Hidden 10 yrs ago Post by Panquake
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Summary:

This RP takes place on what remains of the once-great world of Amaroth, an absolutely beautiful utopia featuring gorgeous landscape and a huge variety of inhabitants; from dwarves and elves to merfolk and giant-kin, the races of Amaroth were many. However, one-hundred and fifty years ago, Amaroth was destroyed. The coming of what is only described as the Worldbane brought Amaroth to its very knees, sparing very few, and destroying most of the united populace that tried to stop it. The Worldbane had actually been a prophesied event that was first foretold by the living elemental planes (or Chasms) when the first mages stepped through from our physical world. However, with its coming many mages either fled back into their Chasms, sacrificing their entire bodies, or went to help try and stop the catastrophe, only to be slain along with millions of others. When it was finished destroying what it thought was all of Amaroth, the Worldbane retreated from whence it came, leaving behind a corruption that seeped into much of the lands flora and fauna. If it did not kill them, it changed them, and these hellish beasts now lurk in the ruins of the once-great cities to prey upon the unwary scavenger or adventurer looking to learn more about the "World Before", which is what the denizens of modern times call the time period when Amaroth was great.

Instead of Amaroth, this place is now called the Weeping World, for life is anything but expected. In a place where even the ground you walk upon could kill you, death is wholeheartedly accepted and viewed as a general part of life. Many people are hesitant to form relationships for they fear how long they could possibly last in a land so volatile. In fact, many people look upon races with extremely long lifespans (such as the dwarves and elves) with pity.


But there are some who believe that from despair, hope can be birthed, no matter the circumstances. This demographic is small, but growing, and they are diligent in their mindset of finding hope in an otherwise Weeping World. Some have turned to protecting villages from the vile creatures or bandits that roam between them; others have turned to exploring the now buried ruins of the World Before in search of something, anything that could possibly plant the seed of hope in a quickly dying populace.

Characters are a part of this growing company: will you do everything in your power to help your neighbor, whether friend or foe? Can you bring hope into this Weeping World?

Backstory:





Setting:



Magic:





Religion:



Races:



Rules/Notes:


Quest Log:

Hidden 10 yrs ago Post by The Mad Hatter
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Consider this a "Reservation" where my character will be posted.

.:EDIT:.




Hidden 10 yrs ago Post by Ampharos
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Name: Atalee Vayshalum
Age: 19
Gender: Female
Nickname: None, or at least none that she knows about.
Race: Human

Appearance: Click Me! – “Atalee is a female human with a pale complexion, brown eyes, and blonde hair with a long braid in the back. We estimate that she is approximately 170 centimeters tall and weighs about 65 kg. Atalee typically wears a full set of plate armor bar the helmet, which probably weighs between fifteen to twenty-five kilograms. Beneath her armor, she wears a cloth shirt and some shorts, though, she is rarely seen without her armor. The young woman keeps her sword, Oathkeeper, within a sheath at her left side. She has a number of small bags and pouches such as her coin purse but mostly keeps extra tools and equipment in a potato sack strung on her back.”

Skills: “Atalee is an excellent swordsman. She specializes in longswords, usually between 100 cm and 120 cm in length, though she is adept with blades of almost any size. She is also proficient with a handful of pole arms, especially quarterstaffs but also pikes and spears, though she is admittedly inexperienced with axes, hammers, and other non-traditional pole weapons. Her other skills include a mastery of language, mostly derived from an extensive study of the Book of Vexa and related works produced by the Church of Vexa, though, her understanding of vernacular appears limited. Atalee also knows basis survival skills, which include hunting, gathering, and basic first aid techniques, though her capacity to do so may be hampered by her lack of knowledge on more exotic environments. Some more random skills include the ability to weave, as well as some other basic handcrafts, though, she isn’t particularly good at any one craft.”

