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Hidden 10 yrs ago Post by zebidiahjethro
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zebidiahjethro

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Fallout: The Post-Nuclear Role-Playing Game

Welcome To Fallout, the world of post-nuclear America. The land of dreams is left to decay, and you my friends, are left to conquer it.











ATTENTION: NO SPOTS REMAINING. I HAVE RESERVED A FEW MORE PEOPLE, IF YOU ARE ONE OF THEM, I HAVE SENT YOU A PM
Hidden 10 yrs ago Post by dndragons
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Will make char tomorrow likely.
Hidden 10 yrs ago Post by blueberrypiefaceman
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blueberrypiefaceman

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Name: Victor
Gender: Male
Race: White
Background: Born in Shady Sands, he grew up as a poor farmer, then moved to Junktown for more excitement. He participated in the boxing there, and would drink and have fun with the Skulz. He went to visit his home for a week, and when he came back, the town had been massacred. He asked a cowering peasant what had happened and apparently a woman from a Vault had come through and killed a merchant for Gizmo, then killed everyone who came after her, then everyone else in the town, seemingly for the fun of it. He survived due to being in the jail. Victor, vexed, ventured after this Vault Dweller, vowing vengeance. He found her in the Hub, promptly murdered her, and found a Pip-boy on her. He liked the device and has kept it. In the Hub, he met some traders and, seeing profit, joined them. Now he's here, in New Vegas, seeking fortune and adventure.
Personality: Strategic, but his short temper will make him fly off the handle and occasionally do something stupid. He is also very defensive of those who he gets close to, but it's not easy for that to happen. He will do what he has to do to keep himself (and his companions) alive, even if he isn't on the forefront of battle. He's wary of people, and despises the Enclave with a passion.

This is pretty much exactly what I was looking for when I came here. Hope I get in and we have a lot of fun!
Hidden 10 yrs ago Post by zebidiahjethro
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zebidiahjethro

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blueberrypiefaceman, you have been hired by the Crimson Caravan Company, welcome aboard! We'll set up your stats and skills tomorrow.
Hidden 10 yrs ago Post by icicle
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icicle The Cold-Hearted

Member Seen 6 yrs ago

Name: Isaac (Yisake Xiaojian)
Gender: Male
Race: Shi
Backstory: Isaac was born in San Francisco under a pathetic excuse for a researcher and an even more pathetic merchant. His father, the researcher, earned just enough money to keep the family functional, whereas his mother only occasionally made a profit from her workings. His parents constantly argued over how they should be making and allocating their money.

Shi did not want his parents to fight, so he very quickly began to ask around and learn as much as he could about both trades. Shi’s parents claimed that he had a phenomenal gift for learning. He was able to use scientific inquiry to start his own (very basic) research by age nine, and could grasp the absolute basics of economics by age twelve, thanks to the schooling of his parents. Unfortunately, by age fifteen, his mother was brutally murdered by a raging client in an unfortunate business venture.

The client was brought to justice swiftly, but Isaac’s father could not handle his grief. His father resorted to alcohol and drugs to quell his grief. Isaac left his household out of fear by age sixteen, only a year later, and, in his desperation, joined a merchant caravan on route to Shady Sands. Along the way, Isaac was given a hunting rifle to help with securing the caravan, so he helped where he could. Every night was filled with terror, so much so that he barely got sleep. By the time he reached Shady Sands, he only had enough energy to use the pay from his work on the caravan to rent space to rest.

He stayed in Shady Sands for five years, working as an apprentice in a general goods store and spending his extra money on books and tinkering parts. He only ever left his living quarters to work, where he met his friend, June. June convinced Isaac to join him on a trip to New Vegas to make some profit off of 9mm rounds, so Isaac reluctantly accepted, hoping to overcome his fears as opposed to making money.

Along the trip, the caravan encountered a steady increase in danger, eventually leading to June’s untimely demise. Isaac was able to hide away in New Vegas immediately after arriving there and collecting his money, making it by through work as an apprentice under a food merchant. He found it even more dangerous to live in New Vegas, so, after about a year, he quickly sought another caravan. This is how he came to find the Crimson Caravan Company. Thinking that he would be most safe in their company, he decided to ask to join.

Personality: Extremely shy and timid, Isaac can barely look anyone in the face for more than five seconds. Even then, he would feel immense pressure doing so. He becomes terrified in the face of any living creature, and when near a dangerous creature, he becomes absolutely terrified, sometimes losing his ability to think straight. As opposed to fighting things head-on, he tends to run away, fight from a long distance, or hide. Fear is a huge concern to him, in fact, he fears practically everything which can put him in danger, with the exception of robots and constructs.

He fancies himself to be some sort of hero, although he would never admit this to anyone. He keeps his thoughts to himself, and does not speak much unless he has to. Money and power are of little concern to him, because he is almost expressly focused on keeping his composure and conquering his fears. Still, he understands a great deal about the importance of money and power, and could theoretically acquire a great deal of both. He also has a vast vocabulary of inventions, parts, mechanical and technical terms, and scientific theorems and ideas.

