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Hidden 10 yrs ago Post by kagethekiller
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kagethekiller NotADragon

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In 2025 the future is a grim one, people have stopped believing in their governments, and doubting deities. There alternative to normal crude oil mining had changed and now giant algae growing facilities produced most of the worlds fuel, which after atmosphere “purifiers” were established in the north pole, that concern had left the average citizens mind. One man Doctor Marcus Anima, changed the human race for eternity. The Evolution of Humankind would reach its event horizon because of the actions made by one man.

The possibilities would grow to be endless and a few of the people who lived in the time of Anima, got to see the end of the universe itself. They would watch as the Universe warped and squeezed around them until they were all condensed back to the singularity point there matter had come from. None on that day shed a tear, for nothing to them was as painful as the days they had seen the beautiful existence of humans slain. These people in the moments before the big crunch looked as they had some odd hundreds of millions of years ago, and they would float there in a weightless void as there bodies adapted to there every surrounding.

As a fraction of a millisecond went by there body had changed and adapted in more ways than was conceivable. There fluid had adjusted to the pressures of space. In some there lungs had adapted and grown glands within to produce oxygen, others had adapted to making there own atmospheres around them in an unconscious manner. There bodys had developed its own barriers for space, and as you could imagine they were nearly indestructible in every way shape or form.

Stories of the Wise that told of Anima’s days, had lived on though the children of the new humans could never escape the lives Anima instilled in their ancestors. Some saw him almost as a god, “the mortal man that solved the problems of death”, others scorned him for what he had turned mankind into. By the time of those who see the big crunch mankind is no more, in a sense that not a single one of the beings floating throughout outerspace felt human. Many of the humans realizing the true destiny they will once meet, despite having the ability to live this destiny and see the true answers of the universe. choose to end their lives and shut down completely leaving empty husks of floating super beings. Many could be found in the graveyards of the rubbles of earth that floated around there cold star.

Though that is the distant future and we are fortunate enough to live the lives of undying superbeings. Our fates are not set in stone, but we haven’t realized our universe’s isn’t, and someone has to chisel it in. Some of us are scientist that worked along side Anima in our own fields of study, though most of us are lab subjects with extremely experimental versions of the micro bots. This is Anima’s legacy, his etching in the fate of the universe, and the possibilities are literally endless, one day the potential of mankind will reach a point where it can never get better because it is the best it can be. What will you become?

Somdium Corp has just introduced Anima “Mark 1” to the public. The lab rats and scientist have a special “Mark 2” that adapts to every possible scenario. The Ability you begin with will pale in comparison to what your power will truly be. If you can survive, when you exit the massive underground facility owned by Marcus Anima himself. The average citizen with the Mark 1 can do a number of things, and in many ways the Mark 1&2 are almost exactly the same, the only major difference is the adaptive tech in the Mark 2’s. But why would the future of humankind be put into a bunch of low class scientist and lab rats? That leads us to one of Anima’s favorite questions “why not?”

The Year is 2032, you wake up in a crowded room, that seems to be a prison cell of some sort… But all the doors are open. It looks as though the building has been abandoned, as you walk to the exit to try and get out of this purgatory, you notice a scientist in a lab coat hanging on the wall by a noose. Stapled to the man's shirt was a small piece of paper and on it said “You can't play God!” written in hasty hand writing. You continue to the exit noticing people are beginning to wake up, scientist were starting to get up off the ground.

Every person there looked different, but they all shared two qualities 1. they had all woke up with no memory of who or what they were, besides the wristbands on the patients and the id of the scientist. 2. each one of them had a scar running straight down the back of there neck. You find a group of misfits that seems to have a bit of an idea whats going on… One man stands alone in the front of the room that once was the testing center for this facility. He said “Hello, im sure you're wondering why you're all here, all i can tell you is… Life as it was has changed. In order to save you all from pharmaceutical genocide Doctor Anima put all of us in a stasis for two years locked away in this facility. As far as i can tell the outside world doesn't even know this bunker is here. Oh i almost forgot… My names James Dowley. I was head of design on Anima’s team.” The tall man reached up and touched the back of his neck feeling the scar there.