Profession: Templar – “A Templar to the Church of Vexa, what exactly this young woman does is unknown. They say she appeared one day on the surface world with only a vague idea where she was and absolutely no idea how to get where she wanted to be. She started by selling wares, mostly small trinkets and other handcrafted ornaments, and eventually, she began taking on quests in exchange for goods and services, usually from innkeepers, merchants, and other people she could purchase supplies from. For the most part, she spends her time travelling the world, driving away bandits, running errands, and, again, performing miscellaneous services to keep her stomach full. Recently, however, she has taken to the direction of the Underdeep. Most likely, she is answering Dane Lionbeard’s distress call, but we do not know know if she has ulterior motives.”

Religion: The Church of Vexa – “A mystery religion which worships a single, creator deity known as Vexa, referred to as the Goddess Vexa by her followers, this religion seems to be a cross between a cult and a monastic order. The adherents to this religion, only numbering in the hundreds, live within a self-sustaining monastery within Mount Solitude, a far-flung mountain in an otherwise uninhabited part of the world. They adhere to the word of the Goddess Vexa, written in a book appropriately called the Book of Vexa. This book outlines proper moral conduct, including bravery, courage, honor, loyalty, and other attributes typically found in a warrior’s code of honor. It also gives a number of prophecies, including one in which the adherents to the church claim to be in reference to the Worldbane, though, no outside sources have been able to confirm or deny such a connection as only members of the church are permitted to read from the Book of Vexa. What is most strange about the Church of Vexa is that it is comprised solely of women. According to the Book of Vexa, humanity (as well as the other humanoid races) was created in the Mother Goddess’s image. As the Goddess Vexa is also the Mother Goddess, is it is women, specifically mothers, who most closely resemble the Goddess and are, therefore, better attuned to the spiritual teachings of the Book of Vexa. Even stranger is that it is unknown how they maintain their population or what happens to male offspring. It is speculated that fertile young woman travel outside of the monastery to mate as some kind of rite of passage that is most likely associated with this unusual emphasis on motherhood. Then, once she births, she the fate of the child will rest upon its gender. Females return with the mother to the monastery, and males remain with the father. However, it is unknown whether or not this is true. The Church of Vexa is secretive about many of its rituals, and we have yet to find a father to one of the Church’s sisters.”

The Goddess Vexa – “The Goddess Vexa, also known as the Mother Goddess or the Benevolent Mother, is the creator and preserver of the world, according to the followers of the Church of Vexa. They believe the Goddess Vexa to be transcendent, that she is wholly independent of and removed from the physical universe but also immanent, or that she involves herself with the world that she created. The Book of Vexa describes the Goddess Vexa as omnipotent, or having unlimited power, as well as being omniscient and omnipresent. It also states that the Goddess Vexa is omnibenevolent or having achieved a state of “perfect goodness or moral perfection” and is, thus, the ultimate moral authority in the universe. Her status as a supreme being defines traditional conventions of a pantheon of gods. While most religions worship many gods, the Church of Vexa believes in a sole creator deity who silently observes, rarely interacting, with the world she created.”

History of the Church – “Nobody knows when the Church of Vexa was founded, but many sources date it back at least a hundred years, some even stating that it predates the Worldbane. According to the latter, the Church of Vexa fought against the Worldbane, and fearing total extinction, fled to Mount Solitude, where it remained in total isolation for the next century and a half. Only recently, did the Church of Vexa surface. Some accounts say that they first appeared twenty or thirty years ago, but others say that members of the Church of Vexa have been wandering the surface world for much longer than that, possibly since the Worldbane, further supporting the theory that the organization is a remnant of a much larger one that existed in the World Before. Within recent years, sightings of members of the Church of Vexa have increased, leading us to believe that they are becoming more active. Many accounts describe members of the church journeying far beyond known settlements, usually to dense forests, scolding deserts, and even deep underground, seemingly searching for something. What that something is, however, is unknown. with as little as we know about the order and what goes on within the caverns of Mount Solitude, we have difficulty even speculating what they could possibly want…”