Despite his temperament, he is very strong-willed. So long as fear is not a factor, he can overcome desires and suit his needs quite aptly. Although, in practice, fear and paranoia almost always get in his way. Nonetheless, he manages to get by fairly well through willpower alone. His shy temperament can also get in the way of his strong will, as he is absolutely horrible at maintaining conversation and/or lying. Nonetheless, as June would say, “he’s got a heart of gold – soft and dense, but rich in value”

S. P. E. C. I. A. L.
Strength - 3
Perception - 8
Endurance - 4
Charisma - 1
Intelligence - 10
Agility - 9
Luck - 5

Skills (without SPECIAL skillpoint destribution or the 100(FO3) or 75(NV) skill points acquired since level 1)
Small Guns(tag) - 35
Big Guns - 20
Energy Weapons - 20
Unarmed - 20
Melee Weapons - 20
Medicine - 35
Sneak - 20
Science(tag) - 50
Repair(tag) - 35
Speech - 20
Survival - 20

Perks
Level Aquired :
-2:
-3:
-4:
-5:

Quest/Feat Aquired:
Hidden 10 yrs ago Post by DELETED324324
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DELETED324324

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Name:Hunter
Gender:Male
Race:Human
Background:Hunter grew up on the Oregon-California border his parents thought it was safe with the NCR next door he was raised as a hunter tracking mole rats yao guai and other animals for pelts and items to sell off in the market in California one day at age 17 Hunter went off to market to sell off some yao guai pelts after selling them off and coming home he found his family's cabin burned to the ground and his parents eaten by Oregon Cannibals this enraged him and he went after them it took two weeks of tracking but he found them and killed every last tribe member by picking them off at a distance then he signed up to join the NCR Army shortly after his revenge and joined the rangers becoming a vet ranger at 20 years old and at 22 leaving service after he was ordered to massacre a group of civilians broke and desperate and stuck in the Mojave Hunter came upon a caravan company called the crimson caravans where his skill as a ranger earned him a spot in their company.
Personality:Hunter is a cold calculating human being, being a ranger hardened him and changed him with the loss of his parents he doesn't say much anymore...

S:8
P:6
E:8
C:4
I:6
A:4
L:4

skills
Small Guns----35
Big Guns----20
Energy Weapons----20.
Unarmed----35
Melee Weapons----35
Medicine----20
Sneak----20
Science----20
Repair----20
Speech----20
Survival----35
Hidden 10 yrs ago Post by zebidiahjethro
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zebidiahjethro

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icicle, enalais, You guys have been hired by the Crimson Caravan Company.

Enalais, could you edit your character post so that you tell us how you came across the Caravan. It really doesn't matter for now, but having that extra piece of backstory will be important. The rest was spot on though.

Man, you guys sure do know your Fallout lore!
Hidden 10 yrs ago Post by DELETED324324
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DELETED324324

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edited.
Hidden 10 yrs ago Post by icicle
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icicle The Cold-Hearted

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zebidiahjethro said
Man, you guys sure do know your Fallout lore!


After editing your words to reflect the truth:

"Man, Icicle sure can read the fallout wiki!"

Because I only played Fallout 3.

Also, thanks for accepting Isaac. I always wanted to play a cowardly character in Fallout. It just doesn't make sense in the actual game.
Hidden 10 yrs ago Post by DELETED324324
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DELETED324324

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i just love fallout.
Hidden 10 yrs ago Post by zebidiahjethro
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zebidiahjethro

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icicle said
After editing your words to reflect the truth:"Man, Icicle sure can read the fallout wiki!"


Hey, there's nothing wrong with that! As long as you know what is going on, you're good to go!
Hidden 10 yrs ago Post by zebidiahjethro
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zebidiahjethro

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icicle said
Also, thanks for accepting Isaac. I always wanted to play a cowardly character in Fallout. It just doesn't make sense in the actual game.


No, prob. I loved the detailed backstory. The more you know, the better.
Hidden 10 yrs ago Post by dndragons
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dndragons Lawful Good

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Busy for now, will make in a while though. Perhaps tonight if day remains to busy. Have fun :3
Hidden 10 yrs ago Post by zebidiahjethro
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zebidiahjethro

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dndragons said
Busy for now, will make in a while though. Perhaps tonight if day remains to busy. Have fun :3


Alright.
Hidden 10 yrs ago Post by dndragons
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Name:
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Personality:







Before I finish a sheet I like it when people comment on the images available. It helps me decide since I have over 900 saved on my file. So pick and choose which one you would want to see used! Love hearing comments both good and bad that help me decide.
Hidden 10 yrs ago Post by blueberrypiefaceman
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blueberrypiefaceman

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I like 1, but would rather see 6 or 7 used. 5 would be my third pick.
Hidden 10 yrs ago Post by dndragons
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Lol, yeah one is a little more 'risque'. I just thought she looked cool and tough.
Hidden 10 yrs ago Post by blueberrypiefaceman
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blueberrypiefaceman

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I like 7 a lot. Her outfit is cool and the cogs in the background are nice
Hidden 10 yrs ago Post by icicle
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icicle The Cold-Hearted

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Image by image, I'll give my opinions.

1: Not recommended. If you're going for a femme fatale, I suppose this works. I'd recommend a picture of what the character would look like "most of the time" for convenience.

2: Recommended. Looks like an identification photo. It doesn't show her physique much if at all, but it could work.

3: Not recommended. Extremely sketchy and unrefined. I wouldn't recommend it for any character.

4: Not recommended. That's going to be annoying to look at for reference due to the slant. Also, it doesn't really fit the environment of Fallout.

5: Recommended. This seems to fit the setting really well. It looks a bit sketchy, but I would recommend it as a reference for convenience sake.

6: Not recommended. Fairly basic, but refined and easy to look at. The angle isn't the best(as in, it's pointed at the side of her head), but I guess it's alright if you really want to use this picture.

7: Recommended. I would recommend the use of this picture, albeit only because it fixes what #6 gets wrong. It's anime, so what remaining concerns I have relate to that fact.
Hidden 10 yrs ago Post by von_das
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von_das

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So how do you plan to determine turn order? Also, I'm still not sure if you're using a homebrew system, making an effectively freeform game with stats, or using the published Fallout system.

And I'd prefer 5 or 6.
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