REVISE:

So i added something to the Char sheet we really need that i overlooked so im sorry for those of you who have already made a Character but its just a bit that will help us figure out who we will work with best and what not. Not anything big or deep ;]
Char Sheet info:
Name:
Age:
Appearance: (try to be creative if you can)
Initial Ability:
Who you were:
REVISE: Personality :
(GM facepalm)

I know the Char sheet is pretty short but you don't need much… Also the only thing your person CAN remember is there name. Everything else you can choose to figure out or just live your new life… XD i’ll keep an eye out to see who’s joining

James’ Character Sheet:

Name: James “Beni” Dowley

Age: 27

Appearance: James’ entire body is covered in scars, from wars before his time there and the big one that brought him here. He has pale almost white hair, and his eyes are a swirling mix of pink and blue, and they often change color depending on his mood, which leads to him revealing information without saying a word at times. He often curses Anima for this because one time he overheard a conversation Anima was having with another lead on his projects. He says it was there savior’s way of giving him his shortcomings, that way he could never truly lie again. His face is the most severely scarred from before the fatal accident that left him nearly in the dirt, and though they were plentiful they didn't look severe and a small hint of a dimple still resided on his cheek. He’s rather tall about 6’4, and he has a long arms and legs that you wouldn’t normally attribute to a warrior. He rarely looks serious so when he does it matters. If you ever saw him completely naked he would look pretty much like a frankenstein monster, and toward the center of his torso there were still traces of the tattoos that had once covered most of his body. He has an olive almost tan complexion.

Initial Ability: The main ability James has is, whatever he touches he knows the make up of it down to its atomic level. This ability started as being able to touch something with his Mark 1 implant and immediately know either what was wrong with it, or how to improve it. Which helped him reconstruct his body after his accident. Also cellular reconstruction though at a very slow state.

Who He Was: James “Beni” Dowley was born in Dublin, Ireland in a to a young girl who could not keep him. Through the foster system he found his way to the countryside and lived there as a small boy to his early teens. When he was 12 he ran away from the system to start his new life in America and quickly found his way into gang life on the streets of Los Angeles. It was there he learned the art of the con as a young boy, and was quickly organizing his own gang of hackers before he was 15. But life suddenly turned to pot on his 17th birthday when the world went to war, and he suddenly found himself being offered a job to order his own mercenary crew in the upcoming war. This was the first time something like this had ever happened and it even made headlines in the countries he had fought for. None the less, his crews were some of the most successful and after five years of war, he was one of the most respected generals of the Free nation, now established. After two more years of service the war ended and the entire world was united in Peace, all nations had absolved into the Free nation and war seemed over.
So at 23 he had found a wife and settled down back in LA with his wife and two kids. Years later while he was working on medical research at the lab at his home, there was an explosion in the main wing killing his family and sending him flying into the road where the people responsible for murdering his family drove over him 12 times before leaving. He was just accepting his death as just, when men showed up and took him to a hospital barely even a human anymore, but somehow with the missing limb’s he was still breathing. As he lay there in agony in the hospital bed, body burnt and destroyed, Marcus Anima came to see him.
He said he was planning something huge that the world would forever be changed by, and he said he wanted James’ help. At which point James yelled at Anima to let him die alone like he wished, and how he was no use to anyone how he was. After being pelted with most of James’ dinner the man stood up and steadied James’ good hand with his. He told him that he had seen what had torn most of his body apart in his lab during the explosions, all the research he had put into 3D printing and its many applications. With that James’ let his friend transfer him to his private facility where he was given one of the first samples of Mark 1 called “Noah” at the time and it was extremely experimental even then. When he had a team in his hospital room, with the new power his Noah had given him he finished his work on cellular reconstruction, and put his body back together piece by piece, as it was before his accident from his brains knowledge of it.

