Azathoth said
Don't let that stop you.
Aye, well, the Elitists of spam have convinced me I'm just a noob and that my writing skills suck.
So now I just pester people in Spam.
Azathoth said
Don't let that stop you.
What's rp........?
Oh, someone already beat me to it.
No seriously, I don't RP. I want to, I just..... I'm so ashamed of my skills.
I write one liners.
HollywoodMole said
... Why?
idlehands said
Sure.
God damnit, Idle, back me up here.
You know you think my skills suck balls.
idlehands said
You're a terrible ball sucker.
Why thank you. :D
genghismike said
God damnit, Idle, back me up here.You know you think my skills suck balls.
Azathoth said
Studies from the London School of Economics suggest that extrinsic incentives are only good for rudimentary manual tasks, and actually serve to stifle creativity and free thinking in situations where it is required.
idlehands said
But really, that little bit of Rp we did back on OldGuild was fun, too bad I flaked out on that game.
genghismike said
Elendra said
Actually, something I've felt with NuGuild's RPs (at least the ones I've been in) is that if they get rolling, they seem to have a longer life. I've been in a couple that are months old and still going. I never had that on old Guild. RP Death has seemed to decrease from my personal experience. I think it's less 'problems with standards' and more 'problems with players', because I've gotten in good with some good RPers, and games with them just stick around :D
HollywoodMole said
Look at those... straight lines...
Dervish said
A year and 4 months later, my flagship game is still going strong with a solid player list.The problem is there's too much choice for people here, so they end up biting off more than they can chew and because you have such a vast player numbers, it's hard to get to know people unless you play with them for a while. If a player trusts in their GM and gives them a chance and sticks with a game when it hits a slump, and if a GM works to keep a game moving and the players engaged, then there's absolutely no reason a game shouldn't last as long as it needs to. People just need to stop being lazy/ inattentive shits and commit to what they join. This is why I slap people upside the head with lengthy character sheets. If you're willing to go through that and work with me, you're more than likely going to stick around for a while. It means you cared enough to try and be there in the first place. Also, people get their dicks slammed in the door by one or two absent players and while they wait for that person. Know what kills a game? Waiting on someone who decided to fuck off for a month. Don't do that.
Primal Conundrum said
Ya'll think this is bad? I came here from the Gaia Online roleplaying boards.Admittedly, we might not see many RPs to completion here, but our average quality level is WAY above that of old Barton Town.Also, I'd ask you this: does the fun of an RP come from completing it? I personally don't think so. It's like a bowl of ice cream- you're happy when you finish it, but even if you don't finish it (you have to leave, whatever) you at least enjoyed the parts you had, even if you do feel a little sad you couldn't have more. At the end of the day though, some is better than none, and it was good while it lasted.It's the same with RP, to me. It's great, and even if it doesn't get completed I'll have a good time.