Hidden 10 yrs ago Post by urukhai
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"Earth: 2060
A small group of colonists leave the ravages of earth for a distant planet orbiting Alpha Centauri's primary star. Their ship the United Nations starship Unity, carries them on their journey to a new world and a new hope for humankind. Along the way a rector malfunction damages the Unity, precipitating a crisis among the ships most powerful leaders. As they enter the Alpha Centauri system the crew splits into 7 distinct factions divided not by nationality, but by ideology and their vision for the new world. After the ship breaks apart the 7 leaders guide their chosen crew down to the surface of planet seeking their destiny beneath an alien sky..."
-"When we left earth", Datalinks

_________________________
You awake after 40 years in cold sleep, the bright light of the binary suns fills the window ports that run the length of the Unity. For a moment all is still, the hiss of the opening cryopods growing as the rest of the crew is waking; it is a moment of elation and peace. But that moment is shattered as a rumble is heard, and the ship jostles violently. Klaxons begin to blare as the automated alarms begin to sound in a cold metallic voice "Reactor breach, all hands report to your emergency stations." As you hurry to your position you begin to wonder, what will happen now? Now that you have reached here will it all be snatched away, the last dream of humanity denied? When you reach your position and enter into the ships datalinks you begin to hear the seven voices of the council leaders arguing over what to do next, how to precede in this new system.
Finally they decide on one thing, they must get off the ship. But as the heated debates between them split the council, it has also driven a wedge in the crew. Suddenly the crew is now seven parts each of the leaders takes the piece of the crew that has followed and agreed with their own vision and enters the colony pods. You take your place in the pod that you have been invited on, perhaps it was not the one you were originally assigned to but it is yours now, you are among friends, sisters and brothers, all who see the world as you do. But as you rocket away from the fragments that were once the Unity, you begin to wonder what the future holds, in the light of these new suns.
___________________________

Setting:
From his vantage point the scout could see the entirety of the home island, how the slopes of the dormant volcano gave way to rolling hills and farmlands, broken up by only the outlines of the tops of Library’s towers as they rose above their hidden home in the canyon. All of this ending in the inevitable coastline, beautifully contrasted against the two rising moons.


-The RP will take place on the surface of Planet, a massive world at least a few times bigger than Earth. Its surface is covered in around 79-84% water, as such the nations of planet have been forced to found at least some Aquatic, or Floating, cities, yet terrestrial cities are still preferred. Like Earth the climate on Planet varies from region to region, swinging between nice temperate region, to a muggy tropical region, to a near frozen tundra, and every climate in between. The terrain of Planet is mostly a combination of rolling hills, plains, and coastlines. Mountains do exist on the Planet, though most are beneath the oceans or are nearly eroded away.









Politics:
The High Mythkeeper put his head in his hands and waited for Colonel Santiago to finish her usual rant. The Council meeting was going like it usually did when there was no object of contention, which meant a lot of speeches and political positioning. For seven hours. “Look on the bright side” he thought to himself “At least when this is over you don't have to deal with it for another 25 years.”

Though there are indeed more than those listed here, for the purposes of the RP the three factions that we will be dealing with the most are as follows:



Technology:
“Technology, like art, is a soaring exercise of the human imagination.”
Daniel Bell, datalinks


-Technology, like it always has, has progressed far in leaps and bounds on the surface of Planet. Holographic screens and projectors have replaced the LED and plasma displays of the past, missing limbs can be replaced with functioning cybernetic augments, cities can be built on the very oceans, and far beyond. Aesthetically the technology and architecture of the nations of Planet are influenced by the ideology of their leaders and people (eg. the Believers cities take on the appearance of massive complexes of cathedrals, the Mythkeepers cities look like large vault like towers, and the Gaians build their cities on the side of mesas, scattered in forest clearings so they have the least amount of ecological interference possible.), but by and large it can described as near future aesthetics with a very small hint of cyberpunk.







PSI/Psychics:
- It is unknown how, or why, but a few years after settling Planet certain members of the population began to develop what could only be described as Psychic powers. These ‘Empaths’ as they came to be known we shown to be able to speak to people over great distances using their minds, they were also shown to be able to glean information off of untrained minds, and some even showed the ability to influence objects around them.

- In the most recent years there are frightening whispers of new research into Psychics. Only this time they are no simple mind games, the whispers seem to say that some leaders are testing to see if very powerful Empaths could control a lab grown Mind Worm boil. More frightening still are the whispers that say that some tests may have succeeded.

What is my role?:
-You and others would take on the role of a member of an elite Probe Team (basically a shadow ops team). Though unlike normal Probe Teams, this Team is not made up of members of a single nation, as it was put together under the orders and jurisdiction of the head of the Planetary Council, and as such is made up of members from multiple different factions. The primary function of this team is to respond to, and thwart, certain radical factions. Though if the team is truly doing the right thing or just being used as a political tool by the Council leader remains to be seen.