Personality: James is almost always pretty happy even in the most stressful of times, which is polar opposite to who he was as a war general. Though his eyes are cold and distant he always tries not to get caught up in his past and slip into his own mind, and sometimes it shows as he will simple just zone out for a few moments sometimes with his eyes closed. He’s a smooth talker, and would rather talk out most of his problems before pulling out the pistols. He has a kind heart and at times seems almost fearless since his Mark 2 has given him the ability of cellular reconstruction and he is often very chill and relaxed, often with a wise to crack, and a cup of tea for you to pour your sorrows into in his office on the bottom floor of the bunker.
Hidden 10 yrs ago Post by kagethekiller
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kagethekiller NotADragon

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I'M READY! I'M READY!
Hidden 10 yrs ago Post by Vivicat23
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When it comes to appearance, how creative do you want us to be??
Hidden 10 yrs ago Post by Stairdweller
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Stairdweller it's all black and white

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A quick character sheet - let me know if you want me to expand on anything.

Name: Heike "Happenstance" Nelssen
Appearance: She has strikingly pale eyelashes and eyebrows - so pale blonde as to be almost clear. In certain lighting conditions, they almost glow. Her skin is pale but lightly freckled, and her hair is a light blonde, though not as pale as her eyelashes. In general, her complexion is stereotypically northern-european. She has a narrow nose with a slightly knobby bridge where it was once broken, and there is quite a large scar above her left ear that is hidden by her hair - although the hair over e scar grows out white. Her eyes are pale grey, and tend to pick up the colour of whatever she is wearing.

Heike is quite tall, but has a gawky slenderness and a disproportionately short torso for the length of her limbs. When she awakens, she is dressed in blue-green hospital scrubs under a white lab-coat complete with a photo ID name tag and a pocket full of multi-coloured pens. Her blonde hair is in a french braid that reaches to just above her shoulder blades, and she is wearing brightly coloured sneakers with neon green laces.

Initial Ability: Heike has the ability to alter the absolute value of random chance in her immediate physical area. Essentially, she can control how lucky she is but not wether it is good or bad luck. So, if she vastly increased her luck, she might guess the combination to a lock on the first try - or she mght be knocked unconscious by a falling duck.

Who she was: Heike was a scientist - in fact, she held a medical doctorate with a specialization in hematology. It isn't entirely clear how she ended up as a test subject, but her history implies that she probably volunteered. Heike never had much of a life outside of work - she had no family that she knew of, lacked much of a romantic life, and had strikingly boring hobbies like bonsai trimming and stamp collecting.

Before she grew up, went to university and became a doctor, Hap's life was actually pretty dark. As a small child she was abducted into a secret research facility that tried to do an objective study of luck. while there she developed a pretty profound case of Stockholm syndrome,and came to idolize the same scientists who kept her in a nearly featureless cell and occasionally mistreated her. She was in that facility for six years, leaving at age ten when a successful rebellion by some of the other prisoners allowed her to escape. She then entered into the foster system, and spent her teenage years in a variety of homes. While the experience was a positive one in that she was never neglected or mistreated, she had trouble forming significant bonds with her foster families and pretty much lost contact with them after she qualified for a full scholarship to attend University.
Hidden 10 yrs ago Post by kagethekiller
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Vivicat23 said
When it comes to appearance, how creative do you want us to be??


About a creative as you can be... nothing extravagant, just dont want a random anime char lol... though if you want a simple pic will do XD for now i just want to get this up and going soon
Hidden 10 yrs ago Post by kagethekiller
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also Stairdwelller your accepted, id like to see where he ability takes her, the way i see it it could lead to advanced processing skills i.e. knowing how many jelly beans are in that there jar with a glance and such... not sure if thats the direction your taking it but i can see it going there anyway excellent CS
Hidden 10 yrs ago Post by Vivicat23
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Name: Kyrie Striker

Appearance: She has wavy red hair, though one lock in front is completely white. Her eyes are almond shaped and mismatched, with one being light brown and the other, on the same side the white lock is, is a very light blue. She has a pale complexion, which brings to the forefront the slightly reddish freckles that lay across her face, most prominently in the bridge of her nose. Kyrie is a short woman, with small feet and hands with slender fingers. However, she is rather well proportionated in the chest area, something she finds slightly annoying, since they only serve to emphasize her shortness. Let down, her hair reaches the middle of her back, though it's usually kept in a high ponytail. She awakens dressed in a white, thin shirt and white pants of seemingly the same material, she has a name tag encircling her wrist.

