Doivid said
90 econ, 76 civil rights, 74 political freedoms, aw yea. Gonna get them all up even higher.


Volkshire: 30CR, 9Econ, 24PF
Top 5% for most Authoritarian. (world)
Volkshire was designed to be a conservative and extremely war-oriented culture. Unforgiving, isolationist, etc.

Holmishire: 54CR, 40Econ, 30PF
Holmishire is obviously the heart of the four, and was designed as mostly conservative while always trying to help people out. My most balanced nation, though some tough calls were made due to setting, such as intolerance towards homosexuality.

The Shire-Lords: 13CR, 77Econ, 1PF
Top 5% for most Authoritarian, top 10% for most Extreme. (world)
The Shire-Lords, self-titled capital of my nations, was designed to be very corrupt and [i]very[i] paranoid. No protection from the poor, abusing everyone, and banning whatever they can.

Rurmel: 72CR, 15Econ, 71PF
Rurmel was designed to be the trade centre, and is the most progressive of them all, while also trying to make good business. Unfortunately, by trying too hard to make everybody better off, their economy is largely failing.


All of my nations are based off of the most important cities/villages of a nation in a book I'm working, set in a medieval period. Not a one of them represents my personal ideals in their entirety; a mixture of Holmishire and Rurmel would be pretty close, though.

EDIT: I'm working on stomping out that one political freedom. ;]