Hidden 11 yrs ago Post by Noel
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Noel

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Please do not post here unless your character has already been approved! Direct Character submissions to the OOC.

Hidden 11 yrs ago Post by Imperfectionist
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Imperfectionist Pathological

Member Seen 8 yrs ago

So, until further notice: The voices sound basically the same (androgynous, and always kind of echoey). The only way to tell the two apart is by the words and tone.

Assume they look rather like a Doppelganger, but more recognizably human. And the face is constantly shifting, masculine, feminine, even animals or other, more grotesque forms.

Hidden 11 yrs ago Post by KiltmanBagz
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KiltmanBagz Should have figured out gender before my handle

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Hidden 11 yrs ago Post by Dblade26
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Dblade26

Member Seen 5 yrs ago

Name: Largo

Alias/Title: Nickname is Morph, Title is The Rabbit Knight

Race:Human

Age: 19

Appearance: Largo "Morph" and his Keyblade

Weapon Appearance: Will have the Keyblade and maybe the pair of balisong drawn up.

Weapon Name: Rabbit's Foot is his Keyblade's name, his two butterfly knives are called Luck and Pluck

Combat Abilities: Morph or Largo uses a pair of butterfly knives for combat most of the time. He has a great deal of flexibility inherent in his style, mixing physical attacks and both of his types of magic all at once. He'll lighten his body with Gravity magic and then use wind currents and his unreduced strength to propel himself around and strike rapidly or evade, shield himself with Aero while knocking attacks off course with gravity shifts, bind enemies in place with gravity and wind traps, or even turn his knives into effective throwing weapons by increasing their weight and shooting them at enemies with focused streams of wind. That said he normally uses his knives for intimidation only or will strike with them folded and blunt.

He's actually a much better swordsman than he is a knife fighter, often using gusts of well timed wind to either blunt his strikes or increase their force along with lightening and increasing the weight of his sword as he moves it to attack with more weight behind each blow without significantly slowing his movements. He's also capable of typical blasts of winds and crushing spears or orbs of gravity to a lesser degree but prefers more subtle uses of his magic. All of that said he'd much prefer to avoid a fight and will attempt to fight defensively for a while and escape if at all possible.

Non-Combat Abilities: Morph loves cooking and painting, though truth be told he's a terrible painter. He likes to learn different recipes from people he's met as he travels too. While he does use it often enough in combat he finds his ability to lighten up his own body's weight and manipulate wind currents to direct himself and increase his speed and agility incredibly useful for traveling purposes. He's occasionally fond of using wind magic to cool himself off or give him a nice dramatic wind at opportune moments. He's found his philosophy more than a little disrupted by the world's fractured and isolated nature, but he's still trying his best to remain true to it.

Personality: Though not a coward per-se Morph doesn't like to concern himself with the any big battle between light and darkness or fighting in general, instead mainly wanting to live a life of peace and happiness and trying to bring the same to others, exploring for his own sake and generally being of the sentiment that others can solve problems and play the hero better than he. He dislikes fighting and will use his abilities to disable opponents or escape from battle if possible. But he has a strong belief in the right to be free and those who back him into a corner, trample on personal freedom of others more than even his patience can stand or hurt those he cares about will find out he can actually be kind of dangerous.

History: Would prefer to PM

Reputation: A relatively unknown vagrant and homeless teen.

Song:(A song for your character, because why not? Optional.might add this later)[/hider]
Hidden 11 yrs ago Post by Sunshine
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Sunshine

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Name: ?

Alias/Title: Guntha (Goon-Tah)

Race: Human

Age: 19

Appearance:


Weapon Appearance: None

Weapon Name: None

Combat Abilities:
Guntha is an exceptionally hardy, fearless character capable of enduring intense physical trauma. Her robust body can be used like a human shield allowing her to enter deep into the fray of combat without worry of serious injury. Her fighting style can be likened to a street fighter, gritty and primal. Her feminine body, cloaked by the standard issue uniform of a Lightworks Factory, moves in a brutish, manly fashion. She makes a conscious effort to intimidate her enemies before engaging in combat.

Her tactics are simply to savagely overpower and pummel her foes with strength. Alternatively if physical power fails, her goal is to distract enemies and act as a punching bag while her magical/nimble allies with the means to defeat said foes are able to do so.

Guntha is unable to wield magic but does possess a natural resistance to Light most likely developed from working within a LightWorks Factory.

Non-Combat Abilities:
Guntha has an expansive knowledge of how Lightworks Factory's operate.

Personality:
Guntha has a very subdued, muted personality but certainly cannot be described as shy. In social interactions she often comes across alien. She's grown accustomed to being alone and thus her attempts to socialize come across unnatural and strained, not for lack of trying. Guntha exudes an undeniable masculine energy of which she seems to embrace without shame, often grunting and exhibiting traits typically considered manly.