Equipment: Oathkeeper – “A sword that is ninety-five centimeters in length, this blade is longer than your average sword but not quite long enough to qualify as a longsword. The blade is approximately seventy centimeters in length while the hilt is another ten centimeters, allowing for the sword to be wielded as either a one-handed or two-handed weapon. This unique combination of traits allows for the user to switch between swift, successive strikes and harder, more concentrated ones. The history of this blade is unknown, but we believe that it was forged from metals mined in Mount Solitude, home to the Order of Vexa. We also think that Atalee received it during some kind of initiation ceremony, though, we can neither confirm nor deny this.”

Atalee also keeps some basic survival gear in something that resembles a potato sack, including some food, water, and some blankets.

Personality: “Atalee is a devout follower of the Church of Vexa and adherent to the teachings of the Book of Vexa. Although we don’t have any firsthand experiences with her, most accounts describe her as friendly and warm-hearted. In addition, they tell of her compassion and eagerness to help those in need and speak out against injustice. However, these accounts also describe her as displaying a crippling lack of social skills. In particular, they say that she is completely unable to pick up on both verbal and non-verbal cues. This includes subtle hints and similar gestures, no matter how blatant they may be. On top of this, our sources claim that Atalee is unable (or at least unwilling) to lie. Often times, they say, she will reveal secrets or share detrimental information, not quite realizing her mistake until it is too late, something that they say makes her incredibly difficult to work with. They also say that this results in Atalee being a little too honest, having no discretion or boundaries. Though she doesn’t seem to mean it, this has apparently resulted in her offending others or even endangering them in some capacity. We speculate that these qualities are all derived from her upbringing. From the way that she is described, she seems sheltered, inexperienced with the world, and, thus, responds in the way that a child might.”

Backstory: “What we know about Atalee Vayshalum comes from firsthand and secondhand accounts gathered over the past six months. She is apparently a member of the Church of Vexa, born and raised in a monastery on Mount Solitude. At some point in the recent past, she has taken to the surface world, stopping at various hamlets and villages, and gathering as much food, resources, and information as she could. A breakfast conversation with a local blade revealed to us that Atalee claims to be on some kind of mission, though she never elaborated on what that mission was. We suspect that it may be gathering intelligence, but for what purpose, we can only speculate. Maybe her order is planning to leave its home and expand its clout on the surface world. Perhaps it’s searching for something specific, something it needs to continue its otherwise isolated way of life. In any case, it’s unusual for a member of the Church of Vexa, an organization that has remained in total isolation since the Worldbane, to be seen so far away from Mount Solitude. Further observation is necessary.”

Additional Info: “Atalee and the rest of the Church of Vexa speak with a thick accent that is reminiscent of one that existed prior to the Worldbane. Colloquially referred to as Cosmopolitan, this accent is commonly associated with the urban middle-class of many human cities, though, it was also spoken by farmers, fishermen, and others belonging to traditionally lesser strata. We theorize that if the Church of Vexa really predates the Worldbane, then the inhabitants of Mount Solitude are all descended from Cosmopolitan-speaking individuals, hence the prevalence of the accent amongst its members. It’s possible that the religion was popular within areas where Cosmopolitan was spoken, though we have no evidence to suggest that if the Church of Vexa predated the Worldbane that it was anything more than some fringe religion.”

This accent, Cosmopolitan, is similar to Parisian French.
Hidden 10 yrs ago Post by breathing_towers_to_hell
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We're doing reservations now as it seems, so the same for me. ^^"
Hidden 10 yrs ago Post by Sand
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Name: Cornelius Burrstone
Age: Thirty-three years old
Gender: Male
Nickname: ‘The Wry Slaver’
Race: Human

Skills: Cornelius skills do not lie in the area of physical ability, aside from being extremely good at cracking a whip. No, rather he relies on his quick wit and intelligence to get him out of an unfavourable situation or to turn the tides in his favour. He also speaks fluent Elvish, from a time when he had been very deeply interested with High Elven culture, and owns a vast collection of books, both fiction and non-fiction, old and new, of which he exhausts to no end.

