical potential and with it are able to do many things. With it you would be sent into a unknown world without warning or prior knowledge of this world. A world to learn, train, and control your abilities of magic and grow in this world until you have the ability to return to the world you once lived if you still wished to. The magical world is not perfect and is filled with dangerous magic users, demons, creatures, vampires, bestial like humans, elves, angels, and much more. But to remember that the world like this the headmasters of the magical art schools wont let their new students be harmed and give them homes within their schools.
Each and every school has something special about them and each of them have different ways of reaching them, the only way to reach these schools are to enter through the methods and have magical potential regardless if you know what it might lead to. These paths are known as Portals and are one way portals.
The schools currently free to the world are as follows:
Character Sheets
For students:
Name:
Age: 13-19
Gender:
Appearance:
School preferred:
Main Skills/Elements: (You can only choose 2 skills and max of 3 elements)(Skill refers to what kind of way you can use magic, such as shapeshift, animal communication, purification, barriers, etc. As for elements the elements you have to choose from are as follows: Fire, Water, Ice, Earth, Nature, Wind, Mental, Dark, Light, Creation/Steel, Null (Magic of no main element aka neutral))
Personality:
Bio: (Optional)
Anything else that you wish other people to know:
For teachers:
Name:
Age:
Gender:
Appearance:
School preferred:
Class you wish to teach:
Main Skills/Elements: (You can only choose a max of 3 elements, don't go overboard with skills)(Skill refers to what kind of way you can use magic, such as shapeshift, animal communication, purification, barriers, etc. As for elements the elements you have to choose from are as follows: Fire, Water, Ice, Earth, Nature, Wind, Mental, Dark, Light, Creation/Steel, Null (Magic of no main element aka neutral))
Personality:
Bio: (optional)
Anything else that you wish other people to know:
NonSchool:
Name:
Age:
Gender:
Appearance:
Faction:
Main Skills/Elements: (You can only choose a max of 3 elements, don't go overboard with skills)(Skill refers to what kind of way you can use magic, such as shapeshift, animal communication, purification, barriers, etc. As for elements the elements you have to choose from are as follows: Fire, Water, Ice, Earth, Nature, Wind, Mental, Dark, Light, Creation/Steel, Null (Magic of no main element aka neutral))
Personality:
Bio: (optional)
Anything else that you wish other people to know:
OTHER NOTES:
It is a known fact that Caldwells allows people to make their own schools and headmasters, If you so choose to scout out the map that will be added soon and pick an area, inform me, and I will give you the School & Headmaster CS via PMs
here are the maps
The main Demons/Antaganists will appear later on.
Any Questions please inform me. That is all Enjoy ^^
(Restart/Redo)
Within your home town, city, or secluded homes you stay in safety and comfort or dangerous and lonely life. Regardless of how you feel or what attachments you had to your current life and the world you lived in would now be cast away. You unlike most humans in the world have magical potential and with it are able to do many things. With it you would be sent into a unknown world without warning or prior knowledge of this world. A world to learn, train, and control your abilities of magic and grow in this world until you have the ability to return to the world you once lived if you still wished to. The magical world is not perfect and is filled with dangerous magic users, demons, creatures, vampires, bestial like humans, elves, angels, and much more. But to remember that the world like this the headmasters of the magical art schools wont let their new students be harmed and give them homes within their schools.
Each and every school has something special about them and each of them have different ways of reaching them, the only way to reach these schools are to enter through the methods and have magical potential regardless if you know what it might lead to. These paths are known as Portals and are one way portals.
The schools currently free to the world are as follows:
Character Sheets
For students:
Name:
Age: 13-19
Gender:
Appearance:
School preferred:
Main Skills/Elements: (You can only choose 2 skills and max of 3 elements)(Skill refers to what kind of way you can use magic, such as shapeshift, animal communication, purification, barriers, etc. As for elements the elements you have to choose from are as follows: Fire, Water, Ice, Earth, Nature, Wind, Mental, Dark, Light, Creation/Steel, Null (Magic of no main element aka neutral))
Personality:
Bio: (Optional)
Anything else that you wish other people to know:
For teachers:
Name:
Age:
Gender:
Appearance:
School preferred:
Class you wish to teach:
Main Skills/Elements: (You can only choose a max of 3 elements, don't go overboard with skills)(Skill refers to what kind of way you can use magic, such as shapeshift, animal communication, purification, barriers, etc. As for elements the elements you have to choose from are as follows: Fire, Water, Ice, Earth, Nature, Wind, Mental, Dark, Light, Creation/Steel, Null (Magic of no main element aka neutral))
Personality:
Bio: (optional)
Anything else that you wish other people to know:
NonSchool:
Name:
Age:
Gender:
Appearance:
Faction:
Main Skills/Elements: (You can only choose a max of 3 elements, don't go overboard with skills)(Skill refers to what kind of way you can use magic, such as shapeshift, animal communication, purification, barriers, etc. As for elements the elements you have to choose from are as follows: Fire, Water, Ice, Earth, Nature, Wind, Mental, Dark, Light, Creation/Steel, Null (Magic of no main element aka neutral))
Personality:
Bio: (optional)
Anything else that you wish other people to know:
OTHER NOTES:
It is a known fact that Caldwells allows people to make their own schools and headmasters, If you so choose to scout out the map that will be added soon and pick an area, inform me, and I will give you the School & Headmaster CS via PMs
here are the maps
The main Demons/Antaganists will appear later on.
Any Questions please inform me. That is all Enjoy ^^