<Snipped quote by Disdain>
Still. I see it that everyone has an equal chance of getting hurt by the main villian. Which is why a lot of my chars usually get injured somehow, whether severe or miniscule, after facing a villian. Another reason is that y'all chars usually don't get hurt. Which takes realism away from me. But that's just me! I'm just speaking my opinion.
That's actually why I'm trying to curb that. I didn't do very well at allowing my characters to get hurt during the fight against Tempo and Rhythm, but it was very short (relatively), and as quickly as I remembered and began to seek the right circumstances, so the fight ended.