Initial Ability: Kyrie has the ability to increase the entropy of any object she is close to, increasing it's effect if she's directly touching it, which basically means she can cause systems to fail, mechanical items to fall apart.

Who she was: Kyrie was an anthropology student before being chosen as a test subject. She comes from a small, middle class family that consist of herself, her two parents and an older sister. She was not particularly close to any of them, a rift having opened between them when she choose not to take part of the family business, a fairly successful restaurant, and study anthropology in a university located quite a ways from where they lived. Due to the distance their relationship stayed distant, and, though it was cordial, Kyrie had to find a part time job to deal with some of the expenses living away from home brought. She has always been rather disorganized in her living space and every place she occupies, even for a small amount of time, gathers an amount of clutter that no normal person can guess how it got there.
Hidden 10 yrs ago Post by kagethekiller
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Vivicat23, Accepted... not sure were your going with that but id love to see it play out XD
Hidden 10 yrs ago Post by Vivicat23
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:D thanks
Hidden 10 yrs ago Post by Kaiden
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Kaiden

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Name: Kaiden Cole

Age: 28

Appearance: Standing at 5"9, Kaiden had a lithe and defined body, half formed by genetics, half formed by hard training and discipline. His cobalt blue eyes peered through strands of his dark hair that dropped around and slightly over his brow, tapering short at the back. His clothing choices were always those of casual and concealing. He often wore dark slacks or dark jeans paired with a fitted black t-shirt under a leather jacket finished with lightweight black shoes; simple, sleek and forgettable. Slung over his shoulder he would always have a small dark brown satchel and, under his pants fitted inside a holster strapped to his ankle, he had a 5 inch blade, given to him by his mother. Kaiden had a mixed blood line from his parents, being mostly part Italian, Irish and Cherokee Indian. His genetics gave him the look of someone five years younger than he really was, with high cheek bones that gave him trusting eyes and olive skin.

Initial Ability: Kaiden has the ability to hide within shadows, only visible once he makes a noise loud enough for someone to hear.

Who you were: Kaiden was an athlete turned criminal. Kaiden grew up in Newport Beach, California with his two parents as the only child. Being only 10 minutes from the beach he would often bike to the water for peace and clarity. His father grew tired of being tied down to a family and eventually left Kaiden with his mother for his own adventures. Kaiden was only 10 years old when his father left but he understood the selfish decision he had made and vowed to be there for his mother, providing her the life she deserved that his father was too coward to give. Kaiden finished high school as he promised his mother he would but did not attend college. He had the mental acuity strong enough where he realized college would not benefit him enough to warrant leaving his mother. He decided to find a job to begin assisting his mother once his dad stopped sending them money starting the first day Kaiden turned 18. There was a gym near by that stood five stories high, the elite sweat house of the rich and famous. Kaiden managed the front house and began his interest in fitness and healthy living. What Kaiden kept as a secret from anyone was his ability to steal. This he found was the most effective way to make money, and lots of it. He focused on more of a robin hood approach, seeking the wealthy as his targets, mostly because of where he worked. As he would get close to these people through social functions, dinner invitations, and some times intimate settings, his keen observations, quick slide of hand and distraction methods allowed him to score enough valuables to keep him and his mother, very well taken care of. His mother only ever knew that Kaiden had a "well paying" management position at the swanky wellness club. Between his schmoozing with the wealthy he eventually connected with a local business man, Kyle Berkhart, who had created a real estate empire that gave him enough fortune to invest. Mr. Berkhart had invested in Somdium Corp assisting in the funding of their project that he felt was revolutionary. Eventually, Mr. Berkhart introduced Kaiden to the program, promising more than he knew of which was really possible. Kaiden was looking for ways to make his life and the life of his mother better. Shortly after he learned of Somdium Corp, the one thing in his life that was the most important and the driving force for his existence, his mother, had a heart attacked and passed away. Kaiden had nothing to lose and everything to gain.

