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Hidden 10 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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Gm's should be willing to compromise as long as it doesn't go to far. Sometimes people have really outreaching ideas which are just plain not fit for a roleplay. However that being said somethings can be allowed as long as it is within the realm of what the GM originally imagined. So as a GM you should be opened minded but not to opened minded as to destroy your own roleplay. You may as well save yourself the effort of making a roleplay if one character is going to ruin it just because one person wants to be that special little different snow flake.

You should also be willing to give what you get. If everyone else is going to make a certain length CS I believe it is only fair that you should as well unless circumstances are otherwise involved.
Hidden 10 yrs ago Post by AkiBlue
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AkiBlue

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Jig said
I kinda feel like it's a bit clunky and unwieldy and dependent on feedback as to whether its appropriate and what its role is in relation to other submissions, and I'd rather sort that stuff out before submitting it. I was under the impression that anybody could edit it once submitted, but there's still a bit of dissection and stuff to be done yet.


I was trying to figure out what I could input on, but you pretty much annotated everything I thought might come up.

Ha, maybe adding how to be cool as the Fonz. That's important in roleplaying on the Guild.
Hidden 10 yrs ago Post by Jig
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Jig plagiarist / extraordinaire

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vancexentan said
Gm's should be willing to compromise as long as it doesn't go to far. Sometimes people have really outreaching ideas which are just plain not fit for a roleplay. However that being said somethings can be allowed as long as it is within the realm of what the GM originally imagined. So as a GM you should be opened minded but not to opened minded as to destroy your own roleplay. You may as well save yourself the effort of making a roleplay if one character is going to ruin it just because one person wants to be that special little different snow flake.You should also be willing to give what you get. If everyone else is going to make a certain length CS I believe it is only fair that you should as well unless circumstances are otherwise involved.


If this is aimed at my bit of content on the previous page, all of what you wrote falls under opinion. While I take it there will be space in the guide for opinions, interpretations and theories, what I was writing was a factual guide for how things work on the Guild. It's true that a GM probably will have a better reception if they're just-exactly-the-right-amount open-minded, but it's not a fundamental working of the system and so isn't relevant at this stage.
Hidden 10 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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Prince asked for any tidbits I had that's what I came up with if that conflicted with any previously stated content then I apologize because I didn't read anything on the previous pages and only came to give my two cents.
Hidden 10 yrs ago Post by Prince
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The core of the guide will be objective. There will be places of opinions and feed back. However, it is important to be respectful to anyone whom inputs information. We will need this guide reviewed by our peers repeatedly, so there's no point in ever turning down help - even if we don't use it. Additionally, anyone can in fact edit anything at any time, including a finished project. If you want to post information on any part of the Guide simply to have it there for now as to avoid it being Barren, go ahead. Simply use a "++" header with your name on it and we will address it later. We will be waiting on Brovo and I as well as Aki and anyone else whom might be partaking in this particularly part of editing, so posting information won't hurt, Jig, especially if we keep it separate and neat. :D Take whatever initiative you like.
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