Any takers/questions?

General Q/A:
Hidden 10 yrs ago Post by Falconi
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I am quite interested in this.
Hidden 10 yrs ago Post by Everblight
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Everblight

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I'm interested.
Hidden 10 yrs ago Post by urukhai
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Falconi said
I am quite interested in this.


Everblight said
I'm interested.


Awesome! Any questions?
Hidden 10 yrs ago Post by Everblight
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This is actually very similar to an RP that just died I was partaking in, would I be able to transfer my character over?

In a nutshell he is a convict that was being transported across where ever when the ship crashed etc I can obviously tune it to this RP specifically but I would like to play a similar role.
Hidden 10 yrs ago Post by Ubermensch
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Sounds interesting. May I jump in?
Hidden 10 yrs ago Post by urukhai
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Sure, though tweeks probably would have to made, also keep in mind each faction treats criminals differently (some streight out kill them while others might force them into "reeducation")

Ubermensch said
Sounds interesting. May I jump in?


Go right ahead!

I'll get working on the OOC, should be up today sometime, if not soon. If you have any questions go ahead and ask.
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Reading through the info it seems a criminal wouldn't be best to be honest.

So, tell me if I'm right, we actually crashed on the planet a long time ago and have now inhabited the planet with each of the seven council members creating their own faction? how long have we been on the planet? from the sounds of it after building cities etc we have been their for decades if not a century. Or am I getting it wrong and all the information is on the current inhabitants of the planet and we have recently crashed on the planet? I'm not sure of the role of the probe team if so. Or is it basically a spec ops police force for the planet?
Hidden 10 yrs ago Post by urukhai
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Well The Unity was the only colony ship, the seven factions were created out of the original colonists, the leaders themselves avid users of the Longevity regimen. You are correct that, at the time of the RP, the humans have been on planet for a couple hundred years, enough time for several generations of "Planet born" humans to pass, and for the factions to build into the nations. It should be noted that there has been no contact with Earth at any point during this time, not during the 40 year Cryo Sleep journy to Alpha Centauri and not in the 350 years after, and due to the state of the Earth when the Unity left it is widely thought that the old nations of Earth have long since destroyed each-other, as well as all human life on Earth.

Now, Normal Probe Teams are basically spies and special operatives used by the various factions to steal resources, tech, sabotage buildings, assassinate researchers, etc. The role of this Probe Team however is flipped so they are more or less a Hunter team designed to eliminate certain rouge individuals and organizations that have been deemed to be a threat to all factions (things such as small terrorist cells, researchers that have gone rouge and have begun developing Bio weapons and so on), but instead of working for one Faction the work for the entire Planetary Council (a council made up of all the leaders of the factions, think of it like the UN but much smaller). It might be easier to explain the team along the lines of Specters from Mass Effect, only with a more Hunter Killer slant. Also the team is made up of members for all the different factions, and not just one.
Hidden 10 yrs ago Post by baskets
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baskets

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definitely interested!
Hidden 10 yrs ago Post by Everblight
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Ok so whilst not all together happy with one another the heads of each faction who initially split apart are now putting their heads together to get this world police style team together, correct? in Lehmans terms.
Hidden 10 yrs ago Post by urukhai
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That is more or less correct.

However the term "not all together happy with one another" is putting it as lightly as possible. While some leaders get along alright, others would stab one another in the throat with a pen given a chance (there is a reason all wars are called Vendettas). That being said, some did oppose the creation of the team outright, and so resistance, noncooperation, and perhaps worse can be expected from some factions.
Hidden 10 yrs ago Post by Everblight
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Ok cool. Thanks for answering.
Hidden 10 yrs ago Post by g-octavi
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Sid Meaer's Alpha Centauri is an awesome game... im interested, but i may not have time. i'll know when you post the OOC and i'll not post a character if i wont be able to play. If i post, i'll play :D
Hidden 10 yrs ago Post by urukhai
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Everblight said
Ok cool. Thanks for answering.


np, its one of my jobs
Hidden 10 yrs ago Post by baskets
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is it possible to get a really brief description of the other four nations, if it's not a problem?
Hidden 10 yrs ago Post by urukhai
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baskets said
is it possible to get a really brief description of the other four nations, if it's not a problem?


yep they will be in the OOC version of the datalinks, didn't want to put them here and risk overloading people with information.
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urukhai said
yep they will be in the OOC version of the datalinks, didn't want to put them here and risk overloading people with information.


perfect! thanks!
Hidden 10 yrs ago Post by Primal Conundrum
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Primal Conundrum Amazonian

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I am a total, pathetic nerd for Alpha Centauri, I've lost more hours than I can think of to that game.
Hidden 10 yrs ago Post by urukhai
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Primal Conundrum said
I am a total, pathetic nerd for Alpha Centauri, I've lost more hours than I can think of to that game.


We have something in common then!
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