Speaking of David, since you've already got dynamo as a psych, do you have any plans to make him go esper too?
Speaking of David, since you've already got dynamo as a psych, do you have any plans to make him go esper too?
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What's the difference? Don't really know what an esper is.
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Esper refers to Raildex psychs specifically in my mind.
Speaking of David, since you've already got dynamo as a psych, do you have any plans to make him go esper too?
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Because customers are people, and we all know how people are. My condolences for your stress.
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What are you talking about?
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I told my parents, once I lay in bed, I won't get up. That is how sore I am.
Edit: I am currently in bed.
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You gave dynamo pk, are you planning some esper thing too?
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I told my parents, once I lay in bed, I won't get up. That is how sore I am.
Edit: I am currently in bed.
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What happened?
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No? Dynamo gets no special powers.
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Nighters?
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I just worked really hard.
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Nah.
SO here's the academycraft breakdown:
Electromaster:
A ranged attack that kills regulars in about two hits, a better version of that same attack, a super powerful long range attack that's currently broken, the ability to use grappling hooks, a random buff/two random buffs on command, ability to black your screen and see good ores nearby, the ability to aim and shoot lightning strikes, and the ability to charge electrical machines from academycraft which can then become rf.
Teleporter:
Ranged attack using an item, ranged attack that just kills things, teleport where looking, teleport through things, teleport to waypoints, teleport a block to where you're looking at range which hurts anything in the path, and an AWESOME movement technique that blinks you in any direction based on your current locations and where you're looking. Assuming there's no lack of boost from the bonuses you get as you progress due to just being gamemode 1, you can only use it twice before overloading but it doesn't drain much of your ability usage for both. It slows your fall after each one for a second or two so if used well you can do awesome shit.
Meltdowner:
Useless. It has a ranged attack, a version of that attack that shoots multiple beams, a version of the attack that uses multiple beams and auto aims at nearby enemies but only lasts for about three shots and drains all your ability usage, three ranged pickaxes that don't auto pick up the items meaning they're useless, one regular one faster one fortune, a ranged attack that needs an item thrown into the world that lasts 2 seconds before breaking that if you hit it before it breaks it causes a ranged attack in every direction, and a super ranged attack that auto kills regular enemies and destroys blocks.
Just remembered that Kat was intended to be in a relationship with Glyph. Then stuff happened, death occurred, and I think that was actually when I had forgotten about her altogether.
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I just worked really hard.
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Nah.
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Eh, Glyph Shmyph. She has freedom.
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Nice.
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Interesting. We'll have to figure out which one of the good two should go to which of us then.
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I think it turned out for the best this way, tbh.
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Not dating anyone or not dating Glyph?
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The freedom in general. Not necessarily the lack of a relationship.
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Ah. Alright.