Personality: Kaiden is a quiet individual most of the time. His moods vary and his temper can flare but generally, especially if unprovoked or emotionally riveted, Kaiden remains low key and reclusive. He doesn't trust anyone and has a hard time getting close to people on a personal level. Kaiden keeps to himself and thinks more within his own mind that verbally. While he thinks very hard before he speaks his emotions are unstable and when provoked can cause a rage to emit that polars his normally quiet demeanor. Despite his often cold stance, Kaiden can be very pleasant and is easy to talk to. He has found on many occasions that people will begin to willingly give him stories and information because they feel they can trust him, even if they had only just met moments before. His ability to listen and his patience and calculating silence draw people to him. It's ironic that the issue he has struggled with since a child, that being of trust, is the one factor in his life that people seem to throw his way quicker than he can remember their names. People are drawn to him and feel they have a connection, the start of a beautiful relationship, but Kaiden secretly has no desire to be close to anyone; not since his mother passed.
Hidden 10 yrs ago Post by kagethekiller
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Kaiden accepted, you know what i told you, also i should be getting a chat for this RP up. Ill post a link when i get around to it.
Hidden 10 yrs ago Post by baskets
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I should have a CS up by tomorrow I think.
Hidden 10 yrs ago Post by campfireLAD
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(WIP most likely. I generally flesh my characters out more in the Roleplay to not get stuck with a singular format for it.)
Name: Suur Mees

Age: 19

Appearance: Suur Mees definitely doesn't look like a usual 19 year old, in fact, he is larger than most body-builders or blue collar workers. He is 6'6, and 285 pounds of pure muscle & bone. He has a standard military buzz cut for his brown hair as well. His arms look like ancient tree limbs; legs built like tree stumps. But this also means he is very slow, which suits the man fine. He wears blue mining jumpsuits normally, but can wear orange prison jumpsuits along with his army mechanics boots.

Initial Ability: Immense strength. Nothing godly, but some serious stuff.

Who you were: This behemoth was raised in an old mining town. It failed after a horrendous natural gas leak that was lit by a fallen candle; with all of the town but his blind uncle killed. This uncle allowed Suur to live with him in his home outside of the town's direct limits. He was taught how to set traps, harvest, and even read Braille. This man shaped Suur into who he is today, even changing his name from "Ethan" to Suur.

Personality: Even though he looks like he wants to kill you, Suur is truly a nice guy. He doesn't even like killing animals, which is why he prefers purchasing meat or setting traps, never hunting. He also loves short girls, the smaller the better. Tall, or even muscular girls, intimidate him more than anything. And this is a man who could probably demolish a boulder, so that is not an easy feat.
Hidden 10 yrs ago Post by kagethekiller
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kagethekiller NotADragon

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CampfireLad your accepted
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buUUUUUUUUUUUUUUUUUUUUUUMPPPPPPPPPPPP!
Hidden 10 yrs ago Post by Cyndus
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Name: Liliana Malkyn

Age: 17

Appearance:
Liliana stands at a good 5'8, her hair is a shade of black, as her pupils are grey. Her appearance can be seen as seductive to some.

Initial Ability: Liliana has power over ice, Cryokinesis if you will. With her power, she makes ice formations.

Ice Ball: Basically a snowball, consumes little of her energy.

Ice Shard/Bolt: Liliana makes a pinching motion with two of her fingers, she then takes two fingers from the opposite hand and "pulls" up. Creating a Ice Shard/Bolt she can toss at enemies like a javelin. Depending on how big the bolt/shard is, it can take a good amount of energy.

Ice Shuriken: Self explanatory, she makes a shuriken out of ice, again, depending on how big the shuriken is it can take a good amount of energy.

Freeze: Also Self-Explanatory, she can freeze an area she wants :3
The bigger the area, the more energy she uses up.

Who you were: This is a reservation for when I have the talent, so like tomorrow.

