Hello & welcome to my Walking Dead roleplay!
You are in a cabin with around two weeks supplies for the group, you go out hunting and trying to avoid walkers (Think of the cabin in the video game season 2)
The group is going to choose where they must go, wether it be to a town to get supplies or further away from a town because of walkers chasing them, however it you can't stay in one location for too long or I shall send in a walker attack.
I will be controlling the walkers in this roleplay, and I will always give you a chance to save a person being attacked by them, although it may not always be fair ( You might have to sacrafice yourself to save them or choose between two people to save)
Form:
Name:
Age:
Gender:
Appearance:
Personality:
Special skills (if any):
Weaknesses/conditions (if any):
Weapon:
Other:
The walkers in this roleplay will behave like the walkers in the video game, once you enter an area I'll give a description of the walkers in the area and allow you to create the rest of it (I.E: there are two walkers on the floor here, appearing inactive and one walker scratching at the door, one of the walkers on the floor has its jaw cut off)
If you have any questions, feel free to ask!
I will not accept a character if they are too overpowered or unrealistic (I.E: A girl with pink hair and yellow eyes, skilled with a katana and doesn't need anything else to help her, also she's 14 years old.) Be sure to make them realistic with belivable flaws: (I.E: A girl who has slight anger issues, the inablility to swim, but fast healing from cuts and bruises and doesn't get sick easily)
You are in a cabin with around two weeks supplies for the group, you go out hunting and trying to avoid walkers (Think of the cabin in the video game season 2)
The group is going to choose where they must go, wether it be to a town to get supplies or further away from a town because of walkers chasing them, however it you can't stay in one location for too long or I shall send in a walker attack.
I will be controlling the walkers in this roleplay, and I will always give you a chance to save a person being attacked by them, although it may not always be fair ( You might have to sacrafice yourself to save them or choose between two people to save)
Form:
Name:
Age:
Gender:
Appearance:
Personality:
Special skills (if any):
Weaknesses/conditions (if any):
Weapon:
Other:
The walkers in this roleplay will behave like the walkers in the video game, once you enter an area I'll give a description of the walkers in the area and allow you to create the rest of it (I.E: there are two walkers on the floor here, appearing inactive and one walker scratching at the door, one of the walkers on the floor has its jaw cut off)
If you have any questions, feel free to ask!
I will not accept a character if they are too overpowered or unrealistic (I.E: A girl with pink hair and yellow eyes, skilled with a katana and doesn't need anything else to help her, also she's 14 years old.) Be sure to make them realistic with belivable flaws: (I.E: A girl who has slight anger issues, the inablility to swim, but fast healing from cuts and bruises and doesn't get sick easily)