Profession: Slaver

Religion: WIP Being from the North, Cornelius was taught to worship Norbr, God of Snow and Ice, naturally as his blessings were the ones of most relevance to the people of that region.

Equipment: Cornelius is dressed primarily in black wools, with the exception of his boots, which are fashioned out of high quality black snakeskin. A black woollen cape drapes over his left shoulder, hiding a whip of braided-leather, 10-metres long and wound at the hip. Two slaves accompany him, one a gaunt middle-aged man with sunken-dead eyes and a limp in his step and the other a halfling, with long knotted dirt-clod hair and a nervous smile. WIP

Personality:
Cornelius is a master of deception, who is able to twist and manipulate people to his accord if only on a whim. His heart has become cold and black from a lack of genuine interactions with others and the teachings his father instilled in him as a child. He believes that a relationship can only bring hurt and pain and misery and so chooses to avoid getting too close with another person. He is a hard and unforgiving slave master, who in the past has been known to dispose of slaves who step out of line. In public, however, he is well-mannered and kind-hearted, and walks with an air of likeability about him. His act is so flawless that people hardly ever second-guess it.

Backstory:
Cornelius was born at Rye; one of last remaining strongholds in the north and the oldest. His father, Percy Burrstone, was head of the Crow’s Council, a group of individuals who founded and controlled the new global slave-trade – a practice that has been outlawed since the early days of Amaroth’s destruction. From birth Cornelius was expected to follow in his father’s footsteps. At 14 he was given his first slave, a boy of 16 by the name of Khalzar, who Cornelius quickly became friends with. A few months later, Khalzar was sold off to an elven marauder for an undisclosed amount of money. This lesson was to teach the young Cornelius not to grow too attached to people, as it would only cloud his sense of good judgement as a slaver. The day after his 18th birthday, Cornelius officially joined the business.
Hidden 10 yrs ago Post by Ampharos
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Panquake, I don't suppose you'd have any system in mind for how a holy knight mind work, would you? Like I said in the Interest Check, I was thinking about playing one, but I'm unsure how their magic would work. Not a problem if you don't have something for this. I'll just try something like a white magic instead.
Hidden 10 yrs ago Post by Hebaboh
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My interest is being aroused. I also have a character being quite ready.

Hidden 10 yrs ago Post by Panquake
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Ampharos said
Panquake, I don't suppose you'd have any system in mind for how a holy knight mind work, would you? Like I said in the Interest Check, I was thinking about playing one, but I'm unsure how their magic would work. Not a problem if you don't have something for this. I'll just try something like a white magic instead.


Hmm..well, it seems as long as he/she is attuned to the Chasm of Light, that could probably provide the type of magic you're thinking of. There's no limit to what a Mage's focus can be, it just had to be the single item that they took into the Chasm with them when they underwent Archtonement (Which involves physically stepping into the Chasm [by opening a portal] and then sacrificing the body part of your choosing)- so it could be a sword, shield, or even a piece of armor, if you really wanted to.

As for gods, I hadn't mentioned it in the first post (But probably should have and will go back and do so now), but there are forms of rudimentary religion re-forming since after the Worldbane. They aren't as complex as the World Before (so far) and are quite Roman-cult like, but they're based on the aforementioned figures in the windows in the Chasm of Light, meaning that leaders of the "churches" are usually attuned to the Chasm.

That help at all?

Hebaboh said
My interest is being aroused. I also have a character being quite ready.


