So, a very long time ago, on another RP site, a few pals and I created this roleplay based on the concept of time travel. It went very well when it was done the first time so I figured not why not try it on this site?
So imagine this: a group of college students have invented a time travel machine. Of course, not many would actually believe that said machine would work, but when the group tries it for the first time, it actually works. They travel back to the medieval times, but don't plan on staying for very long. They're way too excited about their invention actually workig and want to go back home to rub their success in the nonbeliever's faces. They gather some evidence and try to go back home, but alas, the time travel machine does not work this time. So they're stuck here, a group of college students from modern times, in medieval times, with nothing but one another. Sure, they could always fix the machine, but first they have to find out what's wrong with it. That won't exactly happen overnight.
I picture the students being stuck there for quite a while...not by choice, but because they can't fix the machine, whether it be because they can't find what's wrong with it or can't find the material to fix it upon discovery of the problem. Maybe there are one or two in the group that don't actually want to go back? Maybe they like it better there in medieval times? Heck, what if they got discovered by some of the people from medieval time? They wouldn't fit in, obviously. So they're bound to be labeled as outsiders. But alas, what's a good RP without drama? Cue the forbidden relationships...and the threat it holds to the preexisting ones. The possibilities are vast with this.
So, who's game?
So imagine this: a group of college students have invented a time travel machine. Of course, not many would actually believe that said machine would work, but when the group tries it for the first time, it actually works. They travel back to the medieval times, but don't plan on staying for very long. They're way too excited about their invention actually workig and want to go back home to rub their success in the nonbeliever's faces. They gather some evidence and try to go back home, but alas, the time travel machine does not work this time. So they're stuck here, a group of college students from modern times, in medieval times, with nothing but one another. Sure, they could always fix the machine, but first they have to find out what's wrong with it. That won't exactly happen overnight.
I picture the students being stuck there for quite a while...not by choice, but because they can't fix the machine, whether it be because they can't find what's wrong with it or can't find the material to fix it upon discovery of the problem. Maybe there are one or two in the group that don't actually want to go back? Maybe they like it better there in medieval times? Heck, what if they got discovered by some of the people from medieval time? They wouldn't fit in, obviously. So they're bound to be labeled as outsiders. But alas, what's a good RP without drama? Cue the forbidden relationships...and the threat it holds to the preexisting ones. The possibilities are vast with this.
So, who's game?