Personality : Above.
Hidden 10 yrs ago Post by whist
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Quinn Forester


Age: 24

Appearance:

Quinn is tall (slightly over six feet) and lanky due to his habit of forgetting to eat during bouts of intense concentration. He wears a white pull-over sweater with khaki Dockers. Polished brown penny loafers are his footwear of choice. He is pale - pale enough to have, in all likelihood, been prescribed Vitamin D supplements prior to his present situation. Long white hair tangles and frequently falls across the right half of his face, much to his annoyance. However, it's preferable to the inconvenience of a haircut. He has thin hands; described kindly they are pianist's hands - not so kindly they are spindly twig-fingers. He usually wears thin and white cloth gloves to avoid inadvertent contact.

Initial Ability:
Nervous system control. To put it simply, Quinn can alter the signals that his, or another's, nerves are sending back to the brain. For example, he could make someone feel cold, or heat. Pain, or pleasure. He could send signals of his own choosing, like a particular sound or image. Any sense is fair game. However, his ability has some significant limitations. He must be either touching the person he's trying to affect, or have some sort of conductive connection between himself and them (example: a copper wire). Furthermore, this ability does not induce any actual physical effects. Anyone affected is invariably left physically unharmed. Furthermore, if someone is strong of mind and will, they could potentially reverse the connection and tap into Quinn's own nervous system - effectively turning his own power upon him.

Who Quinn was:
Quinn was born to an upper-middle class family in the American city of Seattle, Washington. His early childhood was a haze of the smell of wet pavement, long walks to and from school, and the sound of piano music from his father's study. In fact, when thinking of his early years, the music stands out the most. Classical pieces with a sprinkling of Beatles and Stones filled the house during the hours his father was home from work, coloring Quinn's afternoons and lulling him to sleep in the evenings. In a way, the music was one of the few ways to connect with his distant and aloof father - as indirect as it may have been.

High school opened many doors for Quinn, and closed others. His parents decided they had grown apart, and Quinn elected to stay in Seattle with his mother. Quinn spent more and more time away from home. His new friends were introducing him to a world he had never experienced before. Over the course of the next four years, Quinn developed a taste for alcohol, women, and the occasional few hours of blotter paper induced enlightenment. However, everything has a cost, and Quinn's came in his junior year.

The speedometer read 120 miles per hour and the girl next to him was laughing, hands in the air, as the convertible wound down the Interstate 5. The semi jackknifed across the road came up faster than anyone could react at that speed; the car clipped the side of the trailer and spun for a quarter of a mile down the road until coming to rest upside down by the side of the highway. Amazingly, Quinn was alive and conscious. The girl next to him had not fared so well, as blood streamed from her forehead, staining the pavement below scarlet. The next few months were spent in court proceedings. In the end, Quinn ended up with only a revoked license. And the stain of another person's death on his hands. For Quinn, the party lifestyle was over. He spent senior year in torment, remembering the look on the girl's parent's eyes as they stood over her grave. He stopped caring for appearances and spent his free time at home. Dusting off his father's grand piano, he began learning, seeking solace in the same music that had so defined his childhood.

Quinn sought to escape Seattle, so he applied and was accepted to the University of Maine on a biology major: a subject he had favored throughout high school. Quinn made an effort to ensure the next four years were uneventful. He succeeded. Most of his time was spent in class or in front of his dorm room keyboard. Finally, he graduated with a B.S. in Molecular Biology. He then applied for an internship with Somdium Corp, leading to his present predicament.

Personality:
Quinn can best be described as soft-spoken. He likes to think carefully before he speaks, and carefully considers his words - except when he's baited into a discussion about something he is particularly passionate about. He enjoys meeting and getting to know new people, but often avoids making the first move, instead preferring for others to engage. He greatly enjoys playing the piano - it's his most cherished and developed skill, and he appreciates when others recognize it.

I prefer to develop my character's personalities through roleplay, so I think that's a good foundation for now.
Hidden 10 yrs ago Post by kagethekiller
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both of you are accepted should get to a first post later today, also Cyndus i cant have you start off with all those maybe just one or to for now :D besides that its all good
Hidden 10 yrs ago Post by Cyndus
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I was not planning for her to start off with all that, thank you though.
That'd be overpowered.

I will make her personality, finish her appearance, and her bio later today.
Hidden 10 yrs ago Post by Kaiden
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How many more needed until we start *fidgets*
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