At one point in her life she had a social finesse fitting of a young woman her age so how does one go about erasing all understanding of social constructs?

History:
As a skinny, mousy girl with promising intellectual endeavors, Guntha was once a student of Astrophysics and Light Engineering. As a top tier pupil she was set to revolutionize the way in which her world consumed energy. She was a dedicated Academic but also an environmental activist and saw the serious flaws in the way things were operating. Delving into the world of activism saw her introduced to a series of questionable characters and eventually lead to her involvement in the orchestration of a terrorist assault on the city of Luce which resulted in many innocent deaths. She and her cohorts were never caught or even identified.

As punishment or maybe just a way to survive what she'd done, Guntha exiled herself from the academic world, abandoning her student career and dreams of a better world in exchange for menial labour in a Lightworks Factory. Donning the factory uniform and changing her name, Guntha said goodbye to the dainty girl she once was. The work forced her to grow physically strong and being surrounded by working class men altered her demeanor. She withdrew almost entirely from society and became an outcast.

Following the Fracture, Guntha disturbingly felt a sense of relief. The world had been completely gutted and thus it almost felt like a clean slate for her.

Reputation: None

Song:
Hidden 11 yrs ago Post by All_The_Science
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All_The_Science

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Name: Adrian

Alias/Title: N/A

Race: Human

Age: 21

Appearance:



Weapon Appearance:



Weapon Name: Whispered Knowledge

Combat Abilities: Being the mage that he is, Adrian has spent years mastering the various forms of magic. And although he knows about the strengths and weaknesses of each, he has only become proficient in four of them: Ice, Lightning, Reflect, and Magnet. And over the years, Adrian has developed a somewhat unorthodox style of using these. This includes, but is most certainly not limited to, using Magnet on himself in order to quickly pull himself away from an enemy’s attack and using Ice to trip enemies by placing a patch of it right at their feet.

Even though it should be relatively obvious, this mage is all but useless when it comes to a physical fight.

Non-Combat Abilities: Outside of a handful of neat tricks he can do with magic, there is not a whole heck of a lot that Adrian is able to bring to the table outside of battle.

Personality: Despite having left the upper city of Luce behind him in order to become a mage, traces of his upbringing there can still be found in Adrian. From his formal posture to his tone, he can be quite the gentleman without really meaning to at times. That is of course until something peculiar catches his eye, at which point any sense of tact and manners all but leave the man. His curiosity has a tendency to make him single-minded, which has already proven multiple times to be a dangerous trend, but so far he hasn’t ended up in a situation that he at the very least can’t run away from.

He is also honest to a fault, often times neglecting to realize just how hurtful the unedited truth can be and is not afraid to speak up when he doesn’t agree with somebody’s views. Around other people, the mage is generally a laid back and level-headed guy that takes a while to warm up to new people. But once he gets past his aloofness, he values those bonds greatly, even if he does a poor job showing it.

History: To most people, being born as the middle child to a well off family in upper Luce would have been a blessing to most people. To Adrian, the blessing was quite stifling. Even from a young age it was clear from his constant adventures, which came down to him sneaking away from his lessons, that the upper class lifestyle held very little interest for the boy. It only got worse as he got older, as more and more rules and formalities were expected from him. There was very little effort put into his distaste for it all.

After being exposed to the world of magic at the age of ten, a spark of interest ignited inside of Adrian that would prove impossible to put out. It only took the small boy a year to convince his parents to let him become a mage’s apprentice. After all, his older brother, Dominic, was practically made to take over the family’s business. With little hesitation, the young boy entered into a ten year apprenticeship to a mage.

The years of learning that followed were a lot less comfortable than Adrian had initially imagined them to be, but he did not regret his decision for a moment. His passion for magic had proven to be more than an idle fancy, and it is almost not an exaggeration to say that he lived and breathed it for the next decade. He was no prodigy by any means, but the unusual way he went about applying the various concepts that he absorbed made him unique in its own right. And above all, his need to learn more propelled him to all but devour the various tomes him master kept.

The Fracturing, however, would give the mage, who had just finished his apprenticeship mere months ago, something entirely new to pursue. Not only did Adrian want to figure out what exactly caused his city to literally tear itself apart, but he also wanted to discern the nature behind the strange creatures that had emerged. So with little more than one of his master’s tomes as a focus, the young man set off on the next chapter of his life.

Reputation: There are not many residents of Luce that would recognize the relatively young mage.

Song:(A song for your character, because why not? Optional.)
Hidden 11 yrs ago Post by SleepingLion
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SleepingLion

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Hidden 11 yrs ago Post by Dusk
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Dusk Bloop

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