((Saying that you completely obliterate someone else's forces, particularly when it seems they have only got a single ship, is pretty unfair and powergamy, it'll look sloppy if he has a plan to get out of this and you say you obliterate it, only for him to enact a plan and make that line irrelevant))
Trandoshans
The Nuclear fallout angers the Collective, as they are afraid it may contaminate their prize. As a result, the majority of the fleet turns it's attention to the nuclear launch sites, while the Hastati ships jump onto the planet and use their point laser defenses in an attempt to bring down the nuclear defenses. The Evocatus One has fired it's energy projector on low power at one of the cities in an awesome, beautiful and terrifying show of force and the city seethes.
The Trandoshans stealth tactics do not appear to be meeting much success, and it seems that squads with Triarian officers or overseers leading them pick out where the enemies are, even in situations it might seem impossible, and act accordingly. Scanners have also been deployed, the little hovering mechs scouring the planet for enemy forces and spotting them for bombardment.
Reaper drones are deployed to collect resources and people, beaming them back to the assembly walker for usage. Defilers are also deployed alongside Triarian forces on the planet, seeking out the resistance elements and firing their mutagenic weaponry on them. Hunters, while already on the planet, have now changed to their search and destroy directive, hunting out enemy forces
Velites Corvette One
Status: Green
Hull: 100%
Shielding: 100%
Weapon Strength: 100%
Reactor: 100%
Velites Corvette Two
Status: Green
Hull: 100%
Shielding: 100%
Weapon Strength: 100%
Reactor: 100%
Venator Frigate One
Status: Green
Hull: 100%
Shielding: 100%
Weapon Strength: 100%
Reactor: 100%
Venator Frigate Two
Status: Green
Hull: 100%
Shielding: 100%
Weapon Strength: 100%
Reactor: 100%
Hastati Cruiser One
Status: Green
Hull: 100%
Shielding: 89%
Weapon Strength: 100%
Reactor: 100%
Hastati Crusier Two
Status: Green
Hull: 100%
Shielding: 96%
Weapon Strength: 100%
Reactor: 100%
Evocatus Battleship One
Status: Amber
Hull: 87%
Shielding: 26%, recharge cycle ongoing, taking fire
Weapon Strength: 100%
Reactor: 100%
Evocatus Battleship two
Status: Green
Hull: 100%
Shielding: 100%
Weapon Strength: 100%
Reactor: 100%
Aquilifer Carrier One
Status: Green
Hull: 100%
Shielding: 100%
Weapon Strength: 100%
Reactor: 100%
Aquilifer Carrier Two
Status: Green
Hull: 100%
Shielding: 100%
Weapon Strength: 100%
Reactor: 100%
Assembly Walker
Status: Green
Hull: 100%
Shielding: 28% (recharging)
Weapon Strength: 100%
Reactor: 100%
Habitat Walker one
Status: Amber
Hull: 78%
Shielding: 0% (recharging)
Weapon Strength: 91%
Reactor: 100%
Hardpoints:
Outer Hardpoint (Weapon Power Amplifier): 75%
Outer Hardpoint (Weapon Power Amplifier): 81%
Outer Hardpoint (Shield Reharge Amplifier): 81%
Outer Hardpoint (Shield Recharge Amplifier): 75%
Internal Hardpoint (Core Casing Outer, unexposed): 100%
Dark Energy Core (unexposed): 100%
Habitat Walker two
Status: Amber
Hull: 77%
Shielding: 0% (recharging)
Weapon Strength: 81%
Reactor: 73%
Hardpoints destroyed
Outer Hardpoint (Weapon Power Amplifier): 75%
Outer Hardpoint (Weapon Power Amplifier): 81%
Outer Hardpoint (Shield Recharge Amplifier): 81%
Outer Hardpoint (Shield Recharge Amplifier): 75%
Internal Hardpoint (Core Casing Outer, unexposed): 100%
Dark Energy Core (unexposed): 100%
Reaper Drone One:
Hull: 100%
Reaper Drone Two:
Hull: 100%
Reaper Drone Three:
Hull: 100%
Reaper Drone Four:
Hull: 100%
Other Forces
Total Strength: 79%