Quote:
Name:
Age: (Descendants mature like humans up until the age of 20 which they don't show signs of aging for another 30 years and live to be around 200.)
Species: Dragon, Descendant, Seraphim, or Hybrid.
Blood%: What % of blood from each race or species does your character have? Must be in multiples of 10 and equal to 100.
Gender: Male Female Both or Neither
Sex Preference: Hetero, Bi, Homo, Cannibalsexual?
Height: Average is 6 feet for male and 5'8 for female.
Weight: Gravity is higher making the average weight around 220 for men and 170 for women.
Physical appearance: Your Sexy Picture &/or Description.
Apparel:Your customized clothing and armor. Low grade armor unless said so by class perk or purchased with soul gem.
Vehicle: Nothing here unless said so by class perk or bought with soul gem.
Personality: Brief description on character's quirks, likes, and peeves.
Soul lv: Starts at 0 for all. 1 for Nomads. Raised by using soul gems.
Class: Choose a class from the list. The simplest start as commoners.
Faction: You may choose a faction or not.
Pet: Only Tamers can start off with a pet that is battle effective without a soul gem. Others must use a soul gem to improve their pet to be battle capable, or buy one with a soul gem.
Adv. App.: Nothing here unless said so by class perk, or bought with 3 soul gem. How your mech looks. Picture or detail.
Exp: The experiences that made you A. What class you are. Explain how you came to be in your class including the training within class. B. How you came to be able to use your blood limit abilities and what training you have done with them. C. How you have come across your weapons and what training you have with them. D. If you're in a faction or own a store how did you meet these qualifications. Time of training and etc must reflect age. E. How you have trained and learned your spells.
Spells: You may have 1 customized spell unless given a class perk.
Abilities/Powers:
Hindrances: What draws your character back. Must have at least 2.
Unknown Weaknesses: What draws your character back that it doesn't know about. At least two here.
Weapons: Customized equipment and such go here in full detail. Only allowed one unless said so by a class perk.
Potions: Each person starts with only a pain relief potion. Class perks adds more.
History: A brief tour into your character's life and how they end up where they are at the start of the RPG.
Trivia: (optional) Didn't know that!