Hidden 11 yrs ago Post by Theodorable
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URBAN EMPIRES

Santa Marano. 2014. A thriving supercity on California's coast, vividly vivacious and abundant with opportunities, it is a cultural hotspot for celebrities and tourists alike; but it has a deep and dark secret. It's storied past is highlighted by one less than enamoring statistic, it's gang violence. Street gangs and intricate crime families have longed called Santa Marano home and the Santa Marano Police Department's recent budget cuts have only intensified the problem.

Welcome to Santa Marano. Will you take on the head of a Crime Family; building a criminal syndicate under the guise of business and custodial pleasantries. These organizations start deep in the pocket, but shallow with available help as only those with family blood are truly trusted within the echelons of the organizations.

Will you instead lead a Street Gang, a much looser and easily adaptive organization that has the room to grow at an alarming rate as you entice the downtrodden to make a few extra bucks by throwing on the local colors? These gangs are more easily infiltrated by the heat however, and they also draw more attention because of their inconvenient but necessary method of advertisement.

Crime not your fancy? Join up with the Santa Marano Police Department; direct the efforts of the local departments of patrol officers, detectives and SWAT in the hunt to rid Santa Marano of crime once and for all.

MECHANICS:
-- This is a Faction RP where you will play either a criminal organization; either a formal Crime Family or a Street Gang). Each will have their own pro's and con's but there will only be 3 stats: Cash, Bodies and Zones, which can be explained fairly easily.
-- A third option will be playing as the SMPD; where you'll have an allotted amount of actions such as Investigate, Raid, Apprehend, Takedown where you'll be navigating the map trying to root out crime in Santa Marano once and for all.

This is purely an interest check -- let me know what you guys think. This should be a simple, yet fun RP if done correctly.
Hidden 11 yrs ago Post by MouseKing
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Can you explain how the calculation of the stats work? Both the 3 for criminal organisations, and how the Investigate, Raid, Apprehend and Takedown actions work for the Police?
Hidden 11 yrs ago Post by darkwolf687
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MouseKing said
Can you explain how the calculation of the stats work? Both the 3 for criminal organisations, and how the Investigate, Raid, Apprehend and Takedown actions work for the Police?


^ This
Hidden 11 yrs ago Post by ActRaiserTheReturned
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Crime Family:
The Buscalios!!! :D
Hidden 11 yrs ago Post by gowia
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gowia Buried in a Book

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Definitely sounds interesting.
Hidden 11 yrs ago Post by Lone Wanderer
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Also interested, likely going to be SMPD.
Hidden 11 yrs ago Post by Theodorable
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I'll give some basic explanations as they are subject to change.

So.

Cash is money, currency, capital. You'll use this to recruit, buy zones, bribe, et cetera.
Bodies is the amount of people who are loyal to your organization. Crime Families will have a slower growth, as their only members come from the bloodline.
Zones is how many regions you control. Regions will offer a cash flow.

So with the SMPD, you're less of a single person and more of a representative entity. Investigate will be an action where you pick a zone, and any activity that an organization is doing will be revealed. However, if they aren't doing anything, it'll just be a false lead.
Hidden 11 yrs ago Post by MouseKing
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So how is cash generated then? I understand its from controlling a zone, but how is it calculated. Telling me its money isn't very helpful. Same goes for bodies, I understand this represent people at my disposal, but how is it actually calculated.
Hidden 11 yrs ago Post by Theodorable
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There will be a map that shows how much each zone generates.
Hidden 11 yrs ago Post by gowia
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Will there be upgrades/extensions to augment the income of zones?
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