Okay, anything to help you guys. So no issues with my seemingly-arbitrary-but-not-really-because-I-know-what-I'm-doing system?
Silver Fox said
Lol no xD he was stabbed, drove into the ground before getting back up and dodging again. Forcing himself to move despite his more sluggish pace. He didn't stay on the ground long. Ares was just describing what he saw happened before Prince got up again. Prince wasn't stabbed twice otherwise he would be dead since he can literally only take two hits from the boss xD
The Wanderer said
Edit: I didn't read your post in time... ;-;Guys, correct me if I am wrong in this.
Dark Revenger Knight said
Okay, anything to help you guys. So no issues with my seemingly-arbitrary-but-not-really-because-I-know-what-I'm-doing system?
DragonBeastMode said
wow Shiinen that skill sound deadly but awesome xD.
Dark Revenger Knight said
- Not sure if you've read some of my posts but you will notice I've been doing just that, giving enemies special skills. As a general rule, feel free to do the same. I. Want everyone to help populate with as much as possible.Benefits of leveling up include the following:- Ability to take on stronger enemies- Use of better equipment - Unlock skills- Upgrade skills- Raise SP- Unlock level specific quests and dialogue for secret bosses
Dark Revenger Knight said
Shiinen, I like the attack, sounds badass, just have one question or suggestion rather, can't counter special abilities with this move and here's why: we will be upgrading skills so why not leave it as a counter to melee and then upgrade to include melee skills? It's just so you have room for growth.Edit: Thanks for the summary, Wanderer. I appreciate that, my dude.
deadpixel101 said
It's that boss dialogue that intrigues me most...What makes secret bosses so special, are they sentient? Being able to talk with them and them being likened to players make me think that...
kittenlover said
So....... Should I edit? Or is it too late?
Dark Revenger Knight said
Easy, man. Stumbling upon some serious plot stuff. Why don't we stop digging, yeah? And no questions about the Soul Crystals... Heh. I'm playing, yeah, Secret Bosses were once players.No problem, Shiinen. ^_~
Shiinen said
There are ten levels in each of the three different stats, , , and As they level up, Couples are eligible to the benefits of "Lover Abilities", specific to only those who truly and deeply cherish one another. We will now go down a list of the abilities gained.Level 1: Back Off! -- This ability, when used, causes an AoE burst of damage to emit from both partners in a Relationship, forcing enemies to be knocked back as a result. Only allowed once every 6 posts.Level 5: White Knight -- This ability is a COUNTER ability only: When one would take mortal damage, their lover may teleport to them to take the full blunt of the blow instead regardless of their position of current status effects at a 50% damage resistance. Status effects will retain their influence after the teleport. This only works on single-target attacks. Only allowed once every 8 posts.Level 10: Undying Love -- The paragon of loyalty, this Couple has fought through thick and this, and this is a reward for the loyalty they have displayed in one another. Undying Love creates a phantasm of light, using the sheer power of their faith in one another to render them invincible for a few seconds. During this time, they may take any action at half of the cost. Only allowed once every 12 posts.Level 1: Love Tap -- By providing motivation to their partner, a lover may grant Regen (5%), Haste, ATK UP. and Berserk on their partner. Only allowed once every 6 posts.Level 5: Sweet Death -- This ability appeals to the more... side of the user's lover, by performing actions against the enemy that instill jealousy in them. As a result, the lover will deal 50% more damage to the target this is used upon, who is momentarily Charmed by the ability itself. Only allowed once every 8 posts.Level 10: Undying Passion -- Upon using this ability, the sheer intensity of the Couple's love will emit a pulse throughout the area that does massive non-elemental damage. Enemies who face them upon the release of the pulse are momentarily stunned.Only allowed once every 12 posts.Level 1: A Lover's Touch -- The simple touch of their lover's hand caressing their cheek negates negative status effects. Only allowed once every 6 posts.Level 5: Down The Aisle -- Picking up their significant other, the Couple proceed to walk "down the aisle", rendering them immune to damage and causing continuous bouquets to be thrown out around them in order to , causing damage.Only allowed once every 8 posts.Level 10: Extreme Heavenly Love -- By tossing out a physical representation of their love created from the unending care each hold for one another, the partner may heal them both to 100% HP and SP over a 5 second period. Only allowed once every 12 posts.