Looks good, Hebaboh.
Hidden 10 yrs ago Post by Panquake
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Added a religion section, for those interested. Also updated the character sheets to resemble such, as well, and added a note regarding blessings.
Hidden 10 yrs ago Post by The Mad Hatter
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I am currently working on my race and although I am by no means an artist, I have made some sketches to show the appeance of the creatures. One of males (front, side and back view) and one of females (front, side and back view, too). I made close-up sketches of their eyes (both males and females), their tongues (they have split tongues), their teeth (really can't easily describe this one) and their ears (pointed, so yeah).
As I said, I am no artist, but you can tell what is what and all that.

Now, will I have to write desciptions of these things as well, or will the illustrations be enough? Same goes for other stuff I will be sketching later (aritfacts, ruins and such).
Hidden 10 yrs ago Post by Panquake
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Sweet! Pictures will absolutely be enough. Looking forward to them.
Hidden 10 yrs ago Post by Ampharos
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Is there a particular reason we're heading toward the Underdeep? Specifically, is there something there that should be attracting us like loot, or some dwarven city? Curious mostly so that I can mention it in the sheet.
Hidden 10 yrs ago Post by The Mad Hatter
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So... Working on my race, still. I am currently in the process of describing their society. It's coming along nice and easy. I was, however, wondering if it would be possible to create a new deity (or a different variation of an existing one) for the race?
Hidden 10 yrs ago Post by Panquake
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Ampharos said
Is there a particular reason we're heading toward the Underdeep? Specifically, is there something there that should be attracting us like loot, or some dwarven city? Curious mostly so that I can mention it in the sheet.


Yup, it's where the Dwarves are. A Dwarf named Dane Lionbeard declared to all he was in distress, and through one way or another, your character heard about it. Underdeep is a city filled primarily with Dwarves, though it does pertain it's fair share of other races, especially miners.

The Mad Hatter said
So... Working on my race, still. I am currently in the process of describing their society. It's coming along nice and easy. I was, however, wondering if it would be possible to create a new deity (or a different variation of an existing one) for the race?


Yup yup, fine by me. The Gods I mentioned above are only the most popular and widely known, so if you wanted to make an entirely new deity or a variant thereof, go for it. If they have a picture on one of the mosaics in the Chasm of Light be sure to describe that too, since that will probably double as its "insignia".
Hidden 10 yrs ago Post by The Mad Hatter
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Well... It is a deity more like the Earth itself, Gaia, Mother Nature, or something in that regard. It is the type of thing that "all" cultures have, but call something different.

.:EDIT:.
A Greater Being/Higher Power.
Hidden 10 yrs ago Post by Panquake
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The Mad Hatter said
Well... It is a deity more like the Earth itself, Gaia, Mother Nature, or something in that regard. It is the type of thing that "all" cultures have, but call something different..:EDIT:.A Greater Being/Higher Power.


Still fine. In that case, though, I don't think it'd have a mosaic in the Chasm.
Hidden 10 yrs ago Post by Panquake
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Not meaning to rush anyone, but how go the sheets? I saw Mad Hatter has his started, and it looks awesome so far.

More than willing to answer any questions , if anyone has any.
Hidden 10 yrs ago Post by The Mad Hatter
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Panquake said
Not meaning to rush anyone, but how go the sheets? I saw Mad Hatter has his started, and it looks awesome so far.

More than willing to answer any questions , if anyone has any.


Why, thank you.

Do I have all the nessesary information for my race, or am I still missing something? I feel like I am missing something, but I cannot think of what, for the life of me.
Hidden 10 yrs ago Post by Ampharos
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Panquake said
Not meaning to rush anyone, but how go the sheets? I saw Mad Hatter has his started, and it looks awesome so far. More than willing to answer any questions , if anyone has any.

It's coming along. Should be finished sometime today.
Hidden 10 yrs ago Post by breathing_towers_to_hell
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OK, I think I have my CS. Panquake, please notify me if there´s any shortcomings.

(sorry for bad art, I couldn´t find what I wanted so I had to draw it)


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